Time Nick Message 00:21 Vazon Hello Pggy 00:21 Vazon Piggy* 00:21 Piggybear87 HELP! 00:21 Vazon ? 00:21 Vazon whats wrong? 00:22 Piggybear87 I put a graphics card in my machine and at first it wouldn't turn on. 00:22 Vazon oo 00:22 Piggybear87 Then I got it to start and now nothing but terminal and internet will launch. 00:22 Piggybear87 Is there a system restore on Linux like there is on Windows? 00:24 Vazon idc really 00:24 Vazon idk* 00:25 Piggybear87 My machine is mostly fried right now... I took the card out and switched back to integrated and it's doing the same thing... 00:26 Piggybear87 It had like a half page of error when it started up. I can't even re-install Lubuntu. 00:26 asl there no system restore 00:26 Piggybear87 asl, Would you know what I could do? 00:26 VanessaE you don't need a system restore 00:26 asl but there might be a rollback on apt-get 00:26 VanessaE you just need to select a proper driver. 00:26 asl there is one in yum 00:27 Piggybear87 Even the softwaer update wont launch. I cannot get the driver. 00:27 Piggybear87 software* 00:27 asl use the terminal 00:27 VanessaE boot from a "live" CD like you did before 00:27 VanessaE (or live USB or whatever) 00:27 VanessaE they all have a repair mode in them that lets you get in there and fix stuff 00:28 Piggybear87 I can't. The machine wont boot from disk. I think I killed my computer... 00:28 VanessaE you didn't kill anywthing 00:28 VanessaE anything* 00:28 Piggybear87 Only 2 thing will launch. Firefox, and terminal. 00:28 VanessaE if you can get to linux at all, you can boot from a live USB/CD/DVD also 00:29 VanessaE booting from CD/DVD/USB does not boot from your hard disk, so it doesn't matter if your base system is hosed,. 00:29 VanessaE you just have to tell your BIOS to boot from that media 00:29 VanessaE then you do just that, and go in and fix what broke 00:29 VanessaE or re-install if you can't just fix it 00:30 Piggybear87 I tried to re-install and it didn't work, it got to the language selection and froze. 00:30 VanessaE sounds like you knocked something loose inside the machine when you had it open 00:30 VanessaE check that your RAM is properly seated, other cards too 00:31 VanessaE check that your CPU's heat sink is on securely also. 00:31 Piggybear87 I tried. This (and I think all) machines wont launch if the RAM isn't seated properly, and There are no cards in it at the moment. 00:31 VanessaE if it is not, the CPU can overheat and lock up (or shut down) the PC 00:32 asl i think that it doesn't need to boot from the live disk/usb since piggybear is able to open the terminal 00:33 Piggybear87 I'm on the machine right now, so it's not locked up, just half of the software is locked up. 00:33 VanessaE yeah but if he's having lockup issues when he tries to boot from a live image, something bigger is going on 00:33 VanessaE Piggybear87: wait a minute here 00:33 Piggybear87 OK. 00:33 VanessaE did you actually SHUT DOWN and reboot with the live image? 00:33 VanessaE or did you just try to launch it? 00:34 Piggybear87 Yes. Shut down and re-try. 00:34 VanessaE ok just making sure 00:35 Piggybear87 asl, thereis no rollback, I just tried. 00:35 VanessaE Piggybear87: what kind of onboard gfx? 00:35 Piggybear87 Intel something or other. 00:36 Piggybear87 What's the command for the hardware? 00:36 VanessaE what do you mea? 00:36 VanessaE mean* 00:36 asl open the terminal and type lspci or lshw 00:36 VanessaE oh that 00:36 asl that will show the hardware on the system 00:36 VanessaE lspci, and look for "VGA compatible controller" 00:37 Piggybear87 That's it. 00:37 Piggybear87 Son of a... I can't even copy paste... 00:38 Piggybear87 00:02.0 VGA compatible controller: Intel Corporation 82865G Integrated Graphics Controller (rev 02) 00:38 Piggybear87 There we go. 00:39 Piggybear87 I can't believe that me putting in a new (to me) video card would do this.... 00:41 Exio4 i wonder one thing 00:42 asl what's the new video card? 00:42 Exio4 why is programming as "kid" so weird, lots of people paint like gods, or play sports as kids and they aren't seen as weird things :( 00:42 Exio4 paint and/or draw 00:42 Exio4 i'm not even good at programming 00:43 Piggybear87 asl GeForce 6200A 00:43 asl oh no, Nvidia :/ 00:43 Piggybear87 It was in another machine and it was great. 00:44 asl linux + Nvidia = bad 00:44 Piggybear87 Why? 00:45 asl i quote you the reason 00:45 Piggybear87 Nah. I'm not watching a vid right now. 00:46 asl anyway, try looking and installing the driver using apt-get from the terminal 00:46 Exio4 that geforce looks old 00:46 Exio4 you'd need legacy drivers 00:46 Exio4 newer drivers ain't working with that gpu 00:47 asl apt-get doesn't even have search?! :/ 00:47 asl is `yum` by any chance install on your system? 00:48 Piggybear87 I tried to get the new driver, but the software updater gets stuck at "autherizing" 00:48 asl use the terminal 00:49 Piggybear87 sudo apt-get what? 00:49 asl idk, never use apt-get before 00:49 asl try typing `yum` 00:49 asl maybe it's install :P 00:49 Piggybear87 I went to their site and got it, where do drivers go on linux? 00:50 asl by their site, i hope you don't mean the close source driver, i hope you mean nouveau 00:51 Piggybear87 It was an option in the "additional driver" thing. 