Time Nick Message 02:47 MinetestBot 02[git] 04paramat -> 03minetest/minetest: RotateAlongYAxis: For facedir case, return if param2 >= 4 139e1e4b6 http://git.io/vJE6h (152015-05-03T03:43:51+01:00) 09:32 CWz [off] Just curious, how come recording the Xanadu server is forbidden. seems like a rather dumb move on their part 09:33 hexafluoride do ethereal and mesecons conflict? 09:33 hexafluoride because ethereal trees drop ethereal:sapling 09:33 hexafluoride but mesecons recipes require group:sapling 09:33 hexafluoride am I missing something here 09:33 hexafluoride because currently mesecons recipes don't work 09:47 nore hexafluoride: it looks like etheral:sapling is not in the group sapling 09:47 nore so you should report that in the etheral thread 09:50 hexafluoride thanks 10:48 hexafluoride alright, we fucked up and now all grass is unknown node 10:48 hexafluoride what can we do? 10:49 hexafluoride http://a.pomf.se/fptvhg.png 10:50 hexafluoride but I also found like 2 blocks of normal grass 10:50 hexafluoride http://a.pomf.se/cysmtg.png 10:50 hexafluoride what does this mean? 11:08 sfan5 ummm 11:08 sfan5 hexafluoride: what does it say when you punch the grass 11:08 hexafluoride nothing 11:09 hexafluoride but when I mine it 11:09 hexafluoride it appears as "Unknown Item" 11:09 sfan5 hm 11:09 sfan5 minetest should tell you which node it is 11:12 Salbei hexafluoride: active debug (F10 by default) 11:12 Salbei and point an unknown node with tue cursor 11:12 hexafluoride http://a.pomf.se/glxayh.png 11:14 Salbei hexafluoride: you can use this mod for remove unknown nodes: https://forum.minetest.net/viewtopic.php?id=2777 11:14 hexafluoride but then it will remove our whole grass? 11:15 hexafluoride isn't there a fix for that? 11:21 Salbei for fix you can remove unknown block (with this mod) or you can create an alias 11:23 hexafluoride yeah 11:23 hexafluoride sfan5 helped us out with that 11:45 TheWild tried my best but still don't understand the extra bytes in the network protocol. Reading the code ended on jumping from class to class. 11:46 TheWild http://pastebin.com/Dy3EyU8z 11:47 sfan5 TheWild: can this help? https://github.com/minetest/minetest/blob/master/util/wireshark/minetest.lua 11:47 TheWild wow, thanks. I try it out 11:48 sfan5 TheWild: it's very outdated though 11:49 CWz ithink the andiod store even has knock off of knockoffs 11:51 TheWild right, the last update was in February 2013. Not good 12:17 TheWild can client change it's own peer ID? 12:19 sfan5 no 12:22 TheWild so what means if the client sends "set peer id" to the server? 12:56 sfan5 TheWild: nothing probably 13:31 OldCoder VanessaE, awake? 13:31 OldCoder Does anybody have admin on Inchra? 13:32 CWz OldCoder: means oper 13:32 OldCoder Yes 13:32 OldCoder I moved all my worlds 13:32 OldCoder And would like to let people on 13:32 OldCoder But Inchra says the irc bots are ALL K-Lined 13:32 OldCoder Seems odd 13:32 * OldCoder is tired and needs to sleep 14:13 deezl VanessaE, are you available? 14:21 CWz VanessaE's server will be overrun by SqueakeCrafters(aka Guests 2015)((Minetest Apocalypse)) 14:26 Wayward_Tab Yes, that app is going to be a nuisance. It makes the username and password the same, and you can't change them unless you buy the full version 14:26 Wayward_Tab Which means everyone with that app will access the same account on each server 14:26 CWz i think change password worcks 14:26 Wayward_Tab Hmm 14:27 Wayward_Tab Not according to the description 14:27 CWz what? 14:27 Wayward_Tab For SqueakeCraft free 14:27 deezl o,o 14:27 CWz wow we need to kill that 14:27 Wayward_Tab Badly 14:28 CWz SqueakeCraft is the worst 14:28 Wayward_Tab It makes multiplayer useless 14:28 CWz how come? 14:29 Wayward_Tab Well, you can join servers, but you'll have the same account as anyone else with that app, from the looks of it 14:29 deezl yuck 14:29 CWz aka SqueakeCrafterNUMBER 14:29 CWz ? 14:29 Wayward_Tab Wait, are the numbers different? 14:29 Wayward_Tab Hmm 14:29 CWz yes 14:30 Wayward_Tab Ah, ok 14:30 Wayward_Tab Makes more sense :P 14:30 CWz are you super sure usernames cannot be change because i was able to I think 14:30 CWz but than again i have a keyboard 14:30 CWz so it may have bypassed it 14:30 Wayward_Tab Yeah, that's what it was 14:31 deezl why can they not just tap in the username space and change it? 14:31 Wayward_Tab On here, the keyboard won't show 14:31 deezl doesn't bring up the onscreen keyboard? 