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IRC log for #minetest, 2014-06-06

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All times shown according to UTC.

Time Nick Message
00:07 kizeren joined #minetest
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00:21 Vazon Hello Pggy
00:21 Vazon Piggy*
00:21 Piggybear87 HELP!
00:21 Vazon ?
00:21 Vazon whats wrong?
00:22 Piggybear87 I put a graphics card in my machine and at first it wouldn't turn on.
00:22 Vazon oo
00:22 Piggybear87 Then I got it to start and now nothing but terminal and internet will launch.
00:22 Piggybear87 Is there a system restore on Linux like there is on Windows?
00:24 Vazon idc really
00:24 Vazon idk*
00:25 Piggybear87 My machine is mostly fried right now... I took the card out and switched back to integrated and it's doing the same thing...
00:26 Piggybear87 It had like a half page of error when it started up. I can't even re-install Lubuntu.
00:26 asl there no system restore
00:26 Piggybear87 asl, Would you know what I could do?
00:26 VanessaE you don't need a system restore
00:26 asl but there might be a rollback on apt-get
00:26 VanessaE you just need to select a proper driver.
00:26 asl there is one in yum
00:27 Piggybear87 Even the softwaer update wont launch. I cannot get the driver.
00:27 Piggybear87 software*
00:27 asl use the terminal
00:27 VanessaE boot from a "live" CD like you did before
00:27 VanessaE (or live USB or whatever)
00:27 VanessaE they all have a repair mode in them that lets you get in there and fix stuff
00:28 Piggybear87 I can't. The machine wont boot from disk. I think I killed my computer...
00:28 VanessaE you didn't kill anywthing
00:28 VanessaE anything*
00:28 Piggybear87 Only 2 thing will launch. Firefox, and terminal.
00:28 VanessaE if you can get to linux at all, you can boot from a live USB/CD/DVD also
00:29 VanessaE booting from CD/DVD/USB does not boot from your hard disk, so it doesn't matter if your base system is hosed,.
00:29 VanessaE you just have to tell your BIOS to boot from that media
00:29 VanessaE then you do just that, and go in and fix what broke
00:29 VanessaE or re-install if you can't just fix it
00:30 Piggybear87 I tried to re-install and it didn't work, it got to the language selection and froze.
00:30 VanessaE sounds like you knocked something loose inside the machine when you had it open
00:30 VanessaE check that your RAM is properly seated, other cards too
00:31 VanessaE check that your CPU's heat sink is on securely also.
00:31 Piggybear87 I tried. This (and I think all) machines wont launch if the RAM isn't seated properly, and There are no cards in it at the moment.
00:31 VanessaE if it is not, the CPU can overheat and lock up (or shut down) the PC
00:32 asl i think that it doesn't need to boot from the live disk/usb since piggybear is able to open the terminal
00:33 Piggybear87 I'm on the machine right now, so it's not locked up, just half of the software is locked up.
00:33 VanessaE yeah but if he's having lockup issues when he tries to boot from a live image, something bigger is going on
00:33 VanessaE Piggybear87: wait a minute here
00:33 Piggybear87 OK.
00:33 VanessaE did you actually SHUT DOWN and reboot with the live image?
00:33 VanessaE or did you just try to launch it?
00:34 Piggybear87 Yes. Shut down and re-try.
00:34 VanessaE ok just making sure
00:35 Piggybear87 asl, thereis no rollback, I just tried.
00:35 VanessaE Piggybear87: what kind of onboard gfx?
00:35 Piggybear87 Intel something or other.
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00:36 Piggybear87 What's the command for the hardware?
00:36 VanessaE what do you mea?
00:36 VanessaE mean*
00:36 asl open the terminal and type lspci or lshw
00:36 VanessaE oh that
00:36 asl that will show the hardware on the system
00:36 VanessaE lspci, and look for "VGA compatible controller"
00:37 Piggybear87 That's it.
00:37 Piggybear87 Son of a... I can't even copy paste...
00:38 Piggybear87 00:02.0 VGA compatible controller: Intel Corporation 82865G Integrated Graphics Controller (rev 02)
00:38 Piggybear87 There we go.
00:39 Piggybear87 I can't believe that me putting in a new (to me) video card would do this....
00:41 Exio4 i wonder one thing
00:42 asl what's the new video card?
00:42 Exio4 why is programming as "kid" so weird, lots of people paint like gods, or play sports as kids and they aren't seen as weird things :(
00:42 Exio4 paint and/or draw
00:42 Exio4 i'm not even good at programming
00:43 Piggybear87 asl GeForce 6200A
00:43 asl oh no, Nvidia  :/
00:43 Piggybear87 It was in another machine and it was great.
00:44 asl linux + Nvidia = bad
00:44 Piggybear87 Why?
00:45 asl i quote you the reason
00:45 Piggybear87 Nah. I'm not watching a vid right now.
00:46 asl anyway, try looking and installing the driver using apt-get from the terminal
00:46 Exio4 that geforce looks old
00:46 Exio4 you'd need legacy drivers
00:46 Exio4 newer drivers ain't working with that gpu
00:47 asl apt-get doesn't even have search?! :/
00:47 asl is `yum` by any chance install on your system?
00:48 Piggybear87 I tried to get the new driver, but the software updater gets stuck at "autherizing"
00:48 asl use the terminal
00:49 Piggybear87 sudo apt-get what?
00:49 asl idk, never use apt-get before
00:49 asl try typing `yum`
00:49 asl maybe it's install :P
00:49 Piggybear87 I went to their site and got it, where do drivers go on linux?
00:50 asl by their site, i hope you don't mean the close source driver, i hope you mean nouveau
00:51 Piggybear87 It was an option in the "additional driver" thing.
00:51 Piggybear87 Where does it go?
00:51 asl idk
00:52 asl just try installing from the terminal using apt-get install xserver-xorg-video-nouveau
00:53 Piggybear87 I already have the newest version.
00:53 asl then idk
00:54 asl reinstall the whole os i guess
00:54 Piggybear87 I CAN'T! It gets to the language selection and freezes
00:54 Piggybear87 .
00:55 asl i mean dump ubunto and get another os
00:55 Piggybear87 I'm just getting use to Lubunt and it;s the only one my machine can handle.
00:55 Piggybear87 Lubuntu*
00:56 VanessaE if it can handle Lubuntu, it can handle Xubuntu also.
00:56 Exio4 asl: apt-cache search
00:56 VanessaE you need to do a full re-install from a known, clean image
00:57 asl yum is still better i think,  i recommend fedora xfce spin
00:57 Exio4 if it can handle Lubuntu, it can handle gentoo with KDE
00:57 Piggybear87 I just burned the disk not even 2 weeks ago.
00:58 Piggybear87 I also don't want to lose all of my stuff...
00:59 VanessaE you won't if you are careful what you're doing.
00:59 asl apt-cache froze and use all 100% of my cpu :/
01:00 Piggybear87 But I don't know Linux well enought yet to be careful. It's format/install with me...
01:00 VanessaE so make a backup
01:00 VanessaE go a thumbdrive?
01:00 VanessaE got*
01:01 VanessaE plug it in, copy your home directory to it
01:01 VanessaE make sure everything's there
01:01 VanessaE unmount, unplug
01:01 VanessaE set it aside
01:01 VanessaE re-format, reinstall
01:01 VanessaE from known, good, safe, error-free media.
01:01 VanessaE and if you can't even get your computer to get through language selection, either you have a bad burn, or you have a hardware fault.
01:02 VanessaE recheck everything, including the disk itself.
01:06 Piggybear87 OK, where the hell do flashdrives show up? I'm used to mycomputer and boom, right there...
01:07 VanessaE I dunno about LXDE but with XFCE you plug one in and it just pops up.
01:07 Piggybear87 Found it.
01:07 VanessaE (LXDE is what you're using, XFCE is Xubuntu)
01:07 VanessaE ok
01:08 Piggybear87 Great, I click on it and my file browser crashes....
01:09 VanessaE piggy this smacks of bad or badly-connected RAM
01:10 Piggybear87 I don't even know why I care. I hate this machine. I put that card in to make my black Minetest sky and textures to stop.
01:11 Piggybear87 I can't even click my shutdown button...
01:11 VanessaE sudo shutdown -h now
01:11 Piggybear87 I'll try to be back in a few...
01:11 VanessaE (including the word "now")
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01:44 The_Beast Hey
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03:54 Piggybear87 Oh my god, this sucks!
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03:59 Piggybear87 OK, I re-installed Lubuntu. Different HDD and DVD Drive, I do have that graphics card in (fingers crossed that it boots next time), updating the software, and next getting Minetest... Whew! This is a lot of work...
04:11 Vazon well good luck Pggy
04:11 Vazon PIggy*
04:13 asl hi piggybear
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04:16 Piggybear87 Hello, hello.
04:21 Vazon Hello
04:22 Piggybear87 I think my software updater froze...
04:23 Vazon Piggybear i got convert to work with money mod :D
04:23 Piggybear87 Nice.
04:23 Vazon took a bit but it works
04:25 Piggybear87 I hope this damn thing didn't freeze.... It's stuck at "Found memtest86+ image: /boot/memtest86+.bin" It's been there for 10+ minutes...
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05:00 realtiny OldCoder: i didn't get a chance to finish the moon city, life got in the way :/
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05:00 Vazon realtiny thats ok, hes busy with rl
05:00 realtiny nice
05:01 realtiny vazon: ur sis ok?
05:02 Vazon ya shes fine, we have to wait for her results
05:02 realtiny ah k
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05:03 * realtiny feels happy
05:03 realtiny my summer break started today
05:04 Vazon thats good
05:06 realtiny yeah, more time to work on moontest
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05:09 realtiny hi kaeza
05:09 kaeza o/
05:10 realtiny \o
05:11 realtiny hmm, off to sleep, tomorrow is a big day
05:12 * realtiny tells kaeza and vazon goodnight
05:13 Vazon good nght tiny
05:13 Vazon night*
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05:14 Zeno` Hi. For a leveldb world, is there a way to ensure the database is up-to-date? I can't seem to copy the world to another server
05:14 Zeno` without things going wrong
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05:23 Zeno` I don't understand what's wrong
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05:30 Zeno` do I need to set the seed or something?
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06:16 Zeno` can i force leveldb to ensure all data are written?
06:16 Zeno` or check integrity?
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06:36 CraigyDavi ~up craigd.24tails.com
06:36 ShadowBot CraigyDavi: craigd.24tails.com port 30000 is up (482ms)
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06:44 WindHero !tell Amaz I got a working beta version of the biome map loader! :D
06:44 MinetestBot WindHero: I'll pass that on when Amaz is around
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07:10 OldCoder Zzz
07:10 jordan4ibanez no time for sleep
07:14 jordan4ibanez Now I can actually read the source code for the game, it's a miracle
07:22 jordan4ibanez Oh snap, maybe I can create different digging/placing animations for differnent types of items
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07:45 kaeza make that configurable programatically via Lua, pls!
