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IRC log for #minetest, 2015-05-03

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All times shown according to UTC.

Time Nick Message
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02:47 MinetestBot [git] paramat -> minetest/minetest: RotateAlongYAxis: For facedir case, return if param2 >= 4 9e1e4b6 http://git.io/vJE6h (2015-05-03T03:43:51+01:00)
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09:33 hexafluoride do ethereal and mesecons conflict?
09:33 hexafluoride because ethereal trees drop ethereal:sapling
09:33 hexafluoride but mesecons recipes require group:sapling
09:33 hexafluoride am I missing something here
09:33 hexafluoride because currently mesecons recipes don't work
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09:47 nore hexafluoride: it looks like etheral:sapling is not in the group sapling
09:47 nore so you should report that in the etheral thread
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09:50 hexafluoride thanks
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10:48 hexafluoride alright, we fucked up and now all grass is unknown node
10:48 hexafluoride what can we do?
10:49 hexafluoride http://a.pomf.se/fptvhg.png
10:50 hexafluoride but I also found like 2 blocks of normal grass
10:50 hexafluoride http://a.pomf.se/cysmtg.png
10:50 hexafluoride what does this mean?
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11:08 sfan5 ummm
11:08 sfan5 hexafluoride: what does it say when you punch the grass
11:08 hexafluoride nothing
11:09 hexafluoride but when I mine it
11:09 hexafluoride it appears as "Unknown Item"
11:09 sfan5 hm
11:09 sfan5 minetest should tell you which node it is
11:12 Salbei hexafluoride: active debug (F10 by default)
11:12 Salbei and point an unknown node with tue cursor
11:12 hexafluoride http://a.pomf.se/glxayh.png
11:14 Salbei hexafluoride: you can use this mod for remove unknown nodes: https://forum.minetest.net/viewtopic.php?id=2777
11:14 hexafluoride but then it will remove our whole grass?
11:15 hexafluoride isn't there a fix for that?
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11:21 Salbei for fix you can remove unknown block (with this mod) or you can create an alias
11:23 hexafluoride yeah
11:23 hexafluoride sfan5 helped us out with that
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11:45 TheWild tried my best but still don't understand the extra bytes in the network protocol. Reading the code ended on jumping from class to class.
11:46 TheWild http://pastebin.com/Dy3EyU8z
11:47 sfan5 TheWild: can this help? https://github.com/minetest/minetest/b​lob/master/util/wireshark/minetest.lua
11:47 TheWild wow, thanks. I try it out
11:48 sfan5 TheWild: it's very outdated though
11:49 CWz ithink the andiod store even has knock off of knockoffs
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11:51 TheWild right, the last update was in February 2013. Not good
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12:17 TheWild can client change it's own peer ID?
12:19 sfan5 no
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12:22 TheWild so what means if the client sends "set peer id" to the server?
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12:56 sfan5 TheWild: nothing probably
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13:31 OldCoder VanessaE, awake?
13:31 OldCoder Does anybody have admin on Inchra?
13:32 CWz OldCoder: means oper
13:32 OldCoder Yes
13:32 OldCoder I moved all my worlds
13:32 OldCoder And would like to let people on
13:32 OldCoder But Inchra says the irc bots are ALL K-Lined
13:32 OldCoder Seems odd
13:32 * OldCoder is tired and needs to sleep
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14:13 deezl VanessaE, are you available?
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14:21 CWz VanessaE's server will be overrun by  SqueakeCrafters(aka Guests 2015)((Minetest Apocalypse))
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14:26 Wayward_Tab Yes, that app is going to be a nuisance. It makes the username and password the same, and you can't change them unless you buy the full version
14:26 Wayward_Tab Which means everyone with that app will access the same account on each server
14:26 CWz i think change password worcks
14:26 Wayward_Tab Hmm
14:27 Wayward_Tab Not according to the description
14:27 CWz what?
14:27 Wayward_Tab For SqueakeCraft free
14:27 deezl o,o
14:27 CWz wow we need to kill that
14:27 Wayward_Tab Badly
14:28 CWz SqueakeCraft is the worst
14:28 Wayward_Tab It makes multiplayer useless
14:28 CWz how come?
14:29 Wayward_Tab Well, you can join servers, but you'll have the same account as anyone else with that app, from the looks of it
14:29 deezl yuck
14:29 CWz aka SqueakeCrafterNUMBER
14:29 CWz ?
