Time |
Nick |
Message |
00:07 |
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00:25 |
thePalindrome |
Would anybody have any objections towards allowing non-tools to use wear to display some metadata? |
00:26 |
thePalindrome |
as in modifying set_wear to not destroy non-tools and having get_wear return wear always |
00:38 |
rubenwardy |
Is it possible to override functions on a player? |
00:38 |
rubenwardy |
As in, a Lua player object |
00:48 |
rubenwardy |
the answer's no, it seems |
00:48 |
thePalindrome |
Pity |
00:54 |
kaeza |
rubenwardy, there's a way, but requires debug library |
00:55 |
rubenwardy |
ew :P |
00:55 |
kaeza |
http://sprunge.us/MjYV?lua |
00:58 |
rubenwardy |
updated game#1179 |
00:58 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1179 -- Add simple fast inventory by rubenwardy |
01:01 |
rubenwardy |
also created #4713 |
01:01 |
ShadowBot |
https://github.com/minetest/minetest/issues/4713 -- Add on_grant and on_revoke callbacks by rubenwardy |
01:50 |
thePalindrome |
Er... scratch that, the existing code seems to allow that |
01:52 |
thePalindrome |
nvm, my test item was a tool :/ |
02:21 |
thePalindrome |
Welp, that works. submitting |
02:27 |
thePalindrome |
#4715 should be mergable |
02:27 |
ShadowBot |
https://github.com/minetest/minetest/issues/4715 -- Allow non-tools to use wear to display a bar by thePalindrome |
02:53 |
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02:54 |
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03:01 |
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04:58 |
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06:13 |
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06:14 |
Hijiri |
reviews pls #4685 |
06:14 |
ShadowBot |
https://github.com/minetest/minetest/issues/4685 -- Add control information to player interacts by raymoo |
06:24 |
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06:38 |
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06:45 |
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06:55 |
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07:55 |
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08:09 |
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08:50 |
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08:52 |
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09:05 |
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09:11 |
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09:12 |
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09:25 |
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11:07 |
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11:08 |
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11:53 |
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12:02 |
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12:17 |
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12:19 |
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12:32 |
paramat |
will merge game#1284 game#1348 game#1355 in a moment |
12:32 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1284 -- Allow buckets to trigger the on_punch of entities and nodes by Ferk |
12:32 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1348 -- Flammable TNT and gunpowder will activate when burnt by Ferk |
12:32 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1355 -- Add Fuels by cx384 |
12:48 |
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12:58 |
Fixer |
https://github.com/minetest/minetest/pull/4709 author wants someone to review (has one approval) |
13:07 |
paramat |
now merging |
13:13 |
paramat |
merged |
13:16 |
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13:21 |
paramat |
added some review to 4709 |
13:43 |
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14:44 |
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14:57 |
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15:55 |
paramat |
thicker texture for acacia bush (and acacia tree with 'simple leaves' setting) https://github.com/minetest/minetest_game/issues/1362#issuecomment-257900903 |
16:03 |
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16:33 |
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16:37 |
sofar |
merged #4702 |
16:37 |
ShadowBot |
https://github.com/minetest/minetest/issues/4702 -- Add minetest.get_server_uptime() function to Lua API by Bremaweb |
16:38 |
hmmmm |
shoot |
16:38 |
sofar |
POW |
16:39 |
hmmmm |
you know the version api that just got added |
16:39 |
hmmmm |
that should've been added to the async api too |
16:40 |
sofar |
I saw it was marked as async safe |
16:41 |
sofar |
maybe I'm not entirely sure about how to do that just yet... :) |
16:42 |
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16:42 |
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16:43 |
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16:43 |
sofar |
hmmmm: do you mean, add to doc/menu_lua_api.txt? |
16:45 |
sofar |
or s_async.cpp? |
16:45 |
sofar |
registerFunction? |
16:45 |
* sofar |
traces code |
16:45 |
hmmmm |
add to the menu api docs, and defined it as ASYNC_API_FCT instead of API_FCT if i recall |
16:46 |
sofar |
yeah ASYNC_API_FCT, I see now |
16:47 |
sofar |
so move it to InitializeAsync() |
16:47 |
sofar |
that's trivial |
16:47 |
sofar |
oh! |
16:47 |
sofar |
it's already there |
16:48 |
sofar |
hmmmm: it's declared as both, which should be OK |
16:48 |
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16:50 |
hmmmm |
oh! great |
16:50 |
hmmmm |
sorry then |
16:50 |
sofar |
no worries, these are things easily forgotton |
16:56 |
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17:08 |
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17:08 |
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17:13 |
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17:47 |
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17:55 |
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17:56 |
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18:03 |
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18:05 |
paramat |
game#1365 |
18:05 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1365 -- Default: Add 'acacia leaves simple' texture by paramat |
18:38 |
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18:46 |
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19:21 |
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19:29 |
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20:02 |
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20:05 |
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20:23 |
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22:01 |
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22:02 |
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22:04 |
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22:45 |
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22:50 |
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22:59 |
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23:19 |
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23:58 |
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