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08:49 john_minetest Hello everypony
08:49 john_minetest joined #minetest
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08:56 * Jordach quite likes Mirror's Edge
08:57 Jordach runs at 45fps on my tower
08:58 john_minetest Mirror's Edge is nice.
08:58 john_minetest about 5-10 fps though
08:58 john_minetest Had to play it on my brother's computer.
08:58 john_minetest And sometimes the controls are a bit diffcult to handle.
09:00 Jordach >bit difficult
09:00 Jordach you try playing most PC -> XBOX games
09:03 Jordach controls are even worse
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09:15 Jordach lol https://stallman.org/puns.html
09:16 john_minetest PC games on xbox or xbox games on PC?
09:16 Jordach PC games on xbox
09:16 Jordach have to use a shoulder button to 180 when it's Q on PC
09:20 john_minetest "I had a great meal at a Moroccan restaurant. Some places are rockin', and some are Moroccan."
09:20 john_minetest Most puns aren't really good.
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09:33 john_minetest Lol: Which constellation is Irish? O'Ryan.
09:34 Calinou hi
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09:39 Calinou how to change moon and sun texture?
09:40 Calinou oh, mods can't change it, it's in base textures :(
09:43 PilzAdam Calinou, simply put the texture in your mod's texture/ folder
09:44 PilzAdam it will override the other one
09:50 RealBadAngel its not true
09:51 RealBadAngel those files has to be put either in texture pack or /textures/base/pack/
09:51 RealBadAngel mods cannot overdide them
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09:53 Calinou lol, rat on sheep
09:53 Jordach action*
09:53 Calinou PilzAdam, nope
09:54 PilzAdam Calinou, file a bug report then?
09:55 RealBadAngel PilzAdam, sun and moon textures are things to use with texture packs, not the mods
09:56 PilzAdam RealBadAngel, games have to override it
09:56 RealBadAngel so its not a bug
09:56 PilzAdam imagine a space game
09:56 RealBadAngel i can ofc, but its not how texture packs works
09:56 Jordach the ordering would be: Texture Packs -> Games -> Mods -> Base Pack
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09:57 RealBadAngel so open request for the feature
09:57 RealBadAngel but not bug report
09:59 RealBadAngel btw, there wouldnt be any issue with that if original pull of mine could be accepted
10:00 RealBadAngel i mean replacing "precious and outstanding original sun" with same looking texture
10:01 RealBadAngel if default would be using textures, replacing it by mods will be possible
10:01 RealBadAngel so, report that to c55 rater :)
10:09 VanessaE texture packs -> mods -> games -> base pack, imho.
10:10 VanessaE a mod should be able to override a game
10:10 VanessaE and a texture pack should override all.
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10:10 Calinou why can't I open locked chests, but I can open locked furnaces? I have good player with interact privilege
10:11 Calinou http://0bin.net/paste/gOTOdii61IHVOwvk#xJU​mzR58aTB0HwPakpJtQ2/K2G7JsDqLr5RBi617lZk=
10:11 Calinou here's nodes.lua
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10:12 Calinou oh, no formspec
10:13 Calinou fixed
10:13 Jordach darp :P
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11:02 Calinou http://servers.minetest.net/ → a server's running Carbone (with several mob mobs though :s)
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11:46 jojoa1997 can anyone help me with this? http://pastebin.com/XYF9duCt
11:47 jordan4ibanez Why is double there?
11:47 jojoa1997 what do you mean?
11:48 jojoa1997 should it be
11:48 jojoa1997 on_place = flowers.double(itemstack, placer, pointed_thing) end,
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11:54 jojoa1997 how would i be able to get the pos of the bottom node without makiing pos global?
11:54 jordan4ibanez Try changine flowers.double to flowers_double in your function definition and when you call it
11:54 jojoa1997 ok
11:56 jordan4ibanez You cannot have !@#$%^&*(){}:"<> in func vars
11:56 jordan4ibanez Or spaces
11:56 jojoa1997 ok
11:57 jordan4ibanez You can have periods but that's only used in classes
11:57 jojoa1997 then how come i see functions called default.name
11:57 jojoa1997 or is it because the default = {} was said before
11:57 Jordach yes
11:57 Jordach then default[key] = function
11:57 jojoa1997 so another mod would use default.name to go to the mod "default" and do the function name?
11:57 Jordach wait
11:57 Jordach WAIT
11:58 Jordach use variablename.key = function
11:58 jordan4ibanez because there was a table called default? I think? Wat
11:58 jojoa1997 ok so if i wanted to use the flowers.double i would
11:59 * Jordach can't remember how to stick a function into tables
12:00 jojoa1997 would this work? /1G9MA_cBv-LI.png
12:00 jojoa1997 um no
12:00 jojoa1997 http://pastebin.com/69x0fiyx
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12:03 jojoa1997 i get this error http://pastebin.com/CmL1XkG8
12:03 jojoa1997 with this code http://pastebin.com/qmvb6EUF
12:04 jojoa1997 i am lost on how to fix the gloabl pos(nil) thing
12:06 jojoa1997 would
12:06 jojoa1997 local pos = pos
12:06 jojoa1997 pos.y = pos.y-1
12:06 jojoa1997 work?
12:07 jojoa1997 how to I get the pos of the node?
12:13 Jordach pos is already local to that function
12:14 Jordach remove local pos = pos
12:16 jojoa1997 now it says i am trying to index global pos a nil value
12:16 Jordach you dont even need to edit pos.y
12:17 jojoa1997 function flowers_double(itemstack, placer, pointed_thing)
12:17 jojoa1997 pos.y = pos.y-1
12:17 jojoa1997 local name = minetest.get_node(pos).name
12:17 jojoa1997 that is what i have and it gives "attempt to index global 'pos' (a nil value)"
12:17 Jordach local name = minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name
12:17 Jordach ^ that's what you should be using
12:17 jojoa1997 ok
12:18 Jordach keep in mind that i feed a table into it
12:18 jojoa1997 ok well same error
12:19 PenguinDad jojoa1997: change pos to pointed_thing.under
12:20 jojoa1997 here? pos.y = pos.y-1
12:20 jojoa1997 or the line after?
12:21 PenguinDad jojoa1997: every pos in that function
12:21 jojoa1997 ok
12:21 jojoa1997 so like
12:22 jojoa1997 pointed_thing.under.y = pointed_thing.under.y-1
12:22 jojoa1997 or without the .y
12:22 PenguinDad with the .y
12:24 jojoa1997 ok i tried something and it started
12:29 jojoa1997 well I got the game to work but http://pastebin.com/Z2KUm1aV
12:29 jojoa1997 code ^ and error > http://pastebin.com/WTVDbS7q
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12:31 raffahacks hi
12:31 Jordach TIL i can do ~30mph on a mountain bicycle
12:32 jojoa1997 how do i fix  attempt to perform arithmetic on field 'under' (a table value)
12:33 Jordach its probably performing math on a string
12:33 jojoa1997 um i have no idea how to fix this
12:38 jojoa1997 anyone have an idea on how to fix this
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12:39 PilzAdam Jordach, SI or GTFO
12:40 jojoa1997 hi PilzAdam :D
12:40 jojoa1997 long time no see
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12:44 raffahacks hi pilz
12:44 raffahacks PilzAdam:
12:45 raffahacks your nether teleports me in a 2 blocks wide place
12:45 raffahacks just under me
12:45 raffahacks no lakes of lava etc
12:46 raffahacks can you help?
12:47 Jordach PilzAdam, meh
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13:22 dynamodan does anyone know where the sorting tube code is in the pipeworks mod?  I can't seem to find it anywhere
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13:26 fireglow dynamodan: https://github.com/VanessaE/pipeworks​/blob/master/item_transport.lua#L178
13:28 dynamodan no, the filter isn't what I had in mind.  I found what I was looking for, it's here:
13:29 dynamodan https://github.com/VanessaE/pipeworks/blob/eeff32​781ceaefd15efb17c5d66c83940977e21d/tubes.lua#L246
13:29 dynamodan the 6-way tube thingy with the different colors
13:29 fireglow right
13:39 Amaz !tell WindHero Wow. I saw the screenshot, and it looks amazing! Great job, and thanks so much!
13:39 MinetestBot Amaz: yeah, yeah
13:39 Amaz ~tell WindHero Wow. I saw the screenshot, and it looks amazing! Great job, and thanks so much!
13:39 ShadowBot Amaz: O.K.
13:40 Jordach Amaz, yeah, yeah is one random i'll do it responces
13:40 Amaz Right...
13:40 Amaz I thought it was a bug before... Opps!
13:41 Amaz Jordach, Good luck with your exams!
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13:44 rubenwardy Hi all!
13:44 Amaz Hello!
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13:46 Amaz Is there any way to make a craft recipe using a group to output the item in the recipe belonging to the group? (I hope that makes sense)
13:46 rubenwardy You can't put output = "group:name"
13:47 Amaz I know...
13:47 rubenwardy I don't know what you mean
13:47 Amaz So what I want is a item that when it is crafted with something, to duplicate the thing it is crafted with...
13:48 rubenwardy oh
13:48 Amaz And I'm trying to do it using one recipe.
13:48 rubenwardy Easiest way would be to make custom formspec
13:48 Amaz Okay.
13:48 rubenwardy or recipe = {"mod:dup_item", "default:sand"}, ouput = "default:sand 2"
13:48 Amaz Yeah.
13:49 Amaz I think that's what I'll do.
13:49 Amaz I was just seeing if it was possible for me to do it in a lazy way!
13:51 rubenwardy you could do >>  for item in registered items do:  recipe = {"mod:dup_item", item}, ouput = item.." 2"
13:51 rubenwardy but multiple recipes
13:52 Amaz Right.
13:57 reactor joined #minetest
13:57 reactor Hello.
13:57 reactor Thousands of "19:57:32: ERROR[ServerThread]: Server::ProcessData(): Cancelling: No player for peer_id=1925"
13:57 reactor Is that a DoS?
13:59 Jordach one of those timeout bugs
13:59 reactor Oh.
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14:00 proller reactor, its sapier code
14:09 reactor The same that used to output something like "peer not active, ignoring command"?
