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IRC log for #minetest, 2015-07-16

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All times shown according to UTC.

Time Nick Message
00:00 Sketch2 wilkgr, which version are you using?
00:00 wilkgr 0.4.12
00:02 Sketch2 on what OS?
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02:26 wilkgr Sketch2 WIndows 7 x64
02:28 Sketch2 It it the official build, or one of the unofficial builds, such as by fess or sfan5
02:33 swift110 is minetest available for windows
02:36 Emperor_Genshin swift110: yes
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02:38 Sketch2 yeah, you find it at minetest.net
02:39 swift110 ok cool
02:40 swift110 thanks Emperor_Genshin q
02:43 Emperor_Genshin No problem :)
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02:47 swift110 awesome its going on the pc tonight
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02:57 * cheapie just found this in some random mod's code: 'if c == "true" then return true else return false end'
03:00 exio4 return (c == "true") ?
03:00 exio4 and even better, stop using strings as booleans
03:00 exio4 stringly typed code is basically code broken by design
03:01 cheapie exio4: I didn't write it, for the record.
03:01 exio4 I know
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03:21 AndroidKris Calinou
03:21 AndroidKris found your problem.
03:22 AndroidKris Why Carbone-ng won't load for me...World edit is missing...
03:22 AndroidKris wait....Calinou isn't here.
03:22 AndroidKris dang.
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03:25 swift110-phone I can finally play minetest on my pc at home
03:25 swift110-phone On windows but there is no download for Linux
03:39 yang2003 swift there are a Linux in minetest.net/download
03:40 yang2003 just on the bellow and type minetest.exe
03:42 Emperor_Genshin swift110: Depends on the version of linux that you have.
03:43 Emperor_Genshin but yes, Minetest is also on Linux
03:52 swift110-phone I mean i don't have internet at home
03:53 swift110-phone So i cant just put minetest on usb and install it at home like i can in Windows
03:54 Emperor_Genshin Well, that's unfortunate =/
03:54 swift110-phone I'll still play it in Windows and my laptop
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04:04 exio4 swift110-phone: well, you could use tethering?
04:05 swift110-phone That would take forever
04:05 swift110-phone Plus thats disabled on ny phone
04:16 exio4 swift110-phone: how is it disabled?
04:16 exio4 also, is it _that_ slow?
04:17 exio4 I mean, I live a place with extremely crappy mobile networks, and it's still nice as a fallback
04:17 exio4 and for such one-time uses, it's ok
04:17 swift110-phone Maybe
04:18 swift110-phone But its disabled on my phone
04:18 exio4 enable it? uhm?
04:27 swift110-phone Cant
04:27 swift110-phone Anyway im installing it in Windows now
04:27 yang2003 Some phone cant install minetest
04:28 exio4 swift110-phone: I fail to see how that is possible
04:28 swift110-phone I told u and im done talking about it
04:29 exio4 whatever
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04:44 freelikegnu Carbone-NG :o
04:44 technomancy yes please
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05:05 freelikegnu carbone-ng/mods/worldedit is empty and exits the game with error. The folder is empty :o
05:06 freelikegnu so I moved the folder elsewhere for now and the game runs :D
05:07 freelikegnu server up at freelikegnu.org port 30010
05:08 swift110-phone Is minetest multiplayer online
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05:09 Emperor_Genshin swift110: Yes
05:09 mazal swift110-phone: Yes , or lan
05:23 swift110-phone Thats awesome
05:28 freelikegnu be sure to try some of the subgames found here: https://forum.minetest.net/viewforum.php?f=15
05:37 swift110-phone Ok
05:37 swift110-phone I got minetest on my pc now
05:37 freelikegnu cool
05:38 freelikegnu you can click on the client tab and join my game (it will pull any data needed to play on the server)
05:39 swift110-phone Yeah i got a nice 30" screen to play it on
05:40 swift110-phone I don't have internet at home
05:40 swift110-phone But tomorrow ill play it on my laptop on wifi
05:42 freelikegnu port 30000 has carbone with tenplus1's mobs redo
05:42 freelikegnu and 30010 is carbone-ng
05:43 swift110-phone Would minetest be good on a laptop with 512 mb ram
05:44 freelikegnu mabe if you used a lightwight linux disto
05:45 freelikegnu crunchbang++ comes to mind
05:45 freelikegnu really it will need soem kind of 3d graphics capability
05:51 swift110-phone Ok
05:52 swift110-phone I figured that
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06:03 Sketch2 I'd set the res to 800 x 600, turn off most effects
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06:07 yaman Is there something incorrect with this register_craft? I am getting ERROR[main]: Invalid crafting recipe (output="aging:cancer_cure"). http://codebin.org/view/5e8ab015
06:11 kahrl_ yaman: remove the braces in line 5 and 13
06:11 kahrl_ shapeless recipes only uses a single level of braces
06:11 kahrl_ use*
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06:20 yaman thank you
06:22 yaman is shift click feature of minetest or minetest_game, I have found odd bug
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06:31 Sketch2 holding shift is usually used to go down
06:33 Sketch2 or slow walk to a crawl
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06:41 kahrl_ yaman: what bug?
