Time |
Nick |
Message |
01:19 |
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05:07 |
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07:09 |
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07:35 |
sfan5 |
guess what i'm working on: http://i.imgur.com/XSp5D.png |
08:15 |
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08:23 |
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11:51 |
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14:06 |
celeron55 |
http://c55.me/random/2012-09/screenshot_2786899803.png https://github.com/celeron55/minetest/tree/meta_set_nodedef http://minetest.net/packages/nightly/minetest-0.4.3-4a11323-meta_set_nodedef-win32.zip |
14:50 |
Calinou |
nyancat stairs! |
14:51 |
Calinou |
btw: in the minimal warning you should probably add a shortened link to minetest_game's github |
14:55 |
thexyz |
Calinou: well, you should know, that's more than "nyancat stairs!" |
14:56 |
Calinou |
yeah... some kind of technical modding stuff; what can it actually do? can it "edit" the properties of an already placed node? |
14:56 |
thexyz |
yes |
14:56 |
thexyz |
you can minetest.env:set_node_with_def |
14:56 |
Calinou |
could be useful |
14:57 |
thexyz |
in meta_set_nodedef branch there's an example of tool which converts any placed node to stairs |
15:15 |
celeron55 |
and yes, *any* node 8D |
15:16 |
* Calinou |
converts all air blocks to dirt |
15:16 |
celeron55 |
leaf stairs pipe stairs? DOOR STAIRS? no problem! |
15:16 |
celeron55 |
they'll just look really funky |
15:16 |
Calinou |
AIR STAIRS |
15:17 |
celeron55 |
somebody put that in a sepearate mod so it can be used easier with minetest_game |
15:17 |
celeron55 |
8) |
15:18 |
VanessaE |
pipe stairs? haha |
15:29 |
Anchakor |
how about lava stairs? |
15:30 |
celeron55 |
should work |
15:31 |
celeron55 |
or fire stairs |
15:31 |
celeron55 |
hmm, but you can't make them |
15:31 |
celeron55 |
you can't point at lava 8) |
15:32 |
Calinou |
with a bucket :D |
15:33 |
VanessaE |
celeron55: so did you settle on the idea that redefining a node creates a new node entirely (i.e. as register_node() does)? |
15:35 |
celeron55 |
of course it creates |
15:35 |
VanessaE |
ok, just making sure |
15:36 |
celeron55 |
and the definition is stored in the node instance itself, as metadata |
15:36 |
VanessaE |
You can be unpredictable at times ;) |
15:36 |
Calinou |
the current node definition limit is 65534, right? |
15:36 |
Calinou |
since there are "air" and "ignore" |
15:42 |
celeron55 |
actually it's 4096 due to a leftover constant 8) |
15:42 |
celeron55 |
it should be changed some day |
15:46 |
VanessaE |
well if you change it, go for overkill :-) |
15:46 |
VanessaE |
(so we can abuse the engine more :D _) |
15:52 |
Calinou |
thought 0.4.2 pushed the limit to 65534... |
15:52 |
Calinou |
since the node ID thingie was changed from 12 to 16 bits |
15:52 |
celeron55 |
yes but there is a static table of node definitions, the size of which is 4096 |
15:52 |
celeron55 |
go over that and get a segfault |
15:53 |
celeron55 |
i saw that only when i started to experiemnt with that branch |
15:53 |
celeron55 |
ment* |
15:53 |
celeron55 |
by the way, if the size of that static table is set to 65536, it will always consume at least 50MB of RAM |
15:53 |
celeron55 |
maybe it should be dynamic 8) |
15:54 |
VanessaE |
agreed, then you can get insane with the actual limit :D |
15:54 |
Calinou |
how do you know it's 50MB? :P |
15:55 |
Calinou |
VanessaE, why does the unifiedbricks mod only work with 0.4.2 and not 0.4.1 then? |
15:55 |
thexyz |
Calinou: learn math |
15:55 |
VanessaE |
celeron55: maybe it uses too many nodes? dunno, I didn't write it :-) |
15:56 |
celeron55 |
0.4.1's maximum is roughly 2000 |
15:57 |
VanessaE |
GAH! |
15:57 |
VanessaE |
that was directed at Calinou. |
15:58 |
VanessaE |
stupid tab complete |
16:02 |
Calinou |
so it was doubled.. ok |
16:25 |
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16:34 |
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18:07 |
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18:34 |
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19:09 |
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19:50 |
VanessaE |
celeron55: are you here? |
19:52 |
sfan5 |
no |
19:52 |
VanessaE |
celeron55: please download http://digitalaudioconcepts.com/vanessa/hobbies/minetest/nc.zip and use those images to replace the existing nyancat. changes: rainbow has been recolored slightly - all pure saturation now. All other colors adjusted. Tweaks to tail section. Newly-drawn face (still looks similar to the original, but clearly isn't). |
19:53 |
VanessaE |
license: WTFPL. |
19:53 |
VanessaE |
plus I think it looks "cuter" than the original :D |
19:54 |
sfan5 |
nice textures |
19:54 |
sfan5 |
i like the face :3 |
19:54 |
VanessaE |
thanks :-) |
20:17 |
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20:18 |
M13 |
hello |
20:19 |
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20:34 |
Kray |
VanessaE: celeron55: remember that there is no need to change the name |
20:34 |
Kray |
the author itself calls it "poptart cat" |
20:49 |
celeron55 |
i know it |
22:23 |
MiJyn |
bll |
22:23 |
MiJyn |
*bbl |
23:10 |
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23:14 |
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