14:09 Zeno` joined #minetest
14:10 * Zeno` pokes VanessaE
14:11 Krock joined #minetest
14:12 Krock hi
14:15 phantombeta joined #minetest
14:19 asie http://blog.tian.io/mojang-threatens-lawyers-​against-pay-to-win-minecraft-server-operators
14:19 asie this is minetest's hope
14:19 asie not even kidding
14:24 Krock 111 ppl online
14:28 LemonLake joined #minetest
14:32 Amaz I know that this is probably simple, but how do you make a craft recipe in which one of the items isn't used up, but remains in the crafting grid?
14:33 Krock recipe = {..}, replacements = {{ "replace", "with this" }},
14:33 LemonLake ^
14:33 LemonLake Just replace it with itself
14:34 Krock (that allows tool repairing)
14:34 Amaz Okay. Thanks!
14:35 TenPlus1 joined #minetest
14:35 LemonLake I'm not sure what to do with Factory right now
14:35 TenPlus1 Hi folks...
14:35 Krock move to trash?
14:35 Krock hi
14:36 LemonLake Krock: Okay, done
14:36 LemonLake Well now what do I do? o.o
14:36 Amaz LemonLake Factory was great!
14:36 Krock LemonLake, empty trash, get a data recover program
14:36 Krock recover the files
14:36 TenPlus1 Could anyone give me advice on how to reduce server lag...  I've checked many forums and have a collection of settings for minetest.conf but lag persists...
14:36 LemonLake I just have no more ideas that haven't been done by default or technic etc etc
14:36 LemonLake It's going nowhere
14:36 Amaz Shame...
14:37 Amaz I really liked it for my mordern worlds.
14:37 LemonLake The mod still exists
14:37 LemonLake I just don't know what to add
14:37 TenPlus1 LemonLake: which mod?
14:37 LemonLake https://forum.minetest.net/v​iewtopic.php?f=9&amp;t=9277
14:37 LemonLake !title
14:37 MinetestBot LemonLake: [Mod] Factory [0.4] [factory] - Minetest Forums
14:39 Amaz I was hoping for new features...
14:39 LemonLake Yes, but I have no ideas :/
14:39 Amaz But I can't think of any either.
14:39 LemonLake The only things I can think of have already been done or aren't unique.
14:39 OldCoder Amaz, you wanted me to host your world?
14:39 OldCoder I received email last night
14:39 LemonLake I'm fairly certain there's an autocrafter in Technic
14:39 TenPlus1 how about adding hopper nodes that allow you to sort items and pass them on to different conveyors/tubes
14:39 Krock false
14:39 Amaz I believe that was FishyWET...
14:40 Krock there's no autocrafter in technic
14:40 LemonLake http://vanessae.github.io/pipeworks/
14:40 LemonLake In pipeworks, though
14:40 Amaz Just let me ask him to come on here.
14:40 LemonLake TenPlus1: Like a filter? So you can have multiple belts coming from one, and the filter directs them
14:41 Amaz That sounds awesome!
14:41 TenPlus1 exactly...  the filter can tell what type of item it is (ore, food, dirt, leaves, wood etc. etc) and you can direct them acordingly
14:41 fishyWET joined #minetest
14:41 LemonLake Okay, I'll try that.
14:41 LemonLake Ooh, types of items?
14:41 Amaz Yay!
14:41 LemonLake Maybe I can make another thing, something where you can put a load of items onto like a little card
14:41 TenPlus1 node groups can be used for that...
14:41 Amaz Factory isn't dead!
14:41 LemonLake the cards can be named, then put into filters as little groups
14:41 TenPlus1 great mod btw :)
14:42 LemonLake Thanks :D
14:42 TenPlus1 Krock: do you run your own server dude ?
14:42 LemonLake Okay, that sounds like some work so I'm gonna start that now
14:42 Krock TenPlus1, I don't know of "Krock's Ultimative Platform."
14:43 LemonLake Neither do I. Hmmmmm
14:43 TenPlus1 lol, could you give me advice on how to remove server lag....
14:43 TenPlus1 Xanadu is painfully slow of late and I've no idea why....
14:43 Krock good question
14:43 Krock I get lags up to 13s smetimes too
14:43 TenPlus1 am running 0.4.9 stable and before it flew like the wind, but as the world got larger so did the lag, even with 2 ppl on server only...
14:43 Krock but I think, that's caused by world data saving
14:44 Krock yeah.. suddenly it started lagging
14:44 TenPlus1 I've redone most of the mods to cut out abm's or work a different/faster way, but MAN it's still laggy...
14:44 Krock known problem
14:44 Krock bugged sapier about that "issue" too
14:45 fishyWET OldCoder: were u looking for me?
14:45 TenPlus1 freeminer seems to have the server-side of things sorted out, shame minetest couldn't take a leaf from their book..
14:48 OldCoder fishyWET, Hi. Noticed your email just now. Hold on.
14:48 LemonLake VanessaE: You awake?
14:48 TenPlus1 the heat and cold feature in MT 0.49+ slows down everything, they removed this in hacked versions and it runs a lot quicker
14:50 fishyWET_ joined #minetest
14:50 Krock TenPlus1, weird, I noticed first lag +/- when they removed it
14:51 TenPlus1 the latest daily wouldnt even load the map, had to return to stable...
14:52 asie joined #minetest
14:52 Krock lol
14:52 Krock any error?
14:53 fishyWET joined #minetest
14:53 TenPlus1 no errors just grey for minutes at a time until a slither of map would load...
14:53 TenPlus1 going back to stable helped a lot but lag is making server unplayable
14:53 Krock yesh
14:54 Krock I always ned to join 2 times to be able to play
14:54 proller try freeminer/next - very stable networking, even on wifi networks with loss
14:55 Krock proller, how come?
14:55 TenPlus1 I like the idea of "cache_block_before_spawn" though, cause players were being killed before world even loaded by noobz
14:55 OldCoder fishyWET, what is Lord of the Test and what is interesting about the empty world?
14:56 LemonLake Okay, factory is confirmed to work with pipeworks autocrafters
14:56 proller Krock, https://github.com/freeminer/freeminer/tree/next
14:56 LemonLake since it very usefully uses the same inventory names as furnaces ^.^
14:56 Krock proller, I mean, how were you/devs able to get it faster than classic MT?
14:56 Krock s/classic/original
14:56 proller impossible ;)
14:57 Krock eh, I don't get it
14:57 proller too many changes
14:57 Krock k
14:57 TenPlus1 just the server specific ones
14:57 fishyWET OldCoder: Lord of the Test is a game in Minetest that adds Lord of the Rings Element. It uses a custom mapgen modified from paramat's paragenv7 so the whole world will be different
14:57 proller no, fully incompatible networking
14:58 OldCoder fishyWET, that is the theme; what has been accomplished? What is interesting? Are there screenshots?
14:58 Amaz And it adds auto generated buildings.
14:58 Krock the incompatibility makes it cappy
14:58 OldCoder Amaz, MT has had a mod for that before. It can be interesting.
14:58 Amaz https://forum.minetest.net/v​iewtopic.php?f=15&amp;t=5578
14:58 OldCoder R
14:59 Amaz http://imgur.com/xcd9mZx,Wml7tqM,ttXhPJY,NSlN6UN,​KdSaahS,9ULGHF9,qsBrdWY,bzAGsV6,kSFcdPm,5zL1Pe0#9 Screenshots
14:59 fishyWET OldCoder: https://github.com/Amaz1/Lo​rd-of-the-Test/wiki/Biomes
14:59 fishyWET ignore 6 & 9 of the gallery, was a bug before but fixed
15:00 OldCoder Developers are the two of you? How long have you been on this?
15:00 OldCoder I see one large creature; are there others yet?
15:00 fishyWET I have been on this for like a year, while Amaz joined like few months ago
15:00 TenPlus1 Krock: this is what I have so far if it helps any on your own server:   http://pastebin.com/iSnVtS7S
15:00 Amaz I've been working on it since February.
15:00 OldCoder I see one large creature; are there others yet?
15:01 Amaz Yep.
15:01 Krock map save interval unchanged at 15s?
15:01 Amaz https://github.com/Amaz1/L​ord-of-the-Test/wiki/Mobs
15:01 fishyWET OldCoder: for a full list of mobs, check here: https://github.com/Amaz1/L​ord-of-the-Test/wiki/Mobs
15:01 OldCoder You'd answer questions and provide more details? I suspect this will be a specialty world with few visitors. So I'd be hosting it as an interesting novelty.
15:01 proller freeminer/next difference with mt:  525 files changed, 29653 insertions(+), 21029 deletions(-)
15:01 Krock TenPlus1, there are 2 definitions of server_map_save_interval
15:02 OldCoder fishyWET, Amaz see question ^
15:02 TenPlus1 oops, go with the 90 one
15:02 OldCoder fishyWET, Amaz I need to make some calls; answer or I must move on
15:02 Amaz Yep. I'm willing to answer any questions you have.
15:02 fishyWET yes, there are more creatures, full details of them can be found on the link
15:02 Amaz Sorry.
15:03 OldCoder Do you expect to work on this a while longer before leaving the project?
15:03 Amaz Yes.
15:03 TenPlus1 the spiders are amazing... is it ok to use them on your own server ???
15:03 OldCoder Any particular reason Amaz fishyWET you need me to host?
15:04 OldCoder Focus, please. fishyWET, Amaz I need to make some calls; answer or I must move on
15:04 fishyWET There isn't really a important reason, i guess it is just for server which showcase the game
15:04 fishyWET sorry, i seem to type rather slow
15:05 OldCoder How are your creatures being added? These are edits to mobs?
15:05 fishyWET Those mobs are using simple mobs api
15:05 LemonLake Factory is confirmed working with pipeworks autocrafters: https://www.youtube.com/watch?v=aRIR1yKXo14
15:05 OldCoder So they can be added using relatively simple Lua modules?
15:05 Amaz With BrondonResse's changes.
15:05 Amaz Yep.
15:05 OldCoder You'd prepare a _game ?
15:06 Amaz What doe you mean?
15:06 OldCoder A _game ZIP. The specific mods that you need.
15:06 Amaz *do
15:06 Amaz Yep. It comes as that.
15:07 fishyWET It was a modpack firstly, but a game prove to be more useful and easier in changing stuff
15:07 OldCoder O.K. I think I can add this. I prefer either large worlds or unique ones. If you'll prepare documentation or answer questions this might be an interesting novelty.
15:07 OldCoder You'd provide periodically updated
15:07 OldCoder _game ZIPs and maps; correct?
15:07 OldCoder I think the world would be visit-only
15:07 fishyWET don't quite understand your last question...
15:08 OldCoder Because you'd be continuing to build it
15:08 OldCoder Wait
15:08 OldCoder
15:08 LemonLake wur
15:08 LemonLake wut
15:08 OldCoder You are continuing to build your own map? Or not
15:08 OldCoder Amaz, fishyWET ^
15:08 fishyWET yes
15:08 LemonLake <OldCoder>
15:08 Amaz Yep.