06:43 yaman This bug is only possible in minetest game, I am opening issue very soon
06:43 yaman 1. Log in to a new game in creative.2. Put some items into your inventory. 3. shift-click on a random item in the creative menu. 4. Your entire inventory is now filled with clones of your original inventory (this includes stacked items).
06:46 kahrl_ yaman: I think minetest_game only uses the "listring" feature of the engine for that, so open the issue on the engine
06:46 yaman oh ok
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06:57 Sketch2 Are you using some kind of inventory mod?
06:57 yaman no
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06:58 Sketch2 I'm not getting a similar effect here.
06:59 yaman https://github.com/minetest/minetest/issues/2915
06:59 yaman (using latest minetest-dev)
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07:01 Sketch2 yeah, I'm on the latest dev version as well
07:02 yaman Do you have shift-click feature (used to quickly move items between chest and inventory) ?
07:03 Sketch2 do you have to enable it in minetest.conf or something?
07:04 est31 no, its dependent on the formspec
07:04 est31 this way games can adjust it to their gameplay, and find the best ring
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07:07 Sketch2 I know that if you shift-click while placing an object, it sometimes gives alternate rotations, or attaches to objects that might otherwise bring up a menu
07:08 Sketch2 I still can't figure out how to get the effect you are talking about.  Do I have to have a chest open to do this?
07:08 yaman no, just look at the issue, it is very simple.
07:09 Sketch2 I did, and while it may seem simple to you, is not repeatable as far as I can tell.  I'm trying to clarify that a step isn't missing.
07:10 kahrl_ Sketch2: when you said you're using latest dev, did you mean minetest or minetest_game or both?
07:11 Sketch2 I'm using Calinou's one-line linux script that updates from source then recompiles
07:13 Sketch2 maybe it's just updating minetest source, I'll manually do the minetest_game
07:13 kahrl_ his update 1-liner only updates minetest, it seems
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07:19 Sketch2 still nothing.  are you shift-clicking items below, or to the left in the inventory?
07:20 est31 i guess there is something going wrong with the server applying the movesomewhere action
07:22 est31 well, its one of the nice bugs, its actually reproducible
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07:51 kilbith https://www.youtube.com/watch?v=E0Pd07THFsg
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07:59 Krock impressive, kilbith
08:00 kilbith looks like an organism
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08:00 Krock because it is
08:00 kilbith but who is the virus ? :P
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08:01 Krock YOU
08:01 kilbith haha
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08:11 twoelk minetest_game is a beautiful flower as it seems
08:12 VanessaE I'd like to see the same done for the engine itself too
08:12 twoelk me too :)
08:12 VanessaE it's interesting seeing it poke alone at times, and then sudden flurries of activity at other times
08:12 VanessaE poke along*
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08:14 twoelk might be interesting wether the activity corrolates with school schedules
08:15 twoelk or holidays
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08:20 Sketch2 I did one of those for the engine a couple years back - https://www.youtube.com/watch?v=eL9NGUD9Tl8
08:21 kilbith ah it's you, congrats
08:22 Sketch2 Took a long time to render as I recall, like all night.