14:31 Wayward_Tab Nope 14:31 deezl #stupid 14:31 Wayward_Tab You have to get the full version 14:31 deezl why the hell would anyone buy it? 14:32 Wayward_Tab Hah, beats me 14:32 deezl when there are plenty of free ones... 14:32 Wayward_Tab Ignorance, most likely 14:32 deezl unless it offers some other features... 14:33 CWz [off] how goddan selfish can those braincell deprived invalids be 14:33 clever i have once been googling for how to backdoor a dell bios password 14:33 clever one of the hits was a youtube video, showing how to paypal money and the serial# to him 14:33 clever and he would give you the pw, lol 14:33 clever the imediate next hit on google, was the source code of a program that did the same thing 14:34 Wayward_Tab https://play.google.com/store/apps/details?id=com.pipsqueake.squeakecraftplus 14:37 CWz [off] poor SqueakeCrafts they will be blocked from a lot of servers maybe the devs did that on purpose as insite for them ot pay 14:37 CWz Wayward_Tab: i told them about it yesterday 14:38 CWz at least for my servers i left a message telling them the squeakecraft is a knockoff product and to look for minetest 14:39 Wayward_Tab Ok 14:40 Wayward_Tab Ha, it changes the number in the username each time you log in, so you'll never get the same account xD 14:40 deezl pff 14:41 Wayward_Tab s/login/start the app/ 14:41 CWz wow 14:41 CWz so they would get blocked on server like LummoxTopia and BL-Pro 14:41 CWz just by having multiaccount 14:42 Wayward_Tab Yep 14:43 CWz well they could have made further restrictions by limiting them to a SqueakeCraft server 14:43 CWz and say Pro will givethem areas and protection crap 14:50 Wayward_Tab Lol, just discovered it disables all text input, so you can't even chat xD 14:55 CWz In risk of getting banned but this seends to be said; what the flipping f*cking f*ck were they fing thinking 15:09 zetok https://a.uguu.se/jrupuj_sunsetunderground.png ← is sunset underground normal? 15:13 MinetestBot 02[git] 04est31 -> 03minetest/minetest: Better version detection for shallow clones 135704fb3 http://git.io/vJgUO (152015-05-03T16:47:22+02:00) 15:14 CWz a hero 15:16 deezl zetok, that just means there are blocks that aren't loaded in your field of view 15:16 zetok k 15:16 zetok still, I was being -500 underground 15:17 deezl yep 15:17 deezl you could be -30000 and get the same effect 15:21 lambda someone know how deep cave generation goes currently? 15:25 VanessaE lambda: all the way down 15:25 VanessaE (to -31k( 15:25 deezl there she is 15:25 VanessaE hi 15:25 deezl howdy ;D 15:26 deezl VanessaE, PM for a few moments? 15:26 VanessaE [off] deezl: blocked the squeakcraft thing, but I can't find any references to this clone on the app store or web. 15:26 VanessaE sure 15:32 lambda well that's some serious cave generation then 15:32 Sokomine hi 15:32 deezl haha, lambda have you seen the caverealms mod? 15:32 deezl hiya Sokomine :D 15:33 lambda no i haven't 15:33 VanessaE lambda: caves are generated on demand as the rest of the terrain is 15:33 Sokomine hmmm. now...how do i handle things like getting a directory well? there's os.execute..but will it remain? there really ought to be a cleaner way... 15:33 VanessaE so it could be 1M km deep and would still be the same speed 15:34 Sokomine hi calinou 15:34 VanessaE Sokomine: os.execute will be blocked. 15:35 Calinou hi 15:35 Sokomine VanessaE: well, that's reasonable and in general good 15:35 VanessaE but there will be some LFS functions added for stuff like mkdir 15:35 lambda Yeah i get how terrain generation works in general (not on a programming level, but in general), i just couldn't believe caves would go all the way down :D 15:35 Sokomine still...how do i do things that need to be done? creating a directory in the current world folder for the schematics is one point. reading files below worlds/ and mods/ is anothers 15:36 Sokomine plus getting a directory 15:36 deezl lambda, there are some cool mapgen mods that make really epic caves (yappy for instance, and the caverealms mod) 15:36 Sokomine lambda: the authors of the mapgen in the game seem to have loved caves a lot. there are plenty of them 15:37 deezl hello Mg 15:37 Sokomine oh yes. caverealms creates really huge, impressive caves with beautiful crystals 15:37 ElectronLibre Hello deezl. 