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IRC log for #minetest, 2015-01-15

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All times shown according to UTC.

Time Nick Message
00:17 DFeniks ? i see npc attack other npcs in lord of the test subgame pretty often , if thats what you mean
00:17 DFeniks ah , attach not attack -_-
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03:26 bleak_fire_ bamboo is supposed to grow on wet soil isnt it?
03:26 bleak_fire_ doesnt seem to be
03:26 bleak_fire_ while other bamboo plants nearby continue to grow
03:31 thefamilygrog66 not wet soil - just dirt_with_grass
03:32 thefamilygrog66 next to water_source
03:32 thefamilygrog66 bleak_fire
03:32 thefamilygrog66 @bleak_fire
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03:37 bleak_fire_ ok
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07:59 hmmmm http://www.boston.com/news/local/massachusetts/2015/01/14/westport-car-dealership-messes-with-pizza-delivery-guy-feels-internet-wrath/zXO7rV6jreriD63xG0bj5L/story.html
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11:06 gregorycu Hello all, how are we
11:06 gregorycu VanessaE:
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11:10 MinetestBot [git] gregorycu -> minetest/minetest: Change UniqueQueue to use a queue and a set. bd0d786 http://git.io/IFwBdw (2015-01-15T21:08:35+10:00)
11:10 gregorycu Thank you
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11:18 superschizo anybody here?
11:20 gregorycu No
11:21 gregorycu Wait, apart from me
11:21 gregorycu Err... And you
11:21 Zeno` and roger
11:21 Zeno` roger dodger
11:21 gregorycu And that guy
11:21 gregorycu Who is waxing lyrical today
11:23 superschizo hello everyone, how are you all?
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11:33 superschizo hello
11:33 gregorycu HELLO HOW ARE YOU
11:34 gregorycu LET'S CONVERSE
11:34 rubenwardy Hello all!
11:34 gregorycu rubenwardy: Can you keep it down, superschizo and I were having a conversation where he just says hello and asks if anyone is there
11:35 superschizo lol, then he waited about 10 minutes to respond
11:35 n4x hai weird people <3
11:35 n4x hai weird people 4<
11:35 n4x uhh
11:36 superschizo hello n4x
11:36 n4x \o superschizo
11:37 superschizo what are you all up to?
11:39 n4x just woke up and now eating breakfast
11:40 superschizo i was going to eat breakfast soon.  it is 5:40 am here in the midwest.
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11:42 superschizo hello kriegor
11:45 n4x heh, 5:40? the heck are you doing here? ;)
11:46 superschizo i wake up early, due to insomnia.  I played minetest for a while after getting up a couple of hours ago, then a baseball game on ps3, then came here
11:47 superschizo i think i'll make some coffee to officially start my day, it is close enough to 6 am when i eat breakfast
11:53 superschizo ok, breakfast is over.  my day has officially started even though it is still dark and cold out.
11:55 superschizo now what?
11:56 n4x nap-time
11:58 superschizo i usually don't nap for a few more hours if i nap in the morning
11:59 superschizo since sometimes i pretend to be a farmer, i should go feed the sheep before dawn.  but i don't feel like it right now.
12:00 n4x I usually sleep when I can
12:01 superschizo you have insomnia too?
12:01 n4x no, I am just a lazy ass
12:01 superschizo lol, me too
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12:02 superschizo hello kalabasa
12:02 n4x I've been sleeping like 40% of the day the past weeks
12:03 n4x actually, wait, that's wrong
12:03 superschizo sometimes i go through phases like that, when i'm especially depressed
12:03 n4x more like 50%-60%
12:04 superschizo i figure if i can sleep that much, then i need it
12:04 n4x I don't really have troubles sleeping heh..I just go to sleep and if I woke up and say "hmm, I didn't sleep enough" I just take another nap in 30~minutes
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12:05 superschizo hello fr
12:05 superschizo do you have depression, n4x?
12:06 n4x not as far as I know
12:07 superschizo i used to sleep a lot, but not usually anymore for the past several years
12:08 superschizo i think it is all the tobacco i use that gives me insomnia, or it could be my medications
12:09 superschizo brb, i'm going to switch computers since one of my kids wants this one.
12:09 n4x kk
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12:16 superschizo i'm back, if anyone cares lol
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12:19 superschizo hello tpe
12:28 Kalabasa sdf
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12:31 superschizo hello blaze
12:31 blaze hello superschizo
12:32 superschizo how are you doing/
12:32 blaze i'm fine thanks
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12:33 superschizo wb greg
12:34 gregorycu Thanks superschizo, I feel so loved
12:34 mazal VanessaE , you around ?
12:35 gregorycu I also need to speak with her
12:44 Zeno` it's a bit early for VanessaE
12:44 Zeno` she's probably stoned anyway
12:44 Zeno` lol, j/k
12:45 gregorycu Zeno`, what do you work on?
12:45 gregorycu With minetest
12:45 gregorycu Just merge PRs?