08:22 kilbith c55 was alone quite a long time
08:23 Sketch2 Oh, and then the upload took forever too...
08:23 twoelk hm, so blue is graphics and red is sound files. what color is lua?
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08:24 TBC_x minetest could use some refactoring
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08:25 Sketch2 purple?
08:25 twoelk no I'd think orange
08:25 kilbith purple is .h
08:26 Krock TBC_x, why?
08:26 Sketch2 look at about 10 mins in
08:26 kilbith orange are .txt
08:26 TBC_x there are some classes that do everything
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08:29 TBC_x and I kinda dislike fat classes
08:31 TBC_x It's not that bad though, I've seen singletons used instead of namespaces
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08:40 JamesTait Good morning all; happy Corn Fritters Day! 😃
08:41 est31 TBC_x, well yeah, we are trying to make classes smaller, but other things are more important
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08:41 est31 e.g. features and stability.
08:41 est31 also, if refactoring is done by people who dont know what they are doing, its even harmful
08:44 TBC_x that's right
08:47 technomancy has anyone tried metalua?
08:47 technomancy I'm pretty impressed with its ability to do pattern matching: http://metalua.luaforge.net/quicktour.html
08:48 technomancy I'm wondering if there's a way to get it to emit functions that check their arity
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09:12 technomancy is meta:get_string guaranteed to never return nil?
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09:19 VanessaE every time I've used it on an un-set key, it returned an empty string
09:19 VanessaE however I don't trust such behavior
09:20 VanessaE (under usual Lua standards, a non-existent key should return nil)
09:23 technomancy yeah, I view it with some suspicion.
09:23 technomancy my explanation for the deviation from lua norms is that it's an interface with underlying C functionality
09:23 technomancy just a guess though
09:24 technomancy but yeah, best not to assume a guarantee where none is documented
09:26 Calinou hello, anyone recommends a locked furnace/locked sign mod?
09:30 VanessaE Calinou: maybe Sokomine's "locks" mod
09:30 VanessaE signs_lib has locked signs btw
09:30 VanessaE but Sokomine's should handle the locked furnaces part
09:31 VanessaE there is/was a locked signs mod but it no longer works properly with current minetest (signs_lib has since supplanted it anyway)
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09:33 est31 also there is the protector mod by tenplus1, which adds "area protection based" doors, very nice.
09:33 est31 if multiple people own a house, all can open a single door
09:33 est31 but nobody else.
09:34 est31 the mod also adds a protector block, but you can comment it out
09:34 est31 (if you use the SN areas mod)
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09:38 WSDguy2014 Guys, Hybrid Dog is not online?
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09:44 Krock !seen w_laenger
09:44 MinetestBot Krock: w_laenger was last seen at 2014-06-13 15:30:43 UTC on #minetest
09:44 Krock WSDguy2014 ^
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09:51 WSDguy2014 Krock, i think Hybrid Dog is offline.
09:55 Sketch2 Somebody stole my house on Xanadu server
09:55 Sketch2 I can't get an admin to respond, but it was protected
09:56 Sketch2 and now BellaBestBuilder owns it
09:57 Sketch2 completely replaced with something diff
09:59 twoelk something similar happened to me months ago, but got it all sorted out with admin help. did take awhile though
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10:22 Sketch2 that's the 2nd server to destroy stuff of mine that was protected.
10:36 Jordach you mean you're playing on a server with idiot amins
10:37 Jordach and/or useless
10:38 Sketch2 I would possibply say that about Free Pizza Server, but I would'a thought Xanadu to be better
10:39 Jordach if it appears to have stock Minetest settings, go find the near est door
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12:24 swift110-phone Good morning
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13:37 MinetestBot [git] RealBadAngel -> minetest/minetest: Fix relief mapping issues 655fc60 http://git.io/vmuPn (2015-07-16T15:36:48+02:00)
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14:10 amadin1 Frequently server crashes without error in log. If i add at minetest.conf this lines: "deprecated_lua_api_handling = error" and "deprecated_lua_api_handling = log" and "debug_log_level = verbose", shall i see the name of mod in minetest.log which crashed my server?
