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IRC log for #minetest, 2016-01-08

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Time Nick Message
00:07 rubenwardy joined #minetest
00:25 MinetestBot [git] sofar -> minetest/minetest_game: Replace aliased fertile mushrooms. 556f0d4 http://git.io/vuX0y (2016-01-08T00:24:05Z)
00:30 beh I got it
00:30 beh it still could use a few polishes
00:30 beh but i got it!
00:32 beh http://pastebin.com/7pjvQR1b
00:36 kaadmy please use for loops instead of ridiculous variables ;)
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00:37 beh that would require skill
00:37 beh ;)
00:37 beh also those vars are plain old acronyms
00:37 beh :o
00:43 kaadmy loops https://www.irccloud.com/pastebin/LhfuWWzj
00:43 kaadmy lala
00:53 beh thats a thing i dont know what it means :o
00:54 beh I get boggled looking at code maybe in the future i could polish that sortta thing
00:54 kaadmy knowing how to code helps a lot with modding
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01:10 FreeFull minimum viewing distance doesn't help me if I want to set a maximum too
01:13 DI3HARD139 FreeFull: What are you trying to do?
01:13 FreeFull DI3HARD139: Minetest is generating chunks way off in the distance
01:14 FreeFull Seems
01:14 FreeFull Seems to only really happen with custom mapgens
01:14 DI3HARD139 is Fullrange on?
01:14 FreeFull No
01:15 DI3HARD139 what your viewing_range_nodes_max set to?
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01:18 FreeFull DI3HARD139: How do I check that?
01:18 FreeFull It's not in ,minetest/minetest.conf
01:19 FreeFull Also seems that it's not happening with the built-in mapgens, just all custom ones
01:20 FreeFull That is, with the built-in mapgens it doesn't keep eternally generating more chunks even with me just standing still
01:26 FreeFull I'm wondering if it's connected to my laptop having a quad core 3GHz CPU, 8GB of RAM and a pretty good graphics card
01:26 FreeFull I don't recall this happening on my older, worse laptop
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01:30 DI3HARD139 Whats the GPU?
01:30 DI3HARD139 I get texture glitches from time to time. Never had to deal with render distance issues tho
01:31 FreeFull Actually two GPUs, but I'm playing Minetest with the Intel one
01:32 FreeFull 00:02.0 VGA compatible controller: Intel Corporation Haswell-ULT Integrated Graphics Controller (rev 09)
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01:35 DI3HARD139 so ur using hd4000
01:35 DI3HARD139 or hd4200
01:36 DI3HARD139 try using the other GPU.
01:36 DI3HARD139 intel gpus aren't designed to game thus can be glitchy at times.
01:39 FreeFull It's not a graphics issue though
01:41 DI3HARD139 then I cant help then. Usually its those.
01:41 DI3HARD139 What version of MT?
01:41 FreeFull Minetest 0.4.13-dev-0bbbc6e-dirty
01:42 DI3HARD139 well theres ur problem
01:42 DI3HARD139 "-dirty"
01:43 FreeFull And what does -dirty mean?
01:43 DI3HARD139 the files were modified befor building/compiling if I recall
01:43 giho calloc with 1's.
01:44 FreeFull Well, I don't see the PKGBUILD adding any patches or anything like that
01:45 DI3HARD139 try the stable build and see what it does.
01:48 FreeFull Ok, I'll install the official Arch package
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02:17 beh looking to check a nodes facing direction node.facedir ~= X and node.param2 ~= x is not working
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02:42 help guys
02:43 help how do i install i mod
02:43 help *a mod
02:43 Guest83145 anyone?
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02:44 Guest83145 do any of you know how to download mods?
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03:16 lambda-11235 Guest30567: http://wiki.minetest.com/wiki/Installing_mods.
03:17 lambda-11235 Oops, sorry. I meant Guest83145.
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03:23 kaadmy he left
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04:22 Guest30567 lambda-11235: Ha ha, no worries.
04:47 MinetestBot [git] sofar -> minetest/minetest_game: Lower mushroom-on-log rate for pine forests. 223e924 http://git.io/vu1sc (2016-01-08T04:44:29Z)
05:20 lambda-11235 Snow biome is ironically the worst biome to have a forest fire in.
05:43 lambda-11235 Is there any way to put out a forest fire?
05:44 sofar worldedit
05:44 sofar or disable fire mod
05:47 lambda-11235 sofar: Thanks.
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05:51 Thomas-S hi
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08:22 Beh Yay I submitted my first mod to the forums <3
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09:06 fireglow ok what is kitsunemimi.pw. ? It's connecting to my servers that are in the public server list. Does it belong to somebody in here?
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09:07 fireglow ah, http://kitsunemimi.pw./tmp/se‚Äčrverlist_stats_2015-03-14.txt
09:25 JamesTait Good morning all; happy Friday, and happy English Toffee Day! ūüėÉ ¬†ūüć¨
09:27 Krock moin
09:27 Krock fireglow, most likely sfan 5's one
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09:28 fireglow Krock: I see
09:29 Krock guess if he likes anime :P
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09:54 Sick-D Good Morning everyone
09:56 Sick-D I have a heavy performance problem with minetest .. with every update its getting worse :/ .. i have a real Powerful machine so i don't think my hardware is the problem..
