Time Nick Message 01:57 paramat sofar i re-opened game#1171 and will make a PR 01:57 ShadowBot https://github.com/minetest/minetest_game/issues/1171 -- Remove reverse crafting of mese crystals and fragments 03:40 sofar I need to sit down and go over PRs... work/life has been just crazy for the last 3 weeks 03:53 paramat merging game#1202 game#1212 03:53 ShadowBot https://github.com/minetest/minetest_game/issues/1202 -- Make trapdoor textures work as expected. by Thomas--S 03:53 ShadowBot https://github.com/minetest/minetest_game/issues/1212 -- Flowers: Fix waterlily on-place itemstack code by paramat 04:00 paramat merged 12:20 T4im Is setting :ignore buildable_to actually necessary? https://github.com/minetest/minetest/blob/master/builtin/game/register.lua#L316 12:21 T4im With this check in place: https://github.com/minetest/minetest/blob/master/src/map.cpp#L224 12:22 T4im I'm asking, because with that lack of CONTENT_IGNORE checking in mods, _game and even a few builtin cases, that buildable_to might be causing occasional item destruction; so if it would be redundant, that could save quite a bit of work and issues everywhere 12:30 T4im #3398 is such an example that most likely could be prevented by it, and perhaps some of those landslides you can have on laggy servers, not to mention all those custom on_place's that check buildable_to a lot more often than for CONTENT_IGNORE 12:30 ShadowBot https://github.com/minetest/minetest/issues/3398 -- falling.lua removing solid nodes 20:24 juhdanad_ Hi, I created new source files: src/raycast.cpp and src/raycast.h, but they doesn't have license. What should I write into the topmost comments? 20:33 BrandonReese you're added them to minetest? Then use the same license as the rest of the source. 20:37 juhdanad_ So it should begin like: "Copyright (C) 2016 juhdanad, Daniel Juhasz \n\n This program is...", right? 20:37 Krock just look how it's done in other projects and give yourself the copyright 20:37 Krock s/projects/files/ 20:39 juhdanad_ Thanks! I'll update my pull request soon.