12:47 Zeno` no
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12:47 Zeno` I optimised it last release
12:47 Zeno` about 1.2 million times faster than 0.4.10
12:48 gregorycu So I suppose you think you're pretty smart
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12:48 Zeno` no
12:48 gregorycu Oh
12:48 gregorycu You should
12:48 gregorycu 1.2 million times faster is pretty fast
12:48 Zeno` I just did lots of profiling :)
12:48 gregorycu I may get you to do some profilling sometime
12:49 gregorycu With regards to a custom allocator for std::set
12:49 Zeno` removing the usage of exceptions as a form of logic sped things up a lot
12:49 gregorycu I did notice that still exists in at least one place
12:50 Zeno` i.e. instead of  if (a) {} else {}  there was a lot of try/catch instead
12:50 Zeno` yeah it does
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12:50 Zeno` I concentrated on the client and where bottlenecks were
12:52 gregorycu There is something therapeutic about making something faster
13:04 Wayward_One is it normal for a singleplayer game with no extra mods to have a 10+ second lag?
13:05 Wayward_One because i'm hitting about 24 seconds' lag after joining 2 minutes ago
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13:07 gregorycu Maybe stop moving for a little while
13:08 gregorycu (And make sure the game has focus)
13:09 Wayward_One focus?
13:09 gregorycu Make sure the menu is not up
13:10 gregorycu It's not normal for that amount of lag, but if there is a lot of background processing occuring that can make that happen
13:12 Wayward_One shouldn't be too much background processing, i just have hexchat and minetest running
13:14 MinetestBot [git] nerzhul -> minetest/minetest: Optimize bumpmapping mathematics 148fffb http://git.io/OpqGsQ (2015-01-15T23:12:45+10:00)
13:16 gregorycu By "background" I mean in the background of minetest
13:16 Wayward_One ah, ok
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13:26 Wayward_One whatever the cause, it's becoming unplayable for me:/
13:27 Trixar_za What is your view distance?
13:28 Zeno` Wayward_One, when did this start happening?
13:29 MinetestBot [git] kilbith -> minetest/minetest: Small tweaking (alignement - client tab) 5cf911f http://git.io/f03R3g (2015-01-15T23:25:31+10:00)
13:31 Trixar_za Did you accidentally enable Full Distance Range View? That always cuts down speeds by 10 fps on singleplayer mode.  Smooth Lighting with lots of torches and especially shaders kills my speeds.
13:31 Trixar_za Oh btw, Thanks for making Minetest 0.4.11 so fast Zeno`. I hear your the guy to thank for that.
13:31 Zeno` :D
13:31 Wayward_One no, its not that. i'm talking about lag, not fps lol
13:31 Zeno` RBA did some stuff as well
13:31 Wayward_One Zeno`, relatively recently
13:32 Trixar_za You mean rendering lag?
13:32 Trixar_za Like you walk up to an edge and it takes a while to render the rest of the scenery?
13:33 Wayward_One yes, and also the lag displayed when i type /status
13:34 Zeno` Wayward_One, hmm
13:34 Wayward_One i haven't really played singleplayer for an extended period in a while (3-4 months) since joining a server, but it was never this bad before
13:34 Zeno` I don't know of anything that has changed recently that may cause that but I can look
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13:35 Wayward_One ok, thank you
13:35 Zeno` I *do* know that singleplayer games are slower than launching a local server and connecting to the local server using the client (why? nfi)
13:36 Wayward_One hmm
13:36 Trixar_za Hmmm, the only time that happened recently was when I was near render heavy places - like the huge fire I started by accident on my server (18k empty book cases... not pretty)
13:36 Wayward_One lol wow
13:36 Wayward_One must've been toasty :P
13:37 Trixar_za Yeah, I think there a bug in the sound since even when I teleported away to my home it still gave the burning sound effect and that was like 500... er... latitude? away
13:38 Wayward_One yeah, i've noticed that too
13:39 Wayward_One but yeah, when i join, lag is around 2, and in the time it takes me to type "/grant singleplayer all" it jumps to 6, and continues from there
13:39 ThatGraemeGuy that reminds me i wanted to find a big jungle and drop some lava in it
13:39 Wayward_One haha nice xD
13:40 Wayward_One i mean, it's not too big a problem for me, since i'm usually on a server these days, but it gets quite annoying when i need to test something
13:41 Trixar_za Which version are you running?
13:41 Zeno` poor jungle
13:42 Trixar_za And yeah, servers are great since the client runs as double or triple the speed of a singleplayer game :P
13:43 Wayward_One Trixar_za: 0.4.11-103-g227e480
13:43 Wayward_One yeah, and not to mention the interesting people you meet, and the awesome builds you see
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13:47 Trixar_za Yeah, when it's not the sheer destructive sort of person. Lava is just too great of a power for some people :P
13:48 Wayward_One lol xD
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13:51 Trixar_za Also it's fun to abuse some of the more fun bugs like the sneak jump elevators :P
13:59 Zeno` I will make it my mission to fix that bug
13:59 Zeno` lol :P :)
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14:00 Matsetes Hi!