00:51 Piggybear87 Where does it go? 00:51 asl idk 00:52 asl just try installing from the terminal using apt-get install xserver-xorg-video-nouveau 00:53 Piggybear87 I already have the newest version. 00:53 asl then idk 00:54 asl reinstall the whole os i guess 00:54 Piggybear87 I CAN'T! It gets to the language selection and freezes 00:54 Piggybear87 . 00:55 asl i mean dump ubunto and get another os 00:55 Piggybear87 I'm just getting use to Lubunt and it;s the only one my machine can handle. 00:55 Piggybear87 Lubuntu* 00:56 VanessaE if it can handle Lubuntu, it can handle Xubuntu also. 00:56 Exio4 asl: apt-cache search 00:56 VanessaE you need to do a full re-install from a known, clean image 00:57 asl yum is still better i think, i recommend fedora xfce spin 00:57 Exio4 if it can handle Lubuntu, it can handle gentoo with KDE 00:57 Piggybear87 I just burned the disk not even 2 weeks ago. 00:58 Piggybear87 I also don't want to lose all of my stuff... 00:59 VanessaE you won't if you are careful what you're doing. 00:59 asl apt-cache froze and use all 100% of my cpu :/ 01:00 Piggybear87 But I don't know Linux well enought yet to be careful. It's format/install with me... 01:00 VanessaE so make a backup 01:00 VanessaE go a thumbdrive? 01:00 VanessaE got* 01:01 VanessaE plug it in, copy your home directory to it 01:01 VanessaE make sure everything's there 01:01 VanessaE unmount, unplug 01:01 VanessaE set it aside 01:01 VanessaE re-format, reinstall 01:01 VanessaE from known, good, safe, error-free media. 01:01 VanessaE and if you can't even get your computer to get through language selection, either you have a bad burn, or you have a hardware fault. 01:02 VanessaE recheck everything, including the disk itself. 01:06 Piggybear87 OK, where the hell do flashdrives show up? I'm used to mycomputer and boom, right there... 01:07 VanessaE I dunno about LXDE but with XFCE you plug one in and it just pops up. 01:07 Piggybear87 Found it. 01:07 VanessaE (LXDE is what you're using, XFCE is Xubuntu) 01:07 VanessaE ok 01:08 Piggybear87 Great, I click on it and my file browser crashes.... 01:09 VanessaE piggy this smacks of bad or badly-connected RAM 01:10 Piggybear87 I don't even know why I care. I hate this machine. I put that card in to make my black Minetest sky and textures to stop. 01:11 Piggybear87 I can't even click my shutdown button... 01:11 VanessaE sudo shutdown -h now 01:11 Piggybear87 I'll try to be back in a few... 01:11 VanessaE (including the word "now") 01:44 The_Beast Hey 03:54 Piggybear87 Oh my god, this sucks! 03:59 Piggybear87 OK, I re-installed Lubuntu. Different HDD and DVD Drive, I do have that graphics card in (fingers crossed that it boots next time), updating the software, and next getting Minetest... Whew! This is a lot of work... 04:11 Vazon well good luck Pggy 04:11 Vazon PIggy* 04:13 asl hi piggybear 04:16 Piggybear87 Hello, hello. 04:21 Vazon Hello 04:22 Piggybear87 I think my software updater froze... 04:23 Vazon Piggybear i got convert to work with money mod :D 04:23 Piggybear87 Nice. 04:23 Vazon took a bit but it works 04:25 Piggybear87 I hope this damn thing didn't freeze.... It's stuck at "Found memtest86+ image: /boot/memtest86+.bin" It's been there for 10+ minutes... 05:00 realtiny OldCoder: i didn't get a chance to finish the moon city, life got in the way :/ 05:00 Vazon realtiny thats ok, hes busy with rl 05:00 realtiny nice 05:01 realtiny vazon: ur sis ok? 05:02 Vazon ya shes fine, we have to wait for her results 05:02 realtiny ah k 05:03 * realtiny feels happy 05:03 realtiny my summer break started today 05:04 Vazon thats good 05:06 realtiny yeah, more time to work on moontest 05:09 realtiny hi kaeza 05:09 kaeza o/ 05:10 realtiny \o 05:11 realtiny hmm, off to sleep, tomorrow is a big day 05:12 * realtiny tells kaeza and vazon goodnight 05:13 Vazon good nght tiny 05:13 Vazon night* 05:14 Zeno` Hi. For a leveldb world, is there a way to ensure the database is up-to-date? I can't seem to copy the world to another server 05:14 Zeno` without things going wrong 05:23 Zeno` I don't understand what's wrong 05:30 Zeno` do I need to set the seed or something? 06:16 Zeno` can i force leveldb to ensure all data are written? 06:16 Zeno` or check integrity? 06:36 CraigyDavi ~up craigd.24tails.com 06:36 ShadowBot CraigyDavi: craigd.24tails.com port 30000 is up (482ms) 06:44 WindHero !tell Amaz I got a working beta version of the biome map loader! :D 06:44 MinetestBot WindHero: I'll pass that on when Amaz is around 07:10 OldCoder Zzz 07:10 jordan4ibanez no time for sleep 07:14 jordan4ibanez Now I can actually read the source code for the game, it's a miracle 07:22 jordan4ibanez Oh snap, maybe I can create different digging/placing animations for differnent types of items 07:45 kaeza make that configurable programatically via Lua, pls! 08:56 * Jordach quite likes Mirror's Edge 08:57 Jordach runs at 45fps on my tower 09:00 Jordach >bit difficult 09:00 Jordach you try playing most PC -> XBOX games 09:03 Jordach controls are even worse 09:15 Jordach lol https://stallman.org/puns.html 09:16 Jordach PC games on xbox 09:16 Jordach have to use a shoulder button to 180 when it's Q on PC 09:34 Calinou hi 09:39 Calinou how to change moon and sun texture? 