Time Nick Message 00:25 thePalindrome Would anybody have any objections towards allowing non-tools to use wear to display some metadata? 00:26 thePalindrome as in modifying set_wear to not destroy non-tools and having get_wear return wear always 00:38 rubenwardy Is it possible to override functions on a player? 00:38 rubenwardy As in, a Lua player object 00:48 rubenwardy the answer's no, it seems 00:48 thePalindrome Pity 00:54 kaeza rubenwardy, there's a way, but requires debug library 00:55 rubenwardy ew :P 00:55 kaeza http://sprunge.us/MjYV?lua 00:58 rubenwardy updated game#1179 00:58 ShadowBot https://github.com/minetest/minetest_game/issues/1179 -- Add simple fast inventory by rubenwardy 01:01 rubenwardy also created #4713 01:01 ShadowBot https://github.com/minetest/minetest/issues/4713 -- Add on_grant and on_revoke callbacks by rubenwardy 01:50 thePalindrome Er... scratch that, the existing code seems to allow that 01:52 thePalindrome nvm, my test item was a tool :/ 02:21 thePalindrome Welp, that works. submitting 02:27 thePalindrome #4715 should be mergable 02:27 ShadowBot https://github.com/minetest/minetest/issues/4715 -- Allow non-tools to use wear to display a bar by thePalindrome 06:14 Hijiri reviews pls #4685 06:14 ShadowBot https://github.com/minetest/minetest/issues/4685 -- Add control information to player interacts by raymoo 12:32 paramat will merge game#1284 game#1348 game#1355 in a moment 12:32 ShadowBot https://github.com/minetest/minetest_game/issues/1284 -- Allow buckets to trigger the on_punch of entities and nodes by Ferk 12:32 ShadowBot https://github.com/minetest/minetest_game/issues/1348 -- Flammable TNT and gunpowder will activate when burnt by Ferk 12:32 ShadowBot https://github.com/minetest/minetest_game/issues/1355 -- Add Fuels by cx384 12:58 Fixer https://github.com/minetest/minetest/pull/4709 author wants someone to review (has one approval) 13:07 paramat now merging 13:13 paramat merged 13:21 paramat added some review to 4709 15:55 paramat thicker texture for acacia bush (and acacia tree with 'simple leaves' setting) https://github.com/minetest/minetest_game/issues/1362#issuecomment-257900903 16:37 sofar merged #4702 16:37 ShadowBot https://github.com/minetest/minetest/issues/4702 -- Add minetest.get_server_uptime() function to Lua API by Bremaweb 16:38 hmmmm shoot 16:38 sofar POW 16:39 hmmmm you know the version api that just got added 16:39 hmmmm that should've been added to the async api too 16:40 sofar I saw it was marked as async safe 16:41 sofar maybe I'm not entirely sure about how to do that just yet... :) 16:43 sofar hmmmm: do you mean, add to doc/menu_lua_api.txt? 16:45 sofar or s_async.cpp? 16:45 sofar registerFunction? 16:45 * sofar traces code 16:45 hmmmm add to the menu api docs, and defined it as ASYNC_API_FCT instead of API_FCT if i recall 16:46 sofar yeah ASYNC_API_FCT, I see now 16:47 sofar so move it to InitializeAsync() 16:47 sofar that's trivial 16:47 sofar oh! 16:47 sofar it's already there 16:48 sofar hmmmm: it's declared as both, which should be OK 16:50 hmmmm oh! great 16:50 hmmmm sorry then 16:50 sofar no worries, these are things easily forgotton 18:05 paramat game#1365 18:05 ShadowBot https://github.com/minetest/minetest_game/issues/1365 -- Default: Add 'acacia leaves simple' texture by paramat