14:12 rubenwardy probably not
14:12 rubenwardy It's probably not a mod doing it
14:13 rubenwardy deprecated_lua_api_handling won't help at all
14:13 amadin1 so where way for me to see errors every crash?
14:14 rubenwardy debug_log_level = verbose may help a bit
14:14 rubenwardy What operating system do you use, amadin1?
14:14 amadin1 linux debian
14:14 rubenwardy Install gdb  (sudo apt-get install gdb)
14:15 rubenwardy then go to your MT folder and type: gdb bin/minetest
14:15 rubenwardy then type run in the prompt that comes up
14:15 rubenwardy then when it crashes, type "traceback" in the prompt
14:15 amadin1 ou thanks
14:17 rubenwardy the prompt I mean look like: "(gdb) "
14:17 amadin1 i think i wiil deal
14:19 amadin1 does gdb increase the load of the server?
14:19 TBC_x is it possible to run minetest without sound or do i need to recompile?
14:20 amadin1 i mean
14:20 amadin1 umen'shayet skorost' raboty
14:20 amadin1 reduces speed
14:21 rubenwardy not by much
14:21 rubenwardy afaik
14:21 rubenwardy Vannes_E uses it on her servers, and hers are the biggest in the community
14:22 amadin1 biggest server is "just test" ;)
14:22 rubenwardy Well, apart from that
14:22 rubenwardy All her servers summed together
14:22 rubenwardy just test annoys me, it's malconfigured
14:22 rubenwardy ie: mapgen
14:23 rubenwardy although it might have been fixed
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14:25 Megaf Hi all
14:27 rubenwardy hi Megaf
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14:36 crazyR hi
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14:44 crazyR has anyone had any issues with formspecs... example, i want to show a formspec, that formspec leadds to a second formspec then that one leads to a third formspec......   the issue im having is when i try to load the fourth formspec it doesnt do anything... is that a limitation in the formspecs or is it likly to be my code at fault?
14:45 rubenwardy you code probably
14:45 rubenwardy your*
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15:23 crazyR your right haha :D my spelling caught me out :P
15:25 swift110-phone Lol
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16:40 rubenwardy http://rubenwardy.com/static/images/mod_vote.png
16:43 Krock yes, yes yes!
16:47 rubenwardy https://forum.minetest.net/v​iewtopic.php?f=9&t=12829
16:47 rubenwardy !title
16:47 MinetestBot rubenwardy: [Mod] Vote (with Kick voting) [0.1] [vote] - an API - Minetest Forums
16:47 rubenwardy I'm actually creating it to allow "skip to next map?" in CTF
16:49 nrzkt good idea this mod
16:49 nrzkt but abstain = no here :p
16:49 rubenwardy abstain means that you're not counted
16:50 rubenwardy so you don't help either
16:50 rubenwardy In order to pass, but default (you can override this algorithm using on_decide)  yes / counted > 0.8
16:50 crazyR nice work rubenwardy.. looks good
16:51 rubenwardy s/but/by/
16:51 rubenwardy I added abstain as there may be queued tasks behind it
16:51 OldCoder Megaf, I am *not* a player on your world. That is one of dozens of apparent impersonators. Please ban him.
16:51 rubenwardy s/tasks/vote/
16:51 OldCoder Megaf, I am curious, though, about what all these "OldCoders" say. How do they try to talk?
16:54 yaman Is it possible to add multiple recipes in one "register_craft"?
16:55 Calinou probably not
16:55 Krock register_craft is singular, so nope.
16:55 yaman awww
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16:57 rubenwardy yaman, you can use groups to cover multiple items
16:57 rubenwardy but there's not really any need to combine all recipes into one call
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17:13 rubenwardy updated https://github.com/rubenwardy/vote to fix a few things
17:15 Sketch2 Ok, so you wanna know the story Xanadu gives me about why me and my kids houses were destroyed?