09:58 Sick-D in singleplayer i have about 110 to 120 FPS with Full viewing range..everytime and everywhere... but on my server.. i just get about 5 to 20 FPS.. (meanwhile other players with bad machines get 40 FPS with double view range of mine)
09:58 Sick-D hope someone can help (sry for bad english)
10:00 Krock It's understandable ^^
10:01 Sick-D hey krock :D thought i ask here .. :/ Fun Fact: on EVERY server i have these issues .. -.-
10:02 Krock Would be strange if it wasn't a problem on some servers. This means there's one big problem instead of many tiny bugs
10:03 Krock I'm not able to help you so.. good luck here :)
10:03 Sick-D Thank you :)
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10:23 Megaf !server Megaf
10:23 MinetestBot Megaf: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 1/11, 0/1 | Version: 0.4.13-Megaf / MegafXploreNext | Ping: 8ms
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11:36 Megaf I'm always amazed on how immensely better my English grammar and orthography is than USA citizens grammar and spelling that join my server
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12:18 Krock There are players on your server? :P
12:33 rom1504 there are servers on his player
12:45 Megaf lol Krock
12:45 Megaf of course, I play there myself
12:45 Megaf lol
12:45 Krock xD
12:45 Krock rom1504, those players have heavy heads then
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12:46 Megaf !server Megaf
12:46 MinetestBot Megaf: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 1/11, 1/3 | Version: 0.4.13-Megaf / MegafXploreNext | Ping: 7ms
12:46 Megaf one at the moment, and it's not me
12:46 Megaf ;)
12:46 Megaf dat ping tho :)
12:47 rubenwardy !server Capture the flag
12:47 MinetestBot rubenwardy: Capture the Flag (Guns!) | minetest.rubenwardy.com | Clients: 18/20, 11/19 | Version: 0.4.13-dev / capturetheflag | Ping: 1ms
12:48 rubenwardy It's because you're hosting europe, the ones with 100+ are probably in 'murica
12:48 rubenwardy I'm hosting the in same country afaik, the netherlands.
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12:50 Megaf rubenwardy: my ping reported by MinetestBot used to be 2ms
12:50 Megaf I don't now what changed
12:50 rubenwardy yeah. The variences are natural
12:51 Megaf maybe they moved the bot to somewhere else
12:51 rubenwardy packets probably taking different or in congestion
12:51 rubenwardy *different pahs
12:51 rubenwardy paths
12:51 rubenwardy Not sure if the ping includes DNS lookup. I wouldn't think so.
12:52 rubenwardy Ping isn't that important though, it doesn't indicate how laggy a server is really
12:54 Megaf rubenwardy: DNS used to be included, but they fixed that
12:55 rubenwardy ok
12:55 Megaf sfan5: what's MinetestBot IP?
12:55 Megaf I'd like to traceroute it
12:56 rubenwardy I don't like servers with IP addresses. Maybe I'm just irrational from the days of no serverlist.
12:56 everamzah !server Lumaria
12:56 MinetestBot everamzah: No results
12:56 everamzah :'(
12:56 rubenwardy as in, IP addresses and no domain name
12:56 sfan5 Megaf: 151.236.29.36
12:57 Megaf everamzah: what's the server address and IP?
12:57 everamzah i was going to show off my sweet 200ms ping, but i usually timeout to servers.minetest.net anyway
12:57 Megaf Thanks sfan5
12:57 everamzah lumaria.duckdns.org
12:57 everamzah ip is...
12:57 sfan5 Megaf: also MinetestBot just shows the ping from the server list
12:57 sfan5 (unless youre looking at !up)
12:57 everamzah 72.101.13.131
12:57 Megaf !up lumaria.duckdns.org
12:57 MinetestBot lumaria.duckdns.org:30000 seems to be down
12:57 everamzah w00t!
12:57 everamzah it's not
12:57 Megaf !up 72.101.13.131
12:57 everamzah just lag-vill
12:57 MinetestBot 72.101.13.131:30000 seems to be down
12:57 everamzah i timeout to servers.minetest.net
12:58 everamzah that machine only seems to like port 30000 minetest
12:58 Megaf rubenwardy: sfan5: traceroute reports 7.5 ms to the bot indeed
12:58 Megaf 9 steps
12:58 Megaf aka hops
12:58 rubenwardy I'll traceroute too
12:59 rubenwardy heh http://fossbytes.com/semantic-search-engine-o‚Äčmnity-claims-that-it-can-beat-google-and-buy/
12:59 sfan5 <everamzah> that machine only seems to like port 30000 minetest
12:59 sfan5 you can test other ports with !up too
13:00 everamzah !up lumaria.duckdns.org:30001
13:00 MinetestBot everamzah: use 'example.org 1337' instead of 'example.org:1337'
13:00 everamzah !up lumaria.duckdns.org 30001
13:00 MinetestBot lumaria.duckdns.org:30001 is up (129ms)
13:00 everamzah :)
13:00 everamzah thx!
13:00 Megaf there you go
13:00 rubenwardy why was the format changed?
13:00 Megaf I use 30003 but I too created a rule for port 30000
13:00 Megaf !up mt.megaf.info
13:00 MinetestBot mt.megaf.info:30000 is up (6ms)
13:00 Megaf !up mt.megaf.info 30003
13:00 MinetestBot mt.megaf.info:30003 is up (8ms)
13:00 Megaf see?
13:01 everamzah i... i see something
13:01 rubenwardy My trace route says 1.079 with 5 nodes.
13:01 Megaf 3 hops here take 1.1 ms, 5 goes 7.9 I thnik
13:02 Megaf bash: whois: command not found
13:02 Megaf =/
13:03 everamzah haha
13:03 Megaf rubenwardy: the bot is in NL indeed
13:03 Megaf descr:          Waveride VPS services in the Netherlands
13:04 rubenwardy Yeah, I think sfan5 told me when he saw the small ping I have
13:04 Megaf sfan5: where the boat was before being there?
