Time Nick Message 00:04 Hijiri #4409 00:04 ShadowBot https://github.com/minetest/minetest/issues/4409 -- Attached Particle Spawners by raymoo 05:39 nrzkt merged two PR approved by sfan5 and me this morning 10:44 YuGiOhJCJ hello, is there an option to force the building process of Minetest to stop the building process when LuaJIT is not found? Currently it is just writing this message: "-- LuaJIT not found, using bundled Lua." 10:46 YuGiOhJCJ something like '--with-system-luajit' to force using the system LuaJIT 10:46 celeron55 2>&1 | grep -q 'bundled Lua' && exit 1 10:46 celeron55 i.e. i don't think there is 10:46 YuGiOhJCJ OK 10:47 celeron55 i guess a PR that adds a cmake flag for that might be accepted 10:47 YuGiOhJCJ PR? 10:48 celeron55 https://help.github.com/articles/about-pull-requests/ 10:48 YuGiOhJCJ OK 10:50 YuGiOhJCJ if I am not lazy maybe I will :p 12:59 YuGiOhJCJ celeron55, done: https://github.com/minetest/minetest/pull/4622 I am not so lazy :D 13:00 celeron55 it should probably be called FORCE_SYSTEM_LUAJIT 13:01 celeron55 seems fine otherwise 13:01 YuGiOhJCJ should I rename it or someone will do it? 13:02 celeron55 it's easiest if you do it 13:03 YuGiOhJCJ OK 13:21 YuGiOhJCJ celeron55, I think its done 13:26 YuGiOhJCJ ShadowNinja suggested "REQUIRE_LUAJIT" 13:26 YuGiOhJCJ so I am not sure should I use "FORCE_SYSTEM_LUAJIT" or "REQUIRE_LUAJIT"? 13:27 Krock the one with "SYSTEM" is more percise IMO 13:32 YuGiOhJCJ OK so I let it like that 16:28 PR0000 why hasn't anything been done about #3900? 16:28 ShadowBot https://github.com/minetest/minetest/issues/3900 -- Add a button for disabling all mods to world config. by red-001 16:44 Zeno` PR3900, do people need it? 16:46 Zeno` it could be made simpler, but I approve 16:47 Zeno` hmmmm, can I merge that? 16:49 Zeno` I probably can, it's trivial 16:53 Zeno` seems the apple build is failing though 16:54 Zeno` not sure wtf it has to do with this PR though :/ 16:58 hmmmm huh? 16:59 hmmmm merge what 17:00 Zeno` trivial disable all mods button 17:00 hmmmm is it wanted by the users? 17:00 Zeno` I've restarted the travis build 17:00 Zeno` I dunno, but it makes sense to have it if we have "enable all mods" 17:00 hmmmm we do? 17:00 hmmmm oh definitely then 17:01 hmmmm who is in charge of the UX design in minetest 17:01 hmmmm we need to fire them 17:01 hmmmm one of these days zeno! 17:03 hmmmm Zeno`: the formspec stuff inside of the "if enabled_all then ..." looks pretty repetitive to me 17:03 hmmmm that's my only nit with that PR 17:03 hmmmm otherwise looks good 17:06 Zeno` yeah that's what I meant by "it could be simpler" 17:06 Zeno` but I think it's better just to merge it for now 17:07 Zeno` I'll wait to see if the clang build passes this time but I'm not sure if the unit test is even applicable to this PR 17:08 Zeno` (clang for OSX... it failed on something to do with threadId == thread 17:09 hmmmm bah that same darn unittest 17:09 hmmmm somebody attempted to fix it before but i guess it didn't work 17:09 Zeno` oh, it's a known unit test issue? 17:09 hmmmm yep 17:10 Zeno` ok, I'll just merge then 17:11 Zeno` travis doesn't seem to want to schedule the job anyway heh 17:11 Zeno` done 18:26 paramat "PR0000 why hasn't anything been done about #3900?" obvious, the usual reason :] 18:27 ShadowBot https://github.com/minetest/minetest/issues/3900 -- Add a button for disabling all mods to world config. by red-001 18:53 paramat remember this optimisation by RBA? #3848 est has asked for someone to take over on this 18:53 ShadowBot https://github.com/minetest/minetest/issues/3848 -- Send only changed node metadata to clients instead of whole mapblock by est31 18:54 Krock all what's needed is some finetuning, right? 18:55 red-001 thats how it always starts 18:55 paramat not sure, there's also a comment about a protocol issue 18:56 Krock yes, it will require a protocol increase 18:58 paramat sfan5 rubenwardy i've improved game#1320 and added docs, do you still approve? 