Time |
Nick |
Message |
00:14 |
sapier |
can someone please reset my minetest password and send me the new one? automatic email never does reach me. I can write a pull request to validate it's me requesting the password reset if this helps ;-) |
00:14 |
sapier |
minetest forum ;-) |
00:15 |
jomat |
sapier: The mail setup of the forum ist badly broken |
00:16 |
jomat |
no hostname for the outgoing mailserver, wrong spf record… |
00:16 |
VanessaE |
sapier: see /msg |
00:19 |
sapier |
thanks VanessaE |
00:26 |
VanessaE |
sure thing. |
00:46 |
celeron55 |
wait what |
00:46 |
celeron55 |
jomat: explain |
00:50 |
jomat |
celeron55: The IP 89.188.9.43 doesn't have a PTR record, a lot of mail servers will consider mails from this server as spam and therefor reject it |
00:50 |
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00:51 |
celeron55 |
it didn't have that at any point in time; why is it now that people complain |
00:51 |
celeron55 |
or did it? |
00:52 |
jomat |
celeron55: But the worse problem is, that the sfp record says forum.minetest.net is sending mails only via minetest.ru (which resolves to 176.9.122.10) |
00:53 |
jomat |
celeron55: I don't know, but I had to remove those two checks from my mail setup to receive the forum mail |
00:53 |
celeron55 |
it's meant to say that minetest.ru is allowed to send them in addition to the actual host; how is that done then? |
00:54 |
jomat |
celeron55: -all forbids all other servers |
00:55 |
jomat |
celeron55: "v=spf1 ip4:89.188.9.43 a:minetest.ru -all" should do it |
00:59 |
jomat |
http://www.postfix.org/postconf.5.html#reject_unknown_client_hostname … |
00:59 |
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01:01 |
jomat |
celeron55: http://www.postfix.org/postconf.5.html#reject_unknown_reverse_client_hostname |
01:14 |
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01:21 |
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01:37 |
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01:48 |
est31 |
https://github.com/minetest/minetest/pull/2132#issuecomment-165994371 |
01:49 |
est31 |
when was #2132 approved? |
02:31 |
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02:41 |
est31 |
<est31> https://github.com/est31/minetest/commit/f192a5bc43951f7ea120877335e97efe755ac29c |
02:41 |
est31 |
<est31> pushing ^ in 10 minutes |
02:41 |
est31 |
<est31> this is a "trivial fix" as of the "easy push" rule. |
02:42 |
est31 |
lets hope it gets in before the launchpad build |
02:43 |
est31 |
otherwise we get more people with even more pitchforks around this place :) |
02:43 |
est31 |
well, if it doesnt i just press the button to rebuild |
02:44 |
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03:08 |
est31 |
okay, had to press the button |
03:50 |
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09:46 |
celeron55 |
jomat: Can you re-check now |
09:47 |
celeron55 |
(or maybe wait for 5 minutes first so that things actually update) |
09:55 |
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11:33 |
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11:36 |
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11:39 |
sapier |
https://github.com/est31/minetest/commit/f192a5bc43951f7ea120877335e97efe755ac29c oh I see minetest is now even more unpolite then a year ago. Guess I'll always add an extra blame to all bugs I fix in future too |
11:42 |
sapier |
actually I wont do that because it's childish ... |
11:43 |
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11:49 |
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11:49 |
celeron55 |
sapier: can you test the forum's automatic email now? |
11:49 |
celeron55 |
i set up the reverse dns and modified the spf to correspond to it |
11:50 |
sapier |
ok trying |
11:53 |
Fixer |
any news on that awesome farmap feature? |
11:54 |
celeron55 |
i think it is appropriate to mention the author of a commit that broke something (it's information that can be useful for quickly seeing how a bug happened), but it's not appropriate to scold people in commit messages |
11:54 |
sapier |
the author of the bug is shown within the commit so it' in ther double |
11:55 |
sapier |
imho it childish but if you believe we should establish a blame society well I'm able to adopt bad habits |
11:57 |
celeron55 |
meh; what i'm saying is that it's up to the person writing the commit message; as you think est31's commit message is not appropriate, you can personally ask him what's up |
11:57 |
celeron55 |
i'm sure the intention is not that malicious |