14:29 Wayward_Tab Wait, are the numbers different?
14:29 Wayward_Tab Hmm
14:29 CWz yes
14:30 Wayward_Tab Ah, ok
14:30 Wayward_Tab Makes more sense :P
14:30 CWz are you super sure usernames cannot be change because i was able to I think
14:30 CWz but than again i have a keyboard
14:30 CWz so it may have bypassed it
14:30 Wayward_Tab Yeah, that's what it was
14:31 deezl why can they not just tap in the username space and change it?
14:31 Wayward_Tab On here, the keyboard won't show
14:31 deezl doesn't bring up the onscreen keyboard?
14:31 Wayward_Tab Nope
14:31 deezl #stupid
14:31 Wayward_Tab You have to get the full version
14:31 deezl why the hell would anyone buy it?
14:32 Wayward_Tab Hah, beats me
14:32 deezl when there are plenty of free ones...
14:32 Wayward_Tab Ignorance, most likely
14:32 deezl unless it offers some other features...
14:33 clever i have once been googling for how to backdoor a dell bios password
14:33 clever one of the hits was a youtube video, showing how to paypal money and the serial# to him
14:33 clever and he would give you the pw, lol
14:33 clever the imediate next hit on google, was the source code of a program that did the same thing
14:34 Wayward_Tab https://play.google.com/store/apps/deta​ils?id=com.pipsqueake.squeakecraftplus
14:37 CWz Wayward_Tab: i told them about it yesterday
14:38 CWz at least for my servers i left a message telling them the squeakecraft is a knockoff product and to look for minetest
14:39 Wayward_Tab Ok
14:40 Wayward_Tab Ha, it changes the number in the username each time you log in, so you'll never get the same account xD
14:40 deezl pff
14:41 Wayward_Tab s/login/start the app/
14:41 CWz wow
14:41 CWz so they would get blocked on server like LummoxTopia and BL-Pro
14:41 CWz just by having multiaccount
14:42 Wayward_Tab Yep
14:43 CWz well they could have made further restrictions by limiting them to a SqueakeCraft server
14:43 CWz and say Pro will givethem areas and protection crap
14:50 Wayward_Tab Lol, just discovered it disables all text input, so you can't even chat xD
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14:55 CWz In risk of getting banned but this seends to be said; what the flipping f*cking f*ck  were they fing thinking
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15:09 zetok https://a.uguu.se/jrupuj_sunsetunderground.png ← is sunset underground normal?
15:13 MinetestBot [git] est31 -> minetest/minetest: Better version detection for shallow clones 5704fb3 http://git.io/vJgUO (2015-05-03T16:47:22+02:00)
15:14 CWz a hero
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15:16 deezl zetok, that just means there are blocks that aren't loaded in your field of view
15:16 zetok k
15:16 zetok still, I was being -500 underground
15:17 deezl yep
15:17 deezl you could be -30000 and get the same effect
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15:21 lambda someone know how deep cave generation goes currently?
15:25 VanessaE lambda: all the way down
15:25 VanessaE (to -31k(
15:25 deezl there she is
15:25 VanessaE hi
15:25 deezl howdy ;D
15:26 deezl VanessaE, PM for a few moments?
15:26 VanessaE sure
15:32 lambda well that's some serious cave generation then
15:32 Sokomine hi
15:32 deezl haha, lambda have you seen the caverealms mod?
15:32 deezl hiya Sokomine :D
15:33 lambda no i haven't
15:33 VanessaE lambda: caves are generated on demand as the rest of the terrain is
15:33 Sokomine hmmm. now...how do i handle things like getting a directory well? there's os.execute..but will it remain? there really ought to be a cleaner way...
15:33 VanessaE so it could be 1M km deep and would still be the same speed
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15:34 Sokomine hi calinou
15:34 VanessaE Sokomine: os.execute will be blocked.
15:35 Calinou hi
15:35 Sokomine VanessaE: well, that's reasonable and in general good
15:35 VanessaE but there will be some LFS functions added for stuff like mkdir
15:35 lambda Yeah i get how terrain generation works in general (not on a programming level, but in general), i just couldn't believe caves would go all the way down :D
15:35 Sokomine still...how do i do things that need to be done? creating a directory in the current world folder for the schematics is one point. reading files below worlds/ and mods/ is anothers
15:36 Sokomine plus getting a directory
15:36 deezl lambda, there are some cool mapgen mods that make really epic caves (yappy for instance, and the caverealms mod)
15:36 Sokomine lambda: the authors of the mapgen in the game seem to have loved caves a lot. there are plenty of them
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15:37 deezl hello Mg
15:37 Sokomine oh yes. caverealms creates really huge, impressive caves with beautiful crystals
15:37 ElectronLibre Hello deezl.
