Time |
Nick |
Message |
03:34 |
thexyz |
hmmmm: just cherry-pick those commits |
03:54 |
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04:45 |
hmmmm |
how do i do that when it's from somebody elses' repository? |
06:00 |
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06:15 |
proller |
hmmmm, maybe remote add bzzz repo, merge bzzz/branch to your tree, cherry-pick from new merged branch ? |
06:16 |
hmmmm |
yeah that's the way i figured, but it's way too much work when i could just click a button instead (but get an ugly extra commit message) |
08:14 |
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08:14 |
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08:26 |
celeron55 |
you can use github's .patch appending to the url, wget it to the git directory and then "git am foo.patch" |
08:27 |
celeron55 |
it's pretty much the easiest way |
08:49 |
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08:52 |
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09:09 |
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10:42 |
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11:00 |
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11:01 |
rubenwardy |
hi all |
11:02 |
rubenwardy |
<thexyz> punbb is nice but not extensible at all |
11:03 |
rubenwardy |
it is actually quite easy to make plugins, but there is just none avaliable |
11:38 |
thexyz |
just add a remote, fetch it, and then you can cherry-pick commits from it |
11:39 |
thexyz |
rubenwardy: can you make a plugin which adds inline code tag? |
11:39 |
rubenwardy |
I can try, I am busy now though |
11:43 |
rubenwardy |
Infinity_69> you know, that if there is 5-10 people in a server it starts to lag a lot... |
11:43 |
rubenwardy |
<Infinity_69> well, someone should make another game, named minetest, but make it lag much less... |
11:43 |
rubenwardy |
<Infinity_69> same textures, sounds etc... |
11:44 |
rubenwardy |
Ok, how about you do it? |
11:44 |
rubenwardy |
write the game again 100% from scratch |
11:45 |
rubenwardy |
<Infinity_69> maybe minetest lags so much because its so lightweight... |
11:49 |
rubenwardy |
lol |
12:14 |
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12:36 |
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13:21 |
rubenwardy |
celeron55: https://github.com/celeron55/minetest.net_php/pull/1 |
13:24 |
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13:33 |
rubenwardy |
!sfu *suck* |
13:37 |
rubenwardy |
meh |
13:39 |
proller |
maybe add masterserver page to main site with standard header and footer ? |
13:48 |
rubenwardy |
could do |
13:49 |
rubenwardy |
any special php code for it? |
14:04 |
proller |
no, look at util/master/index.html |
14:12 |
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16:00 |
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16:00 |
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16:05 |
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16:05 |
rubenwardy |
HexChat crashed! |
16:15 |
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16:15 |
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16:19 |
rubenwardy |
celeron55: https://github.com/celeron55/minetest.net_php/pull/1 |
16:58 |
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17:10 |
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17:31 |
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18:10 |
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18:31 |
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18:33 |
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18:51 |
thexyz |
any idea why wasn't that one merged? https://github.com/minetest/minetest/pull/446 |
18:52 |
thexyz |
hmmmm darkrose PilzAdam ^ |
18:53 |
RealBadAngel |
should be merged long time ago... |
18:54 |
darkrose |
indeed, must have just been overlooked |
18:56 |
RealBadAngel |
btw im lookin for name of new drawtype: nodebox with set of tiles for each box possible. work name: multibox. any other ideas? |
18:56 |
PilzAdam |
nodebox_tiled |
18:57 |
RealBadAngel |
old one also is tiled. |
18:58 |
RealBadAngel |
but with just one set |
18:59 |
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19:00 |
markveidemanis |
Hiya |
19:00 |
markveidemanis |
who wants to build |
19:00 |
markveidemanis |
OMG... |
19:00 |
markveidemanis |
darkrose? |
19:01 |
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19:03 |
darkrose |
o.0 |
19:03 |
RealBadAngel |
lol |
19:04 |
Exio |
thexyz: if i recall correctly that was "delayed" because the emergethread problem |
19:09 |
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19:31 |
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19:40 |
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20:39 |
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23:23 |
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23:23 |
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