15:08 LemonLake how did you
15:08 OldCoder LemonLake, Hi
15:08 Amaz space
15:08 LemonLake
15:08 TenPlus1 here ya go: https://forum.minetest.net​/download/file.php?id=736
15:08 LemonLake oh.
15:08 LemonLake !title
15:08 MinetestBot LemonLake: Document isn't HTML
15:08 OldCoder Amaz, fishyWET The world would be visit-only. Read-only. because you'd still be working on it. It would be a showcase.
15:08 LemonLake ah, it's just a direct download
15:08 TenPlus1 ooh, wrong window...
15:09 fishyWET Yup sure
15:09 Amaz Okay.
15:09 fishyWET i'm planning on building a whole world of middle earth in it
15:09 OldCoder Amaz, fishyWET O.K. provide a ZIP containing: a map, a .conf file, and a _game please
15:10 OldCoder Amaz, fishyWET you need not wait to polish because world will be read-only; you can provide updates as you wish
15:10 fishyWET OldCoder: right okay, i will send u an email with the ZIP
15:10 Amaz Right.
15:10 OldCoder kk
15:10 OldCoder Or if we allow people to build they will need to know it will be reset
15:10 OldCoder Interesting buildings could be saved with worldedit
15:11 LemonLake guys
15:11 LemonLake are all these flowers part of pipeworks?
15:11 OldCoder Amaz, fishyWET nice chatting but I need to move on. Back in the evenings and one weekend day.
15:11 Amaz I would quite like people being able to build... But I'll let FishyWET answer.
15:11 Amaz Right, bye!
15:12 Krock bye
15:13 fishyWET sorry, had some problems, bye oldcoder
15:13 OldCoder o/
15:13 * OldCoder is here but focused elsewhere
15:15 * Krock punches OldCoder
15:15 LemonLake https://cdn.mediacru.sh/2wQC47H_l2rp.png do I look like I give a damn
15:15 fishyWET OldCoder, to Amaz question, make it be possible to allow some people to build but with notice about the map resetting?
15:15 fishyWET *could it
15:15 OldCoder we'll see
15:15 nman3600 joined #minetest
15:15 nman3600 hi
15:16 LemonLake haiii
15:16 nman3600 i'm on #multitest if you want to suggest things
15:16 Krock nevaaaar
15:18 LemonLake factory: possible the most inconsistent mod in regards to texture sizes and style
15:21 fortytwo joined #minetest
15:21 Krock What's better: random, fast and symetric caves or: noise, slow and "naturally"?
15:22 LemonLake screw symmetric
15:22 LemonLake go for natural
15:22 proller noise
15:22 Krock that would add about 700ms more mapgen time
15:22 Krock or 600 :/
15:23 LemonLake not the BIGGEST deal
15:23 proller dont use lua for mapgen
15:23 Krock lua mapgens are fun
15:23 LemonLake ^
15:23 proller 700ms not fun
15:23 Krock ik
15:23 Krock therefore"random, fast and symetric caves" for now
15:23 TenPlus1 paramat mods look amazing though... kinda wish their was an inbetween...  v7 mapgen is good tho, shame about the ridges
15:24 * Krock uses 1 - 3 2D-noises to make something v6-lik
15:24 Krock e
15:24 nman3600 LemonLake you didn't answer my question on #multitest
15:24 JackGruff joined #minetest
15:25 LemonLake that's not a question
15:25 LemonLake and welcome to irc
15:25 nman3600 [16:16] <nman3600> that makes cake?
15:26 Krock if message:ends_with('?') then question = true end
15:27 Krock wtf... I time out on a server which is 5m far away
15:27 rubenwardy if message:trim()ends_with('?') then question = true end
15:27 rubenwardy if message:trim()e:nds_with('?') then question = true end
15:27 * sfan5 meows at rubenwardy
15:27 Krock still wrong
15:27 LemonLake if message:trim():nds_with('?') then question = true end
15:27 LemonLake if message:trim():ends_with('?') then question = true end
15:27 Krock if message:trim():ends_with('?') then question = true end
15:27 LemonLake there
15:28 Krock maybe I should downgrade to a MT version from Mai 2014
15:29 Krock those worked fine
15:29 nman3600 LemonLake answer
15:29 LemonLake nman3600: gfy
15:29 nman3600 i'm making an arena on MT
15:30 LemonLake mhm
15:30 rubenwardy if message:match("(.+)[?]$") then
15:30 werwerwer is it true that nerd-poles greatly slow down map loading?
15:31 rubenwardy what>
15:31 rubenwardy ?
15:31 TenPlus1 they shouldnt being part of the block loaded already...
15:31 Krock werwerwer, yes. they can crash words cuz they generate XXL gravity
15:31 TenPlus1 active blocks will slow down map loading (water/lava/furnace etc)
15:32 werwerwer of Ten, hi. i'm sure you are the source of this myth on Clip pulbic)
15:32 nman3600 i was gonna make a vanilla arena but i'm doing it modded
15:33 LemonLake mhm
15:33 TenPlus1 lol, I put a sign asking ppl not to use nerd-poles, they make the place look untidy :P
15:33 TenPlus1 or at least remove them when finished...  but no-one ever does...
15:33 werwerwer amazing how information is transformed..
15:34 phantombeta joined #minetest
15:34 TenPlus1 how's the lag on Clip's lately ?
15:34 werwerwer depends on daytime
15:34 TenPlus1 tried to connect the other day and couldnt even get online
15:35 werwerwer more people - more lags.
15:36 * Krock had 5s lag with 10 ppl, March 2014 :) 13s now and :(
15:36 fishyWET OldCoder: is it fine if i pass you the ZIP file via email tomorrow, probably around this time?
15:36 Megaf joined #minetest
15:36 werwerwer how do you measure lags in seconds?
15:36 Krock count
15:36 LazyJ wb, Megaf ;)
15:36 werwerwer average time of server responce?
15:37 Krock use a stopwatch
15:37 Krock yeah
15:37 Krock say /status and wait how long it takes until it appears
15:37 Jordach F5 then look at the RTT value then divide it by two
15:37 Jordach rougly in MS
15:37 Exio4 joined #minetest
15:37 OldCoder fishyWET, I'll be away but sure
15:37 Krock Jordach, that never works in my case
15:37 Jordach Krock, i can get 0.001 on my local network
15:38 Jordach and division by zero issues on localhost
15:38 Krock lol
15:38 Krock 12.5s lag with 3 players..great :D
15:39 werwerwer what does RTT stand for?
15:39 Krock lickily, it's not me with the lag
15:39 PenguinDad werwerwer: Round Trip Time
15:39 Jordach ninja'd
15:39 TenPlus1 laters folks...
15:40 asie joined #minetest
15:40 * werwerwer googles round trip time
15:40 asie i saw the freeminer changes in networking
15:40 asie those make me at least interested
15:41 Krock MT needs moar speed
15:41 asie why aren't we combining efforts with freeminer though?
15:42 PenguinDad asie: freeminer switched to GPL so we can't easily backport their "fixes"
15:42 asie PenguinDad: eww.
15:43 asie out of curiosity, why didn't we?
15:43 Krock uuuunfair
15:43 LazyJ What license would have allowed backporting?
15:43 Krock to not break the bakwards compatibility
15:43 asie LazyJ: anything LGPL-compatible?
15:43 Krock asie -^
15:43 asie Krock: progress needs to make sacrifices sometimes
15:43 asie and a lot of our code is backwards-compatible but slow and/or buggy
15:43 asie networking has major issues with high pings
15:44 asie and development on MT generally feels very slow
15:44 Krock it's useless to have 2 games with same base, with diffrent changes
15:44 Krock merge it together and get the best out of it
15:44 asie yeah
15:44 asie or at least let us move changes back and forth
15:45 asie and agree on a common protocol
15:46 PenguinDad asie: you would have to ask everyone who ever commited anything to minetest and only if everyone of them agrees you would be able to switch licenses
15:46 LazyJ So we split the engines, split the game, split the mods, and eventually the players will "split" for some other game that has fewer hassles.
15:46 Krock yeah. split players
15:46 proller mt devs reject most of fm changes
15:47 Krock why?
15:47 proller becaue they not in mt way
15:47 asie what is the mt way
15:47 Krock being light and fast (?)
15:47 asie "fast"
15:47 asie "light"
15:47 proller and nobody intrested in solve problems
15:47 asie right now the networking code is neither light nor fast
15:48 Jordach it's the limited time availible to actually test and make sure it works
15:48 Jordach that's where the developers are failing
15:48 Jordach we kinda need incentives to test developer releases
15:48 asie the main problems from minecraft refugees i found is the GUI
15:48 asie the GUI, especially the main game GUI, must be improved
15:48 LazyJ That might be different if the developers could actually make a decent living coding for MT.
15:48 asie also, networking from Australia to Europe is ugh
15:49 Jordach asie, don't try bitching about that: i've done it for months now
15:49 asie LazyJ: I am willing to donate $10/month for Minetest
15:49 Jordach and nothing changed
15:49 PenguinDad Minecrafts UI looks looks like shit imo
15:49 LazyJ I used to be willing to until I lost my job.
15:49 Krock Jordach, it needs a change. REVOLUTION!
15:49 asie PenguinDad: Yes
15:49 asie Minetest's is better designed but uglier
15:49 asie anyway, willing to donate $10/month, can't afford a lot more
15:49 PenguinDad uglier?
15:49 werwerwer there was already revolution. it's called freeminer now.
15:49 asie as i don't have a job, am in education
15:50 * Krock writes a sign: "Make MT faster and better instantly! Now!"
15:50 asie Krock: i would help but i can't into C++
15:50 asie i can into C, but not C++, i also dislike C++
15:50 * Krock holds it up in the air
15:50 LazyJ So, I take into consideration how much enjoyment I get out of the "free" MT and accept that development won't always be fast and bugs may persist for quite some time.
15:50 Krock asie, ah, C and C++ have near to the same synthax..
15:51 asie Krock: until you get into the "object-oriented" part
15:52 RealBadAngel same language as the others, im coding in it for like 20 yrs already
15:52 Krock I can't even compile MT on my PC, so I can't help anyway lol
15:53 asie Krock: how can't you compile it?
15:53 Jordach asie, windows
15:53 Krock that stuff throws X errors
15:53 Krock Jordach, windows is not an explanation
15:53 Jordach (btw, i once managed to compile Minetest-Classic on Windows, but that took a while to do after jthread got updated to the newest edition)
15:54 Jordach we're relying on an old version of it
15:54 Krock uh
15:56 Jordach and it's impossible now (for windows users) to find the old versions source
15:57 Krock .sln files ftw!