09:40 Calinou oh, mods can't change it, it's in base textures :( 09:43 PilzAdam Calinou, simply put the texture in your mod's texture/ folder 09:44 PilzAdam it will override the other one 09:50 RealBadAngel its not true 09:51 RealBadAngel those files has to be put either in texture pack or /textures/base/pack/ 09:51 RealBadAngel mods cannot overdide them 09:53 Calinou lol, rat on sheep 09:53 Jordach action* 09:53 Calinou PilzAdam, nope 09:54 PilzAdam Calinou, file a bug report then? 09:55 RealBadAngel PilzAdam, sun and moon textures are things to use with texture packs, not the mods 09:56 PilzAdam RealBadAngel, games have to override it 09:56 RealBadAngel so its not a bug 09:56 PilzAdam imagine a space game 09:56 RealBadAngel i can ofc, but its not how texture packs works 09:56 Jordach the ordering would be: Texture Packs -> Games -> Mods -> Base Pack 09:57 RealBadAngel so open request for the feature 09:57 RealBadAngel but not bug report 09:59 RealBadAngel btw, there wouldnt be any issue with that if original pull of mine could be accepted 10:00 RealBadAngel i mean replacing "precious and outstanding original sun" with same looking texture 10:01 RealBadAngel if default would be using textures, replacing it by mods will be possible 10:01 RealBadAngel so, report that to c55 rater :) 10:09 VanessaE texture packs -> mods -> games -> base pack, imho. 10:10 VanessaE a mod should be able to override a game 10:10 VanessaE and a texture pack should override all. 10:10 Calinou why can't I open locked chests, but I can open locked furnaces? I have good player with interact privilege 10:11 Calinou http://0bin.net/paste/gOTOdii61IHVOwvk#xJUmzR58aTB0HwPakpJtQ2/K2G7JsDqLr5RBi617lZk= 10:11 Calinou here's nodes.lua 10:12 Calinou oh, no formspec 10:13 Calinou fixed 10:13 Jordach darp :P 11:02 Calinou http://servers.minetest.net/ → a server's running Carbone (with several mob mobs though :s) 11:46 jojoa1997 can anyone help me with this? http://pastebin.com/XYF9duCt 11:47 jordan4ibanez Why is double there? 11:47 jojoa1997 what do you mean? 11:48 jojoa1997 should it be 11:48 jojoa1997 on_place = flowers.double(itemstack, placer, pointed_thing) end, 11:54 jojoa1997 how would i be able to get the pos of the bottom node without makiing pos global? 11:54 jordan4ibanez Try changine flowers.double to flowers_double in your function definition and when you call it 11:54 jojoa1997 ok 11:56 jordan4ibanez You cannot have !@#$%^&*(){}:"<> in func vars 11:56 jordan4ibanez Or spaces 11:56 jojoa1997 ok 11:57 jordan4ibanez You can have periods but that's only used in classes 11:57 jojoa1997 then how come i see functions called default.name 11:57 jojoa1997 or is it because the default = {} was said before 11:57 Jordach yes 11:57 Jordach then default[key] = function 11:57 jojoa1997 so another mod would use default.name to go to the mod "default" and do the function name? 11:57 Jordach wait 11:57 Jordach WAIT 11:58 Jordach use variablename.key = function 11:58 jordan4ibanez because there was a table called default? I think? Wat 11:58 jojoa1997 ok so if i wanted to use the flowers.double i would 11:59 * Jordach can't remember how to stick a function into tables 12:00 jojoa1997 would this work? /1G9MA_cBv-LI.png 12:00 jojoa1997 um no 12:00 jojoa1997 http://pastebin.com/69x0fiyx 12:03 jojoa1997 i get this error http://pastebin.com/CmL1XkG8 12:03 jojoa1997 with this code http://pastebin.com/qmvb6EUF 12:04 jojoa1997 i am lost on how to fix the gloabl pos(nil) thing 12:06 jojoa1997 would 12:06 jojoa1997 local pos = pos 12:06 jojoa1997 pos.y = pos.y-1 12:06 jojoa1997 work? 12:07 jojoa1997 how to I get the pos of the node? 12:13 Jordach pos is already local to that function 12:14 Jordach remove local pos = pos 12:16 jojoa1997 now it says i am trying to index global pos a nil value 12:16 Jordach you dont even need to edit pos.y 12:17 jojoa1997 function flowers_double(itemstack, placer, pointed_thing) 12:17 jojoa1997 pos.y = pos.y-1 12:17 jojoa1997 local name = minetest.get_node(pos).name 12:17 jojoa1997 that is what i have and it gives "attempt to index global 'pos' (a nil value)" 12:17 Jordach local name = minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name 12:17 Jordach ^ that's what you should be using 12:17 jojoa1997 ok 12:18 Jordach keep in mind that i feed a table into it 12:18 jojoa1997 ok well same error 12:19 PenguinDad jojoa1997: change pos to pointed_thing.under 12:20 jojoa1997 here? pos.y = pos.y-1 12:20 jojoa1997 or the line after? 12:21 PenguinDad jojoa1997: every pos in that function 12:21 jojoa1997 ok 12:21 jojoa1997 so like 12:22 jojoa1997 pointed_thing.under.y = pointed_thing.under.y-1 12:22 jojoa1997 or without the .y 12:22 PenguinDad with the .y 12:24 jojoa1997 ok i tried something and it started 12:29 jojoa1997 well I got the game to work but http://pastebin.com/Z2KUm1aV 12:29 jojoa1997 code ^ and error > http://pastebin.com/WTVDbS7q 12:31 raffahacks hi 12:31 Jordach TIL i can do ~30mph on a mountain bicycle 12:32 jojoa1997 how do i fix attempt to perform arithmetic on field 'under' (a table value) 12:33 Jordach its probably performing math on a string 12:33 jojoa1997 um i have no idea how to fix this 12:38 jojoa1997 anyone have an idea on how to fix this 12:39 PilzAdam Jordach, SI or GTFO 12:40 jojoa1997 hi PilzAdam :D 12:40 jojoa1997 long time no see 12:44 raffahacks hi pilz 12:44 raffahacks PilzAdam: 12:45 raffahacks your nether teleports me in a 2 blocks wide place 12:45 raffahacks just under me 12:45 raffahacks no lakes of