13:05 sfan5 the boat was in the water
13:05 everamzah and now?
13:05 Megaf bot*
13:05 Megaf lol
13:05 sfan5 the bot was in germany until 24th dec 2015 and since then its in NL
13:06 Megaf and before Germany?
13:06 sfan5 germany
13:06 everamzah :)
13:06 Megaf I'm just curious because my server used the get a 2ms ping
13:06 sfan5 and before that nowhere
13:06 everamzah i love it
13:06 Megaf and in 2015 it went up to 8 ms
13:06 Megaf so I'd like to know what changed
13:06 Megaf if is something on my and or at bot's end
13:07 Megaf lol, that sounds weird
13:07 sfan5 Megaf: uh sorry, germany until 24th dec 2014
13:07 sfan5 tl;dr it didnt move since a year
13:07 Megaf ok, that could be then
13:07 rubenwardy anyway, revision time, will read logs.
13:08 rubenwardy I wish there was a way for MinetestBot / the server list to see how much a server is struggling
13:08 Megaf anyone wanting to hire  a Linux/Debian guy in Dublin?
13:09 Megaf rubenwardy: servers.minetest.net does that
13:09 Megaf it shows lag
13:09 rubenwardy that's reported by the server
13:09 rubenwardy and it's not real lag
13:09 rubenwardy it's misnamed. It's the current server step size
13:09 Megaf hm
13:09 rubenwardy so your server could be struggling, and you'd have the same lag amount
13:09 rubenwardy ie: mine's always 100 or 101, and quite laggy
13:10 Megaf I don't think so, because the lag will be identical to step size only to a point
13:10 Megaf my stepsize is lower than the lag
13:10 rubenwardy but oldcoder's is 100 as well and not laggy at all
13:10 rubenwardy so not a good indicator
13:11 rubenwardy I guess maybe some way of seeing the packet/s per user, the buffer size and dropped packets would be a better indicator. But rather arbitrary
13:12 rubenwardy oh, and I think that "lag" is a target like range finding autoadjust, rather than the actual average serverstep time
13:12 rubenwardy sfan5 will now more, all my knowledge is from reading server.cpp for about 1 minute
13:14 sfan5 i dont know how the lag value is calculated
13:14 rubenwardy ok.
13:15 rubenwardy Oh, it was SN that originally made the serverlist, not sfan5
13:15 sfan5 that doesn't mean that i dont know anything about the server list
13:16 rubenwardy I know, you've been more active recently. It just looks like it was SN that originally added "lag" to the serverlist, according to GH.
13:18 rubenwardy anyway, sorry for miscommunication. Bbl o/
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14:07 Megaf I wonder what's more efficient in heating up my flat, our four laptops at full power or our electric heater
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14:14 Krock I heat my room already now with my computer :P
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14:51 Fixer heater
14:51 Fixer laptos are for noobs
14:51 Fixer you need a good PC with few videocards in a small locked room to heat it up
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14:57 MinetestBot [git] est31 -> minetest/minetest: Fix redis error reporting 57a4619 http://git.io/vuDpN (2016-01-08T15:37:11+01:00)
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16:36 rubenwardy Hi all1
16:36 rubenwardy *!
16:37 rubenwardy Fixer, laptops are also for people who want portability
16:37 rubenwardy but yes, they are usually expensive for their specs
16:39 Fixer rubenwardy, that kind of portability sucks, it is merried to power cord anyway and few hours of work from battery is useless :}
16:40 rubenwardy I disagree. I can get a lot of programming done in the four hour train journey home
16:40 rubenwardy Also, trains have sockets
16:40 rubenwardy and I take mine to lab sessons and the lab computers suck (all the mouses are broken)
16:41 Fixer that's special case :}
16:41 rubenwardy You can't just bring a new mouse as they have some sort of anti-tampering cover
16:41 rubenwardy The IT services run it, they're separate from the CS department so they suck
16:41 Fixer often it ends up as notebook with dead battery at batshit shitty small screen on a table in some dumb place and wires all over again
16:42 rubenwardy I agree that most noobs use laptops. But not all laptop users are noobs
16:42 rubenwardy Well
16:42 rubenwardy most noobs use phones now :'(
16:43 rubenwardy My ideal setup would have both a gaming desktop and a laptop for different purposes
16:44 rubenwardy My laptop is 15.6" and I dual screen with a 20" monitor.
16:44 kaadmy i use phones just because i don't have access to a computer atball times
16:44 rubenwardy Same
16:44 kaadmy i use it for internet, don't use it as a phone
16:44 rubenwardy It fits in your pocket, and is good for surfing and chatting
16:44 kaadmy yep
16:45 kaadmy laptops fit in pockets, too :D
16:45 Fixer good fit will be desktop+notebook+tablet+smartphone
16:46 Fixer desktop for serious, laptop for "portable", tablet for reading in bed, smartphone for talking
16:46 Fixer or simple phone
16:46 rubenwardy Just get all the things
16:46 rubenwardy XD
16:47 Fixer ya
16:47 Fixer also, buy some mini-server ._.
