Time |
Nick |
Message |
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09:01 |
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09:23 |
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09:23 |
RealBadAngel |
ive made the 3d plantlike waving finally :) |
09:24 |
RealBadAngel |
http://i.imgur.com/sJHRdSz.png http://i.imgur.com/4Xg9yrc.png |
09:24 |
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09:27 |
Krock |
\o/ |
09:28 |
VanessaE |
looks nice |
09:37 |
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10:37 |
RealBadAngel |
but i think that using extruded plants will be possible only for 16px |
10:38 |
RealBadAngel |
higher resolution ones will cause way too much polygons |
10:39 |
RealBadAngel |
idk what to do when i got such texture, maybe fallback to regular plantlike? |
10:48 |
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14:36 |
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14:57 |
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14:59 |
paramat |
nore sfan5 , now merging to game https://github.com/minetest/minetest_game/pull/741 |
15:06 |
paramat |
merged |
15:09 |
paramat |
next i'll work on a PR to allow some of the blob ores (dirt, sand but not gravel) to spawn in sandstone and maybe also desert stone, currently they are only appearing in stone |
15:09 |
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15:11 |
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15:14 |
sapier |
why are they called "blob ores"? |
15:19 |
sapier |
https://github.com/minetest/minetest/blob/master/src/environment.cpp#L438 WTF? This is copletely bogus, why use derived classes if they're used as void* ??? |
15:27 |
Krock |
Because they're like small bubbles? |
15:27 |
sapier |
this only works because it's done exactly same wrong when adding it |
15:28 |
sapier |
or because of compiler accidentally locates vtables "correct" |
15:33 |
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15:53 |
sapier |
https://github.com/minetest/minetest/pull/3457 if there aren't any objections I'm gonna merge this soon |
15:54 |
sapier |
after fixing the build error of course ;-) |
16:28 |
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16:29 |
sapier |
https://github.com/minetest/minetest/pull/3457 pushing now |
16:40 |
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18:52 |
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19:09 |
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19:12 |
kahrl |
RealBadAngel: random question about a months old commit... (bet you love those :P) |
19:12 |
kahrl |
https://github.com/minetest/minetest/commit/655fc6010ffd4be7de315be261df2a61d5d4538a#diff-18513665750ef5adf42b5ec29e14162eL4354 |
19:12 |
kahrl |
did you intentionally revert the parent commit here or was that a mistake? |
19:13 |
kahrl |
parent commit: https://github.com/minetest/minetest/commit/b30e8d8ec689fbb65b1cee6fb6ff79322b204d0d |
19:13 |
kahrl |
I never noticed until now |
19:45 |
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19:47 |
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19:49 |
RealBadAngel |
kahrl, aw, thats propably because of rebasing it a few times |
19:49 |
RealBadAngel |
i will rebase it again anyway, need to update it, i have solved already a few problems with it |
19:50 |
RealBadAngel |
btw, have you saw my next attempt with plantlike meshes? |
19:54 |
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20:37 |
RealBadAngel |
https://youtu.be/L_Az4mEQEtI |
21:19 |
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22:11 |
Taoki |
RealBadAngel: Wonderful work, that is looking awesome! :D |
22:55 |
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23:19 |
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23:39 |
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23:45 |
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23:46 |
sapier |
https://github.com/minetest/minetest/pull/3467 any comments about this one? |
23:47 |
VanessaE |
is THAT what was causing that?! |
23:47 |
VanessaE |
I thought it was some obscure mod bug. |
23:47 |
sapier |
no there's still some bug but spamming multiple times per step doesn't help either |
23:48 |
VanessaE |
ok |
23:49 |
sapier |
this commit only fixes making problem even worse by doing a lot of logs |