11:58 |
sapier |
hmm ok maybe the empty line made me misinterpret the by sapier to be connected to the error not the commit |
11:59 |
sapier |
to be honest for mintest I'm used to worst interpretation of some sentences ;-) |
12:01 |
celeron55 |
Fixer: no news; i do acknowledge i should get back to it altough it's kind of useless to say this; it's good to hear people like it enough to remind me though |
12:01 |
sapier |
I still will not extra mention the author of a commit because imho it's not necessary at all everyone who wants to know it can find it out ;-) |
12:04 |
sapier |
but it's that minor I actually never wanted to discuss a lot about it |
12:06 |
sapier |
celeron any opinion about adding mesh support for items? https://github.com/minetest/minetest/pull/3470 I think about reremoving the ingot part of it and only support file based meshes what do you think? |
12:10 |
celeron55 |
i don't like the style (which should be obvious from my prior statements about stylistic things); however, i think that the most useful comments about new features like this can be heard from modders |
12:11 |
celeron55 |
as it doesn't change anything by itself and just gives a new tool to them |
12:12 |
celeron55 |
i don't know how to best get modder feedback to these; we really should have a standard way of doing it |
12:12 |
sapier |
I agree |
12:14 |
sapier |
as of mobs perspective I could save a couple of mob item images but that's not really a big improvement. Well ... maybe it would if i didn't already have those images. Yet I believe most obvious improvement would be for simple geometric items like ingots. |
12:15 |
celeron55 |
it enables a new style for games to use for items, but the question is if anyone actually wants to use it |
12:15 |
celeron55 |
or if they have a need for some changes before being able to use it |
12:17 |
sapier |
true |
12:17 |
sapier |
well it's there ppl can try it ... guess as usuall noone will do it ;-) |
12:17 |
celeron55 |
i do agree that the ingot default specialization is kind of weird and even if people would ask, zero other specializations like that would be added |
12:18 |
celeron55 |
personally i am not comfortable with the extra effort and skills model making requires compared to using minetest with just textures and simple nodeboxes |
12:19 |
celeron55 |
it makes the whole process kind of unclean |
12:19 |
celeron55 |
that has been the case for a long time already |
12:20 |
sapier |
well I could have a look if we can remove cubemesh too to get a really clean interface but I believe that's not gonna be that simple |
12:21 |
celeron55 |
cubes are a sane specialization because the base world consists of cubes |
12:21 |
celeron55 |
there's nothing else the base world consists of, however; certainly not of ingots |
12:22 |
celeron55 |
i think ideally minetest could be used for making models for itself |
12:23 |
celeron55 |
even texturing them |
12:23 |
sapier |
true as of this perspective but in inventory cubes are quite special |
12:26 |
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12:26 |
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12:26 |
sapier |
celeron I did not get a mail from forum by now |
12:28 |
celeron55 |
i think i fixed the two issues related to it that jomat mentioned here |
12:28 |
celeron55 |
not sure why it would still be broken |
12:28 |
sapier |
https://github.com/minetest/minetest/pull/3471 pushing in a few minutes to get rid of some minor issues |
12:29 |
celeron55 |
i'm quite the noob in these email configuration things though |
12:30 |
sapier |
strange, as vanessae did reset my password I don't need it atm but as I'm using a quite large email provider I'd not be surprised if other ppl have same issues |
12:30 |
celeron55 |
given those two problems, i am not surprised either |
12:30 |
celeron55 |
but now that i fixed those, i would expect it to work |
12:30 |
sapier |
maybe it's about encryption? german mail providers did enforce some of them this year and oldest mail from forum I have is about a year old |
12:31 |
sapier |
stop last mail is from 4th june 2015 so half a year not a year |
12:44 |
celeron55 |
check your spam filters; maybe they learned that forum.minetest.net mail is never good and now they're stuck filtering it always out |
12:48 |
sapier |
already did my provider spamfilter is set to mark only and local one to deliver to folder |
12:51 |
sapier |
do you have any way to check if the mail is rejected by my provider? |
12:53 |
