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01:57 |
paramat |
sofar i re-opened game#1171 and will make a PR |
01:57 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1171 -- Remove reverse crafting of mese crystals and fragments |
02:30 |
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03:40 |
sofar |
I need to sit down and go over PRs... work/life has been just crazy for the last 3 weeks |
03:52 |
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03:53 |
paramat |
merging game#1202 game#1212 |
03:53 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1202 -- Make trapdoor textures work as expected. by Thomas--S |
03:53 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1212 -- Flowers: Fix waterlily on-place itemstack code by paramat |
04:00 |
paramat |
merged |
04:03 |
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12:20 |
T4im |
Is setting :ignore buildable_to actually necessary? https://github.com/minetest/minetest/blob/master/builtin/game/register.lua#L316 |
12:21 |
T4im |
With this check in place: https://github.com/minetest/minetest/blob/master/src/map.cpp#L224 |
12:22 |
T4im |
I'm asking, because with that lack of CONTENT_IGNORE checking in mods, _game and even a few builtin cases, that buildable_to might be causing occasional item destruction; so if it would be redundant, that could save quite a bit of work and issues everywhere |
12:30 |
T4im |
#3398 is such an example that most likely could be prevented by it, and perhaps some of those landslides you can have on laggy servers, not to mention all those custom on_place's that check buildable_to a lot more often than for CONTENT_IGNORE |
12:30 |
ShadowBot |
https://github.com/minetest/minetest/issues/3398 -- falling.lua removing solid nodes |
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20:24 |
juhdanad_ |
Hi, I created new source files: src/raycast.cpp and src/raycast.h, but they doesn't have license. What should I write into the topmost comments? |
20:33 |
BrandonReese |
you're added them to minetest? Then use the same license as the rest of the source. |
20:37 |
juhdanad_ |
So it should begin like: "Copyright (C) 2016 juhdanad, Daniel Juhasz <juhdanadgmail.com> \n\n This program is...", right? |
20:37 |
Krock |
just look how it's done in other projects and give yourself the copyright |
20:37 |
Krock |
s/projects/files/ |
20:39 |
juhdanad_ |
Thanks! I'll update my pull request soon. |
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