17:15 rubenwardy asl97?
17:15 rubenwardy no
17:15 rubenwardy :(
17:16 rubenwardy Somebody's build a house on my CTF server...
17:16 rubenwardy bearing in mind that the map resets after every round
17:16 Sketch2 They say it was in Spawn2 and there's a building code, that I never saw.
17:17 Sketch2 They're playing it like Hitchhiker's Guide to the Galaxy.  "It was posted"
17:17 rubenwardy lol
17:17 Sketch2 No word, nothing.  Just came along and destroyed my $#!t
17:17 rubenwardy Stupid vogons
17:17 Sketch2 right
17:18 Amaz So now off around the galaxy with a couple of lunatics and a depressed robot?
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17:21 Emperor_Genshin lol?
17:22 rubenwardy was kicked by ShadowBot: Message flood detected.
17:22 Sketch2 was kicked by ShadowBot: Paste flood detected. Use a pastebin like pastebin.ubuntu.com or gist.github.com.
17:22 Amaz Oh dear. Seems like ShadowBot is lagging...
17:23 Emperor_Genshin #BlameShadowBot
17:23 sfan5 the fuck
17:23 sfan5 !deop ShadowBot
17:23 Emperor_Genshin lol
17:24 Amaz Bot wars :P One bot deoping the other.
17:24 Sketch2 joined #minetest
17:24 Sketch2 paste flood?  wtf
17:24 Emperor_Genshin Sketch2: Blame ShadowBot
17:24 sfan5 ShadowBot: tell ShadowNinja fix your bot http://irc.minetest.ru/min​etest/2015-07-16#i_4326090
17:24 ShadowBot sfan5: O.K.
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17:26 rubenwardy :'(
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17:26 sfan5 blame ShadowNinja
17:26 Sketch2 I get why it's there.  ty sfan5, good looking out.
17:27 sfan5 ShadowBot is not my bot
17:27 ShadowBot sfan5: Error: You must be registered to use this command. If you are already registered, you must either identify (using the identify command) or add a hostmask matching your current hostmask (using the "hostmask add" command).
17:27 Emperor_Genshin lol at response
17:27 Sketch2 right, I know, but thanks for passing the message along...  or maybe not
17:27 sfan5 oh you meant that
17:31 rubenwardy ShadowBot is stupid
17:31 ShadowBot rubenwardy: Error: You must be registered to use this command. If you are already registered, you must either identify (using the identify command) or add a hostmask matching your current hostmask (using the "hostmask add" command).
17:31 sfan5 yes
17:38 Jordach ban ShadowBot or riots ヽ༼ຈل͜ຈ༽ノ
17:43 sfan5 (ಠʖಠ)
17:44 Calinou ヽ༼ຈل͜ຈ༽ノ = the Shambler face
17:44 Emperor_Genshin kek, Dongers (¬‿¬)
17:47 rubenwardy new! https://github.com/rubenwardy/capturetheflag and https://github.com/rubenwardy/ctf_pvp_engine
18:21 yaman is this possible: local functionTable = {"stuff": stuff(), "otherstuff": otherstuff()} ?
18:21 rubenwardy not like that
18:21 rubenwardy 1 sec
18:21 sfan5 yaman: yes
18:21 sfan5 but i don't know whether that does what you want
18:22 sfan5 (also thats json syntax, that doesnt work in lua)
18:22 rubenwardy local functionTable = { stuff = stuff(), otherstuff =  otherstuff() } ?
18:22 rubenwardy or local functionTable = { stuff = function()     end, otherstuff = function()    end } ?
18:24 rubenwardy servers.minetest.net has made me hate restarting my server :(
18:24 yaman first one, thankyou
18:24 yaman can I also pass arguments?
