Minetest logo

IRC log for #minetest-dev, 2016-10-11

| Channels | #minetest-dev index | Today | | Google Search | Plaintext

All times shown according to UTC.

Time Nick Message
00:04 Hijiri #4409
00:04 ShadowBot https://github.com/minetest/minetest/issues/4409 -- Attached Particle Spawners by raymoo
00:07 betterthanyou710 joined #minetest-dev
00:11 troller joined #minetest-dev
00:15 Tmanyo joined #minetest-dev
00:27 troller joined #minetest-dev
01:08 Tmanyo joined #minetest-dev
01:17 electrodude512 joined #minetest-dev
02:35 octacian joined #minetest-dev
02:36 octacian left #minetest-dev
03:21 red-001 joined #minetest-dev
03:51 MrIbby joined #minetest-dev
04:10 MrIbby joined #minetest-dev
04:23 MrIbby joined #minetest-dev
04:24 Ritchie joined #minetest-dev
04:41 Zeno` joined #minetest-dev
05:07 Hunterz joined #minetest-dev
05:29 nrzkt joined #minetest-dev
05:39 nrzkt merged two PR approved by sfan5 and me this morning
06:35 red-001 joined #minetest-dev
07:03 Sokomine joined #minetest-dev
07:07 red-001 joined #minetest-dev
07:18 jin_xi joined #minetest-dev
07:41 Krock joined #minetest-dev
08:05 Fritigern joined #minetest-dev
08:13 nrzkt joined #minetest-dev
08:16 misprint joined #minetest-dev
08:36 gentoobr1 joined #minetest-dev
08:37 misprint_ joined #minetest-dev
08:39 Taoki_1 joined #minetest-dev
08:41 VargaD joined #minetest-dev
08:46 AnotherBrick joined #minetest-dev
08:48 HonoredGlory joined #minetest-dev
08:49 Hunterz joined #minetest-dev
08:49 xunto joined #minetest-dev
08:49 thePalindrome joined #minetest-dev
08:49 froike_ joined #minetest-dev
08:49 BrandonReese joined #minetest-dev
08:49 ShadowNinja joined #minetest-dev
09:37 Darcidride joined #minetest-dev
09:55 Krock joined #minetest-dev
10:41 YuGiOhJCJ joined #minetest-dev
10:44 Fixer joined #minetest-dev
10:44 YuGiOhJCJ hello, is there an option to force the building process of Minetest to stop the building process when LuaJIT is not found? Currently it is just writing this message: "-- LuaJIT not found, using bundled Lua."
10:45 lordfingle joined #minetest-dev
10:46 YuGiOhJCJ something like '--with-system-luajit' to force using the system LuaJIT
10:46 celeron55 2>&1 | grep -q 'bundled Lua' && exit 1
10:46 celeron55 i.e. i don't think there is
10:46 YuGiOhJCJ OK
10:47 celeron55 i guess a PR that adds a cmake flag for that might be accepted
10:47 YuGiOhJCJ PR?
10:48 celeron55 https://help.github.com/articles/about-pull-requests/
10:48 YuGiOhJCJ OK
10:50 YuGiOhJCJ if I am not lazy maybe I will :p
11:15 proller joined #minetest-dev
11:56 proller joined #minetest-dev
12:01 jin_xi joined #minetest-dev
12:16 AnotherBrick joined #minetest-dev
12:24 STHGOM joined #minetest-dev
12:24 STHGOM joined #minetest-dev
12:55 Darcidride joined #minetest-dev
12:59 YuGiOhJCJ celeron55, done: https://github.com/minetest/minetest/pull/4622 I am not so lazy :D
13:00 celeron55 it should probably be called FORCE_SYSTEM_LUAJIT
13:01 celeron55 seems fine otherwise
13:01 YuGiOhJCJ should I rename it or someone will do it?
13:02 celeron55 it's easiest if you do it
13:02 proller joined #minetest-dev
13:03 YuGiOhJCJ OK
13:12 hmmmm joined #minetest-dev
13:21 YuGiOhJCJ celeron55, I think its done
13:26 YuGiOhJCJ ShadowNinja suggested "REQUIRE_LUAJIT"
13:26 YuGiOhJCJ so I am not sure should I use "FORCE_SYSTEM_LUAJIT" or "REQUIRE_LUAJIT"?
13:27 Krock the one with "SYSTEM" is more percise IMO
13:32 YuGiOhJCJ OK so I let it like that
14:15 Fixer joined #minetest-dev
14:36 whitephoenix joined #minetest-dev
14:37 turtleman joined #minetest-dev
14:44 twoelk joined #minetest-dev
14:47 rubenwardy joined #minetest-dev
15:08 proller joined #minetest-dev
15:50 Hunterz joined #minetest-dev
15:52 red-002 joined #minetest-dev
16:02 DonBatman joined #minetest-dev
16:05 Taoki joined #minetest-dev
16:22 whitephoenix left #minetest-dev
16:28 PR0000 why hasn't anything been done about #3900?
16:28 ShadowBot https://github.com/minetest/minetest/issues/3900 -- Add a button for disabling all mods to world config. by red-001
16:33 T4im joined #minetest-dev
16:41 KaadmY joined #minetest-dev
16:44 Foghrye4__ joined #minetest-dev
