Time |
Nick |
Message |
00:26 |
whitephoenix |
Could I ask someone to have a look at #4286? |
00:26 |
ShadowBot |
https://github.com/minetest/minetest/issues/4286 -- Cannot use remove_item() to remove item selected in hotbar / being held |
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07:08 |
paramat |
hi hmmmm it's late but i just wanted to request settable dungeon params |
07:44 |
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12:31 |
lisac |
Hello, I've got a problem. Is there any way to verticaly extend the item description? |
12:39 |
lisac |
nore |
12:39 |
lisac |
ya there? |
12:39 |
nore |
lisac: sorry, no time, but yes, you can, just put newlines in it |
12:39 |
lisac |
I did. |
12:39 |
lisac |
But, display box goes over it. |
12:40 |
lisac |
thanks, anyways, and Hi :D |
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13:58 |
lisac |
sofar, you there? |
14:07 |
T4im |
lisac: if your text is too big, use tables (like the credits in the mainmenu) |
14:07 |
T4im |
if you have more question like that, we can help you with that in #minetest, btw |
14:24 |
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14:27 |
lisac |
Okay, thanks T4im. |
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15:03 |
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15:30 |
paramat |
i'm planning to remove the seemingly unused 'hot', 'melty' and 'bendy' groups from nodes in mtgame, let me know if these are used somewhere |
15:33 |
T4im |
I think hot and melty are weather things, but bendy might have some exotic usages https://github.com/minetest-mods/maptools/blob/2a391bf4bbcccd9ba8e77360c94edc6759aa0fc6/tools.lua#L24 |
15:35 |
T4im |
oh, better link might be https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L3462 |
15:35 |
T4im |
used as example there, but proper tool might be missing |
15:36 |
paramat |
hm |
15:37 |
paramat |
i'm thinking bendy was added here just because it was seen in some nodes |
15:37 |
T4im |
heh, maybe add a crowbar? :P it was always a bit weird using alternating wood-axes and swords for furniture and machine nodes |
15:39 |
T4im |
currently being set for rails and mesecon delayers hm |
15:40 |
T4im |
and doors |
15:41 |
paramat |
for all mtgame nodes it appears in there are other groups that enable removal ofthe nodes, so i think it's safe |
15:41 |
T4im |
yea |
15:45 |
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16:01 |
paramat |
also soon i'll make mtgame use the new 'get mapgen setting' |
16:03 |
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16:08 |
twoelk|2 |
maybe grepping some of the larger games for used groups might be of use |
16:11 |
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16:38 |
paramat |
game#1181 |
16:38 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1181 -- Default, flowers: Use 'get_mapgen_setting()' by paramat |
16:38 |
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16:45 |
hmmmm |
paramat i was thinking about it a bit more |
16:46 |
hmmmm |
i think it'd be best if we push the obligation to clear decorations when changing mapgen type onto the mod |
16:46 |
hmmmm |
i don't see why the engine should be obligated to do that. |
16:47 |
paramat |
seems ok |
16:48 |
paramat |
not many mods set the mapgen |
16:50 |
hmmmm |
if it makes you feel better, you could add a function to builtin called minetest.set_mapgen(mgname[, clear_ores=true, clear_decos=true, clear_biomes=true]) |
16:50 |
paramat |
yeah |
17:19 |
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18:59 |
halt_ |
hi |
19:09 |
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19:10 |
davisonio |
Has anyone seen https://lgtm.co? It looks like it'd be good to use for approving pull requests in the repo |
19:10 |
davisonio |
could be used instead of the "one/two approvals" labels |
19:10 |
Krock |
LGTM |
19:11 |
Krock |
Can't find the docs server: http://docs.lgtm.co/docs/ |
19:12 |
davisonio |
seems like the docs are at https://lgtm.co/docs/install/ instead |
19:12 |
Krock |
yep.. just an unique link error |
19:12 |
Krock |
in the logo |
19:41 |
everamzah |
#4291 |
19:41 |
ShadowBot |
https://github.com/minetest/minetest/issues/4291 -- Anticheat false positives |
19:42 |
T4im |
that's a long time known problem, I fear |
19:42 |
everamzah |
check the reference |
19:42 |
everamzah |
est says it's not a bug, that there's no problem |
19:42 |
everamzah |
so, there i made a video and a fresh, specific issue |
19:42 |
everamzah |
where we may dicus |
19:43 |
T4im |
ah |
19:48 |
paramat |
eh, we don't need lgtm, our devs mostly behave |
19:49 |
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19:49 |
tenplus1 |
hi folks |
19:50 |
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19:50 |
tenplus1 |
paramat: pull game#1085 updated... also for any dev interested game#1102 fixes sethome bug and game#965 lets you disable bones |
19:50 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1085 -- Disabling TNT by tenplus1 |
19:50 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1102 -- Save respawn entering bed, remove constant read_spawns by tenplus1 |
19:50 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/965 -- Ability to Disable bones, code tidy. by tenplus1 |
19:52 |
paramat |
for ages i thought lgtm meant 'let's get this moving' =s |
19:53 |
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19:53 |
tenplus1 |
what DOES it mean ? |
19:53 |
tenplus1 |
hi paramat btw :P |
19:54 |
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19:58 |
paramat |
lesbian gay transexual metrosexual |
19:58 |
tenplus1 |
ah, let's get this PARTY started in that case... ahahahaha |
19:59 |
Fixer |
ah |
19:59 |
tenplus1 |
lolz |
19:59 |
tenplus1 |
hi fixer |
20:00 |
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21:00 |
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21:01 |
Megaf |
Hi all |
21:01 |
Megaf |
I have an easy fixable bug for you guys |
21:01 |
Megaf |
#4292 |
21:01 |
ShadowBot |
https://github.com/minetest/minetest/issues/4292 -- cmake fails to find postgre on Debian. Missing option to add include library. |
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22:05 |
Megaf |
est31, oh, I opened another bug |
22:05 |
Megaf |
#4293 |
22:05 |
ShadowBot |
https://github.com/minetest/minetest/issues/4293 -- POSTGRE_SQL_INCLUDE_DIR option doesn't work. |
22:05 |
est31 |
yeah seen it |
22:05 |
Megaf |
well, will try what you wrote |
22:10 |
Megaf |
est31, #4292 |
22:10 |
ShadowBot |
https://github.com/minetest/minetest/issues/4292 -- cmake fails to find postgre on Debian. Missing option to add include library. |
22:13 |
est31 |
will merge https://github.com/minetest/minetest/pull/4288 in 10 minutes |
22:24 |
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