15:58 Hunterz joined #minetest
15:58 Hunterz hi, please is there any mod for defining worldborder?
15:59 Krock where's worldborder?
16:00 Hunterz some mod which can instead infinite world make for example 5000x5000 nodes
16:00 Krock the current world isn't infinite
16:00 BlockMen joined #minetest
16:01 LemonLake the world is just about ~60000x~60000x~60000
16:01 LemonLake (nodes)
16:01 PenguinDad The woröd will never be infinite
16:01 PenguinDad *world
16:01 LemonLake 'infinite' in computing is practically impossible
16:01 zat joined #minetest
16:01 LemonLake 'flipping huge that you'll never actually use it all' however is
16:02 Krock Hunterz, to answer your question: you could look at the hunger games - game
16:02 Krock there's osmething like a limiter
16:02 Hunterz oki thanks
16:02 PilzAdam Krock, FM switched to a different license, so we can't use their changes
16:03 Krock PilzAdam, I know, someone already told that
16:03 PenguinDad someone == self
16:05 * sfan5 meows at PilzAdam
16:05 phantombeta joined #minetest
16:05 VanessaE PilzAdam: even on fast hardware, the digging particles cause a FPS drop, because apparently they use item entities, rather than irrlicht particles, or some such.
16:07 Megaf Thanks LazyJ :)
16:09 PilzAdam VanessaE, item entities?
16:09 * Jordach still gets that
16:10 VanessaE PilzAdam: yeah, as in the same client-side entities that sprites and so forth use
16:10 VanessaE sorry if I use the wrong term :P
16:10 PilzAdam the correct term would be ISceneNode
16:11 Jordach how many nodes *does* the engine have
16:11 VanessaE Jordach: from irrlicht's stantpoint, one.
16:11 VanessaE standpoint.
16:14 fortytwo joined #minetest
16:15 BlockMen https://github.com/freeminer/freeminer/pull/94, lol
16:15 BlockMen "based on a identical pull request in the minetest/minetest "
16:15 BlockMen thats how freeminer calls copying^^
16:16 fireglow so what
16:16 BlockMen based on means it differs from original
16:17 fireglow so what
16:17 VanessaE BlockMen: I told ya it would break stuff....
16:17 VanessaE (of course that particular object is easily fixed...)
16:18 BlockMen VanessaE, not again....
16:18 PilzAdam VanessaE, each particle is it's own scene node
16:18 VanessaE PilzAdam: ah
16:19 PilzAdam what you mean is probably the map is one scene node
16:19 VanessaE PilzAdam: yes, indeed that's what I meant.
16:19 VanessaE I wasn't including particles in that set.
16:19 VanessaE (I assumed he meant persistent nodes)
16:21 LemonLake Are there spritesheets in minetest?
16:21 PilzAdam players are there own scene nodes too (same as other objects), AFAIK
16:23 Krock where's the mix of plantlike and torchlike?
16:24 rubenwardy !title https://gist.github.com/rube​nwardy/4cb29fedb7952e5a4cdf
16:24 MinetestBot rubenwardy: Python Noob Generator
16:24 Krock lol
16:24 LemonLake omfg
16:24 LemonLake i love this
16:25 rubenwardy XD
16:25 LemonLake noticed, it says "and a random play station" but the noun is "playstation"
16:25 LemonLake what's up with that?
16:25 Krock huh
16:26 Krock it writes  playstation  for me
16:26 LemonLake i mean in the example
16:26 rubenwardy old output
16:26 LemonLake ahh
16:26 Krock i love that program
16:26 LemonLake so simple
16:26 LemonLake so genius
16:26 rubenwardy fixed, and a few more words added
16:28 Krock "dat thingy ran the assassin oh yeah dat gun shot this team mate oh yeah a dragon killed a guy and the sold"
16:28 LemonLake you're pumping out revisions like a maniac
16:28 Krock etc... very nice
16:28 LemonLake replace 'newbie' with 'noob'
16:28 rubenwardy done
16:28 Krock add more words
16:28 rubenwardy need ideas XD
16:29 Krock replace 'i' with 'I'
16:29 LemonLake no
16:29 LemonLake don't
16:29 LemonLake add some typical insults maybe?
16:29 Krock ah yes, it must be lower case
16:29 LemonLake 'fag' 'kid' 'squeaker' 'dick' etc
16:29 Krock eh. 8 year olds must use this too
16:30 LemonLake really?
16:30 Krock no
16:30 fireglow left #minetest
16:30 Krock add 'cappy', 'fishy', 'destroyed', 'nuked'
16:30 LemonLake maybe some prepositions?
16:30 Krock ^ rubenwardy
16:31 Krock c+r+appy
16:31 rubenwardy I actually had nuked in an older version, but I accidentally removed it XD
16:31 Krock why???
16:31 Krock always add the cool words
16:32 rubenwardy during a refactor
16:32 Jordach rubenwardy, you are forgetting your mom, asshole, faggot, m8, kunt, kush
16:32 Vazon joined #minetest
16:32 Jordach thats not how you do internet gaming
16:33 Krock 'and then', 'but also', 'but then', 'but maybe', 'also that'
16:33 Vazon morning all
16:33 LemonLake "but uh" "probs" "yeah like" "like" "but you dont understand it was like"
16:34 Krock ^ rubenwardy
16:35 Jordach !c 1024/16
16:35 MinetestBot 64
16:35 Jordach D:
16:36 Megaf man, the texture I'm using as hand on my test server is scary as heck
16:36 Jordach !c 64/12
16:36 MinetestBot 5
16:36 Megaf !up minetest.megaf.info 30006
16:36 MinetestBot minetest.megaf.info:30006 is up (499ms)
16:36 Krock a newmod released
16:36 Krock woo?
16:38 Megaf https://cdn.mediacru.sh/v8wPqiWGFZFs.png
16:39 Krock Megaf, cheater
16:39 rubenwardy updated
16:39 Megaf Krock: actually, give initial stuff
16:39 kaeza ^
16:39 LemonLake idk megaf
16:39 Megaf and textures are borked
16:40 LemonLake it looks like you drew a hand
16:40 Megaf windows builds doesn work
16:40 Krock s/d/n
16:40 kaeza hurr durr reading scrollback
16:40 kaeza afternoons
16:40 Garmine joined #minetest
16:40 Krock Megaf, who's builds?
16:40 LemonLake omg megaf
16:40 LemonLake you're such a good drawer
16:40 LemonLake can you do my mod art ples
16:40 Megaf any build on minetest.net/downloads
16:40 Krock get dev
16:41 rubenwardy "also a random thingy ran it like a arsehole blew up a kid"
16:41 rubenwardy "mum nuked dat arsehole"
16:41 rubenwardy okay...
16:41 LemonLake OMFG
16:41 Krock xD
16:41 LemonLake This kid is fucked up
16:41 LemonLake We gotta get him some help
16:42 Krock your mum shot dat hacker like dat noob scouted a gun i don't know but a random xbox destroyed a dragon oh yeah
16:42 LemonLake love it
16:42 Jordach ~quote add <Krock> your mum shot dat hacker like dat noob scouted a gun i don't know but a random xbox destroyed a dragon oh yeah
16:42 Krock wtf and gtfo are missing
16:42 ShadowBot Jordach: O.K.  Quote #2 added.
16:42 Krock quotes?
16:42 Jordach ~quote
16:42 ShadowBot Jordach: Quote #1: "<markveidemanis> stop quoting people" (added by Jordach at 11:40 AM, May 29, 2014)
16:42 Krock ~quote
16:42 ShadowBot Krock: Quote #1: "<markveidemanis> stop quoting people" (added by Jordach at 11:40 AM, May 29, 2014)
16:42 LemonLake ~quote
16:42 ShadowBot LemonLake: Quote #2: "<Krock> your mum shot dat hacker like dat noob scouted a gun i don't know but a random xbox destroyed a dragon oh yeah" (added by Jordach at 11:42 AM, June 06, 2014)
16:42 LemonLake YES
16:43 Krock wtf?
16:43 LemonLake luv it <3
16:43 Jordach ShadowNinja, remove the defunct added by x
16:43 Jordach as well as the quote number
16:43 Krock ~quote 2
16:43 ShadowBot Krock: quote random [<channel>]
16:43 LemonLake :o
16:43 Krock ~quote #minetest
16:43 ShadowBot Krock: Quote #2: "<Krock> your mum shot dat hacker like dat noob scouted a gun i don't know but a random xbox destroyed a dragon oh yeah" (added by Jordach at 11:42 AM, June 06, 2014)
16:44 LemonLake ~quote #minetest-dev
16:44 ShadowBot LemonLake: Error: I have no quotes in my database for #minetest-dev.
16:44 LemonLake oh
16:44 Krock new feature? eh
16:44 LemonLake i thought it'd quote to #minetest-dev
16:44 LemonLake :P
16:44 Jordach !c 360/12
16:44 MinetestBot 30
16:44 Jordach !c 30/12
16:44 MinetestBot 2
16:44 Jordach something IS wrong
16:44 Jordach ~c 360/12
16:44 ShadowBot Jordach: math calc <math expression>
16:44 Krock ~quote add <Jordach>something IS wrong
16:44 ShadowBot Krock: O.K.  Quote #3 added.
16:44 kaeza !c 30.0/12
16:44 MinetestBot 2.5
16:44 Jordach dammit
16:44 Krock ho ho ho
16:44 ShadowNinja Jordach: Hmmm?
16:45 rubenwardy Jordach: the bot sucks a bit
16:45 Krock ~math calc 360/12
16:45 ShadowBot Krock: 30
16:45 Krock ^
16:45 Jordach ShadowNinja, why did quote add <quote> lose admin requirements
16:45 rubenwardy ~math calc 360/12
16:45 rubenwardy damn
16:45 rubenwardy inb4
16:45 kaeza ShadowBot!
16:45 LemonLake it died
16:45 kaeza MinetestBot!
16:45 MinetestBot kaeza!
16:46 Krock ShadowBot: help
16:46 ShadowBot Krock: help [<plugin>] [<command>]
16:46 ShadowNinja Jordach: Might have been changed upstream.
16:46 Krock it still works
16:46 Jordach :P
16:46 rubenwardy I am banned from ShadowBot
16:46 Krock haha
16:46 roboman2444 joined #minetest
16:46 ShadowNinja ~give rubenwardy admin ignore list
16:46 ShadowBot rubenwardy: '*!*@unaffiliated/rubenwardy', 'MinetestBot!*@*', '*!*@*86.144.211.58', 'Rollem*!*@*', '*!*@unaffiliated/peacock', and 'KikaRz!*@*'
16:46 Megaf Krock: can you show me a build that works?