16:44 Zeno` PR3900, do people need it?
16:46 Zeno` it could be made simpler, but I approve
16:47 Zeno` hmmmm, can I merge that?
16:49 Zeno` I probably can, it's trivial
16:53 Zeno` seems the apple build is failing though
16:54 Zeno` not sure wtf it has to do with this PR though :/
16:58 hmmmm huh?
16:59 hmmmm merge what
17:00 Zeno` trivial disable all mods button
17:00 hmmmm is it wanted by the users?
17:00 Zeno` I've restarted the travis build
17:00 DonBatman joined #minetest-dev
17:00 Zeno` I dunno, but it makes sense to have it if we have "enable all mods"
17:00 hmmmm we do?
17:00 hmmmm oh definitely then
17:01 hmmmm who is in charge of the UX design in minetest
17:01 hmmmm we need to fire them
17:01 hmmmm one of these days zeno!
17:03 hmmmm Zeno`:  the formspec stuff inside of the "if enabled_all then ..." looks pretty repetitive to me
17:03 hmmmm that's my only nit with that PR
17:03 hmmmm otherwise looks good
17:06 Zeno` yeah that's what I meant by "it could be simpler"
17:06 Zeno` but I think it's better just to merge it for now
17:07 Zeno` I'll wait to see if the clang build passes this time but I'm not sure if the unit test is even applicable to this PR
17:08 Zeno` (clang for OSX... it failed on something to do with threadId == thread
17:09 hmmmm bah that same darn unittest
17:09 hmmmm somebody attempted to fix it before but i guess it didn't work
17:09 Zeno` oh, it's a known unit test issue?
17:09 hmmmm yep
17:10 Zeno` ok, I'll just merge then
17:11 Zeno` travis doesn't seem to want to schedule the job anyway heh
17:11 Zeno` done
18:14 paramat joined #minetest-dev
18:19 Hunterz joined #minetest-dev
18:22 Foghrye4_ joined #minetest-dev
18:26 paramat "PR0000 why hasn't anything been done about #3900?" obvious, the usual reason :]
18:27 ShadowBot https://github.com/minetest/minetest/issues/3900 -- Add a button for disabling all mods to world config. by red-001
18:53 paramat remember this optimisation by RBA? #3848 est has asked for someone to take over on this
18:53 ShadowBot https://github.com/minetest/minetest/issues/3848 -- Send only changed node metadata to clients instead of whole mapblock by est31
18:54 Krock all what's needed is some finetuning, right?
18:55 red-001 thats how it always starts
18:55 paramat not sure, there's also a comment about a protocol issue
18:56 Krock yes, it will require a protocol increase
18:58 paramat sfan5 rubenwardy i've improved game#1320 and added docs, do you still approve?
18:58 ShadowBot https://github.com/minetest/minetest_game/issues/1320 -- Bucket: Add optional 'force-renew' bool to registration by paramat
19:02 ElectronLibre joined #minetest-dev
19:04 Krock sfan5, apart from the fact that the code is changed - the functionality is the same ( https://github.com/minetest/minetest/pull/3848/files#r82533295 )
19:05 Krock why do you think it would be better to keep the old code?
19:05 paramat proposed new biome system https://github.com/minetest/minetest_game/pull/1022#issuecomment-252805539
19:07 Krock how does it merge with the current existing worlds? I bet this would cause some ugly borders
19:07 Krock but there's not much you can do against this
19:08 paramat yeah straight edged biomes
19:08 red-001 #4472
19:08 ShadowBot https://github.com/minetest/minetest/issues/4472 -- Make serverlist searchable. by red-001
19:09 Krock red-001, tab_multiplayer.lua L30 is also a squashed if-then-end line.
19:09 paramat so i'll be testing this thoroughly and making one change before release, instead of gradual changes
19:09 Krock I personally don't like those and I think the people here agree with that
19:10 Krock we'd also need some kind of versioning system for mapgens
19:10 paramat sure, but biome system is unstable and needs improvement
19:10 Krock but I might be a bit early with that idea
19:11 red-001 well you might want to consider updating the wiki page http://dev.minetest.net/Lua_code_style_guidelines
19:11 paramat all mapgens except mgv6 are in version 'unstable' :]
19:12 Krock I haven't seen a change in mgv5 for weeks
19:12 red-001 : |
19:12 paramat mgv7 terrain is fairly stable now though