16:47 Fixer with large HDD slapped to it
16:47 Fixer for "stuff"
16:49 rubenwardy http://pasteboard.co/DZITrST.jpg
16:49 rubenwardy and yes, that's the muppets
16:51 Fixer hate such smallheight screens, they are crap
16:51 Fixer notebooks with 4:3 is a dream to have
16:51 Fixer too bad they raped them long ago
16:52 Fixer ShitMidas is on the run these days, too bad he is not dead yet
16:52 rubenwardy The laptop one? Yeah, much of content is vertical expecially which code and on websites
16:52 rubenwardy *with
16:53 Fixer notebook = scrollbook
16:53 rubenwardy Huh? Image search says literal scrolls
16:53 Fixer you keep scrolling like a moron because you stuck with utterly shitty 1366*768 16:9 screen that is retarted even by 200X standards
16:53 rubenwardy oh, you were joking
16:54 rubenwardy 1366x768 is a stupid resolution XD
16:54 Fixer i remember some people in uni 10 years ago, scrolling furiosly for a few minutes. lol
16:55 Fixer with a mouse that clicks while scrolling
16:56 Fixer much of the websites is for old screen standards, not for 16:9, you end up with r-lously shitty sites with small vertical strip and huge empty bars on the sides
16:57 Fixer but if you turn it into portrait mode, it is still shit, because it is just 1080 :(
16:58 Fixer 1920*1200 offers more space but much more expansive
16:59 Fixer but that's for nerd, people will buy 1366*768 shit anyway, and I have no idea why +1000usd notebooks has that shit in it, wtf?
17:00 rubenwardy should at least make it HD XD
17:00 Fixer ya, 32" HD Ready TV, 1280*7** or some other shitty resolution, so HD so wow
17:01 rubenwardy I don't consider that HD
17:01 Fixer that is just shit
17:01 Fixer with HD sticker
17:01 rubenwardy But it's quite a marketing thing
17:01 Fixer yes
17:01 Fixer but not a big problem because people will probably watch some DVD on it :}
17:01 rubenwardy Really it's the screensize, DPI and color clarity that's important. The resolution is a product of the first two
17:02 Fixer i'm still waiting for a cheap 4K 16:10 24" monitor :}
17:02 rubenwardy My friend has a 4K monitor
17:03 rubenwardy He laughs at us dual screeners
17:03 Obani Seriously, I had a 1920:1080 screen and it was cool
17:03 Fixer everytime i hear 4K/5K/whatever hype I see a new monitor with it, usually >30" with shitty dpi, i don't need that, give me 24" with awesome dpi
17:03 Obani NOw I have a 1280:800 screen and I only see the difference when trying to look at my pixels
17:04 Fixer 1280*800 is not shit, it is much worse
17:04 Fixer like cancer
17:04 rubenwardy I have 1920x1080 @ 15.6", and 1366x768 @ 20" (the colors are terrible on the latter, along with the DPI)
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17:05 Fixer oh, don't get me started on colours, they are shit everywhere
17:05 Fixer recently i got another monitor side by side
17:05 Fixer holy crap, my monitor is BLUE like crazy, and that one is YELLOW like crazy
17:05 Fixer TN-Film should die
17:06 Fixer i don't even know what is proper colour on my screens
17:07 Fixer shit everywhere, now I'm talking too much about, I will actually go to a toilet, brb
17:07 Fixer rubenwardy, also, resolution of that photo is horrible
17:08 rubenwardy yeah, facebook compressed
17:08 rubenwardy and from my phone
17:08 rubenwardy I also didn't want anyone to see my screen clearly
17:14 Fixer you can make special monitor + glasses setup, so you can look your stuff safely
17:17 rubenwardy Polarising filters, right?
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17:18 Fixer yes
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17:22 Fixer this one is bad-ass -> http://www.anandtech.com/show/8740/eiz‚Äčo-announces-the-ips-265-flexscan-ev273‚Äč0q-monitor-with-1920x1920-resolution
17:22 Fixer cost is ~1000 usd
17:22 Fixer 1920*1920
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17:35 Calinou lol, will be unusable I guess
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17:46 Calinou WTF Firefox… version 43 in Fedora refuses to install unsigned add-ons
17:47 Calinou just tried it… and no idea how to bypass it
17:53 kaadmy i think someone asked here yesterday about a node def editor
17:53 kaadmy i'm writing one now, what would you like in it?
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18:16 rubenwardy_ kaadmy, I'd love a way of visualising relationships between items
18:16 rubenwardy_ Good for batch creation
18:16 rubenwardy_ But yeah, a node/item def editor should be fast and very good and multiple items
18:16 kaadmy i'm just writing a simple program that has an interface to create nodes
18:16 rubenwardy_ So the ability to set loads of properties at a time
18:17 kaadmy for single nodes only tho
18:17 rubenwardy_ :'(
18:17 rubenwardy_ Have lots of presets then.
18:17 kaadmy and maybe i could add an option to batch export from csv ;)
18:17 rubenwardy_ ie, nodebox preset, ore preset, stone preset
18:17 rubenwardy_ yes, that would be good
18:17 kaadmy yes
18:17 kaadmy should all be pretty simple with a framework
18:17 rubenwardy_ share when done
18:17 rubenwardy_ I wish I had the time to do this
18:18 kaadmy ok
18:18 kaadmy i'm using python/tkinter, so it should work on all platforms correctly
18:18 kaadmy python2
18:19 rubenwardy_ ew tkinter ;)
18:19 rubenwardy_ I had bad experiences
18:20 kaadmy ikr
18:20 kaadmy but it should work without complaining on win/mac/linux
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18:20 rubenwardy_ Good for setting up text boxes and drop downs quickly, though
18:20 kaadmy i could use gtk, but i dunno about other os support
18:20 Ingar ew gtk
18:20 kaeza ^
18:20 kaadmy heh
18:21 Ingar ofc then again
18:21 Ingar ew python
18:21 kaadmy that's why i'm using tk
18:21 rubenwardy_ There's always someone that hates what language you use
18:21 kaadmy yep
18:21 Ingar well
18:21 Ingar have you ever actually used gtk ?