lava etc 12:46 raffahacks can you help? 12:47 Jordach PilzAdam, meh 13:22 dynamodan does anyone know where the sorting tube code is in the pipeworks mod? I can't seem to find it anywhere 13:26 fireglow dynamodan: https://github.com/VanessaE/pipeworks/blob/master/item_transport.lua#L178 13:28 dynamodan no, the filter isn't what I had in mind. I found what I was looking for, it's here: 13:29 dynamodan https://github.com/VanessaE/pipeworks/blob/eeff32781ceaefd15efb17c5d66c83940977e21d/tubes.lua#L246 13:29 dynamodan the 6-way tube thingy with the different colors 13:29 fireglow right 13:39 Amaz !tell WindHero Wow. I saw the screenshot, and it looks amazing! Great job, and thanks so much! 13:39 MinetestBot Amaz: yeah, yeah 13:39 Amaz ~tell WindHero Wow. I saw the screenshot, and it looks amazing! Great job, and thanks so much! 13:39 ShadowBot Amaz: O.K. 13:40 Jordach Amaz, yeah, yeah is one random i'll do it responces 13:40 Amaz Right... 13:40 Amaz I thought it was a bug before... Opps! 13:41 Amaz Jordach, Good luck with your exams! 13:44 rubenwardy Hi all! 13:44 Amaz Hello! 13:46 Amaz Is there any way to make a craft recipe using a group to output the item in the recipe belonging to the group? (I hope that makes sense) 13:46 rubenwardy You can't put output = "group:name" 13:47 Amaz I know... 13:47 rubenwardy I don't know what you mean 13:47 Amaz So what I want is a item that when it is crafted with something, to duplicate the thing it is crafted with... 13:48 rubenwardy oh 13:48 Amaz And I'm trying to do it using one recipe. 13:48 rubenwardy Easiest way would be to make custom formspec 13:48 Amaz Okay. 13:48 rubenwardy or recipe = {"mod:dup_item", "default:sand"}, ouput = "default:sand 2" 13:48 Amaz Yeah. 13:49 Amaz I think that's what I'll do. 13:49 Amaz I was just seeing if it was possible for me to do it in a lazy way! 13:51 rubenwardy you could do >> for item in registered items do: recipe = {"mod:dup_item", item}, ouput = item.." 2" 13:51 rubenwardy but multiple recipes 13:52 Amaz Right. 13:57 reactor Hello. 13:57 reactor Thousands of "19:57:32: ERROR[ServerThread]: Server::ProcessData(): Cancelling: No player for peer_id=1925" 13:57 reactor Is that a DoS? 13:59 Jordach one of those timeout bugs 13:59 reactor Oh. 14:00 proller reactor, its sapier code 14:09 reactor The same that used to output something like "peer not active, ignoring command"? 14:10 * Zeno` pokes VanessaE 14:12 Krock hi 14:19 asie http://blog.tian.io/mojang-threatens-lawyers-against-pay-to-win-minecraft-server-operators 14:19 asie this is minetest's hope 14:19 asie not even kidding 14:24 Krock 111 ppl online 14:32 Amaz I know that this is probably simple, but how do you make a craft recipe in which one of the items isn't used up, but remains in the crafting grid? 14:33 Krock recipe = {..}, replacements = {{ "replace", "with this" }}, 14:33 LemonLake ^ 14:33 LemonLake Just replace it with itself 14:34 Krock (that allows tool repairing) 14:34 Amaz Okay. Thanks! 14:35 LemonLake I'm not sure what to do with Factory right now 14:35 TenPlus1 Hi folks... 14:35 Krock move to trash? 14:35 Krock hi 14:36 LemonLake Krock: Okay, done 14:36 LemonLake Well now what do I do? o.o 14:36 Amaz LemonLake Factory was great! 14:36 Krock LemonLake, empty trash, get a data recover program 14:36 Krock recover the files 14:36 TenPlus1 Could anyone give me advice on how to reduce server lag... I've checked many forums and have a collection of settings for minetest.conf but lag persists... 14:36 LemonLake I just have no more ideas that haven't been done by default or technic etc etc 14:36 LemonLake It's going nowhere 14:36 Amaz Shame... 14:37 Amaz I really liked it for my mordern worlds. 14:37 LemonLake The mod still exists 14:37 LemonLake I just don't know what to add 14:37 TenPlus1 LemonLake: which mod? 14:37 LemonLake https://forum.minetest.net/viewtopic.php?f=9&t=9277 14:37 LemonLake !title 14:37 MinetestBot LemonLake: [Mod] Factory [0.4] [factory] - Minetest Forums 14:39 Amaz I was hoping for new features... 14:39 LemonLake Yes, but I have no ideas :/ 14:39 Amaz But I can't think of any either. 14:39 LemonLake The only things I can think of have already been done or aren't unique. 14:39 OldCoder Amaz, you wanted me to host your world? 14:39 OldCoder I received email last night 14:39 LemonLake I'm fairly certain there's an autocrafter in Technic 14:39 TenPlus1 how about adding hopper nodes that allow you to sort items and pass them on to different conveyors/tubes 14:39 Krock false 14:39 Amaz I believe that was FishyWET... 14:40 Krock there's no autocrafter in technic 14:40 LemonLake http://vanessae.github.io/pipeworks/ 14:40 LemonLake In pipeworks, though 14:40 Amaz Just let me ask him to come on here. 14:40 LemonLake TenPlus1: Like a filter? So you can have multiple belts coming from one, and the filter directs them 14:41 Amaz That sounds awesome! 14:41 TenPlus1 exactly... the filter can tell what type of item it is (ore, food, dirt, leaves, wood etc. etc) and you can direct them acordingly 14:41 LemonLake Okay, I'll try that. 14:41 LemonLake Ooh, types of items? 14:41 Amaz Yay! 14:41 LemonLake Maybe I can make another thing, something where you can put a load of items onto like a little card 14:41 TenPlus1 node groups can be used for that... 14:41 Amaz Factory isn't dead! 14:41 LemonLake the cards can be named, then put into filters as little groups 14:41 TenPlus1 great mod btw :) 14:42 LemonLake Thanks :D 14:42 TenPlus1 Krock: do you run your own server dude ? 