15:37 Sokomine VanessaE: is there a way to find out more about those planned LFS functions?
15:37 VanessaE ask ShadowNinja  ;)
15:38 Sokomine so far, i've only heared about plans in that direction. but nothing more specific...
15:38 * Sokomine builds a trap and tries to catch shadowninja with it :-)
15:38 Sokomine there are also issues like file name sanitazion...that ought to be a central function and not something each mod has to do on its own
15:38 * deezl is slightly confused
15:39 Sokomine deezl: only slightly? i'm sure we can do more! :)
15:39 deezl haha
15:40 deezl is LFS "Linux from Scratch"? or are you dicussing something entirely different?
15:40 Sokomine i'm pretty sure it's an abbreviation for something else. if i where to guess, lua filesystem security?
15:40 Calinou LFS also means Large File Storage (in Git)
15:40 deezl oh
15:41 VanessaE deezl: in this case, Lua File System
15:41 deezl some new goodies in store for MT?
15:42 Sokomine depends on what you're looking for? i'd appreciate feedback for my handle_schematics mod...
15:42 * deezl takes a look
15:44 deezl hmm, that sounds neat actually
15:45 deezl I see the note saying it's not finished, but is it functional?
15:45 Sokomine it is functional. it may not be easy enough for less experienced players to use
15:45 deezl I'll download it and play around in singleplayer then
15:46 Sokomine right now, you need to maintain a file containing a list of all the schematics you want to have show up in the menu
15:47 Sokomine that's right. it's more for singleplayer for now. the build chest is not intended for players on a multiplayer server yet. you can only obtain it via /giveme handle_schematics:build 2 (it's practical to have a second chest at hand when you want to save something)
15:47 Sokomine if you install mg_villages alongside, mg_villages will register its buildings so that you can place those
15:48 deezl ah, very nice
15:52 Sokomine the mod in its current stage is useful for saving buildings and placing them again somewhere else. you don't have to worry about the rotation. just place the build chest so that you'll face the front of the building to be spawned
15:53 deezl same for saving them?
15:54 Sokomine yes. it encodes the initial rotation of the building in the file name
15:55 deezl how does it affect nodes with facedir?
15:55 Sokomine worldedit files can be read and placed as well. and if some materials are not available, you can provide a replacement for them. or change i.e. the wood that's used for the house (has a huge effect on how it looks like)
15:55 deezl like steps, slabs, etc
15:56 Sokomine nodes with facedir are handled better than place_schematic. that's why it spawns them manually. not all rotations may be perfect. especially when mirroring comes into play (currently, there's no option in the chest to activate it)
15:56 deezl ah
15:56 Sokomine that's one of the reason why i do it this way. upside-down stairs ought to be handled mostly well. there may still be errors. if so, please report them
15:57 Sokomine by now, mg_villages depends on handle_schematics. i split it up because saving and placing houses may be of intrest independent of villages
15:59 deezl yes, this seems like a cool idea. it will allow some custom villages, nice for building up some mock villages on a new server, just to give it more...idk, depth? texture?
16:05 Sokomine one use is to create your own houses and villages, yes. mg_villages has support for diffrent styles of villages, and adding new ones is easy
16:05 Sokomine handling the rotation manually is very tiresome. handle_schematics helps there
16:07 deezl cool. if I get time today I will play around with it, maybe even set up a test server for it
16:09 Sokomine fine :-)
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16:58 rubenwardy Hi all!
16:58 ElectronLibre Hello rubenwardy.
16:59 ElectronLibre By the way I'm preparing your PR for global variables on food mod, it won't take too long to do.
16:59 Sokomine hi
17:00 rubenwardy You're LeMagnesium? O_o
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17:25 harrison tune in turn on drop out
17:25 harrison the revolution will not be televised
17:25 harrison because internet
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18:07 TheWild I understand the protocol better now, except something that happened in first packet: http://pastebin.com/71v07n5z
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18:10 ElectronLibre Note to myself: The power button must not be used to get my laptop out of the energy economy mode.