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14:04 Matsetes Is there any good mod with light cube like the ones in mesecons,  but cheaper?
14:05 Jordach https://forum.minetest.net/viewtopic.php?f=9&amp;t=10485
14:05 Jordach </not_advertising>
14:07 Matsetes How much light do they have? Like a torch? Better?
14:07 Jordach light_source = 15
14:07 Jordach way better (and plants grow under them)
14:09 Trixar_za Oo
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14:12 Matsetes Wow, good! They are not very cheap, but better than mesecons
14:13 Matsetes Another question, about plants: they grow only if there is air over them? No more under earth gardens?
14:13 Trixar_za Ok, that looks cool
14:13 Trixar_za want
14:23 Matsetes Anyone about knows plant?
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14:27 shadowzone I think
14:28 Matsetes They grow only with air over them?
14:28 shadowzone Yeah
14:28 shadowzone Now, I think if you put a homedecor air conditioner underground with 'em they'll grow
14:30 Matsetes Yes? I think it will be the best thing ever, I hate that they don't grow
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14:31 Zeno` They will grow without air
14:32 Zeno` they just need light and to be planted on soil
14:32 Zeno` so you can plant them underground (for example)
14:32 Zeno` just put the sapling on dirt and give it light
14:33 Matsetes No, I am talking about cotton
14:33 Zeno` don't need an air conditioner :P
14:33 Zeno` well, you grow them underground the same way as above ground
14:33 Zeno` you just need to give them light
14:34 Matsetes It's not true, I cannot make them grow
14:35 Zeno` hi shadowzone
14:35 NekoGloop FIRE
14:35 shadowzone hi Zeno`
14:35 Zeno` Matsetes, I can
14:35 NekoGloop Matsetes: water?
14:35 shadowzone well that does help
14:35 Zeno` yeah you need water (same as for above ground)
14:36 Zeno` (but that's for cotton... tree saplings don't need water)
14:36 Jordach Matsetes, you need a light level of 14+
14:36 Matsetes 14+ is how much?
14:37 Matsetes A torch?
14:37 shadowzone like 5 torches, right?
14:37 Matsetes So tons of light, more than before
14:37 shadowzone Yeah
14:38 Jordach my lamps always output 14
14:38 Matsetes The light decrease with the distance, no?
14:38 Jordach (you can set light_source to anything but it's capped to 14 if it's 15+)
14:41 Matsetes Have I to put a lamp near every plant?
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14:44 shadowzone No
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14:50 Kalabasa I thought max light is 15
14:52 Matsetes And so where?
14:53 shadowzone Above it or on the sides
14:53 shadowzone not right above
14:57 T4im there are some bugs though when max_light is passed I think.. I've seen remaining light when you stacked sgg's or other super-max-light lights and removed them again in some situations
14:57 Matsetes But one for every plant?
14:57 shadowzone Nope
14:58 shadowzone Put 'em about 2 nodes away from each other
14:58 Zeno` T4im, the l-system tree thing should be fixed
14:58 T4im oh ok
14:59 Matsetes Ok, thanks
14:59 TriBlade9 Awesome Zeno`.
15:01 Zeno` lmao: https://www.youtube.com/watch?v=rMdbVHPmCW0
15:02 shadowzone what the heck?
15:02 Zeno` funniest thing I've seen in ages
15:02 TriBlade9 ^
15:02 TriBlade9 What is the video?
15:02 shadowzone crazy
15:02 Zeno` STRAYA
15:03 TriBlade9 'night
15:04 Zeno` beer!
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15:32 MinetestBot [git] Zeno- -> minetest/minetest: Revert "Optimize bumpmapping mathematics" 516f1bc http://git.io/JNbzMg (2015-01-16T01:30:03+10:00)
15:32 T4im ah
15:32 T4im thanks.. I just wondered :D
15:32 T4im that lookd odd
15:33 mecatninja am I the only one failin to connect to irc.inchra.net?
15:33 mecatninja *failing
15:33 Wayward_One try isis.inchra.net
15:35 mecatninja yay, it works
15:39 Wayward_One :)
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16:30 kaeza afternoons
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16:42 Jordach Sokomine, corner stairs! https://cdn.mediacru.sh/v/vpHWUDONxW2m.png
16:44 marktraceur Nice
16:44 Jordach just place a stairs node in the grid for it's corner variant and back in the grid for a normal stair again
16:44 Jordach (i use three step stairs and two step slabs look strange)
16:47 Calinou make three step slabs?
16:52 Sokomine Jordach: ah! excellent. that'll help to make some ceilings neicer
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17:03 Jordach Calinou, meh
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17:10 rubenwardy Hi all!
17:11 Calinou hi rubenwardy
17:11 Calinou http://mijyn.github.io/
17:11 Calinou heh
17:12 rubenwardy That UI sucks
17:12 rubenwardy Middle click - what if you don't have it?