18:21 kaadmy nope :)
18:21 Ingar be glad
18:21 kaadmy could probably learn if i have to
18:21 kaadmy i've heard it sucks tho ;)
18:21 Ingar suck is an understatement
18:21 Ingar it's a horrible API
18:22 rubenwardy_ Is there an good, open source, cross platform version of visual studio's window editor, which allows you to easily add callbacks by clicking on a button?
18:22 Ingar Qt :p
18:22 rubenwardy_ I've heard that the Qt gui editor isn't that good
18:22 kaadmy VISUAL BASIC
18:22 AndDT for DOS
18:22 kaadmy ^ doesn't suck, does it
18:22 kaeza I don't do much GUI programming, but I heard Qt is very good
18:22 Ingar Qt API is awesome
18:23 Ingar you write what you think it would have to look like and it usually works
18:23 rubenwardy I don't want to use the API, I just want to drag text boxes out XD
18:23 Ingar yeah then vb6 is probably best :p
18:25 * Calinou installed Numix theme
18:26 Calinou https://lut.im/Sv1s08aFqD/fNcOSTKDohZAWiUH.png
18:28 diemartin joined #minetest
18:28 * kaadmy sees that Calinou's name is Hugo
18:29 Calinou yes
18:29 Calinou I used to call my GNU/Linux user "calinou", but I eventually renamed my system user to "hugo" on reinstall
18:29 Calinou :p
18:29 Calinou it's more common to call it by first name
18:30 kaadmy ah
18:30 kaadmy so Hugo Calinou? :P
18:31 Calinou nope, it is not my last name lol
18:31 kaadmy ah :(
18:31 * Calinou changed terminal color scheme to Tango
18:31 Calinou quite nice
18:31 Calinou this looks much better than Windows 10 :p
18:32 Ingar my real name is for my work account
18:32 Ingar and DOS didn't rly have any user accounts ofc
18:40 Calinou 6 players on Uebergame!
18:40 Calinou if you want to join‚Ķ http://www.duion.com/files/‚Äčgames/Uebergame-1.0.3.5.zip
18:40 kaadmy better than 5?
18:40 kaadmy ^ can't play it :(
18:41 kaadmy needs different vid drivers
18:43 turd joined #minetest
18:45 turd Hi can anyone help me? I'm having trouble running mods "unified_inventory" or "inventory_plus" on a server
18:45 sofar turd: describe your problems
18:46 turd thanks sofar
18:46 sofar I didn't help you yet
18:46 fireglow that costs extra
18:46 sofar irc guidelines: don't ask to ask. just ask.
18:47 turd im running mintestserver on ubuntu server, I add the mods, enable them in world.mt, unified crashed the game cleient, inventory plus doesnt show
18:47 turd i'm noob, not sure if i need to edit a config file somewhere else?
18:47 sofar are you seeing Lua errors in the terminal from where you start minetest?
18:49 turd I don;t know, it scrolls past all that, the client crashed, not the server, but no error msg on client
18:52 AndDT Calinou: will that game w/ OpenGL 1.4?
18:55 turd i guess i can get error msg if i ssh into server, I'll do that and come back laters
18:55 turd but thanks
18:57 Yst joined #minetest
19:05 Calinou AndDT, no, you need OpenGL 3.0, pretty sure
19:05 Calinou (literally any dedicated graphics card since 2007)
19:05 Gael-de-Sailly joined #minetest
19:08 AndDT Pity. My Nvidia w/ OpenGL 3.0 died from overheating
19:08 AndDT (Engineers put passive colling there)
19:09 AndDT So I have only OpenGL 2.1 at my desktop
19:09 AndDT But my wd green died in my desktop
19:10 AndDT sad story
19:11 RealBadAngel wd green line is known to be shit
19:11 RealBadAngel ive seen shitload of dead ones
19:11 AndDT Linux guys told me to turn off autoparking
19:11 AndDT But it was too late for it
19:11 RealBadAngel most funny folks were using them in servers or video recorders
19:12 AndDT it worked about for two years, and suddenly died
19:12 RealBadAngel they die usually right after guarantee ends ;)
19:13 AndDT all my ps1 games backed up there :)
19:14 RealBadAngel best thing to do with them is damage the circuit right before it ends (with reverse polarized power)
19:14 RealBadAngel and demand new one
19:14 RealBadAngel no service will be able to determine what happened to the drive
19:15 AndDT Will they change the circuit?
19:15 AndDT Or the whole drive?
19:15 RealBadAngel rather whole drive
19:16 RealBadAngel if they cheat on us, selling shit that is designed to live only certain ammount of time, nothing wrong to make it die a few weeks before ;)
19:21 sofar I've RMA'd like 4-5 drives to seagate and WD
19:21 sofar after replacing a drive in my raid array every 6 months you know pretty well which ones are the keepers :)
19:22 Krock A garantueed way to destroy it would be an inductor circuit and a diode that leads the current to the drive after the external power is disconnected >:)
19:22 Krock CMOS (the usual logic ICs) don't like overvoltage
19:22 RealBadAngel grab the external PSU, connect - to HDDs +
19:22 RealBadAngel and with PSU + touch some circuits
19:23 Krock maybe it has a protection inside
19:23 RealBadAngel everything will die
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19:25 AndDT sofar: so we should buy seagate drives?