sapier |
well just forget about it guess it's something as strange as the fact I never have commited anything to minetest (as of contributors list) ;) |
12:59 |
sapier |
anyone here willing to do a merge all those minor fixes session? I can't do it on my own as of two agreers rule |
13:02 |
sapier |
talking about #3468 #3467 #3466 #3448 #3443 #3358 #3326 #3325 #3277 #3211 ... |
13:08 |
sapier |
wow celeron the mail arrived! |
13:09 |
sapier |
snailmail |
13:09 |
Krock |
ran a thousand times around the world |
13:10 |
sapier |
My server got it at 13:53 ... according to send date it's been sent at 12:50 |
13:11 |
sapier |
more then an hour from russia to germany ... don't know how many agencys had to parse it prior delivering it |
13:13 |
celeron55 |
the server is in the netherlands |
13:13 |
sapier |
even more strange ;-) |
13:13 |
celeron55 |
maybe there are like ten thousand NSA boxes along the way |
13:13 |
celeron55 |
one for every 100 meters |
13:14 |
sapier |
according to the email header it's been recieved by my email provider at 13:50 |
13:14 |
sapier |
from someone called "everything.8dromeda.net" |
13:14 |
celeron55 |
yeah it's the reverse dns name of my VPS |
13:15 |
celeron55 |
i think i'll try to keep an eye on this; but as long as the mail arrives, it's much better than before when it never did at all |
13:15 |
sapier |
hmm it's been sent encrypted "esmtps" ... there shouldn't be a way for nsa boxes to do mim :-) |
13:16 |
sapier |
true an hour is strange for email but not a big deal for recovering passwords |
13:16 |
celeron55 |
yeah it seems it's using TLS at least for my test message |
13:17 |
sapier |
the interesting thing is the send timestamp is exactly 1 hour off the actual send time |
13:17 |
sapier |
I mean really exactly down to seconds |
13:18 |
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13:18 |
celeron55 |
the date on that server at the moment is Sun Dec 20 15:18:13 EET 2015 |
13:18 |
celeron55 |
so that is right |
13:18 |
sapier |
EET? |
13:18 |
sapier |
in netherlands? |
13:19 |
celeron55 |
it's finnish time because i live by finnish time |
13:19 |
sapier |
I see in this case the send time may even be correct |
13:20 |
sapier |
it's 13:22 for you true? |
13:20 |
sapier |
wait other way round 15:23 |
13:21 |
sapier |
actually doesn't matter :-) |
13:33 |
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13:37 |
sapier |
https://github.com/minetest/minetest/pull/3470 updated to not contain a special itemtype ingot as this can be done via file based mesh too |
13:38 |
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13:45 |
celeron55 |
you should update the title too :P |
13:45 |
sapier |
the removal is marked as optional thus the title is stil (kind of) valid ... and just in case no I'm not gonna update the branch name ;) |
13:46 |
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14:10 |
sapier |
anyone else to agree to merge https://github.com/minetest/minetest/pull/3466? |
14:22 |
sapier |
https://github.com/minetest/minetest/pull/3325 celeron this is quite helpfull for what I can read only minor issues are open ? |
14:35 |
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14:38 |
celeron55 |
well it's a blocking issue, but not that difficult to fix |
14:38 |
celeron55 |
i just have a queue of things to do and that's not the first one on it |
14:39 |
sapier |
I see |
14:39 |
sapier |
just remove the wip flag once you've done it |
15:02 |
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15:39 |
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15:39 |
est31 |
sapier, noted, wont include commiter names anymore. |
15:42 |
est31 |
sapier, not time right now for PR merging session, later this evening I have |
15:42 |
est31 |
but before merging https://github.com/minetest/minetest/pull/3277 |
15:43 |
est31 |
I'd first merge what's piled up in weblate |
15:43 |
est31 |
perhaps I sit down this evening and merge all the translation stuff. |
15:43 |
est31 |
its time again :) |
16:04 |
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18:15 |
RealBadAngel |
plantlike (and all the otheres) with overriding normal map: http://i.imgur.com/HePeu7h.png |
18:17 |
RealBadAngel |
this is single normalmap for all the nodes, 1024px, imho it looks quite nice |
18:20 |
sapier |
interesting looks like toilet tiles used here in germany used som decades ago ;-) |
18:21 |
RealBadAngel |
lol |
18:21 |
RealBadAngel |
thats texture pack stuff, you can make them look like lego bricks for example |