18:24 sfan5 yaman: of course
18:24 rubenwardy yeah
18:25 rubenwardy just do   t = { f = function(one, two, three)    end }
18:25 rubenwardy also consider this:
18:25 sfan5 rubenwardy: theoretically you can make minetestserver save some stuff to a file on shutdown and not de-announce and then load that file at startup and do an update announce instead of an initial announce
18:25 rubenwardy https://gist.github.com/rube​nwardy/27ed2d97116e6a43e784#
18:25 rubenwardy Sounds like a lot of effort :(
18:25 sfan5 rubenwardy: yaman is talking about the first one
18:26 sfan5 not the one that defines a function
18:26 yaman ah, that is helpful, thankyou
18:26 rubenwardy the stuff = stuff() one will call the stuff() function as it's making the table
18:26 rubenwardy not when you do functiontable.stuff
18:27 rubenwardy I guess the penalty for uptime only lasts an hour
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18:30 MinetestBot [git] nerzhul -> minetest/minetest: Kick players when shutting down server and there is a crash due to a Lua stack exception f9dbec6 http://git.io/vmg5z (2015-07-16T20:27:42+02:00)
18:30 rubenwardy the problem with the CTF server is that there isn't enough players for the game to be fun, and so people don't join / leave immediately
18:30 rubenwardy *aren't
18:31 Krock 13 ppl who have their birthday today, most of them have 0 posts
18:32 rubenwardy What is lag a meassure of here, sfan5?
18:32 rubenwardy https://github.com/minetest/master​-server/blob/master/server.py#L342
18:32 rubenwardy nope
18:32 rubenwardy http://servers.minetest.net/
18:33 rubenwardy also, is servers.minetest.net run on digital oceans?
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18:33 rubenwardy Because I appear to have a 6ms ping
18:33 rubenwardy Jordach is 7ms, he uses DO too
18:34 Jordach ayy
18:34 Jordach ding
18:35 rubenwardy Jordach: I should have asked you for a referal b4 I signed up :(
18:35 Jordach ( ͡° ͜ʖ ͡°)
18:35 rubenwardy so you could have got $25 if/when I spend $25
18:36 Jordach ( ͡o ͜ʖ ͡o)
18:36 Jordach [$ ( ͡° ͜ʖ ͡°) $]
18:36 rubenwardy anyone, rebooting into Windows to use iTunes (the horror) will read the logs
18:37 Calinou there is less expensive than DigitalOcean
18:37 Calinou compare the prices...
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18:47 Routh Does the minetest client cache any files between server connections? Troubleshooting an issue with mobs reod.
18:47 Routh *redo
18:48 Routh My client is looking for mobs_tree_monster.x, but I've verified that all references in the code point to the new mobs_tree_monster.b3d
18:49 Sketch2 Routh it caches the media, such as sound and images
18:50 Sketch2 not the code.  that's kept server-side
18:50 Routh Then this is weird
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18:50 Routh Server side code looks good to me, on my server and in the latest master which is what I have deployed.
18:51 Sketch2 why's the client looking for the file you'd have?
18:51 Routh but client keeps spawning errors that it can't find the wrong file..
18:52 Routh Well the mobs redo mod used to use a .x file for tree monsters..
18:52 Routh but server is updated.
18:52 Sketch2 oh, ok.  got'cha.  have you restarted the server?
18:52 Routh yes
18:52 Routh four times now.
18:52 Routh even tried blowing away the mod dir and brining in a fresh master.
18:53 kahrl_ you could try deleting the client media cache
18:53 Routh I don't believe this issue is server side at this point.
18:54 Routh Trying that now
18:55 Routh Nope.
18:55 Routh Same error.
18:55 Routh wtf...
18:55 yaman how do I now run the function using a variable like this: hello = "func", t[hello]
18:55 Sketch2 k, and you only have the one mobs dir?  nothing like  mobs-redo-master  floating in there somewhere as well
18:55 Routh I'll triple chec
18:55 Routh *check
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18:58 Amaz Try grep -r mobs_tree_monster.x It might turn something up...
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19:00 Routh Huh...
19:00 Routh It's not mobs.
19:00 Routh It's the "creeper" mob
19:00 Routh Why does the creeper mob look for the tree_monster mesh
19:01 Routh It seems to have a dependancy/
19:01 luizrpgluiz Standard minetest has no mobs
19:02 Routh luizrpgluiz: True, relevance of your comment however? I'm talking about mods here not standard minetest.