14:42 LemonLake Okay, that sounds like some work so I'm gonna start that now 14:42 Krock TenPlus1, I don't know of "Krock's Ultimative Platform." 14:43 LemonLake Neither do I. Hmmmmm 14:43 TenPlus1 lol, could you give me advice on how to remove server lag.... 14:43 TenPlus1 Xanadu is painfully slow of late and I've no idea why.... 14:43 Krock good question 14:43 Krock I get lags up to 13s smetimes too 14:43 TenPlus1 am running 0.4.9 stable and before it flew like the wind, but as the world got larger so did the lag, even with 2 ppl on server only... 14:43 Krock but I think, that's caused by world data saving 14:44 Krock yeah.. suddenly it started lagging 14:44 TenPlus1 I've redone most of the mods to cut out abm's or work a different/faster way, but MAN it's still laggy... 14:44 Krock known problem 14:44 Krock bugged sapier about that "issue" too 14:45 fishyWET OldCoder: were u looking for me? 14:45 TenPlus1 freeminer seems to have the server-side of things sorted out, shame minetest couldn't take a leaf from their book.. 14:48 OldCoder fishyWET, Hi. Noticed your email just now. Hold on. 14:48 LemonLake VanessaE: You awake? 14:48 TenPlus1 the heat and cold feature in MT 0.49+ slows down everything, they removed this in hacked versions and it runs a lot quicker 14:50 Krock TenPlus1, weird, I noticed first lag +/- when they removed it 14:51 TenPlus1 the latest daily wouldnt even load the map, had to return to stable... 14:52 Krock lol 14:52 Krock any error? 14:53 TenPlus1 no errors just grey for minutes at a time until a slither of map would load... 14:53 TenPlus1 going back to stable helped a lot but lag is making server unplayable 14:53 Krock yesh 14:54 Krock I always ned to join 2 times to be able to play 14:54 proller try freeminer/next - very stable networking, even on wifi networks with loss 14:55 Krock proller, how come? 14:55 TenPlus1 I like the idea of "cache_block_before_spawn" though, cause players were being killed before world even loaded by noobz 14:55 OldCoder fishyWET, what is Lord of the Test and what is interesting about the empty world? 14:56 LemonLake Okay, factory is confirmed to work with pipeworks autocrafters 14:56 proller Krock, https://github.com/freeminer/freeminer/tree/next 14:56 LemonLake since it very usefully uses the same inventory names as furnaces ^.^ 14:56 Krock proller, I mean, how were you/devs able to get it faster than classic MT? 14:56 Krock s/classic/original 14:56 proller impossible ;) 14:57 Krock eh, I don't get it 14:57 proller too many changes 14:57 Krock k 14:57 TenPlus1 just the server specific ones 14:57 fishyWET OldCoder: Lord of the Test is a game in Minetest that adds Lord of the Rings Element. It uses a custom mapgen modified from paramat's paragenv7 so the whole world will be different 14:57 proller no, fully incompatible networking 14:58 OldCoder fishyWET, that is the theme; what has been accomplished? What is interesting? Are there screenshots? 14:58 Amaz And it adds auto generated buildings. 14:58 Krock the incompatibility makes it cappy 14:58 OldCoder Amaz, MT has had a mod for that before. It can be interesting. 14:58 Amaz https://forum.minetest.net/viewtopic.php?f=15&t=5578 14:58 OldCoder R 14:59 Amaz http://imgur.com/xcd9mZx,Wml7tqM,ttXhPJY,NSlN6UN,KdSaahS,9ULGHF9,qsBrdWY,bzAGsV6,kSFcdPm,5zL1Pe0#9 Screenshots 14:59 fishyWET OldCoder: https://github.com/Amaz1/Lord-of-the-Test/wiki/Biomes 14:59 fishyWET ignore 6 & 9 of the gallery, was a bug before but fixed 15:00 OldCoder Developers are the two of you? How long have you been on this? 15:00 OldCoder I see one large creature; are there others yet? 15:00 fishyWET I have been on this for like a year, while Amaz joined like few months ago 15:00 TenPlus1 Krock: this is what I have so far if it helps any on your own server: http://pastebin.com/iSnVtS7S 15:00 Amaz I've been working on it since February. 15:00 OldCoder I see one large creature; are there others yet? 15:01 Amaz Yep. 15:01 Krock map save interval unchanged at 15s? 15:01 Amaz https://github.com/Amaz1/Lord-of-the-Test/wiki/Mobs 15:01 fishyWET OldCoder: for a full list of mobs, check here: https://github.com/Amaz1/Lord-of-the-Test/wiki/Mobs 15:01 OldCoder You'd answer questions and provide more details? I suspect this will be a specialty world with few visitors. So I'd be hosting it as an interesting novelty. 15:01 proller freeminer/next difference with mt: 525 files changed, 29653 insertions(+), 21029 deletions(-) 15:01 Krock TenPlus1, there are 2 definitions of server_map_save_interval 15:02 OldCoder fishyWET, Amaz see question ^ 15:02 TenPlus1 oops, go with the 90 one 15:02 OldCoder fishyWET, Amaz I need to make some calls; answer or I must move on 15:02 Amaz Yep. I'm willing to answer any questions you have. 15:02 fishyWET yes, there are more creatures, full details of them can be found on the link 15:02 Amaz Sorry. 15:03 OldCoder Do you expect to work on this a while longer before leaving the project? 15:03 Amaz Yes. 15:03 TenPlus1 the spiders are amazing... is it ok to use them on your own server ??? 