19:28 sofar AndDT: so, my anecdotal evidence shows WD green is likely the worst drive on the market
19:28 Krock AndDT, https://i.kinja-img.com/gawker-medi‚Äča/image/upload/19d8ozgwl22v9jpg.jpg
19:28 sofar AndDT: but the best one is not seagate
19:28 sofar my top drive is:
19:28 sofar Model Family:     Hitachi Deskstar 7K3000
19:28 Krock the image link I've sent says the same
19:29 sofar yup. WD has made a bit of a comeback since 2 years back, when they were the worst by far
19:29 sofar and indeed seagate isn't doing well, they slipped, but they were not that much better than WD
19:30 sofar however, hitachi, :^xoxoxoxoxoxo
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19:46 rubenwardy http://rubenwardy.com/minetest_item_map/
19:46 rubenwardy kaadmy,
19:46 rubenwardy Ingar
19:46 rubenwardy WIP, shows links between craft items
19:46 rubenwardy https://github.com/rubenwardy/minetest_item_map
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19:58 Beh Hoi everyone
19:58 kaadmy hi
19:58 Calinou join the dark side of the forum! https://lut.im/O6u7h07NVI/xG2IRuZjwPlt5g3r.png
19:58 STHGOM joined #minetest
19:59 Calinou (it's an Userstyle applied to Urho3D and Minetest forums, in addition to the default ones)=
20:00 kaadmy The first unread post ;)
20:02 kaadmy my new way of finding new posts ;)
20:04 Skyduskguy joined #minetest
20:04 Calinou kaadmy, do you have QuakeWorld? I'm on KTX FFA NISSE
20:05 Skyduskguy hello am i here?
20:05 beh joined #minetest
20:05 kaadmy Calinou: yep
20:05 Skyduskguy ok I am
20:06 Skyduskguy it was so hard to read chat with all the coming going mess in webclient
20:06 Skyduskguy installed mirc
20:06 AndDT Calinou: quakeworld?
20:06 Skyduskguy hey kaadmy
20:06 Calinou AndDT, http://nquake.com/
20:06 kaadmy which server? can't seem to find it
20:06 AndDT Do you know whether quakeforge of darkplaces compatible with that?
20:07 kaadmy found it
20:07 kaadmy darkplaces is compat
20:07 Calinou lol, DarkPlaces as QW client
20:07 Calinou either use ezQuake or FTEQW
20:08 kaadmy Calinou: afaik darkplaces works
20:08 Calinou it does, but its prediction is just shoddy
20:08 kaadmy i've tried it before in customtf
20:08 Calinou since it's technically not a true QW client, but rather a NetQuake client
20:08 Calinou with QW protocol support
20:08 kaadmy but it works ;)
20:09 kaadmy qw is slower than darkplaces for me
20:09 kaadmy soi use dp whenever possible
20:09 Calinou ezQuake can run on toasters, really
20:10 Skyduskguy what is a quake?
20:10 Skyduskguy quaker oats?
20:10 kaadmy works
20:10 AndDT 1996 game
20:10 kaadmy connecting with dp
20:10 Skyduskguy im jk obv
20:10 kaadmy https://en.wikipedia.org/wiki/Quake_(video_game)
20:10 Skyduskguy ty lol
20:10 Skyduskguy also wanted to thank for help yesterday
20:10 Skyduskguy I was beh
20:11 Calinou it's probably the game that predates most, if not all other FPSes
20:11 Calinou the Source engine is loosely based on the Quake engine
20:11 kaadmy BTW CoD is based off Quake
20:11 Calinou so, Team Fortress 2, Half-Life 2… run on Quake engine technically
20:11 kaadmy and by based off, i mean might have some shared code
20:13 kaadmy maybe move this conversation to #quakeworld on quakenet?
20:14 unclemarc joined #minetest
20:16 Skyduskguy i donno dont have much interest in quake
20:16 Skyduskguy makes me think of the south is bascially all i get when i hear it
20:18 kaadmy dang, darkplaces has much worse lag prediction
20:18 Fixer Calinou, you can bypass with about:config for one more release iirc
20:20 Calinou I did it :p
20:21 Fixer Quake on toaster? how? toaster has VGA/DVI output?
20:21 Fixer only as a server :3
20:21 Fixer will be funny to have toaster with mouse, keyboard, monitor attached to it
20:22 Fritigern Calinou: "It's probably the game that predates most, if not all other FPSes". Wanna play a round of Wolfenstein 3D? It gave me motion sickness when I first played it
20:22 Calinou yes, it's technically the first FPS
20:22 Calinou but Quake is the first full 3D FPS
20:22 Fixer so noob
20:22 Fixer i've loaded my games from cassetes on greyscale TV with some crazy games like Arkanoid
20:23 nanovad joined #minetest
20:23 Fixer Quake was so good
20:23 Fritigern True. Doom had 2D creatures and Quake was the next in the line of 3D games. It was immensely innovative. And fans of Nine Inch Nails should know that NiN write the soundtrack of Quake
20:24 Fritigern you could even find NiN references throughout the game
20:24 Fixer Calinou, try Cataclysm DDA
20:24 Calinou Fritigern, nail ammo has "NIN" on it
20:24 Calinou and Trent Reznor made most sounds as well
20:25 * Calinou uses HD sound pack though
20:25 Calinou can't stand 11khz sounds :D
20:25 sfan5 >quake
20:25 Fritigern Nowadays it's nothing special to have big names in music help you out with sounds and music. But in 1996, this was unique
20:25 Fixer wait, music?