15:37 Sokomine VanessaE: is there a way to find out more about those planned LFS functions? 15:37 VanessaE ask ShadowNinja ;) 15:38 Sokomine so far, i've only heared about plans in that direction. but nothing more specific... 15:38 * Sokomine builds a trap and tries to catch shadowninja with it :-) 15:38 Sokomine there are also issues like file name sanitazion...that ought to be a central function and not something each mod has to do on its own 15:38 * deezl is slightly confused 15:39 Sokomine deezl: only slightly? i'm sure we can do more! :) 15:39 deezl haha 15:40 deezl is LFS "Linux from Scratch"? or are you dicussing something entirely different? 15:40 Sokomine i'm pretty sure it's an abbreviation for something else. if i where to guess, lua filesystem security? 15:40 Calinou LFS also means Large File Storage (in Git) 15:40 deezl oh 15:41 VanessaE deezl: in this case, Lua File System 15:41 deezl some new goodies in store for MT? 15:42 Sokomine depends on what you're looking for? i'd appreciate feedback for my handle_schematics mod... 15:42 * deezl takes a look 15:44 deezl hmm, that sounds neat actually 15:45 deezl I see the note saying it's not finished, but is it functional? 15:45 Sokomine it is functional. it may not be easy enough for less experienced players to use 15:45 deezl I'll download it and play around in singleplayer then 15:46 Sokomine right now, you need to maintain a file containing a list of all the schematics you want to have show up in the menu 15:47 Sokomine that's right. it's more for singleplayer for now. the build chest is not intended for players on a multiplayer server yet. you can only obtain it via /giveme handle_schematics:build 2 (it's practical to have a second chest at hand when you want to save something) 15:47 Sokomine if you install mg_villages alongside, mg_villages will register its buildings so that you can place those 15:48 deezl ah, very nice 15:52 Sokomine the mod in its current stage is useful for saving buildings and placing them again somewhere else. you don't have to worry about the rotation. just place the build chest so that you'll face the front of the building to be spawned 15:53 deezl same for saving them? 15:54 Sokomine yes. it encodes the initial rotation of the building in the file name 15:55 deezl how does it affect nodes with facedir? 15:55 Sokomine worldedit files can be read and placed as well. and if some materials are not available, you can provide a replacement for them. or change i.e. the wood that's used for the house (has a huge effect on how it looks like) 15:55 deezl like steps, slabs, etc 15:56 Sokomine nodes with facedir are handled better than place_schematic. that's why it spawns them manually. not all rotations may be perfect. especially when mirroring comes into play (currently, there's no option in the chest to activate it) 15:56 deezl ah 15:56 Sokomine that's one of the reason why i do it this way. upside-down stairs ought to be handled mostly well. there may still be errors. if so, please report them 15:57 Sokomine by now, mg_villages depends on handle_schematics. i split it up because saving and placing houses may be of intrest independent of villages 15:59 deezl yes, this seems like a cool idea. it will allow some custom villages, nice for building up some mock villages on a new server, just to give it more...idk, depth? texture? 16:05 Sokomine one use is to create your own houses and villages, yes. mg_villages has support for diffrent styles of villages, and adding new ones is easy 16:05 Sokomine handling the rotation manually is very tiresome. handle_schematics helps there 16:07 deezl cool. if I get time today I will play around with it, maybe even set up a test server for it 16:09 Sokomine fine :-) 16:58 rubenwardy Hi all! 16:58 ElectronLibre Hello rubenwardy. 16:59 ElectronLibre By the way I'm preparing your PR for global variables on food mod, it won't take too long to do. 16:59 Sokomine hi 17:00 rubenwardy You're LeMagnesium? O_o 17:25 harrison tune in turn on drop out 17:25 harrison the revolution will not be televised 17:25 harrison because internet 18:07 TheWild I understand the protocol better now, except something that happened in first packet: http://pastebin.com/71v07n5z 18:10 ElectronLibre Note to myself: The power button must not be used to get my laptop out of the energy economy mode. 19:20 OldCoder VanessaE, ? ShadowNinja ? 