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19:20 OldCoder VanessaE, ? ShadowNinja ?
19:21 OldCoder Does anybody have priviliges at Inchra?
19:23 ElectronLibre Except them, I don't think many people have.
19:23 ElectronLibre Are you talking about inchra itself or any specific channel?
19:27 OldCoder Hi!
19:27 OldCoder ElectronLibre I have about 8 MT worlds up. Each had an Inchra channel.
19:28 OldCoder I had to move the worlds last night. When I did, the Inchra channels broke.
19:28 OldCoder Inchra has "K-Lined" all of my worlds.
19:28 OldCoder ShadowNinja has been missing a week so I suppose I must make a new IRC network
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19:32 ElectronLibre My network collapsed.. So,
19:32 ElectronLibre I will quote my pinging-self : "You're maybe looking for an IRCOp then, what is exactly your request and how did the channels break?"
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21:06 kaeza greetings
21:13 Jordach ayy
21:14 VanessaE hi
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21:17 Etzos VanessaE: With regard to issue #2667 I am unable to reproduce the bug at all. Is there anything else you can tell me about it that may allow me to reproduce?
21:17 VanessaE nope, that's all I got
21:18 VanessaE maybe a driver-specific issue?  idk
21:18 Etzos What graphics card do you have?
21:18 VanessaE AMD R9 280x
21:18 Etzos Yeah, that's what I'm thinking it may be.
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21:20 VanessaE did you try it with the config file I pasted?
21:21 Etzos Yes I did.
21:21 VanessaE huh.
21:21 Etzos First with my own, then with my own tweaked, and then finally yours.
21:21 Etzos I am using the Radeon driver with an older card though.
21:22 VanessaE hm
21:23 VanessaE commenting-out the #gui_scaling_filter = true ... #texture_min_size = 256 ... #texture_clean_transparent = true  lines stops it.
21:23 VanessaE (just now thought to try it)
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21:24 Etzos Ooo. Might it be related to using a different texture pack? I don't think I have the same one you do.
21:25 VanessaE default textures.
21:26 * VanessaE tries to narrow it down
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21:28 VanessaE post updated.
21:28 VanessaE just commenting-out this one line stops the issue, #texture_min_size = 256
21:28 VanessaE (or reduces the lag to below a threshold to see it)
21:29 Etzos Strange. I was just messing around with commenting that out and then uncommenting it and I was able to reproduce.
21:30 VanessaE ah good
21:30 VanessaE you better update your post then
21:31 zat hi all I am happy you all missed me much !
21:31 zat <3 !
21:31 VanessaE setting it to 128 produces FPS sagging as well, but less than 256
21:31 VanessaE hi zat.
21:31 zat hilol
21:33 Etzos Indeed. I'm trying with a clean conf file and seeing if I can reliably reproduce.
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21:42 VanessaE there, updated the issue text a bit
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21:46 Etzos VanessaE: Is this caused by commit 0c792db or is that just the commit you're testing?
21:46 VanessaE that's just the commit I happen to be on at the moment
21:48 Etzos Okay. Do you know if previous versions worked without the FPS drop?
21:50 VanessaE I never noticed before, but I also never had this particular node in my inventory before
21:50 VanessaE (it's normally destroyed when you dig it, got some in my inv while testing a mod change)
21:51 Etzos I was just wondering if a bisect would be worth it. But if that's the case this may have been around for a while (or forever).
21:52 VanessaE my guess is it'll go all the way back to when the texture scaling was added.
21:52 VanessaE this is probably some corner case that warr's code wasn't meant to handle
21:54 VanessaE thing is, it doesn't seem to happen on any other nodes
21:54 VanessaE or not that I've noticed so far anyway
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22:03 hoodedice https://forum.minetest.net/viewt​opic.php?f=3&amp;t=11360#p177727
22:03 hoodedice > virus
22:03 hoodedice > linux mint
22:03 hoodedice I call bullshit
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22:39 jin_xi does falling sand look so bad for everyone? black flicker and bad light for me
22:40 hoodedice used to happen to me in some old versions on heavily modded worlds
22:40 hoodedice try restarting the game
22:40 hoodedice also happens a lot in servers IIRC
22:42 jin_xi im mostly using singleplayer and see it right after start
22:42 jin_xi and its been like this forever
23:02 kaeza falling stuff have no shading at all, but black flicker?
23:02 kaeza that's new
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