20:25 Fritigern Yup
20:25 Fixer i don't remember any music in it
20:25 Calinou the music is not included in the Steam version
20:25 Elench joined #minetest
20:26 Calinou same for nQuake
20:26 Fixer or maybe it was PC withoust sound
20:26 Fixer i've played pirate version in 199X
20:26 Fritigern The music was (IIRC) an audio track on the CD.
20:26 Skyduskguy how hard is it to create a mob?
20:26 Fixer on very good Pentium II by that time
20:26 Fritigern As in that the CD was mixed mode, data and audio
20:26 Fixer ah, it was nocd pirate version of course
20:26 Calinou Fritigern, you can put a Quake CD in your radio player
20:26 Calinou it'll play the music
20:27 kaadmy that map has not enuf RLs:)
20:28 Fixer there was F14 game on same PC
20:28 Fixer and that was Win95
20:28 Fixer hmm
20:29 Fixer that was so advanced, after that spectrum thing
20:30 Calinou it's amazing how real-time computer graphics still evolve today
20:30 Calinou I thought it was basically "complete" at one point, but no
20:30 Calinou developers brought new stuff to make games look even better
20:30 Fritigern Skyduskguy: If I am not mistaken, you will need a Blitz compatible modeler. And this is as far as my knowledge goes
20:30 Calinou like physically-based rendering
20:31 kaadmy i suk at QW
20:31 Fritigern Physics, mocap, environmentals, procedural detritus
20:31 Fixer Calinou, graphics are good already, next move is better game itself
20:33 Calinou also, there are better engines than ever… and more assets than ever
20:33 Thomas-S bye
20:33 Calinou still a lack of FLOSS games overall :(
20:34 Fixer Calinou, but FLOSS already has most of classics
20:34 turd joined #minetest
20:35 Calinou it needs novel games
20:35 Calinou games with great graphics
20:35 Calinou so far, only Uebergame and Xonotic are remotely visually impressive, and most AAA people would say it looks like a 2011 game
20:35 turd i need help with running a mod on a server
20:35 kaadmy ^
20:35 kaadmy Xonotic actually looks decent at full settings
20:36 * Fritigern did a google search, but can;t find Ubergame screen shots
20:36 turd i run unifed_inventory but it crashed the client connecting to the server
20:36 Fritigern turd: Are you 100% certain that you have the most recent version of Unified Inventory?
20:36 Calinou kaadmy, most people complain at it because of the default settings don't look that good :(
20:37 GunshipPenguin joined #minetest
20:37 turd i think this is the error
20:37 Calinou Fritigern, note: it looks best on Windows beacuse terrain textures are broken on GNU/Linux :s
20:37 turd 04:05:54: ACTION[ServerThread]: test [192.168.1.103] joins game. List of players: test
20:37 turd 04:06:16: INFO[ServerThread]: Players:
20:37 turd 04:06:16: INFO[ServerThread]: * testRemoteClient 2: m_blocks_sent.size()=0, m_blocks_sending.size()=0, m_nearest_unsent_d=0, m_excess_gotblocks=0
20:37 turd 04:06:24: ACTION[ServerThread]: test times out. List of players:
20:37 turd was kicked by ShadowBot: Paste flood detected. Use a pastebin like pastebin.ubuntu.com or gist.github.com.
20:37 Fixer Calinou, Nexuiz was good already long ago, also, Unreal Tournament 2004 is >10 years old, but looks lovely and fun to this day (it is non-open-source, but has linux binaries ._.)
20:37 Fritigern And that is why we use Pastebin
20:37 Fritigern Fixer: Nexuiz has always been too fast-paced for me
20:37 turd joined #minetest
20:38 Calinou https://lut.im/FXsxEyXrGF/gnONVsdtbHFC3BTU.png
20:38 turd i got kicked when i tried to paste the eroor mshg
20:38 Fixer i like it that way, also, rocket arena makes it even more cool
20:38 turd if anyone can help pls msg me
20:38 Calinou there are godrays, good water effects…
20:38 Fritigern turd: turd, use pastebin next time.
20:38 Calinou Fixer, I wish Epic put Unreal Engine 4 under GPL… they'd lose nothing I guess
20:39 Calinou since proprietary games would still need to pay to use it (if they make profits)
20:39 Fritigern Anyway, as I asked before, are you sure you have the most recent version of Unified Inv?
20:39 turd Fritigen im not certain, can you tell me where that is?
20:40 turd I downloaded from the first link on the minetest forum
20:40 Fixer Calinou, you can have crappy graphics, but fun game, example: Minecraft, Minetest, or some ASCI one's
20:40 Fixer ones'*
20:41 turd the mod written by bad_angel
20:41 Calinou Minecraft's graphics aren't that bad now
20:41 Calinou it's actually quite beautiful, because the art is very well done
20:41 Fritigern turd: If you downloaded the version by RealBadAngel, he has handed it over to VanessaE, you can get that version at https://forum.minetest.net/viewtopic.php?t=12767
20:41 Calinou also, there are some realistic texture packs around
20:41 Calinou if you're fine with the "photos pasted on blocks" effect
20:41 Fixer i was very surprised by Dwarf Fortress and Cataclysm DDA and other's, they look simple, but they are hugely complex and fun to play
20:42 turd Fritigen thanks, I will try that. sorry i'm irc noob
20:42 Fritigern And turd, if you want more mods, try this search engine for MT mods: http://krock-works.16mb.com/MTstuff/modSearch.php
20:43 turd ok thanks, ill try that to. It's kind of hard just getting into this game and searching forum with 3 year old threads, i'm noob.