18:24 |
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18:26 |
Krock |
Lol, true. sapier :) |
18:35 |
sapier |
core.global_exists doesn't seem to work it's still triggering a warning?! |
18:37 |
sapier |
ahh misunderstood how to use it ... guess it can't be done in a more straight forward way? |
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19:50 |
amadin2 |
Hi all |
19:52 |
amadin2 |
How to add different textures to cart: outside and inside. |
19:52 |
Calinou |
you need to make it a mesh, rather than a nodebox |
19:53 |
RealBadAngel |
make a mesh in blender, uv map it and export to .obj |
19:54 |
amadin2 |
so i can't do it with cart.x? |
19:54 |
sapier |
or even better export to b3d which is way more small then obj |
19:54 |
sapier |
for what I remember there is a .x importer for blender, not sure how got it does work |
19:56 |
amadin2 |
.obj is too large i see |
19:56 |
RealBadAngel |
amadin, no matter the format, be it x, obj or b3d |
19:56 |
amadin2 |
size no matter the format? |
19:56 |
RealBadAngel |
you have to make a model in an external app |
19:57 |
RealBadAngel |
irrlicht can read dozens of formats |
19:57 |
amadin2 |
i undestand i have blender install but i nethe use it |
19:57 |
RealBadAngel |
pick your fav one and use it |
19:57 |
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20:00 |
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20:02 |
amadin2 |
sapier can you put name or link for importer? |
20:02 |
amadin2 |
because i nether use blender before |
20:03 |
amadin2 |
never i mean |
20:03 |
Calinou |
amadin2, -> #blender |
20:03 |
Calinou |
this is a development channel for Minetest :) |
20:03 |
sapier |
or just juse google ;-) |
20:04 |
sapier |
I don't have the link here but I guess google will tell you what you need to knoe |
20:04 |
sapier |
know |
20:04 |
amadin2 |
ok i will try |
20:05 |
RealBadAngel |
obj import/export is native |
20:05 |
RealBadAngel |
http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/Wavefront_OBJ |
20:06 |
RealBadAngel |
i believe that this plugin is built-in |
20:07 |
Calinou |
it is, and .x support just has to be enabled in add-ons |
20:07 |
Calinou |
.b3d requires a plugin though |
20:07 |
Calinou |
RealBadAngel, you should patch Irrlicht to support .iqm :) |
20:07 |
Calinou |
great format, just needs more engines to support it |
20:07 |
RealBadAngel |
never heard bout it |
20:07 |
sapier |
true Calinou you need to download b3d exporter and there ain't an importer for what I know |
20:08 |
sapier |
but size reduction of factor 10 on some animated models is a big benefit of b3d |
20:09 |
RealBadAngel |
size of the file when loading is not that important |
20:09 |
Calinou |
RealBadAngel, http://sauerbraten.org/iqm/ |
20:09 |
Calinou |
(disregard the ugly page) |
20:09 |
RealBadAngel |
at the end all take same amount of mem loaded |
20:09 |
sapier |
but it's huge difference on connecting to a server ;-) |
20:10 |
Calinou |
servers should all use remote_media… |
20:10 |
sapier |
well I should have 10 billon euros on my account too ;-) |
20:11 |
Calinou |
it's easy to set it up, takes 10 minutes |
20:12 |
sapier |
yet it's another independent system to maintain thus duplicating maintenance |
20:12 |
Calinou |
if it's failing, it doesn't prevent connection to server |
20:12 |
sapier |
so you wont even notice ... why add it at all? ;-) |
20:13 |
sapier |
AND doesn't do any difference to the fact that downloading 100mb takes more time then 10 ;-) |
20:23 |
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20:33 |
Calinou |
it's ~10 times faster to use remote_media than not |
20:34 |
sapier |
hasn't been that fast when I last tried it |
20:34 |
sapier |
but to be honest I don't care but I won't setup a remote_media server to play singleplayer or on local lan for sure ;-) |
20:35 |
Calinou |
you don't need it on LAN |
20:36 |
Krock |
5/7 times a ;-) smiley |
20:37 |
Krock |
You're a nice and happy person, sapier :-) |
20:38 |
sapier |
sounds to me like all those fancy new web 2.0 stuff ... you don't have to do any updates or security fixes as long as you're willing to put all your personal data to cloud ... if you want to install it yourself it's just crazy ... of course you can do it but it's like 1000 times more complex then installing a regular application |
20:39 |
sapier |
has anyone of you ever tried to install docker manually without using a provided ass is appliance? |
20:39 |
sapier |
or jenkins? ... things like that ;) |
20:43 |