17:13 Calinou yeah… also you can't middle click a link
17:13 rubenwardy oh right click
17:13 Calinou (which opens a new tab)
17:13 Calinou design for the sake of design.
17:13 rubenwardy That sucks
17:13 Calinou MiJyn used to be part of the Minetest community
17:14 rubenwardy Is it kind to make a pull request?
17:14 Calinou we were talking about pony games, he makes a lot
17:14 Calinou make a pull request for what, the site?
17:14 Calinou yes, don't hestiate
17:14 rubenwardy sorry, issue
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17:14 Calinou yes
17:14 Calinou I make issues almost daily :D and often it's just to complain
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17:14 Krock hi
17:15 Calinou hi
17:15 * Calinou works on ET: Legacy translation
17:16 Krock ET != E.T.?
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17:16 Calinou yes, very different
17:16 Calinou Enemy Territory
17:16 rubenwardy Also, what about touch devices?
17:17 Calinou https://mediacru.sh/5b26ecdfab3a
17:17 rubenwardy https://github.com/MiJyn/mijyn.github.com/issues/1
17:17 Calinou HD screenshots by me ;)
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17:25 VanessaE hi all.
17:26 ElectronLibre Hello VanessaE.
17:26 * Jordach meows at VanessaE
17:26 rubenwardy VanessaE, get your own greeting
17:26 rubenwardy :D
17:26 rubenwardy Hello
17:26 VanessaE you guys see the pipeworks update I pushed last night? :)
17:27 acerspyro go explore the landfill for greetings.
17:27 shadowzone meeble
17:28 rubenwardy VanessaE, does it add a real API?
17:28 VanessaE rubenwardy: er, there is something of an API, but no in this case it replaces all pipes with proper mesh nodes
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17:29 Wayward_One hello VanessaE :)
17:29 VanessaE hey
17:29 rubenwardy Cool. I tried about 6 months ago to use it. I wanted to take water out of the pipes to use it. I forget what for.
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17:29 rubenwardy But I couldn't do it, and I was told it was being rewritten
17:29 exio4 shadowzone, :(
17:30 VanessaE the water flowing logic is still screwed up
17:30 VanessaE I'll fix it eventually :P
17:30 acerspyro how about fixing semi-transparent surfaces on the engine's side?
17:30 rubenwardy Wow. Has someone touched the world loading code? It takes 5 seconds from scratch!
17:30 rubenwardy Used to take about 15
17:31 acerspyro Sometimes, thru doors or semi-transparent blocks, you will find dark spots of other semi-transparent blocks in the distance. It's buggy and weird.
17:31 Wayward_One Calinou, jw, what engine does that game use?
17:31 acerspyro What game?
17:31 Calinou Wayward_One, its own engine (id tech 3-based), there are forks of it like Daemon
17:35 Wayward_One Calinou: Oh, ok. I was wondering because it looked very similar to Jedi Knight: Jedi Outcast, which uses Quake
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17:36 Calinou both are based on id tech 3
17:37 jordan4ibanez uhhh http://i.imgur.com/qsWGMRE.png
17:37 Calinou :o
17:37 Wayward_One o.O
17:39 jordan4ibanez Wait, it got worse http://i.imgur.com/70CrZa5.png
17:39 Calinou what version of Ubuntu do you use?
17:39 Calinou looks like 10.10/11.04
17:40 Calinou also, -1 for Chrome and Dropbox :(
17:40 Krock +1 for srware iron and dropbox
17:40 jordan4ibanez This is mate 14.10
17:41 Jordach >BFD
17:41 Jordach <3
17:41 jordan4ibanez I think this is causing it http://pastie.org/private/931mktschi66ml29wkheq
17:41 Krock jordan4ibanez, iz touch.
17:41 jordan4ibanez I mean that's how item entities serialize so I don't see why it wouldn't work, then again, I just woke up
17:42 jordan4ibanez Krock: Touchscreen?
17:42 Krock jordan4ibanez, the buttons are touch-like
17:43 jordan4ibanez Yes, it's very nice
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17:52 Jordach jordan4ibanez, i've already seen the main menu shit itself
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17:55 Jordach jordan4ibanez, https://cdn.mediacru.sh/N/Nn9d1yfZ8o_C.png
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17:55 jordan4ibanez It looks so stormy lol
17:58 acerspyro jordan4ibanez: I thought my screen had some crap on it.
17:58 Jordach Sokomine, https://cdn.mediacru.sh/k/kjuxCvCdfT_M.png
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18:01 Calinou I have clouds off
18:01 jordan4ibanez This is so weird, why am I getting this error? 13:01:21: WARNING: Undeclared global variable "t" accessed at .../jordan/minetest/bin/../builtin/common/serialize.lua:143
18:01 jordan4ibanez 13:01:
18:02 jordan4ibanez oops
18:02 rubenwardy you haven't declared it, probabl
18:02 Jordach jordan4ibanez, globals are the tits and locals are shittier than shit
18:02 Jordach why do we even have this
18:02 Jordach this confuses new players
18:03 rubenwardy It makes sense for mod developers, but not for normal players
18:03 kaeza Jordach, the hell
18:03 Jordach 0.001 seconds isn't anything to a person
18:03 kaeza globals can lead to hard to track bugs
18:03 Jordach my arser
18:04 kaeza but I can agree that the end user does not care about that
18:04 Calinou my mods should be mostly up-to-date for this
18:04 Calinou Carbone, however, isn't :(
18:04 kaeza jordan4ibanez, is that 0.4.11 ?