16:47 Krock Megaf, under Windows XP, all from sfan5 and older than May 2014 from BlockMen
16:47 Megaf nope, sfan5 builds are borked too
16:47 Krock define broken
16:48 Megaf well, on the inventory textures are wrong, it shows dirt when it's actually another item
16:48 Krock ShadowNinja, I can quote myself in inchranet #minetest
16:48 Megaf if the items are dirt cobble water sand
16:48 rubenwardy Krock: http://dictionary.reference.com/browse/broken
16:48 Megaf if the items are dirt cobble water sand
16:49 LemonLake too many messages
16:49 LemonLake must explode
16:49 Megaf it will show glass dirt cobble water
16:49 rubenwardy broken (n. noun): not functioning properly; out of working order.
16:49 LemonLake megaf, why do you have so many damn problems
16:49 Krock Megaf, disable preload items, disable all other things
16:50 Krock retry();
16:52 Krock ~give Megaf ping
16:52 ShadowBot Megaf: pong
16:52 Megaf ~give Krock ping
16:52 ShadowBot Krock: pong
16:53 Krock rubenwardy, already posted your awsumscript in the forums? :P
16:53 Krock Megaf, works now?
16:53 PenguinDad ~c calc 1337*42
16:53 ShadowBot PenguinDad: math calc <math expression>
16:53 PenguinDad ~math calc 1337*42
16:53 Krock ~math calc 1337*42
16:53 ShadowBot PenguinDad: 56154
16:53 ShadowBot Krock: 56154
16:53 Krock damn
16:53 Krock ninja'd
16:54 Krock ~quote add <Krock>ninja'd
16:54 ShadowBot Krock: O.K.  Quote #4 added.
16:54 Megaf Krock: I never use that preload thing
16:54 Krock Quoting myself
16:54 Megaf I give up alwady
16:54 rubenwardy Not on the forum, yet, no
16:54 rubenwardy I'll do it know
16:54 Megaf ~quote
16:54 ShadowBot Megaf: Quote #1: "<markveidemanis> stop quoting people" (added by Jordach at 11:40 AM, May 29, 2014)
16:54 Krock Megaf, new folder, extract files "*" there
16:54 Krock ~quote random
16:54 ShadowBot Krock: Quote #4: "<Krock> ninja'd" (added by Krock at 11:54 AM, June 06, 2014)
16:54 Krock ^
16:54 rubenwardy ^ that is how I got banned, trying to get @math calc to work
16:54 diemartin joined #minetest
16:54 proller joined #minetest
16:54 Krock rubenwardy, that's not ok
16:55 Megaf
16:55 rubenwardy huh?
16:55 Krock bot testing freedom!
16:56 Krock yeah
16:56 Krock peer, stop with that shit
16:56 Jordach Connection reset by beer
16:56 PenguinDad Krock: Remote host should stop too
16:56 Weedy joined #minetest
16:56 Krock exactly.
16:57 rubenwardy https://forum.minetest.net/viewtopic.ph​p?f=17&amp;t=9453&amp;p=144117#p144117
16:57 VanessaE bbl
16:58 Weedy_ joined #minetest
17:00 SmugLeaf joined #minetest
17:04 realtinymonster joined #minetest
17:09 Krock rubenwardy, add "a" -> "an" support
17:12 werwerwer_ joined #minetest
17:13 PenguinDad Dreambuilder is unplayable with freeminer
17:13 PenguinDad +TIL
17:14 CraigyDavi_ joined #minetest
17:20 proller and playable in mt ?
17:20 rubenwardy Might make an irc bot that posts random noob messages to channels
17:21 celeron55 < asie> why aren't we combining efforts with freeminer though?
17:21 celeron55 the answer to this question is, we tried to, but it was impossible because proller wanted to have stuff like integrated arbitrarily chosen weather which the core team didn't approve of and then proller went away and now he is mainly just coding things that we would have accepted just fine back then, but he's doing it in a fork which is getting more and more distant from our codebase making code reuse efforts too hard for the very limited ...
17:21 celeron55 ... developer time that is had here
17:21 LemonLake rubenwardy: I started working on it for an mIRC bot a while ago
17:21 LemonLake but I gave up
17:21 LemonLake You totally should though
17:22 celeron55 personally i have lost and abandoned all hope about co-operation with freeminer on source code level
17:22 Krock celeron55, not addressed to me but this looks like a coding competition to the infinite
17:22 celeron55 it just won't happen due to many reasons
17:22 Jordach basically: gtfo is the message
17:22 celeron55 Krock: the only people you can blame are people who didn't want this to happen in the first place
17:22 Jordach tl;dr don't care about russians being russians
17:23 celeron55 also freeminer has from the ground up abandoned co-operation on the source code level
17:24 Krock I hate situations like this
17:24 celeron55 (i have noted that they are willing to share modding api issues to some extent though)
17:24 celeron55 it's useless to hate it; hate won't make it better, nor really anything else
17:25 Krock true. but it's annoying when there are 2 games which basically try to reach the same
17:25 Krock just in two diffrent ways
17:31 proller PenguinDad, yes, now master have one big bug
17:31 proller ]
17:34 asie joined #minetest
17:36 celeron55 the atmosphere around minetest core development is weird though
17:37 celeron55 i don't really know what can be done to it; saying anything will probably make most people see it as false promises and stuff
17:38 Krock add merge polls
17:38 Krock let playersdecide
17:39 celeron55 i would be more ready to let modders decide rather than players
17:39 Krock yes. modders
17:39 celeron55 but how; who's going to make that happen
17:39 celeron55 it won't happen by saying that it will happen
17:40 celeron55 somebody has to do the work to manage it and set up things and stuff
17:41 Krock why somebody? reset license back and it's allowed to "copy", then devs can transfer step by step
17:41 Krock for one, it's simply too much
17:42 celeron55 reset license back?
17:44 Krock well, FM uses an other license now, which *disallows* from porting back, if that one would equal to MT again, it could get simplier (if everybody would strictly follow the laws,or whatever, eh.)
17:44 celeron55 i don't see them changing it back; why would they have changed in the first place if they'd do that now?
17:45 celeron55 they do know what changing a license means
17:45 Krock my comments to this are stupid.ignore.
17:46 Jordach celeron55, we need game changing pulls
17:46 BrandonReese joined #minetest
17:46 Jordach (say of VAE ever gets finished)
17:46 Calinou joined #minetest
17:46 BrandonReese joined #minetest
17:47 celeron55 yes, or maybe, but if that is the prerequisite to getting core developers actively on board, it's a chicken-and-egg problem
17:48 ImQ009 joined #minetest
17:48 Krock yeah. what was first on the earth, the chicken or the egg? I bet, it was the rooster
17:48 Jordach celeron55, the first step is tell sapier to stop being atop-of-the-soap-box
17:48 q66 joined #minetest
17:48 q66 joined #minetest
17:49 celeron55 but moreover, in my opinion developers aren't the most lacking in MT development
17:49 rubenBOT joined #minetest
17:49 Krock what is lacking then, if not the devs?
17:49 rubenwardy yes!
17:49 Krock just wonder
17:49 celeron55 most lacking are people who would just keep the thing going, like "support staff"-type guys, to keep pull requests in check, quality control and test stuff and so on
17:50 celeron55 we don't really have those at all
17:50 Jordach the only thing i can properly do is keep a good eye on the community and help there
17:50 celeron55 and i have no idea where to get them
17:50 Krock open a new channel, set up a bot. known modders can submit yes/no. deide every sunday
17:50 Krock *decide
17:50 Krock done. caseclosed
17:51 fortytwo joined #minetest
17:51 rubenBOT joined #minetest
17:51 nore joined #minetest
17:52 celeron55 possibly some of the modders that know a bit of C++ could try to do more of those things... dunno; it has never really been tried as far as i remember
17:52 rubenBOT joined #minetest
17:52 Krock rubenBOT: list
17:53 rubenwardy I know C++, but I find wouldn't know where to start
17:53 Jordach celeron55, i might be barking up the same tree: not enough pull / dev testers - http://irc.minetest.ru/min​etest/2014-06-06#i_3745490
17:53 celeron55 but the thing is, those who write engine code are not interested in handling random pull requests; it's a fact that will not change
17:53 celeron55 and a fact that will not change is that most users and probably modders are too clueless to judge the quality of pull requests
17:53 celeron55 while they might want to do that
17:53 Jordach rubenwardy, read the topic
17:53 rubenBOT joined #minetest
17:53 Jordach clearly states no bots
17:54 rubenwardy Technically it is a client, at the momment
17:54 celeron55 Jordach: yes, i noticed that you said that; it seems like being the way to go for improving the situation
17:55 Calinou hi
17:55 Jordach i think my plain and pure grumpiness from SDLC from computing might be paying off
17:55 celeron55 how do other projects do this, even?
17:55 Jordach motivation to be good at what it does?
17:55 Calinou <celeron55> we don't really have those at all <celeron55> and i have no idea where to get them
17:55 Jordach we've sort of lost the point at what we *were* doing
17:55 Calinou you need slightly obsessed people for that, like in Minecraft 8)
17:55 Calinou people with lots of time on their hands
17:56 rubenwardy Yay! The client can now talk
17:56 celeron55 maybe some formalized way of doing it could help
17:56 Calinou celeron55, not many projects reply quickly to all pull requests, but if they do, they have many developers around
17:57 realtinymonster WASABI!
17:57 Calinou does reviewing pull requests need a lot of C++ skills?
17:57 Calinou or just average ones?
17:57 Krock realtinymonster, don't copy my tastepasta (C)(R)(TM) Krock 2014
17:57 Jordach the only thing i'm good at is reviewing how well development is progressing in speed and quality
17:57 rubenwardy #rubenBOT
17:58 realtinymonster Krock: lol
17:58 Calinou Krock, ©®™
17:59 kaeza rubenwardy, ##rubenBOT *
17:59 Krock Calinou, exactly.
17:59 Krock kaeza, actualy #rubenBOT
18:00 LazyJ Anybody have connections with profs and TA's at university? Maybe the pull requests could be reviewed by students learning C++ as part of the lesson plan?
18:00 kaeza Krock, "#" channels are for "official" stuff like #minetest, etc; offtopic channels should use "##"
18:01 sfan5 Megaf: that happens when you don't have enough graphics memory
18:01 Krock kaeza, saved in my bain ad 127.0.0.1, thanks.
18:01 kaeza (so say freenode rules anyway)
18:01 Krock *at
18:01 Calinou I don't think contributing to something and learning something _at the same time_ is a good idea
18:02 rubenwardy things are happening in #rubenBOT !!!