15:03 OldCoder Any particular reason Amaz fishyWET you need me to host? 15:04 OldCoder Focus, please. fishyWET, Amaz I need to make some calls; answer or I must move on 15:04 fishyWET There isn't really a important reason, i guess it is just for server which showcase the game 15:04 fishyWET sorry, i seem to type rather slow 15:05 OldCoder How are your creatures being added? These are edits to mobs? 15:05 fishyWET Those mobs are using simple mobs api 15:05 LemonLake Factory is confirmed working with pipeworks autocrafters: https://www.youtube.com/watch?v=aRIR1yKXo14 15:05 OldCoder So they can be added using relatively simple Lua modules? 15:05 Amaz With BrondonResse's changes. 15:05 Amaz Yep. 15:05 OldCoder You'd prepare a _game ? 15:06 Amaz What doe you mean? 15:06 OldCoder A _game ZIP. The specific mods that you need. 15:06 Amaz *do 15:06 Amaz Yep. It comes as that. 15:07 fishyWET It was a modpack firstly, but a game prove to be more useful and easier in changing stuff 15:07 OldCoder O.K. I think I can add this. I prefer either large worlds or unique ones. If you'll prepare documentation or answer questions this might be an interesting novelty. 15:07 OldCoder You'd provide periodically updated 15:07 OldCoder _game ZIPs and maps; correct? 15:07 OldCoder I think the world would be visit-only 15:07 fishyWET don't quite understand your last question... 15:08 OldCoder Because you'd be continuing to build it 15:08 OldCoder Wait 15:08 OldCoder 15:08 LemonLake wur 15:08 LemonLake wut 15:08 OldCoder You are continuing to build your own map? Or not 15:08 OldCoder Amaz, fishyWET ^ 15:08 fishyWET yes 15:08 LemonLake 15:08 Amaz Yep. 15:08 LemonLake how did you 15:08 OldCoder LemonLake, Hi 15:08 Amaz space 15:08 LemonLake 15:08 TenPlus1 here ya go: https://forum.minetest.net/download/file.php?id=736 15:08 LemonLake oh. 15:08 LemonLake !title 15:08 MinetestBot LemonLake: Document isn't HTML 15:08 OldCoder Amaz, fishyWET The world would be visit-only. Read-only. because you'd still be working on it. It would be a showcase. 15:08 LemonLake ah, it's just a direct download 15:08 TenPlus1 ooh, wrong window... 15:09 fishyWET Yup sure 15:09 Amaz Okay. 15:09 fishyWET i'm planning on building a whole world of middle earth in it 15:09 OldCoder Amaz, fishyWET O.K. provide a ZIP containing: a map, a .conf file, and a _game please 15:10 OldCoder Amaz, fishyWET you need not wait to polish because world will be read-only; you can provide updates as you wish 15:10 fishyWET OldCoder: right okay, i will send u an email with the ZIP 15:10 Amaz Right. 15:10 OldCoder kk 15:10 OldCoder Or if we allow people to build they will need to know it will be reset 15:10 OldCoder Interesting buildings could be saved with worldedit 15:11 LemonLake guys 15:11 LemonLake are all these flowers part of pipeworks? 15:11 OldCoder Amaz, fishyWET nice chatting but I need to move on. Back in the evenings and one weekend day. 15:11 Amaz I would quite like people being able to build... But I'll let FishyWET answer. 15:11 Amaz Right, bye! 15:12 Krock bye 15:13 fishyWET sorry, had some problems, bye oldcoder 15:13 OldCoder o/ 15:13 * OldCoder is here but focused elsewhere 15:15 * Krock punches OldCoder 15:15 LemonLake https://cdn.mediacru.sh/2wQC47H_l2rp.png do I look like I give a damn 15:15 fishyWET OldCoder, to Amaz question, make it be possible to allow some people to build but with notice about the map resetting? 15:15 fishyWET *could it 15:15 OldCoder we'll see 15:15 nman3600 hi 15:16 LemonLake haiii 15:16 nman3600 i'm on #multitest if you want to suggest things 15:16 Krock nevaaaar 15:18 LemonLake factory: possible the most inconsistent mod in regards to texture sizes and style 15:21 Krock What's better: random, fast and symetric caves or: noise, slow and "naturally"? 15:22 LemonLake screw symmetric 15:22 LemonLake go for natural 15:22 proller noise 15:22 Krock that would add about 700ms more mapgen time 15:22 Krock or 600 :/ 15:23 LemonLake not the BIGGEST deal 15:23 proller dont use lua for mapgen 15:23 Krock lua mapgens are fun 15:23 LemonLake ^ 15:23 proller 700ms not fun 15:23 Krock ik 15:23 Krock therefore"random, fast and symetric caves" for now 15:23 TenPlus1 paramat mods look amazing though... kinda wish their was an inbetween... v7 mapgen is good tho, shame about the ridges 15:24 * Krock uses 1 - 3 2D-noises to make something v6-lik 15:24 Krock e 15:24 nman3600 LemonLake you didn't answer my question on #multitest 15:25 LemonLake that's not a question 15:25 LemonLake and welcome to irc 15:25 nman3600 [16:16] that makes cake? 15:26 Krock if message:ends_with('?') then question = true end 15:27 Krock wtf... I time out on a server which is 5m far away 15:27 rubenwardy if message:trim()ends_with('?') then question = true end 15:27 rubenwardy if message:trim()e:nds_with('?') then question = true end 15:27 * sfan5 meows at rubenwardy 15:27 Krock still wrong 15:27 LemonLake if message:trim():nds_with('?') then question = true end 15:27 LemonLake if message:trim():ends_with('?') then question = true end 15:27 Krock if message:trim():ends_with('?') then question = true end 15:27 LemonLake there 15:28 Krock maybe I should downgrade to a MT version from Mai 2014 15:29 Krock those worked fine 15:29 nman3600 LemonLake answer 15:29 LemonLake nman3600: gfy 15:29 nman3600 i'm making an arena on MT 15:30 LemonLake mhm 15:30 rubenwardy if message:match("(.+)[?]$") then 15:30 werwerwer is it true that nerd-poles greatly slow down map loading? 