19:02 Amaz The creeper mob might use the tree monster mesh?
19:03 Gael-de-Sailly On MinetestForFun, that's the case
19:03 luizrpgluiz Early versions of minetest, there was a monster and a mouse
19:03 Routh Yeah it must. The awkward thing is that the creeper mob is not in any github project, it's just a standalone download on the forum. So I can fix my copy easily, but how to push those changes back to the mod creator so others can enjoy them.. hmm.
19:04 Amaz Make another zip, and post it in the same topic as the zip you downloaded?
19:05 luizrpgluiz Gael-de-Sailly:how long did you learn to make good mapgens?
19:05 Routh @Amaz yeah that works. It would be nice if we could take all these standalone mobs in the forum topic though and put them into an additional pack for mobs redo.
19:05 Gael-de-Sailly some monthes
19:05 Gael-de-Sailly I've began around December 2013
19:06 Amaz Yeah, that would be good.
19:06 Gael-de-Sailly Do you know my first mapgen, Forest ?
19:06 luizrpgluiz yes
19:07 Gael-de-Sailly I was a beginner programmer when I did it.
19:08 MinetestForFun The creeper with a tweaked model version of the treemonster + modified textures was indeed created by MinetestForFun devs :)
19:08 luizrpgluiz Gael-de-Sailly:rarely do you come here in IRC
19:09 Gael-de-Sailly i know
19:13 Gael-de-Sailly I plan to work on valleys_mapgen again in August
19:14 Gael-de-Sailly but after the holidays I will be too busy
19:17 luizrpgluiz nore: do mapgen is very difficult?
19:20 Gael-de-Sailly that's not easy
19:20 Gael-de-Sailly but it's not that difficult
19:21 Gael-de-Sailly you need to be well organized
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19:29 Routh Mod is updated on the forum for anyone interested.
19:39 H-H-H got a link ?
19:40 Routh https://forum.minetest.net/viewtopi​c.php?f=11&t=9917&start=350
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19:43 Calinou https://lut.im/L8kdNq6g/6osh83uR
19:43 Calinou Inside Minetest
19:47 crazyR does anyone know the name of the default background formspec texture?
19:47 crazyR the semi seethru one
19:48 nore_ joined #minetest
19:52 Calinou is it even a texture?
19:53 H-H-H ty
20:00 Gael-de-Sailly good bye :)
20:00 sfan5 crazyR: it's just a color
20:01 crazyR i thought about that, do you know what the percentage of transparency might be?
20:02 Calinou -- GUI related stuff
20:02 Calinou default.gui_bg = "bgcolor[#080808BB;true]"
20:02 Calinou default.gui_bg_img = "background[5,5;1,1;gui_formbg.png;true]"
20:02 Calinou default.gui_slots = "listcolors[#00000069;#5A5A5A;#141318;#30434C;#FFF]"
20:02 Calinou there you go
20:02 Calinou default.gui_bg is what you want
20:02 Calinou it's #RRGGBBAA hexadecimal format
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20:20 crazyR thanks. alpha is 75% :D
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20:51 AndroidKris Dangit Calinou
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21:13 yaman what is the best privilege to check if a  player is an admin?
21:13 Emperor_Genshin yaman: /privs
21:16 Emperor_Genshin well depends on the number of privileges that the user has. Besides the standard kick, ban, fly, fast, and noclip privileges
21:17 yaman I mean a privilege that most moderators have, this is for a mod
21:18 Emperor_Genshin Ah, are you planning to set privs for moderators on a server?
21:19 yaman no, I want to check if a player is moderator to allow the player to use chat command
21:24 crazyR is it possible to align formspec button text to the left??
21:25 kahrl yaman: the privilege "basic_privs" determines whether someone is allowed to grant/revoke interact and shout
21:26 kahrl is that what you mean?
21:26 yaman yes thanks, also how to make command with multiple params?