18:02 Krock rubenwardy: <kaeza>rubenwardy, ##rubenBOT *
18:02 kaeza Krock> rubenwardy: <kaeza>rubenwardy, ##rubenBOT *
18:02 celeron55 Calinou: basically, there are three things that each pull request is required to pass in order to be merged; 1) it must work in the first place; this is all about compiling it and testing it in the game (or by writing mod code that uses it), 2) the protocols and formats that it uses must be well designed, including the required compatibility in the part in question, and 3) the code style must be correct
18:02 rubenwardy definately #rubenBOT. Probably should be ##rubenBOT, but oh well
18:02 Megaf sfan5: oh
18:03 fortytwo joined #minetest
18:03 celeron55 Calinou: (1) can be tested by anyone, or at least any modder
18:03 Megaf well, its kinda of ancient computer anyway, "Intel Pentium Dual Core"
18:03 Megaf E2200
18:03 Calinou very slow
18:03 Calinou today's 40 € CPUs are quite faster ;)
18:04 Megaf Calinou: I know its slow, I have to work with this shit everyday
18:04 Krock I got a celeron CPU
18:04 Megaf That what we got at my workplace
18:04 Megaf anyway, its pretty fast running Debian :)
18:04 rubenBOT joined #minetest
18:04 Calinou Megaf, it's mostly a matter of storage
18:04 Megaf but they use Windows XP
18:04 celeron55 actually, then there is 4) the internal interfaces of the code must be good, and it shouldn't be hugely unoptimized (altough, this matters less than the other things)
18:05 Calinou if you have an SSD and a slow CPU, it'll be much better
18:05 Calinou old HDDs are very slow, especially 5400 rpm ones
18:05 Krock Megaf, even XP can be fast as hell
18:05 rubenBOT a random hacker covered a random guy also this kid blew up a dragon yeah like the dragon blew up dat soldier  a random dragon ran the griefer but uh a random playstation ran dat soldier probs dat gun ran this guy also that this playstation covered dat gun
18:05 celeron55 Calinou: also (3) can be checked by almost anyone who knows C++
18:05 Calinou XP is ugly as hell ;)
18:05 Krock Calinou, depends on point of view
18:05 kaeza rubenwardy, ...
18:05 Calinou celeron55, OK, thanks for the info, but I only know basic C++ stuff
18:05 Calinou I could still help on the (1) part and maybe (2)
18:06 celeron55 Calinou: 2 needs someone who really understands the design of the engine, and 4 needs someone who is good at C++
18:06 Calinou (when I'm saying 2, I'm talking about the design, as in, “is it extendable” etc)
18:06 celeron55 maybe i should write this down somewhere
18:06 Calinou good idea; put it on the forum?
18:08 celeron55 i really have thought that everyone knows these by some kind of intuition but maybe it isn't as clear as that
18:08 Calinou I thought so
18:08 Calinou sorry if I wasted your time :P
18:10 celeron55 nah, it's good to rehearse this kind of basic principles (i actually had to think somewhat to figure out what the required things actually are)
18:11 celeron55 if we wish to get some non-C++ folks to check parts of that, then it has to be written down
18:12 kaeza [15:08:22] <Megaf> but they use Windows XP <-- even the name is a joke, mixture of "XD" and ":P"
18:12 * kaeza hides
18:12 celeron55 maybe we could end up in a situation where pull requests would get comments like "req1 and req3 checked" and then someone could just check the reest
18:12 celeron55 rest*
18:13 fulyf joined #minetest
18:13 * Krock tries to slap kaeza but doesn't find him
18:14 celeron55 this really begs the question, does some project do anything like this
18:14 Megaf kaeza: I totally agree
18:14 celeron55 i have never seen such myself
18:15 * Krock slaps Megaf cuz he found him
18:15 Megaf not gonna work
18:24 CraigyDavi joined #minetest
18:32 the-loop-digga joined #minetest
18:32 ShadowNinja rubenwardy: Bot testing elsewhere.
18:32 LemonLake ø.ø
18:32 rubenwardy Late, ShadowNinja
18:32 * sfan5 meows
18:32 rubenwardy That was ages ago
18:32 LemonLake There's no message for a while, then I check IRC and suddenly there's a message seconds after I close it back down
18:33 ShadowNinja 1/2 hr or so.
18:34 Calinou hi LemonLake
18:34 * Calinou gives LemonLake a combustible lemon
18:37 LemonLake Hi Calinou
18:39 rubenwardy You could use IRC as communications for an online game! Yay! Pointless!
18:39 realtinymonster yeah!
18:39 ShadowNinja rubenwardy: Done.  See the IRC mod.
18:39 Exio4 not pointless, IRC is super-cheap bandwidth-wise :P
18:40 realtinymonster yeah
18:40 ShadowNinja A few other games do the same.
18:40 rubenwardy I meant serialisation communication
18:40 rubenwardy like saying where players are
18:40 Krock Exio4, not the cheapest
18:41 rubenwardy I was joking XD]
18:41 rubenwardy where players and entities are, sending maps, connected.
18:42 ShadowNinja rubenwardy: A simple TCP stream with message-per-line would be better.
18:42 rubenwardy That is the joke
18:42 Exio4 rubenwardy: IP over IRC?
18:43 Exio4 rubenwardy: you could do that... actually
18:43 Exio4 IRC over IRC? :D
18:43 Exio4 https://github.com/EXio4/IPoIRC/
18:44 rubenwardy the IRC sockets is just stuff like
18:44 fortytwo joined #minetest
18:44 rubenwardy PRIVMSG #minetest :Say a message to an IRC channel
18:44 rubenwardy in a packet
18:44 Exio4 sockets?
18:45 Exio4 protocol you mean
18:45 rubenwardy yeah
18:45 rubenwardy JOIN #minetest
18:45 Exio4 PRIVMSG, NOTICE, MODE, JOIN, PART, and so on
18:45 Exio4 JOIN #channel1,#channel2 key
18:46 rubenwardy my amazing language: https://gist.github.com/rube​nwardy/787f72ec85cdfa8b66cb
18:46 rubenwardy purposely stupid
18:48 kaeza :+1: better than PHP!
18:48 LemonLake ^
18:48 Mati^1 joined #minetest
18:48 Exio4 anything > PHP always return true kaeza
18:48 kaeza except ruby
18:48 * kaeza hides
18:48 * LemonLake sniggers and hides
18:49 Exio4 ruby may be shit, but nothing is worse than php
18:49 kaeza okay okay you win
18:49 rubenwardy The language has seleting functions. Like function overloading with values.    gui_event(type, e)     gui_event("menubar", e)
18:49 Exio4 anyway, i should try to run a minetest server, then a client... and connect to the server using IPoIRC :3
18:49 Exio4 inb4 klined of freenode for abusing the network
18:50 kaeza you should connect IPoIRC via IPoIRC!
18:50 kaeza <insert yo dawg joke here>
18:51 Exio4 i should, true
18:51 kaeza but seriously, were you able to test your IPoIRC?
18:51 * kaeza is curious
18:51 Exio4 kaeza: http://exio4.cadoth.net/screenshots/ipoirc.png
18:51 Exio4 the vm is xubuntu
18:52 Exio4 if you wonder, i used freenode as middle network
18:52 LemonLake +1 for casual use of xchat in the background
18:52 LemonLake -1 for use of virtualbox
18:53 Calinou VirtualBox is the coolest free/libre virtualization software
18:53 Calinou XChat is no longer maintained, use HexChat
18:53 Exio4 i would say -2 for using vbox and xchat
18:53 LemonLake yet it's still shite
18:53 Exio4 i'd use kvm or xen
18:53 LemonLake +1 for the 'casual' use
18:53 LemonLake the casual was the keyword there
18:53 Calinou KVM or Xen lack 3D acceleration and many other features
18:53 LemonLake and I wouldn't virtualize linux
18:53 Calinou they're basic, more intended for server virtualization
18:53 Exio4 if i weren't using a graphical enviroment
18:53 LemonLake trust me, I've tried
18:53 Calinou it's very useful to virtualize GNU/Linux on Windows
18:53 Calinou works well
18:53 Exio4 they're actually NOT basic
18:53 Calinou 3D acceleration works nicely on Windows host
18:53 kaeza ^
18:54 LemonLake 3d acceleration fucked shit up
18:54 Exio4 [15:53:35] <LemonLake> and I wouldn't virtualize linux
18:54 Exio4 i don't want to mess up with containers or real vms when i'm going to trash out a system anyway
18:54 LemonLake and anyway, why is your virtualbox so funky?
18:54 Exio4 funky?
18:54 LemonLake bottom left
18:54 Exio4 wut?
18:54 LemonLake owait that's your os right?
18:55 Exio4 yes...?
18:55 LemonLake ah
18:55 LemonLake funky
18:56 Exio4 virtualbox is shit, but i ain't going to use a proper vm for an ubuntu
18:56 Exio4 no *buntu is worth anything here
18:56 LemonLake I just dual booted mint
18:56 LemonLake No fucks given about other people's opinions
18:56 Exio4 what are your OSes?
18:57 LemonLake other one is windows 7
18:57 LemonLake which I'd used for years prior but I rarely use since getting Linux
18:58 Exio4 how many icons of my systray do you know?
18:58 rubenwardy I've GTG, toodles
18:58 Exio4 there are five icons, i'd say three of them are very well known
18:58 LemonLake hmm
18:58 LemonLake instantly recognise the oldschool skype icon
18:59 LemonLake give me time pl0x
18:59 Exio4 the easiest, 0.5 points out of 10
19:01 LemonLake I think gtg is there
19:02 LemonLake fack
19:02 LemonLake idk
19:02 Krock any plans for something lie UPnP implantation?
19:02 Krock *liek
19:03 LemonLake Exio4: I'm dumb ok?
19:03 Exio4 LemonLake: no qjackctl :(
19:04 LemonLake wtf is that
19:04 LemonLake ah i see
19:04 Krock <NomelEkal> Ftw Si Taht
19:05 LemonLake nah man I use GNOME ALSA Mixer and PulseAudio for stuff like that
19:08 Exio4 pulseaudio is shit
19:09 LemonLake it works
19:09 Exio4 it crashed like hell or used a shitton of CPU for nutin' when I used it
19:09 Exio4 i use either raw alsa or jackd
19:09 asl jackd just kill all the sound when it start on my system
19:09 LemonLake thats for your machine
19:10 LemonLake +asl
19:19 Exio4 asl: get alsa wrappers
19:22 fortytwo joined #minetest
19:26 asl Exio4: there no alsa wrappers in the fedora repo unless you mean alsa-oss
19:29 Exio4 search "zita"
19:29 Exio4 http://apps.linuxaudio.org/apps/all/zita-ajbridge
19:40 fortytwo joined #minetest
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20:10 nman3600 joined #minetest
20:10 nman3600 hi
20:11 nman3600 if anyone has any suggestions for my multitest mod please suggest at #multitest
20:12 Krock no AD plz
20:12 nman3600 lol
20:14 BlockMen joined #minetest
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20:18 BlockMen joined #minetest
20:21 nman3600 is oreki a minetest thing?