15:31 rubenwardy what> 15:31 rubenwardy ? 15:31 TenPlus1 they shouldnt being part of the block loaded already... 15:31 Krock werwerwer, yes. they can crash words cuz they generate XXL gravity 15:31 TenPlus1 active blocks will slow down map loading (water/lava/furnace etc) 15:32 werwerwer of Ten, hi. i'm sure you are the source of this myth on Clip pulbic) 15:32 nman3600 i was gonna make a vanilla arena but i'm doing it modded 15:33 LemonLake mhm 15:33 TenPlus1 lol, I put a sign asking ppl not to use nerd-poles, they make the place look untidy :P 15:33 TenPlus1 or at least remove them when finished... but no-one ever does... 15:33 werwerwer amazing how information is transformed.. 15:34 TenPlus1 how's the lag on Clip's lately ? 15:34 werwerwer depends on daytime 15:34 TenPlus1 tried to connect the other day and couldnt even get online 15:35 werwerwer more people - more lags. 15:36 * Krock had 5s lag with 10 ppl, March 2014 :) 13s now and :( 15:36 fishyWET OldCoder: is it fine if i pass you the ZIP file via email tomorrow, probably around this time? 15:36 werwerwer how do you measure lags in seconds? 15:36 Krock count 15:36 LazyJ wb, Megaf ;) 15:36 werwerwer average time of server responce? 15:37 Krock use a stopwatch 15:37 Krock yeah 15:37 Krock say /status and wait how long it takes until it appears 15:37 Jordach F5 then look at the RTT value then divide it by two 15:37 Jordach rougly in MS 15:37 OldCoder fishyWET, I'll be away but sure 15:37 Krock Jordach, that never works in my case 15:37 Jordach Krock, i can get 0.001 on my local network 15:38 Jordach and division by zero issues on localhost 15:38 Krock lol 15:38 Krock 12.5s lag with 3 players..great :D 15:39 werwerwer what does RTT stand for? 15:39 Krock lickily, it's not me with the lag 15:39 PenguinDad werwerwer: Round Trip Time 15:39 Jordach ninja'd 15:39 TenPlus1 laters folks... 15:40 * werwerwer googles round trip time 15:40 asie i saw the freeminer changes in networking 15:40 asie those make me at least interested 15:41 Krock MT needs moar speed 15:41 asie why aren't we combining efforts with freeminer though? 15:42 PenguinDad asie: freeminer switched to GPL so we can't easily backport their "fixes" 15:42 asie PenguinDad: eww. 15:43 asie out of curiosity, why didn't we? 15:43 Krock uuuunfair 15:43 LazyJ What license would have allowed backporting? 15:43 Krock to not break the bakwards compatibility 15:43 asie LazyJ: anything LGPL-compatible? 15:43 Krock asie -^ 15:43 asie Krock: progress needs to make sacrifices sometimes 15:43 asie and a lot of our code is backwards-compatible but slow and/or buggy 15:43 asie networking has major issues with high pings 15:44 asie and development on MT generally feels very slow 15:44 Krock it's useless to have 2 games with same base, with diffrent changes 15:44 Krock merge it together and get the best out of it 15:44 asie yeah 15:44 asie or at least let us move changes back and forth 15:45 asie and agree on a common protocol 15:46 PenguinDad asie: you would have to ask everyone who ever commited anything to minetest and only if everyone of them agrees you would be able to switch licenses 15:46 LazyJ So we split the engines, split the game, split the mods, and eventually the players will "split" for some other game that has fewer hassles. 15:46 Krock yeah. split players 15:46 proller mt devs reject most of fm changes 15:47 Krock why? 15:47 proller becaue they not in mt way 15:47 asie what is the mt way 15:47 Krock being light and fast (?) 15:47 asie "fast" 15:47 asie "light" 15:47 proller and nobody intrested in solve problems 15:47 asie right now the networking code is neither light nor fast 15:48 Jordach it's the limited time availible to actually test and make sure it works 15:48 Jordach that's where the developers are failing 15:48 Jordach we kinda need incentives to test developer releases 15:48 asie the main problems from minecraft refugees i found is the GUI 15:48 asie the GUI, especially the main game GUI, must be improved 15:48 LazyJ That might be different if the developers could actually make a decent living coding for MT. 15:48 asie also, networking from Australia to Europe is ugh 15:49 Jordach asie, don't try bitching about that: i've done it for months now 15:49 asie LazyJ: I am willing to donate $10/month for Minetest 15:49 Jordach and nothing changed 15:49 PenguinDad Minecrafts UI looks looks like shit imo 15:49 LazyJ I used to be willing to until I lost my job. 15:49 Krock Jordach, it needs a change. REVOLUTION! 15:49 asie PenguinDad: Yes 15:49 asie Minetest's is better designed but uglier 15:49 asie anyway, willing to donate $10/month, can't afford a lot more 15:49 PenguinDad uglier? 15:49 werwerwer there was already revolution. it's called freeminer now. 15:49 asie as i don't have a job, am in education 15:50 * Krock writes a sign: "Make MT faster and better instantly! Now!" 15:50 asie Krock: i would help but i can't into C++ 15:50 asie i can into C, but not C++, i also dislike C++ 15:50 * Krock holds it up in the air 15:50 LazyJ So, I take into consideration how much enjoyment I get out of the "free" MT and accept that development won't always be fast and bugs may persist for quite some time. 15:50 Krock asie, ah, C and C++ have near to the same synthax.. 