Time Nick Message 07:35 sfan5 guess what i'm working on: http://i.imgur.com/XSp5D.png 14:06 celeron55 http://c55.me/random/2012-09/screenshot_2786899803.png https://github.com/celeron55/minetest/tree/meta_set_nodedef http://minetest.net/packages/nightly/minetest-0.4.3-4a11323-meta_set_nodedef-win32.zip 14:50 Calinou nyancat stairs! 14:51 Calinou btw: in the minimal warning you should probably add a shortened link to minetest_game's github 14:55 thexyz Calinou: well, you should know, that's more than "nyancat stairs!" 14:56 Calinou yeah... some kind of technical modding stuff; what can it actually do? can it "edit" the properties of an already placed node? 14:56 thexyz yes 14:56 thexyz you can minetest.env:set_node_with_def 14:56 Calinou could be useful 14:57 thexyz in meta_set_nodedef branch there's an example of tool which converts any placed node to stairs 15:15 celeron55 and yes, *any* node 8D 15:16 * Calinou converts all air blocks to dirt 15:16 celeron55 leaf stairs pipe stairs? DOOR STAIRS? no problem! 15:16 celeron55 they'll just look really funky 15:16 Calinou AIR STAIRS 15:17 celeron55 somebody put that in a sepearate mod so it can be used easier with minetest_game 15:17 celeron55 8) 15:18 VanessaE pipe stairs? haha 15:29 Anchakor how about lava stairs? 15:30 celeron55 should work 15:31 celeron55 or fire stairs 15:31 celeron55 hmm, but you can't make them 15:31 celeron55 you can't point at lava 8) 15:32 Calinou with a bucket :D 15:33 VanessaE celeron55: so did you settle on the idea that redefining a node creates a new node entirely (i.e. as register_node() does)? 15:35 celeron55 of course it creates 15:35 VanessaE ok, just making sure 15:36 celeron55 and the definition is stored in the node instance itself, as metadata 15:36 VanessaE You can be unpredictable at times ;) 15:36 Calinou the current node definition limit is 65534, right? 15:36 Calinou since there are "air" and "ignore" 15:42 celeron55 actually it's 4096 due to a leftover constant 8) 15:42 celeron55 it should be changed some day 15:46 VanessaE well if you change it, go for overkill :-) 15:46 VanessaE (so we can abuse the engine more :D _) 15:52 Calinou thought 0.4.2 pushed the limit to 65534... 15:52 Calinou since the node ID thingie was changed from 12 to 16 bits 15:52 celeron55 yes but there is a static table of node definitions, the size of which is 4096 15:52 celeron55 go over that and get a segfault 15:53 celeron55 i saw that only when i started to experiemnt with that branch 15:53 celeron55 ment* 15:53 celeron55 by the way, if the size of that static table is set to 65536, it will always consume at least 50MB of RAM 15:53 celeron55 maybe it should be dynamic 8) 15:54 VanessaE agreed, then you can get insane with the actual limit :D 15:54 Calinou how do you know it's 50MB? :P 15:55 Calinou VanessaE, why does the unifiedbricks mod only work with 0.4.2 and not 0.4.1 then? 15:55 thexyz Calinou: learn math 15:55 VanessaE celeron55: maybe it uses too many nodes? dunno, I didn't write it :-) 15:56 celeron55 0.4.1's maximum is roughly 2000 15:57 VanessaE GAH! 15:57 VanessaE that was directed at Calinou. 15:58 VanessaE stupid tab complete 16:02 Calinou so it was doubled.. ok 19:50 VanessaE celeron55: are you here? 19:52 sfan5 no 19:52 VanessaE celeron55: please download http://digitalaudioconcepts.com/vanessa/hobbies/minetest/nc.zip and use those images to replace the existing nyancat. changes: rainbow has been recolored slightly - all pure saturation now. All other colors adjusted. Tweaks to tail section. Newly-drawn face (still looks similar to the original, but clearly isn't). 19:53 VanessaE license: WTFPL. 19:53 VanessaE plus I think it looks "cuter" than the original :D 19:54 sfan5 nice textures 19:54 sfan5 i like the face :3 19:54 VanessaE thanks :-) 20:18 M13 hello 20:34 Kray VanessaE: celeron55: remember that there is no need to change the name 20:34 Kray the author itself calls it "poptart cat" 20:49 celeron55 i know it 22:23 MiJyn bll 22:23 MiJyn *bbl