21:27 kahrl string.match is commonly used for that
21:27 kahrl see builtin/game/chatcommands.lua
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21:30 yaman thank you
21:35 yaman It works now, butwhat is the meaning of ([^ ]+) (.+) ?
21:37 kahrl [^ ] means any character except space
21:37 kahrl . means any character
21:37 kahrl + means one or more of the preceding
21:38 crazyR ^ is it possible to align formspec button text to the left??
21:38 kahrl finally () is used to match groups, so string.match returns the invidual matches
21:40 kahrl individual*
21:41 kahrl crazyR: I don't think so
21:42 kahrl yaman: the whole thing is called a regular expression
21:42 kahrl (lua has its own rules for those, look them up in the lua reference)
21:46 swift110 joined #minetest
21:46 swift110 hey all
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21:50 AndroidKris How does one use the crossbow and bow in the lord of the test game?
21:54 Sketch2 bow on left, arrow on right.  left-click with bow
21:55 AndroidKris Thanks, got it working, only the arrow or bolt only drops in front of me. doesn't actually fly anywhere.
21:59 Routh joined #minetest
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22:08 LinuxGuy2020 Ok Im ready to start making mods. I've been readsing the wiki and I see all the methods and stuff but Im wondering if anyone has put them all into a pdf download for reference in a download yet?
22:15 LinuxGuy2020 nm
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22:35 Jordach !tell paramat https://github.com/Jordach/big_freaking_dig/co​mmit/8591e120abf361cbd7171bb51a77b61289d3e72b]
22:35 MinetestBot Jordach: I'll pass that on when paramat is around
22:35 Jordach !tell paramat https://github.com/Jordach/big_freaking_dig/co​mmit/8591e120abf361cbd7171bb51a77b61289d3e72b
22:35 MinetestBot Jordach: yeah, yeah
22:35 Jordach better
22:36 TBC_x I love when i look for solution to a specific problem on google and the first link says UTFG
22:44 Jordach this post keeps getting better and better
22:44 Jordach https://forum.minetest.net/vi​ewtopic.php?p=184611#p184611
22:44 Jordach ( ͡° ͜ʖ ͡°)
22:49 LinuxGuy2020 joined #minetest
22:52 LinuxGuy2020 Ok I can see that you can combine the normal lua conditions and the minetest methods to get a mod. It would be nice to have some examples of the methods and how to use them. What should I look at next? The wiki isnt very clear its pretty basic it seems.
22:52 LinuxGuy2020 I have experience programming in Basic and C. So Im not completely new to programming.
22:56 LinuxGuy2020 nm I think Im getting it.
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23:07 VanessaE Sokomine_: *poke*
23:10 * Sokomine_ feels poked
23:10 Sokomine_ why do i have an underline?
23:16 AndroidKris How does one craft bags in the Lord of The Test game?
23:16 AndroidKris because the usual bags crafting isn't working.
23:17 AndroidKris nvm, I was doing it wrong.
23:18 AndroidKris with tree instead of wood.haha
23:18 OldCoder Hi
23:18 OldCoder AndroidKris, ah
23:19 OldCoder You found it? O.K.
23:19 AndroidKris Yeah, it was an i.d.10.t error.
23:21 OldCoder Eh, don't be too tough on yourself
23:21 OldCoder Woods and trees
23:21 OldCoder Are similar as...
23:21 OldCoder Hm
23:21 OldCoder Rhyme malfunction
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23:24 AndroidKris lmao
23:26 AndroidKris So, apparently only small bags are allowed in LOTT. Here I harvested a bunch of trees for wood and sticks, then make a bunch of small bags (like, 20), and find out I can't use the small bags to make medium bags.
23:26 AndroidKris lame
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23:34 Sokomine brb
23:34 Sokomine joined #minetest
23:35 Sokomine joined #minetest
23:38 Sokomine hm
23:38 Sokomine test?
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23:40 Wayward_One AndroidKris: it seems they have all sizes, unless they were disabled:  https://github.com/minetest-LOTT/Lord-of-the-​Test/tree/master/mods/lottinventory/textures
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