18:04 jordan4ibanez Yes it is
18:05 Kalabasa Anyway to change the speed of the time of day?
18:05 Calinou Kalabasa, in minetest.conf, `time_speed = 72`
18:05 Calinou 72 is the default, which means “72 times as fast as real life”
18:05 Calinou higher values are faster
18:05 Calinou eg. if you want a 24-minute cycle, use time_speed = 60
18:05 Kalabasa oh, thanks. What about in runtime?
18:05 Calinou /set -n time_speed 60
18:05 Kalabasa For a mod
18:06 Calinou will still require a server restart
18:06 Kalabasa I mean in lua
18:06 Calinou you can change it in Lua, but it will require a server restart
18:06 Calinou to take effect
18:06 Kalabasa Oh, hmm...
18:06 Jordach if you're thinking that EE2 mod then no dice
18:06 Kalabasa EE2?
18:06 rubenwardy Calinou, time_speed didn't require a restart last time I checked
18:07 rubenwardy It might have been changed with the settings caching of commonly used settings
18:10 Kalabasa I don't see a time speed method in lua api... Subgames can change minetest.conf settings, right? It looks like my mod is going to be a subgame now.
18:11 Jordach Kalabasa, you can't enforce that
18:11 Jordach the minetest.conf in the root folder (eg, minetest-0-4-11) overrides defaults set by games
18:11 Kalabasa Nooooooo D:
18:12 Kalabasa But hey
18:12 Jordach the only settings i use for BFD is modified air control, swimming speed, ladder speed and movement acceleration (which nobody knows how to use)
18:12 Kalabasa There's no time_speed in default minetest.conf
18:13 Jordach Kalabasa, exactly, but more savvy users will modify this
18:13 Calinou you can add time_speed to the subgame's minetest.conf
18:13 jordan4ibanez Can Minetest serialize userdata values?
18:13 Calinou Carbone sets it to 60 for instance
18:13 Kalabasa Alright, I'm making it a subgame now
18:14 Calinou a mod can also set that value
18:14 Kalabasa A mod?
18:14 Kalabasa How?
18:14 Jordach (these changes are effective on server reload)
18:14 Kalabasa I'm confused now
18:14 Jordach Kalabasa, you can change settings but they only take effect when the singleplayer world / server reloads everything
18:15 Kalabasa Okay. I think it's going to be subgame now. I'm making a "subgame" anyway.
18:16 Jordach wiser choice/
18:16 Jordach you get finer control of everything rather than messy overrides which can conflict
18:17 Kalabasa Yeah, I think the user will be annoyed if they have to change code when they want to change a setting.
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18:20 * Jordach is an idiot
18:20 kaeza YES
18:20 * kaeza hides
18:20 Jordach hidden blender objects are still exported into b3d files
18:20 Jordach TIFU
18:20 rubenwardy Lol
18:21 Kalabasa There seems to be no subgame tutorial...
18:21 Jordach kaeza, i noticed the size of the wielditem for corner stairs looked odd - placed it and saw two stair nodes
18:21 kaeza isn't there an app^Wsetting for that?
18:21 lordawe hi
18:21 kaeza Jordach, we had the same issue a while ago with j4i's train model, IIRC
18:22 kaeza the game drew two trains; there was another model in a hidden layer
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18:23 Calinou Kalabasa, the best idea is to fork minetest_game
18:24 * shadowzone is an idiot too
18:24 Kalabasa Is this right? This means there's a copy of default
18:24 Kalabasa Woah
18:24 Kalabasa I have the Wasteland game, it has a copy of default and the other mods in minetest_game
18:25 rubenwardy Would anyone like to give me feedback on my website? http://rubenwardy.github.io/
18:25 Kalabasa So each game has a redundant copy of the default mods...
18:25 PilzAdam only bad games copy minetest_game
18:25 rubenwardy lol
18:25 lordawe rubenwardy:nice and clean
18:26 rubenwardy I like minimalism. That's what I was going for
18:26 Jordach PilzAdam, <3
18:26 * Calinou looks at his OSRC… <https://osrc.dfm.io/Calinou/>
18:26 rubenwardy https://osrc.dfm.io/rubenwardy/
18:26 rubenwardy Finally, I'm C++, not Lua.