19:21 OldCoder Does anybody have priviliges at Inchra? 19:23 ElectronLibre Except them, I don't think many people have. 19:23 ElectronLibre Are you talking about inchra itself or any specific channel? 19:27 OldCoder Hi! 19:27 OldCoder ElectronLibre I have about 8 MT worlds up. Each had an Inchra channel. 19:28 OldCoder I had to move the worlds last night. When I did, the Inchra channels broke. 19:28 OldCoder Inchra has "K-Lined" all of my worlds. 19:28 OldCoder ShadowNinja has been missing a week so I suppose I must make a new IRC network 19:32 ElectronLibre My network collapsed.. So, 19:32 ElectronLibre I will quote my pinging-self : "You're maybe looking for an IRCOp then, what is exactly your request and how did the channels break?" 21:06 kaeza greetings 21:13 Jordach ayy 21:14 VanessaE hi 21:17 Etzos VanessaE: With regard to issue #2667 I am unable to reproduce the bug at all. Is there anything else you can tell me about it that may allow me to reproduce? 21:17 VanessaE nope, that's all I got 21:18 VanessaE maybe a driver-specific issue? idk 21:18 Etzos What graphics card do you have? 21:18 VanessaE AMD R9 280x 21:18 Etzos Yeah, that's what I'm thinking it may be. 21:20 VanessaE did you try it with the config file I pasted? 21:21 Etzos Yes I did. 21:21 VanessaE huh. 21:21 Etzos First with my own, then with my own tweaked, and then finally yours. 21:21 Etzos I am using the Radeon driver with an older card though. 21:22 VanessaE hm 21:23 VanessaE commenting-out the #gui_scaling_filter = true ... #texture_min_size = 256 ... #texture_clean_transparent = true lines stops it. 21:23 VanessaE (just now thought to try it) 21:24 Etzos Ooo. Might it be related to using a different texture pack? I don't think I have the same one you do. 21:25 VanessaE default textures. 21:26 * VanessaE tries to narrow it down 21:28 VanessaE post updated. 21:28 VanessaE just commenting-out this one line stops the issue, #texture_min_size = 256 21:28 VanessaE (or reduces the lag to below a threshold to see it) 21:29 Etzos Strange. I was just messing around with commenting that out and then uncommenting it and I was able to reproduce. 21:30 VanessaE ah good 21:30 VanessaE you better update your post then 21:31 zat hi all I am happy you all missed me much ! 21:31 zat <3 ! 21:31 VanessaE setting it to 128 produces FPS sagging as well, but less than 256 21:31 VanessaE hi zat. 21:31 zat hilol 21:33 Etzos Indeed. I'm trying with a clean conf file and seeing if I can reliably reproduce. 21:42 VanessaE there, updated the issue text a bit 21:46 Etzos VanessaE: Is this caused by commit 0c792db or is that just the commit you're testing? 21:46 VanessaE that's just the commit I happen to be on at the moment 21:48 Etzos Okay. Do you know if previous versions worked without the FPS drop? 21:50 VanessaE I never noticed before, but I also never had this particular node in my inventory before 21:50 VanessaE (it's normally destroyed when you dig it, got some in my inv while testing a mod change) 21:51 Etzos I was just wondering if a bisect would be worth it. But if that's the case this may have been around for a while (or forever). 21:52 VanessaE my guess is it'll go all the way back to when the texture scaling was added. 21:52 VanessaE this is probably some corner case that warr's code wasn't meant to handle 21:54 VanessaE thing is, it doesn't seem to happen on any other nodes 21:54 VanessaE or not that I've noticed so far anyway 22:03 hoodedice https://forum.minetest.net/viewtopic.php?f=3&t=11360#p177727 22:03 hoodedice > virus 22:03 hoodedice > linux mint 22:03 hoodedice I call bullshit 22:39 jin_xi does falling sand look so bad for everyone? black flicker and bad light for me 22:40 hoodedice used to happen to me in some old versions on heavily modded worlds 22:40 hoodedice try restarting the game 22:40 hoodedice also happens a lot in servers IIRC 22:42 jin_xi im mostly using singleplayer and see it right after start 22:42 jin_xi and its been like this forever 23:02 kaeza falling stuff have no shading at all, but black flicker? 23:02 kaeza that's new