20:21 BlockMen joined #minetest
20:22 ShadowNinja nman3600: Yes.
20:22 nman3600 good
20:22 nman3600 thanks!
20:22 LemonLake oreki is an anime dude?
20:22 nman3600 i need a pic of it
20:23 LemonLake he's the laid-back guy from hyouka
20:23 nman3600 name a main thing of minetest to put as a carved thing in sandstone?
20:24 LemonLake bones
20:24 LemonLake dye
20:24 LemonLake bucket
20:24 Calinou oerkki, nman3600
20:24 LemonLake steel lump
20:24 Calinou a scary black and purple ghost with green eyes
20:24 LemonLake I was gonna say
20:24 Calinou sound is unknown
20:24 LemonLake oreki is from hyouka
20:24 LemonLake pretty sure nman doesn't watch anime
20:24 Calinou (ghost-like sounds are most likely)
20:24 nman3600 oerkki that's it
20:24 Vohveli_ joined #minetest
20:26 nman3600 ugh i'm struggling with this texture query me if you're willing to do it
20:26 LemonLake ill come in
20:26 LemonLake one sec
20:30 Krock made some dev-wiki changes.. I hope they are helpful
20:39 kaeza Krock, y u no register??
20:39 Krock kaeza, I love the kittens
20:40 Krock kitten selector
20:42 * nman3600 has maybe sprained his wrist
20:50 * sfan5 meows at nman3600
20:50 * nman3600 strokes sfan5 in pain
20:51 * sfan5 purrs at nman3600
20:53 nman3600 what's everyone doing?
20:53 nman3600 ahh finally duriabilty works on the shears
20:54 Calinou durability* ;)
20:54 nman3600 ;-0
20:54 nman3600 ó.o
20:56 nman3600 i'm sitting here in pain bug fixing my mod
20:57 * sfan5 is compiling a new version of nginx
20:59 * RealBadAngel is coding oreslib
21:00 * PenguinDad is just happy
21:01 Calinou night
21:01 * sfan5 meows at Calinou
21:02 * nman3600 has just fixed 2 bugs 1. you can't take durability from shears and hay bales could only be broken by sword
21:02 * nman3600 now has to add sounds for the nodes :) yay
21:08 Calinou that's very easy
21:08 Calinou just add sounds = definition like in the default mod
21:12 nman3600 ik it is
21:12 nman3600 does anyone have a shears snap sound or a scissor closing sound like a slice sound i can use?
21:15 nman3600 whoever gets me one gets credits for my mod aswell
21:27 nman3600 rubber is now a fuel :)
21:27 BlockMen nman3600, in my creatures mod the shears have sound ;)
21:28 nman3600 am i allowed to use it?
21:28 BlockMen license: see readme.txt
21:28 * sfan5 meows before going to bed :3
21:28 * nman3600 puts sfan5 to bed :2
21:28 BlockMen IIRC its CC0 or CC bBY 3.0
21:28 nman3600 :3*
21:28 nman3600 so i can?
21:28 BlockMen nman3600, sure
21:29 nman3600 thanks i'll give credit though
21:29 BlockMen https://github.com/BlockMen/crea​tures/blob/master/README.txt#L61.L62
21:30 BlockMen there goes the credit ;)
21:30 Piggybear87 joined #minetest
21:31 nman3600 k i'll give credit to you for letting me use it and to SmartWentCody for making them :)
21:31 kizeren joined #minetest
21:37 nman3600 BlockMen how can i code the sound in because i'm struggling to do it
21:38 nman3600 the sound file is called multitest_shears.ogg
21:40 BlockMen idk what you use the shears for, but either add it to the on_use function of your shears or play it when a node it dug and the wielded item were your shears
21:41 BlockMen sounds are player with minetest.sound_play(), see lua.api for more details
21:42 nman3600 so could i do on_use=minetest.sound_play(), ...
21:42 BlockMen no
21:42 kat_ joined #minetest
21:43 kat_ Hi, guysm what is the latest release for minetest?
21:44 BlockMen nman3600, https://github.com/minetest/minetes​t/blob/master/doc/lua_api.txt#L2254.L2260
21:44 BlockMen thats how on_use is used
21:44 BlockMen kat_, stable is 0.4.9
21:44 kat_ o.k. I've got it. good   thanks
21:45 nman3600 i understand the on_use now but what would the sound play bit be?
21:46 nman3600 BlockMen any answers?
21:47 BlockMen nman3600, patience. and just add minetest.sound_play() before you return the itemstack in on_use
21:49 nman3600 ugh it still doesn't work
21:52 BlockMen doesnt work can be many things. you should be more precise
21:55 Freejack joined #minetest
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22:26 BlockMen gd night
22:26 BlockMen left #minetest
22:32 ligeti joined #minetest
22:32 ligeti Hello...
22:33 ligeti anyone used/uses flatland mod? is it still working?...
22:33 kaeza joined #minetest
22:34 Piggybear87 Anyone know how well Lubuntu handles a slave HDD that has Lubuntu installed on it? I need to throw in my old HDD and get all of my files off.
22:34 kat_ joined #minetest
22:34 Piggybear87 This machine, if not the OS, is fickle when it comes to new hardware.
22:35 kat_ guys, I'm playing minetest, and I can't put the "self building bridge" back to inventory.
22:35 kat_ it won't destroy
22:36 Piggybear87 Try shift left click, or ctrl left click. Some mods have it like that.
22:36 kat_ o.k.
22:36 Piggybear87 Be back.
22:39 LemonLake joined #minetest
22:41 kat_ I did shift and left click to get rid of build its own bridge block, and it destroys but is there again each time I try, even with ctrl and left click. help
22:41 kat_ block comes back
22:45 kat_ "self building bridge"
22:45 LemonLake "self rebuilding bridge"
22:46 kat_ it's rebuilding itself alright. I can't get rid of the block.
22:47 LemonLake Back to factory...
22:47 kat_ what do you mean?
22:47 LemonLake My mod
22:47 LemonLake Back to working on it
22:47 kat_ your mod? oh dear      well, do you know how to get it back into inventory?
22:48 LemonLake I don't study other people's mods
22:48 LemonLake what mod is in question?
22:48 kat_ the "self building "bruidge" is what's it
22:48 kat_ called in inventory
22:49 LemonLake https://github.com/Sokomine/bridges this?
22:50 LemonLake Okay, I'm looking at the code. It seems to work like a chest.
22:50 LemonLake If it has items in it, you can't break it.
22:50 LemonLake So take the items out and it should work?
22:50 kat_ no    not all the different bridge parts that I got in the mod store, though it may be part of the deal. I was wondering what it was and put it down in my game. When you click it, it lays out a bridge. Ohhhhhh so take items out. o.k.
22:51 LemonLake Yeah. If you put items into anything, most likely thing is that you can't break it 'til you take them out.
22:51 kat_ o.k. I'll try that. thanks!
22:53 kat_ Hey! that worked LemonLake.
22:53 LemonLake pretty obvious if you ask me but np
22:54 kat_ hahahaha kinda dumb here, but learning the game.
22:54 LemonLake fair enough :)
22:56 LemonLake All: What would I call mini-apis within the lua api, i.e. the formspec and hud 'api'?
22:58 LemonLake silence...
22:58 LemonLake damn irc is quiet tonight
22:59 PenguinDad LemonLake: formspec and hud aren't "mini-apis"
22:59 LemonLake I'm aware.
22:59 LemonLake But what would I group them in?
22:59 LemonLake That's my question.
22:59 LemonLake What do I call them?
23:00 PenguinDad LemonLake: you call them API-ception :P
23:00 LemonLake APIs?
23:00 LemonLake So an API in the API
23:03 LemonLake An Invref and objectref would be a type?
23:03 LemonLake Disregard. They're already in Objects
23:07 LemonLake [verticalframe] can be used for spritesheets? sorry for all the questions, I'm just generally at a lack of info here
23:08 PenguinDad ~give PenguinDad dubstep
23:08 ShadowBot PenguinDad: <dubstep>
23:08 LemonLake PenguinDad: https://www.youtube.com/watch?v=nydaLOxdL5A
23:08 LemonLake Good enough?
23:08 PenguinDad <3 ShadowBot
23:08 ShadowBot 04♥ PenguinDad.
23:21 LemonLake How can I save data in a specific item?
23:22 LemonLake For example, save a list of items, 16 of them, in one item
23:23 LemonLake you guys are helpful today
23:38 Piggybear87 joined #minetest
23:41 kaeza LemonLake, itemstack:set_metadata() and minetest.serialize()
23:41 LemonLake Ta!
23:42 Piggybear87 I just copied my Minetest folder to my new HDD, what all do I need to move to my newest Minetest version's folder? Just worlds, mods, and minetest.conf? Everything else will be OK if I lose it, right?
23:42 LemonLake As long as you reinstall every other folder, sure.
23:43 LemonLake First ever attempt, opinions? https://mediacru.sh/Sj3luf67POP5
23:44 Piggybear87 I had to switch hard drives, so I re-downloaded and compiled Minetest, so everything should be ok except my built worlds, downloaded mods, and edited minetest.conf. Nothing else would have changed, right.
23:45 kaeza notbad.jpg
23:45 Piggybear87 ^
23:45 LemonLake ta
23:45 LemonLake <3
23:45 LemonLake Piggybear87, correct
23:45 kaeza or should I say, notbad.xcf
23:46 Piggybear87 Mouse or drawing pad?
23:46 LemonLake Wacom intuos
23:46 LemonLake I couldn't quite get the hair right at the front
23:47 Piggybear87 Better than I can do. I can't draw a straight line with a ruler...
23:47 LemonLake :P
23:51 LemonLake https://cdn.mediacru.sh/e7esYXdmdJ12.png trying different hairstyles
23:53 Piggybear87 I can't for the life of me figure out how to formate these drives...
23:53 LemonLake Try to format them instead
23:54 Piggybear87 Shut up... Lol.
23:55 Piggybear87 I still have more than an hour moving my downloads folder...
23:56 kaeza too much pr0n?
23:56 * kaeza hides
23:57 * LemonLake sniggers and hides
23:58 Piggybear87 Lmfao. No. Gigs and gigs of music and all of the pics off of my old phone, and all of my mods for Minetest...
23:58 LemonLake fare enuff
23:59 LemonLake today i learned not to meditate
23:59 LemonLake it was fun

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