18:26 Jordach Jordan's activity stream and those of ..., Megaf,
18:26 Jordach u wot m8
18:26 lordawe guys, pls, has the issue with huge objects on papgen fixed already? where can I see it? thanks
18:27 Calinou rubenwardy, try the Open Sans font, or Noto, or Fira Sans
18:27 Calinou Ubuntu always looks a bit… special
18:28 Calinou you made 82 issues in event stream, rubenwardy, I made 125 :D
18:28 lordawe Calinou:it is nice too, but rubenwardy's is more readable (my opinion´)
18:28 Kalabasa Isn't there some kind of dependencies for games, so there are no redundant copies.
18:29 Kalabasa And modpacks too, I think
18:29 Jordach kaeza, nope
18:29 Jordach games don't have inter game dependancies, only mods and modpacks do
18:29 rubenwardy lordawe, that isn't his website.
18:29 rubenwardy It's a review thing
18:29 lordawe i see now :)
18:29 Kalabasa I mean, mod dependencies for games. So they don't have to copy things around
18:29 rubenwardy XD
18:29 jordan4ibanez How do I get userdata into a string?
18:30 Calinou no, you can't add mod dependencies to a game
18:30 Calinou except by manually checking mod path and aborting
18:30 lordawe guys, pls, has the issue with huge objects on papgen been fixed already? where can I track it? thanks
18:30 Kalabasa Okay, forking...
18:30 Jordach protip: got a changed setting that breaks the game? if setting = undesired setting then 0/0
18:30 Kalabasa wow lichess is nice
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18:33 thefamilygrog66 Where can I find the settings to control the amount of fog on my server?
18:34 Calinou you can't change it
18:34 Calinou it's entirely client-side
18:34 Calinou you can reduce block sending distance though
18:34 Calinou max_block_send_distance = 6
18:34 Calinou (default is 10)
18:34 thefamilygrog66 ok, thanks Calinou
18:35 Kalabasa What?! I'm not allowed to make two forks?! (on Github)
18:35 thefamilygrog66 one fork, one spoon, one knife. no salad forks.
18:36 Krock ^
18:37 kaeza one utensil to rule them all
18:37 Kalabasa I want two forks
18:37 Kalabasa !
18:37 thefamilygrog66 SPORK
18:37 thefamilygrog66 of the rings
18:38 kaeza Kalabasa, that's what branches are for
18:39 rubenwardy Kalabasa, you can.      git clone ..., git remote add ....,  git push
18:39 rubenwardy But branches
18:39 jordan4ibanez Does anyone know how to get the id of an entity into a string for serialization? lol
18:39 rubenwardy And it won't be marked as a fork, probably
18:39 kaeza jordan4ibanez, what do you mean "id"?
18:39 jordan4ibanez object:get_luaentity().object
18:40 jordan4ibanez the actual entity object identification
18:40 kaeza you can't, because that is dynamic
18:40 Kalabasa Right, branches, why didn't I think of that
18:40 jordan4ibanez Ahhh thank you
18:41 kaeza i.e. one object has id X in this run, the next run (or after unload/reload) it has id Y
18:42 * Kalabasa needs game name ideas
18:42 kaeza what are you trying to do? there should be another way to implement whatever you're trying to do
18:42 kaeza pumpkin_game!
18:43 kaeza <_<
18:43 Kalabasa lol
18:43 Kalabasa It's some kind of defense game
18:43 Kalabasa Players build a fort, monsters come from all around and try to get in.
18:44 thefamilygrog66 jordan4ibanez: I'm not sure if this is exactly what you're looking for, but I did something similar with my mob catching balls.
18:44 thefamilygrog66 https://github.com/thefamilygrog66/mccarball/blob/master/init.lua#L121
18:44 thefamilygrog66 Not a unique ID, however - just the name of the mob.
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18:45 Kalabasa Can you save arbitrary data to entities? What is the staticdata in the on_activate?
18:46 kaeza Kalabasa, when the entity is unloaded, the game calls `get_staticdata` and saves whatever you return into the map DB; next time the entity is reloaded, it calls on_activate passing the saved value as staticdata
18:47 kaeza it's up to the on_activate/get_staticdata pair of functions how to (de)serialize the string into something useful to "recreate" the entity
18:48 kaeza s/"recreate" the entity/restore the entity to its previous state/
18:49 Krock thefamilygrog66, s/minetest.env:/minetest./ pls
18:50 thefamilygrog66 Krock, but I'm old school
18:50 Krock deprecated school?
18:50 thefamilygrog66 Something like that.
18:50 Krock ah
18:51 Krock my lazyness makes me using minetest. instead of minetest.env: .. less to write
18:51 thefamilygrog66 My laziness prevents me from updating my mods!
18:51 Krock too bad
18:52 Calinou use a search-and-replace filter, thefamilygrog66
18:52 Krock notepad++ can replace everything in all files at once
18:53 Calinou so can Geany, if you open the files
18:53 thefamilygrog66 I'm a Geany kinda guy.
18:54 thefamilygrog66 Also lazy.
18:54 Kalabasa What's minetest.env?
18:55 thefamilygrog66 Just about finished a new mod that creates an "Other World" a la Silent Hill, during specific times (i.e. midnight till dawn).