20:44 turd I did use the one form realbadangel and will now check that thread, thanks and bye
20:44 Player2 joined #minetest
20:45 * Fritigern wonders if people actually still point to that mod search?
20:45 * Krock hopes so
20:45 Fritigern It's a great tool, but the URL is hard to remember
20:46 Krock Ctrl+D helps usually
20:46 Fritigern If you could, perhaps you could register an easier URL, if money permits
20:47 Fritigern The search is an inveluable resource for me. It helped me update my mods and found new ones that I like.
20:47 Krock Oh well, I think it's easier to find it again with bookmarks. It's listed on google too
20:48 Krock I'm glad to hear that :)
20:48 Fritigern Without your search I would for instance have to wade through forum post after forum post asking "why are there no beds?" when lookiing for the beds mod which I know exists (and which I have)
20:49 Skyduskguy soon as i get off my ass
20:49 Skyduskguy ill be porting over my texturepack
20:49 Skyduskguy it only got a small following
20:49 Skyduskguy but that was years ago
20:50 Fritigern Oh! texture pack? Coolness! Does it need to be ported from MC to MT, or merely updated?
20:50 JBB2 joined #minetest
20:54 Fritigern Skyduskguy: I would like to see the pack. Is it stil available online?
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22:13 kaadmy MT NodeEdit's coming along nicely ;)
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23:32 thefamilygrog66 is it possible to only allow access to a chest-like inventory to one player at a time. i.e. if a player is currently removing items from a chest, and a second player tries to look inside, they're blocked from doing so?
23:33 red-001 yes?
23:33 kaadmy thefamilygrog66: you could, but you'd have to put something in the node metadata tagged with being "open" or something
23:33 kaadmy and disallow other players from looking inside while it's open
23:33 red-001 ^
23:34 sofar any easy way to do it is to remove the formspec from the chest node metadata on open
23:34 sofar and on close put it back
23:35 sofar if there's no formspec in the chest, you can't see the contents
23:35 thefamilygrog66 ah, yes that makes sense. I'm working on my treasure chest mod and ran into a bug when a player is looking at its contents and another player looks inside, since the mod changes the items inside the main chest inventory whenever a new player examines it. Consequently, if someone already has it open, they can take multiple items (since taken items return to the formspec when another player looks inside)
23:36 thefamilygrog66 the "open" tag for the node's metadata is probably the easiest fix, I think
23:41 sofar watch out for players opening your chest and disconnecting
23:45 sofar you may have to add a node timer to revert the chest so everyone can access it again after a certain time
23:46 thefamilygrog66 yeah, I see what you mean
23:46 thefamilygrog66 it's possible to check if a specific player is online, though
23:46 sofar what if the same player re-opens the chest he himself has open?
23:48 thefamilygrog66 I've set it up so that after a player looks inside (and possibly takes items), a snapshot is taken of its inventory, which is copied to an attached node inventory named after the player
23:48 thefamilygrog66 when that player looks inside again, the persistent inventory for them is copied to the main chest inventory
23:49 sofar why not just make a formspec present the players' copy of that detached inventory directly instead?
23:49 thefamilygrog66 so basically, once the chest owner sets it up with the initial items, every player can take those items
23:50 sofar I also think you'd want to purge old inventories at a certain point, to prevent the detached inventory list from growing forever
23:50 thefamilygrog66 it does that, sofar. however, if they keep the formspec open and a second player looks in the chest, the main inventory changes to the new player's copy
23:50 sofar yes but, you don't have to change it, you just present the second player it's own copy of the detached inventory
23:50 thefamilygrog66 no, because every player has to be able to remove the same items (i.e. it's for games)
23:51 sofar that way both players can look in them at the same time
23:51 sofar oh, that makes sense
23:51 thefamilygrog66 hmm, I'll have to figure out how to achieve that
23:51 sofar just present a different list in the node formspec
23:52 sofar instead of
23:52 sofar list[context;main;0,0;8,4;]
23:52 sofar you'd do
23:53 sofar list[context;current_player_copy;0,5;8,4;]
23:53 sofar hmm
23:53 sofar you may be right. you'd have to intercept the right-click and do an inventory move
23:54 sofar since you need to create current_player_copy before the formspec is displayed
23:54 thefamilygrog66 yeah, I think the easiest way would be to block them from accessing it if someone else is currently examining it
23:54 sofar no, that's just making it unreliable
23:54 sofar copying for each player before they see it is far more reliable
23:55 sofar since there's no "locking out" going on
23:55 thefamilygrog66 it changes though
23:55 thefamilygrog66 that's the issue
23:55 sofar but it's not shared
23:55 sofar list[context;current_player_copy;0,5;8,4;] is not shared between players
23:55 thefamilygrog66 I'll try it
23:56 thefamilygrog66 btw, why 0,5 instead of 0,0 like your first example?
23:56 sofar I'd have code examples for you but I'm willing to see if I can make it work for you
23:56 sofar oh I just copied a random example
23:56 thefamilygrog66 oh ok
23:57 thefamilygrog66 thanks for the suggestions - I'll mess around with it for a bit. Might end up with something a lot cleaner than what I have now anyway
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