Time |
Nick |
Message |
01:07 |
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01:13 |
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01:14 |
paramat |
is the 'hot' group valid anymore? it's in lava nodedef and fire doesn't use it |
01:16 |
paramat |
looks like a proll thing |
01:20 |
T4im |
seems to have been added by him in 8313321 with melt and freezemelt, which both aren't there anymore |
01:20 |
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01:37 |
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01:42 |
paramat |
thought so, thanks |
01:43 |
paramat |
i'll clean that up sometime |
01:47 |
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02:15 |
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02:22 |
paramat |
watershed mod is epic |
02:23 |
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02:24 |
OldCoder |
epic is good |
02:29 |
hmmmm |
does anybody know how to filter PRs by files modified? |
02:31 |
paramat |
not me |
02:34 |
paramat |
hm i don't get framerate freezes using watershed mod, but i do in core mapgen |
02:36 |
hmmmm |
it could be the type of trees being generated even |
02:38 |
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02:53 |
paramat |
well in this mapgen mod i use mod nodes for most things to avoid running the standard ABMs |
02:54 |
paramat |
that's all i can think of |
03:04 |
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03:04 |
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03:10 |
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03:16 |
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03:26 |
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04:28 |
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04:28 |
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05:10 |
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05:11 |
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06:07 |
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06:28 |
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06:39 |
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06:55 |
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07:24 |
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07:47 |
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07:58 |
Hijiri |
!server watershed |
07:58 |
ShadowBot |
Hijiri: server [--{name,address,ip,players,ping,port} <value>] |
07:58 |
Hijiri |
!server --name watershed |
07:58 |
ShadowBot |
Hijiri: H2O Watershed Mapgen | h2o.minetest.in | Clients: 0/0 | Version: 0.4.14 | Ping: 2ms |
08:20 |
paramat |
so it does exist |
08:30 |
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09:24 |
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Puka joined #minetest-dev |
09:48 |
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10:00 |
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10:32 |
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11:16 |
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Fixer joined #minetest-dev |
11:23 |
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11:46 |
Fixer |
!tell paramat when i was making that screenshot with torch it was not intentional, I wanted to capture as much room as possible |
11:46 |
ShadowBot |
Fixer: O.K. |
11:48 |
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11:59 |
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est31 joined #minetest-dev |
12:05 |
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12:37 |
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12:39 |
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12:40 |
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12:47 |
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13:02 |
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13:16 |
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13:20 |
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13:30 |
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13:33 |
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13:33 |
tenplus1 |
hi folks |
13:33 |
tenplus1 |
just a quick shout to say that pulls game#1085 and game#1081 have been changed and ready for inclusion |
13:33 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1085 -- Disabling TNT by tenplus1 |
13:33 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1081 -- Placing liquid in protected area fixed by tenplus1 |
13:34 |
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13:58 |
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14:26 |
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14:30 |
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14:46 |
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14:54 |
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14:56 |
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14:59 |
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15:02 |
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15:15 |
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15:18 |
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15:19 |
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15:52 |
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16:10 |
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16:11 |
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16:20 |
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16:25 |
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16:40 |
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16:40 |
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16:45 |
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17:16 |
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17:18 |
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17:43 |
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17:49 |
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18:27 |
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18:51 |
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19:06 |
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19:09 |
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19:10 |
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19:17 |
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19:39 |
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19:59 |
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20:33 |
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20:38 |
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20:39 |
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21:06 |
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21:22 |
hmmmm |
i think i'm almost done with the mapgen settings thing |
21:22 |
hmmmm |
really need to stop dwaddling around and just get it done |
21:22 |
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21:23 |
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21:30 |
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21:31 |
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21:49 |
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21:53 |
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22:06 |
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22:54 |
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22:54 |
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22:55 |
Fixer |
T4im: yes, false alarm, everything sorted out |
22:57 |
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23:02 |
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23:13 |
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23:44 |
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