18:55 rubenwardy Kalabasa, a namespace in Lua that has been removed
18:56 thefamilygrog66 *but still works
18:56 rubenwardy minetest.set_node used to be in minetest.env:set_node
18:56 rubenwardy depreciated
19:00 Trixar_za So mobs that only appear at night?
19:00 Trixar_za and seriously misty?
19:01 rubenwardy Calinou: https://cdn.mediacru.sh/y/yKOTOM9WkZSx.png ?
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19:06 thefamilygrog66 Trixar_za, I'll be using a separate mobs mod, but yeah, some (most?) will only appear at night. The Otherworld mod I'm making replaces many of the default nodes with different ones (with creepy textures) between midnight and dawn, and then switches them back to normal again. Sort of like the otherworld in Silent Hill, specifically the 1st game.
19:07 thefamilygrog66 Fog unfortunately is controlled on the client side, so I can't do much about that.
19:08 Trixar_za Well, unless you create a different kind of air block and make it smokey and then just replace the air nodes with the custom one.
19:09 Calinou what font is this, rubenwardy, Fira Sans?
19:09 Calinou looks more modern
19:09 Calinou Ubuntu is so 2010 :P
19:09 rubenwardy Yes
19:10 Calinou is that the default weight, or Light version?
19:11 rubenwardy light
19:11 rubenwardy The default weight looks to heavy to me
19:13 thefamilygrog66 Trixar_za: good point. I might experiment with that a bit...
19:13 rubenwardy Maybe it's just the color of the text. Or that I'm used to Ubuntu's light font
19:13 rubenwardy normal weight: https://mediacru.sh/xTHWwsEcNxQW
19:14 Calinou yeah, Light is good
19:14 Calinou modern fonts tend to be lighter
19:14 * thefamilygrog66 is so 1999
19:15 Calinou did you try the Book weight, rubenwardy?
19:15 Calinou slightly less bold than regular
19:16 Calinou the difference is tiny, but there is one
19:16 rubenwardy Will try. I'm using it from https://github.com/mozilla/Fira , is that correct?
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19:19 Calinou yes
19:19 Calinou looks correct
19:20 rubenwardy There is no book version of that, though
19:21 rubenwardy Downloaded from else where to try out XD
19:21 Kalabasa get_mapgen_params...
19:22 Calinou https://github.com/mozilla/Fira/blob/master/otf/FiraSans-Book.otf
19:23 Calinou https://github.com/mozilla/Fira/blob/master/woff/FiraSans-Book.woff
19:23 Calinou rubenwardy, ^
19:23 rubenwardy Thanks
19:27 Kalabasa Hmm.. Latest minetest_game is incompatible with 0.4.11.
19:27 jordan4ibanez thefamilygrog66: That's not what I was looking for but I appreciate your effor
19:27 jordan4ibanez effort*
19:28 * Kalabasa sighs
19:29 Calinou rubenwardy, https://github.com/MiJyn/estsaver/issues/3#issuecomment-70136323 :D
19:30 Kalabasa Does anyone know how to clone a repository, up until a tag. Later commits are not included.
19:31 Kalabasa [git]
19:31 Calinou rubenwardy, https://github.com/MiJyn/mijyn.github.com/issues/1 ⇒ he replied
19:31 Calinou did he read IRC logs? :o
19:31 rubenwardy I saw
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19:36 ElectronLibre Calinou: He did actually.
19:36 rubenwardy Yeah. <rubenwardy> That UI sucks
19:36 Calinou heh
19:37 Calinou would be nice if he joined the community again, but asking him would probably anger him
19:41 jordan4ibanez Is entity weight depricated?
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19:43 lordawe Guys, I am building small PC/server and I would like it to be linux powered, but I am linux newbie and I am not in touch with any linux user. Is anybody willing to help me/guide me a little? As it is little OT it would be better to send me a PM. Thank you very much.
19:43 Calinou there are tons of resources on the Internet for this
19:43 jordan4ibanez lordawe: Are you fimiliar with Windows or OS?
19:44 Calinou check out this subreddit, http://www.reddit.com/r/linux4noobs
19:44 lordawe yes but EN is not my language and as I am windows oriented, this needs different way of thinging...
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19:45 Krock get ReactOS
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19:46 exio4 lordawe, what is your native tongue?
19:46 Krock I'm still using Windows XP because I'm used to the management and I try to use it as long as I can
19:47 lordawe Czech
19:48 * exio4 can't help then >.>
19:51 lordawe Well, my English is not that bad, I understand more than I can say and I already installed couple distros, but I need somebody to discuss the subject :)
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19:55 rubenwardy Calinou, pushed XD http://rubenwardy.github.io/
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19:56 Calinou looks good
19:59 Krock your html5 page with those objects takes kinda much CPU
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20:02 rubenwardy Will optimise that. It renders at 60fps even though it only changes every 1/5 of a second
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20:03 jordan4ibanez Man, green tea tastes terrible
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20:06 ThatGraemeGuy anyone around that can unban me from #minetest-technic?