18:58 ShadowBot https://github.com/minetest/minetest_game/issues/1320 -- Bucket: Add optional 'force-renew' bool to registration by paramat 19:04 Krock sfan5, apart from the fact that the code is changed - the functionality is the same ( https://github.com/minetest/minetest/pull/3848/files#r82533295 ) 19:05 Krock why do you think it would be better to keep the old code? 19:05 paramat proposed new biome system https://github.com/minetest/minetest_game/pull/1022#issuecomment-252805539 19:07 Krock how does it merge with the current existing worlds? I bet this would cause some ugly borders 19:07 Krock but there's not much you can do against this 19:08 paramat yeah straight edged biomes 19:08 red-001 #4472 19:08 ShadowBot https://github.com/minetest/minetest/issues/4472 -- Make serverlist searchable. by red-001 19:09 Krock red-001, tab_multiplayer.lua L30 is also a squashed if-then-end line. 19:09 paramat so i'll be testing this thoroughly and making one change before release, instead of gradual changes 19:09 Krock I personally don't like those and I think the people here agree with that 19:10 Krock we'd also need some kind of versioning system for mapgens 19:10 paramat sure, but biome system is unstable and needs improvement 19:10 Krock but I might be a bit early with that idea 19:11 red-001 well you might want to consider updating the wiki page http://dev.minetest.net/Lua_code_style_guidelines 19:11 paramat all mapgens except mgv6 are in version 'unstable' :] 19:12 Krock I haven't seen a change in mgv5 for weeks 19:12 red-001 : | 19:12 paramat mgv7 terrain is fairly stable now though 19:12 paramat oh yeag mgv5 too 19:12 paramat (yeah) 19:12 Krock people keed forgetting about it. It's the best mapgen apart from valleys 19:12 Krock *keep 19:13 red-001 I think it's too abstract 19:13 paramat flat terrain is stable ha 19:13 red-001 flat terrain++ - even more flat 19:13 Krock red-001, oh well. looks like it's allowed o.0 19:14 Krock anyway, testing the pull now 19:15 red-001 suggestions on how to document the filters are welcome 19:16 * Krock begins with the text: "test php:on " 19:16 * Krock turns around and slaps himself 19:17 paramat part of #4620 is controversial, could do with more dev input 19:17 ShadowBot https://github.com/minetest/minetest/issues/4620 -- Optimize falling.lua by tenplus1 19:17 red-001 It should show you all the servers with 'test' and 'php:on' in it 19:19 red-001 could someone on thats on android test #4472 ? 19:19 ShadowBot https://github.com/minetest/minetest/issues/4472 -- Make serverlist searchable. by red-001 19:22 Krock red-001, it's supposed to say "pvp:on", not "php", as I wrote by accident 19:23 * red-001 * 19:23 Krock Minetest keeps crashing on my Android, can't test it. 19:23 Krock but the scaling works fine, so I think this shouldn't be a problem 19:37 red-001 Krock It would be nice to get some input on how the search orders servers 19:38 Krock aren't they sorted the same way as before? 19:39 Krock oh. favourites aren't on the top anymore 19:43 red-001 yeah it orders then according to how many keywords are found in the name/description 19:44 red-001 keywords in the name are twice as important 19:45 red-001 then the postion on the server (from the bottom) is divied by five and added 19:46 red-001 serverlist* 21:18 paramat i'l merge game#1320 later if no objections, it has been updated though 21:18 ShadowBot https://github.com/minetest/minetest_game/issues/1320 -- Bucket: Add optional 'force-renew' bool to registration by paramat 21:29 Krock +1 21:38 paramat i'll complete the docs for game#1078 and merge that too 21:38 ShadowBot https://github.com/minetest/minetest_game/issues/1078 -- Store registered plant on namespace by bas080 21:39 paramat sofar game#1285 has been updated with your request 21:39 ShadowBot https://github.com/minetest/minetest_game/issues/1285 -- Destroy flammable items when in fire or lava by Ferk 21:47 paramat game 1078 didn't apply despite 'no conflicts' 21:49 red-001 does string.trim only remove trailling whitespaces? 21:50 red-001 and leading 21:50 red-001 or does it also remove tabs,newlines,etc 21:50 rubenwardy tabs and newlines should count as whitespaces 21:50 rubenwardy and so remooved 21:52 red-001 is there any reason to use it over using gsub("%s", "") to remove spaces? 21:52 rubenwardy more readable code 22:51 rubenwardy red-001, reviewed #4472 for you :) 22:51 ShadowBot https://github.com/minetest/minetest/issues/4472 -- Make serverlist searchable. by red-001 23:11 rubenwardy paramat, merging game#1078 in a few minutes with documentation... 23:11 ShadowBot https://github.com/minetest/minetest_game/issues/1078 -- Store registered plant on namespace by bas080 23:11 paramat thanks 23:34 sofar rubenwardy: thanks 23:58 Hijiri daily reminder: #4409 23:58 ShadowBot https://github.com/minetest/minetest/issues/4409 -- Attached Particle Spawners by raymoo 23:59 Hijiri how will I have anime magic without particle effect 23:59 Hijiri s