19:12 paramat oh yeag mgv5 too
19:12 paramat (yeah)
19:12 Krock people keed forgetting about it. It's the best mapgen apart from valleys
19:12 Krock *keep
19:13 red-001 I think it's too abstract
19:13 paramat flat terrain is stable ha
19:13 red-001 flat terrain++ - even more flat
19:13 Krock red-001, oh well. looks like it's allowed o.0
19:14 Krock anyway, testing the pull now
19:15 red-001 suggestions on how to document the filters are welcome
19:16 * Krock begins with the text:  "test php:on "
19:16 * Krock turns around and slaps himself
19:17 paramat part of #4620 is controversial, could do with more dev input
19:17 ShadowBot https://github.com/minetest/minetest/issues/4620 -- Optimize falling.lua by tenplus1
19:17 red-001 It should show you all the servers with 'test' and 'php:on' in it
19:19 proller joined #minetest-dev
19:19 red-001 could someone on thats on android test #4472 ?
19:19 ShadowBot https://github.com/minetest/minetest/issues/4472 -- Make serverlist searchable. by red-001
19:22 Krock red-001, it's supposed to say "pvp:on", not "php", as I wrote by accident
19:23 * red-001 *
19:23 Krock Minetest keeps crashing on my Android, can't test it.
19:23 Krock but the scaling works fine, so I think this shouldn't be a problem
19:34 kaeza joined #minetest-dev
19:37 red-001 Krock It would be nice to get some input on how the search orders servers
19:38 Krock aren't they sorted the same way as before?
19:39 Krock oh. favourites aren't on the top anymore
19:43 red-001 yeah it orders then according to how many keywords are found in the name/description
19:44 red-001 keywords in the name are twice as important
19:45 red-001 then the postion on the server (from the bottom) is divied by five and added
19:46 red-001 serverlist*
20:22 ElectronLibre joined #minetest-dev
20:38 VargaD joined #minetest-dev
20:41 DonBatman joined #minetest-dev
20:48 FabulousGlory joined #minetest-dev
20:57 troller joined #minetest-dev
21:18 paramat i'l merge game#1320 later if no objections, it has been updated though
21:18 ShadowBot https://github.com/minetest/minetest_game/issues/1320 -- Bucket: Add optional 'force-renew' bool to registration by paramat
21:20 DonBatman joined #minetest-dev
21:29 Krock +1
21:38 paramat i'll complete the docs for game#1078 and merge that too
21:38 ShadowBot https://github.com/minetest/minetest_game/issues/1078 -- Store registered plant on namespace by bas080
21:39 paramat sofar game#1285 has been updated with your request
21:39 ShadowBot https://github.com/minetest/minetest_game/issues/1285 -- Destroy flammable items when in fire or lava by Ferk
21:47 paramat game 1078 didn't apply despite 'no conflicts'
21:49 red-001 does string.trim only remove trailling whitespaces?
21:50 red-001 and leading
21:50 red-001 or does it also remove tabs,newlines,etc
21:50 rubenwardy tabs and newlines should count as whitespaces
21:50 rubenwardy and so remooved
21:52 red-001 is there any reason to use it over using gsub("%s", "") to remove spaces?
21:52 rubenwardy more readable code
21:55 SloanOnLinux joined #minetest-dev
21:55 SloanOnLinux joined #minetest-dev
21:56 SloanOnLinux joined #minetest-dev
21:56 SloanOnLinux joined #minetest-dev
22:02 DI3HARD139 joined #minetest-dev
22:14 kaeza_ joined #minetest-dev
22:47 MrIbby joined #minetest-dev
22:51 rubenwardy red-001, reviewed #4472 for you :)
22:51 ShadowBot https://github.com/minetest/minetest/issues/4472 -- Make serverlist searchable. by red-001
23:11 rubenwardy paramat, merging game#1078 in a few minutes with documentation...
23:11 ShadowBot https://github.com/minetest/minetest_game/issues/1078 -- Store registered plant on namespace by bas080
23:11 paramat thanks
23:34 sofar rubenwardy: thanks
23:34 Tmanyo joined #minetest-dev
23:58 Hijiri daily reminder: #4409
23:58 ShadowBot https://github.com/minetest/minetest/issues/4409 -- Attached Particle Spawners by raymoo
23:59 Hijiri how will I have anime magic without particle effect
23:59 Hijiri s
23:59 thePalindrome joined #minetest-dev

| Channels | #minetest-dev index | Today | | Google Search | Plaintext