20:06 rubenwardy Krock: now try it
20:06 rubenwardy (You may need ctrl+f5)
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20:53 not_a_tiger Just learned of the "Minetest Exposure Project" Kickstarter. What does #minetest make of this?
20:55 PilzAdam not_a_tiger, whats that?
20:56 marktraceur !link
20:56 marktraceur https://www.kickstarter.com/projects/apoptosis/minetest-exposure-project/?reportcrowd
20:57 Calinou lol
20:57 Calinou basically crowdfunding to sell Minetest
20:57 marktraceur Not an inherently bad idea
20:57 Calinou probably legal
20:57 marktraceur Calinou: He says he'll do it for free
20:57 marktraceur Not sure what the Steam TOS says about LGPL
20:58 Calinou allows it
20:58 Calinou see Warsow
20:58 Calinou but wanting to be on Steam/Desura is just silly in general
20:58 ElectronLibre What the shell is this project... ._.
20:58 marktraceur I dunno, there's a lot of exposure coming from it
20:59 not_a_tiger So it doesn't appear to be malicious. He says he wants to bring exposure to MT. Is that a good thing?
21:00 marktraceur Probably fine.
21:00 Calinou marktraceur, Warsow's greenlighting was a big fail
21:00 Calinou it brought some players for a few weeks, then it all went down
21:00 marktraceur I don't even know what greenlighting means
21:00 Calinou now there's 10 players on servers again, like before :P
21:00 Calinou greenlighting = being approved on the Steam Greenlight program
21:00 marktraceur Ah.
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21:00 Calinou and you have to give Steam a lot of money for this
21:00 marktraceur Of course.
21:01 marktraceur I bet around 300 CAD. :)
21:01 marktraceur 100 USD looks like
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21:08 jordan4ibanez Holy moly, I just managed to cause such a hard core memory dump with serialization it gave me a backtrace and memory dump
21:08 jordan4ibanez crash*
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21:52 jordan4ibanez So how big are blocks?
21:52 shadowzone 1x1 meters
21:53 jordan4ibanez No, not nodes, the blocks
21:53 shadowzone oh..
21:53 shadowzone Not sure what a "nlock" is
21:53 jordan4ibanez The chunks as it's called in Minecraft
21:53 shadowzone 8Block
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21:53 shadowzone oh.
21:53 shadowzone 16x16x16
21:54 hmmmm a Minecraft block is a Minetest MapNode
21:54 hmmmm a Minecraft chunk is a Minetest MapBlock
21:55 hmmmm except a chunk in minecraft is a column that fills the entire vertical space
21:56 jordan4ibanez But in the api it's forceload_block
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22:08 jordan4ibanez Cool, finally figured out how to treat multiple entities as one
22:10 ShadowNinja hmmmm: Nope, it fills half of the vertical space.  The MC devs discovered unsigned numbers a while ago.
22:10 hmmmm they do?
22:10 ShadowNinja (Java doesn't support unsigned types)
22:10 ShadowNinja They're 128 high and the limit if 256.
22:10 ShadowNinja is*
22:11 hmmmm i thought they doubled the height limits
22:11 ShadowNinja As of the introduction of the Anvil format.
22:11 ShadowNinja hmmmm: Yep, they didn't double the chunk size though.
22:11 hmmmm hmm
22:11 hmmmm i thought the whole point of making it expand all the way vertically is to prevent lighting bugs
22:12 hmmmm and it'd make sense, i suppose, to chop it in half because underground lighting doesn't matter as much
22:12 ShadowNinja hmmmm: They might have lighting bugs if you build too high now.
22:12 not_a_tiger caffeine rqd
22:15 hmmmm hmm
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23:06 Topic for #minetest is now Welcome to #minetest, the official channel of Minetest | Happy new year | Version: 0.4.11 (2014-12-26) | Responses may take a while, so be patient. | Rules: http://wiki.minetest.net/IRC#Rules | Development: #minetest-dev | Server list: http://minetest.net/servers | IRC logs: http://irc.minetest.ru/minetest/
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23:15 shadowzone https://github.com/minetest/minetest/pull/2135
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23:36 jordan4ibanez_ Quite a mistake there lol
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23:54 hmmmm I just got this insane PM from somebody here saying that I'm cussing out 12 year old girls
23:54 hmmmm and I had to ignore him
23:55 shadowzone hmmmm, because I'm 12 and made that pull request
23:55 hmmmm like at first I thought it was a joke
23:58 hmmmm shadowzone:  did you put cg62 up on this?
23:58 hmmmm I don't get what your deal is
23:58 shadowzone Nope
23:58 shadowzone I didn't even expect this.
23:58 exio4 can we hug together
23:58 acerspyro hmmmm: PM with a lonk to online intimidation?
23:58 acerspyro link*
23:59 hmmmm hold on
23:59 hmmmm http://fpaste.org/170301/14213663/
23:59 shadowzone I didn't tell her to do this, all I said was that they were reviewing it, she took it the wrong way as "they hate it"

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