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IRC log for #minetest, 2016-03-16

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All times shown according to UTC.

Time Nick Message
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00:23 Fixer sofar, guess will look at 3805, will try 0.2 sec and see how it goes
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03:06 swift110 minetest on a raspberry pi
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04:26 sofar !tell bashterm https://forum.minetest.net/viewtopic.ph​p?f=11&t=11795&p=210683#p210683
04:26 MinetestBot sofar: I'll pass that on when bashterm is around
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05:01 botch Test test
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05:10 botch_ Oh...that was easy
05:10 botch_ sort of easy...
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10:53 Megaf whats this "USE_GPROF" cmake option?
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11:46 JiroTheOne VanessaE if you are around, please would you add skins for my daughter (KatnixxEverdeen) and I to your servers 30005 & 30008? KatnixxEverdeen http://www.minecraftskins.com/​skin/7090817/katniss-everdeen/ and for me http://www.minecraftskins.co​m/skin/6051419/marty-mcfly/.
11:50 JiroTheOne !tell VanessaE Please would you add skins for my daughter (KatnixxEverdeen) and I to your servers 30005 & 30008? KatnixxEverdeen http://www.minecraftskins.com/​skin/7090817/katniss-everdeen/ and for me http://www.minecraftskins.co​m/skin/6051419/marty-mcfly/.
11:50 MinetestBot JiroTheOne: yeah, sure, whatever
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16:02 Fixer ._.
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17:40 technics huhu, one question: the latest release was far ago. some users wondering about the developement activity. (it is very active, i personally know) ...is minetest 0.4.14 planned? since the fences are incompatible with 0.4.13 clients its not very confortable to fork the minetest_game for custom stuff for example... .
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17:40 asie Probably is
17:49 Krock technics, it will come soon.. however, you can either use daily builds (linux) or such from the forums for windows
17:50 Krock using Git, you also can get the latest MTG (minetest_game) version instantly
17:53 technics Krock, good to hear (soon). for me there is no problem to get the latest versions. since i have a server and a forked minetest_game i cannot simply pull the latest changes for example because the fences are not compatible with the latest client. and i cannot tell everybody how to build there clients from source. its not simple for everyone.
17:55 Krock technics, "not compatible with the latest client" -> it doesn't depend on the clients, but on the server version
17:55 technics *client release
17:56 technics the latest fences in minetest_game are rendered as blocks with minetestclient 0.4.13 and older.
17:56 Krock Oh I see. a new drawtype
17:56 Krock or any other visual changes
17:57 technics yes
17:57 Krock until the new version's released, it might be better to use the 0.4.13 version of MTG
17:57 technics and the doors are visible as unknown blocks a few seconds for many users....but that not a big problem...
17:58 technics we drive for months nearly the latest commit. the players will miss features ;)
17:59 technics i created now a local version of mtg with the official and my changes...and without the fence changes...but this solution is not that smooth to maintain^^
17:59 technics maybe .gitignore will help...will read about this...
18:04 sfan5 technics: it is planned indeed
18:06 technics well, the diaspora devs are using milestones (https://github.com/diaspora/diaspora/milestones) ..thats cool because anyone knows very well about the state ...maybe its a nice idea for minetest also? :)
18:06 technics *everyone
18:09 sfan5 iirc we have a milestone for .14
18:11 technics oh
18:11 technics found it... sorry :o :D
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19:24 Enderton Hello
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19:28 Dragonop Hi
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22:22 MinetestBot [git] est31 -> minetest/minetest: Set EXAMPLE_CONF_DIR to DOCDIR if DOCDIR gets customized 3132bcb https://git.io/vaaTP (2016-03-16T23:06:33+01:00)
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22:24 STHGOM what npc mod has the best pathfinding?
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22:57 sloantothebone Hi est31
22:57 est31 hello
22:57 est31 i am going again
22:57 est31 now i am gone
22:57 est31 bye !
23:33 Dragonop what is max_drop_level supposed to do?
23:40 everamzah you got me, but if i had to guess i'd say any node with level greater than max_drop_level won't drop a node
23:40 everamzah if dug with that tool... tempted to fiddle
23:41 Dragonop makes sense, hope you are right, thanks everamzah
23:42 everamzah the groups and groupcaps are confusing to me :D
23:43 everamzah or tool_capabilities
23:43 Dragonop Haha, I know. Making an obsidian sword mod, obsidian turns out to be really good for sharp things irl
23:43 everamzah sounds intriguing
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23:44 Dragonop Thanks! Maybe an obsidian knife too...
23:57 everamzah seems to affect the ability to dig the node more than what to drop -- still have no clue :D
23:59 everamzah i *think* the tool's max_drop_level must be higher than the node def's level
23:59 everamzah in order to be able to dig said node
23:59 sloantothebone Hi
23:59 Dragonop hi sloantothebone
23:59 Dragonop everamzah: Like level(s), I guess
23:59 sloantothebone How would we add dual wielding, like in the latest minecraft update_

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