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21:59 |
Fixer |
enabling shaders causes 2x FPS drop on my win7 setup, and shaders are enabled by default in MT, so people get slow MT by default |
22:00 |
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22:50 |
Taoki |
Hi. Does object:get_properties().collisionbox no longer work in latest GIT? Apparently this is seen as null... |
22:50 |
Taoki |
I figure it might be a bug? My Creatures mod seems to crash because of it, which it didn't before. |
22:56 |
sapier |
taoki which version? |
22:56 |
Taoki |
sapier: Latest GIT master |
22:56 |
sapier |
b4eb? |
22:56 |
Taoki |
b4eb? |
22:56 |
sapier |
commit hash starting with b4eb? |
22:56 |
Taoki |
ah, hold on |
22:57 |
Taoki |
5755c9a43980930ba97fe7db56d3e0509a3e2d77 |
22:58 |
Taoki |
Clearly a bug though... the collision box is always seen as nil |
22:58 |
sapier |
true but I wonder where it's originated from |
22:59 |
Taoki |
It didn't do this about two weeks or a month ago... sadly that's not a lot to go by, lots of commits since :( |
23:00 |
est31 |
Taoki, what was the last working commit that you tested |
23:00 |
Taoki |
est31: I didn't note it down, sorry |
23:00 |
Taoki |
I only know it was about 3 weeks ago |
23:00 |
est31 |
Taoki, git reflog usually shows it |
23:00 |
Taoki |
ok |
23:01 |
Taoki |
Seems to output kind of a mess. Also I pulled several times since and didn't test. |
23:01 |
Taoki |
Like yesterday for instance. I didn't test because of another crash, but that was fixed today. |
23:02 |
est31 |
sapier, you working on it? |
23:02 |
est31 |
if yes, I do the translation stuff, if no, I look at the bug |
23:03 |
sapier |
I'm debugging it right now if it's always nil it shouldn't be hard to find |
23:03 |
est31 |
okay |
23:03 |
* est31 |
reviewing translations |
23:03 |
Taoki |
Could you duplicate the bug for now? So I know for sure it's not some isolated circumstance in my mod, that could make testing harder |
23:06 |
Taoki |
BTW: It doesn't SEEM (I might be wrong) to happen for players. Only for objects / mobs. I believe this because the function that runs into this does math on the player's collisionbox first, but there are no complaints there... next it's on the collisionbox of a mob and there it crashes because it's nil. |
23:08 |
sapier |
hmm seems I've missed to add the facedir property to the lua push thingy too |
23:10 |
sapier |
well I think I found it |
23:10 |
sapier |
whole properties consist of nametag_color = {} only ;-) |
23:12 |
est31 |
blockmen |
23:12 |
est31 |
or 9eee3c3f465c071bb9908749cf48be3c131a1bdf |
23:12 |
sapier |
but I don't see what he did wrong in there |
23:13 |
est31 |
(me polite xD ) |
23:14 |
est31 |
lua_newtable(L); |
23:15 |
est31 |
src/script/common/c_content.cpp |
23:15 |
est31 |
i guess thats it |
23:15 |
est31 |
but i cant test it |
23:15 |
sapier |
I try |
23:15 |
sapier |
I'm gonna add the missing facedir property when changing this too |
23:16 |
Taoki |
I'll test it once it's on GIT |
23:16 |
est31 |
facedir? |
23:16 |
est31 |
and missing in what sense |
23:16 |
sapier |
The new property I added is missing |
23:16 |
est31 |
aha |
23:17 |
est31 |
when did you add it |
23:17 |
sapier |
missing as of not pushed |
23:17 |
sapier |
you already did a fix for it est31 ;-) |
23:17 |
sapier |
ok seems to work without the newtable |
23:18 |
est31 |
you mean automatic_face_movement_max_rotation_per_sec? |
23:18 |
sapier |
yes |
23:18 |
est31 |
ok |
23:18 |
est31 |
yeah, that makes sense to get pushed |
23:23 |
sapier |
taoki should work again |
23:23 |
sapier |
hmm beeing si written with only one e is it? |
23:24 |
est31 |
being yes |
23:24 |
sapier |
rewriting history |
23:24 |
est31 |
its still within the ten minutes frame |
23:25 |
Taoki |
sapier: Confirming it works well now. Thanks! |
23:25 |
sapier |
taoki you might have to do a hard clone as I just have rewritten history |
23:29 |
Taoki |
RealBadAngel: I still seem to get the FPS hiccups with the new parallax mapping code. It's understandable if that can't be improved any further... just letting you know since I tested. |
23:40 |
sapier |
example of digging time calculation in lua_api.txt is quite suboptimal |
23:41 |
est31 |
btw seen hybriddogs comment? |
23:42 |
est31 |
he wants the facedir param you added documented in lua_api.txt |
23:42 |
est31 |
makes sense |
23:42 |
sapier |
true |
23:42 |
sapier |
I'll update docs tomorrow |
23:45 |
sapier |
I can't understand the digging time example ... guess I have to read code again |