15:51 asie Krock: until you get into the "object-oriented" part 15:52 RealBadAngel same language as the others, im coding in it for like 20 yrs already 15:52 Krock I can't even compile MT on my PC, so I can't help anyway lol 15:53 asie Krock: how can't you compile it? 15:53 Jordach asie, windows 15:53 Krock that stuff throws X errors 15:53 Krock Jordach, windows is not an explanation 15:53 Jordach (btw, i once managed to compile Minetest-Classic on Windows, but that took a while to do after jthread got updated to the newest edition) 15:54 Jordach we're relying on an old version of it 15:54 Krock uh 15:56 Jordach and it's impossible now (for windows users) to find the old versions source 15:57 Krock .sln files ftw! 15:58 Hunterz hi, please is there any mod for defining worldborder? 15:59 Krock where's worldborder? 16:00 Hunterz some mod which can instead infinite world make for example 5000x5000 nodes 16:00 Krock the current world isn't infinite 16:01 LemonLake the world is just about ~60000x~60000x~60000 16:01 LemonLake (nodes) 16:01 PenguinDad The woröd will never be infinite 16:01 PenguinDad *world 16:01 LemonLake 'infinite' in computing is practically impossible 16:01 LemonLake 'flipping huge that you'll never actually use it all' however is 16:02 Krock Hunterz, to answer your question: you could look at the hunger games - game 16:02 Krock there's osmething like a limiter 16:02 Hunterz oki thanks 16:02 PilzAdam Krock, FM switched to a different license, so we can't use their changes 16:03 Krock PilzAdam, I know, someone already told that 16:03 PenguinDad someone == self 16:05 * sfan5 meows at PilzAdam 16:05 VanessaE PilzAdam: even on fast hardware, the digging particles cause a FPS drop, because apparently they use item entities, rather than irrlicht particles, or some such. 16:07 Megaf Thanks LazyJ :) 16:09 PilzAdam VanessaE, item entities? 16:09 * Jordach still gets that 16:10 VanessaE PilzAdam: yeah, as in the same client-side entities that sprites and so forth use 16:10 VanessaE sorry if I use the wrong term :P 16:10 PilzAdam the correct term would be ISceneNode 16:11 Jordach how many nodes *does* the engine have 16:11 VanessaE Jordach: from irrlicht's stantpoint, one. 16:11 VanessaE standpoint. 16:15 BlockMen https://github.com/freeminer/freeminer/pull/94, lol 16:15 BlockMen "based on a identical pull request in the minetest/minetest " 16:15 BlockMen thats how freeminer calls copying^^ 16:16 fireglow so what 16:16 BlockMen based on means it differs from original 16:17 fireglow so what 16:17 VanessaE BlockMen: I told ya it would break stuff.... 16:17 VanessaE (of course that particular object is easily fixed...) 16:18 BlockMen VanessaE, not again.... 16:18 PilzAdam VanessaE, each particle is it's own scene node 16:18 VanessaE PilzAdam: ah 16:19 PilzAdam what you mean is probably the map is one scene node 16:19 VanessaE PilzAdam: yes, indeed that's what I meant. 16:19 VanessaE I wasn't including particles in that set. 16:19 VanessaE (I assumed he meant persistent nodes) 16:21 LemonLake Are there spritesheets in minetest? 16:21 PilzAdam players are there own scene nodes too (same as other objects), AFAIK 16:23 Krock where's the mix of plantlike and torchlike? 16:24 rubenwardy !title https://gist.github.com/rubenwardy/4cb29fedb7952e5a4cdf 16:24 MinetestBot rubenwardy: Python Noob Generator 16:24 Krock lol 16:24 LemonLake omfg 16:24 LemonLake i love this 16:25 rubenwardy XD 16:25 LemonLake noticed, it says "and a random play station" but the noun is "playstation" 16:25 LemonLake what's up with that? 16:25 Krock huh 16:26 Krock it writes playstation for me 16:26 LemonLake i mean in the example 16:26 rubenwardy old output 16:26 LemonLake ahh 16:26 Krock i love that program 16:26 LemonLake so simple 16:26 LemonLake so genius 16:26 rubenwardy fixed, and a few more words added 16:28 Krock "dat thingy ran the assassin oh yeah dat gun shot this team mate oh yeah a dragon killed a guy and the sold" 16:28 LemonLake you're pumping out revisions like a maniac 16:28 Krock etc... very nice 16:28 LemonLake replace 'newbie' with 'noob' 16:28 rubenwardy done 16:28 Krock add more words 16:28 rubenwardy need ideas XD 16:29 Krock replace 'i' with 'I' 16:29 LemonLake no 16:29 LemonLake don't 16:29 LemonLake add some typical insults maybe? 16:29 Krock ah yes, it must be lower case 16:29 LemonLake 'fag' 'kid' 'squeaker' 'dick' etc 16:29 Krock eh. 8 year olds must use this too 16:30 LemonLake really? 16:30 Krock no 16:30 Krock add 'cappy', 'fishy', 'destroyed', 'nuked' 16:30 LemonLake maybe some prepositions? 16:30 Krock ^ rubenwardy 16:31 Krock c+r+appy 16:31 rubenwardy I actually had nuked in an older version, but I accidentally removed it XD 16:31 Krock why??? 16:31 Krock always add the cool words 16:32 rubenwardy during a refactor 16:32 Jordach rubenwardy, you are forgetting your mom, asshole, faggot, m8, kunt, kush 16:32 Jordach thats not how you do internet gaming 16:33 Krock 'and then', 'but also', 'but then', 'but maybe', 'also that' 16:33 Vazon morning all 16:33 LemonLake "but uh" "probs" "yeah like" "like" "but you dont understand it was like" 16:34 Krock ^ rubenwardy 16:35 Jordach !c 1024/16 16:35 MinetestBot 64 16:35 Jordach D: 16:36 Megaf man, the texture I'm using as hand on my test server is scary as heck 16:36 Jordach !c 64/12 16:36 MinetestBot 5 16:36 Megaf !up minetest.megaf.info 30006 16:36 MinetestBot minetest.megaf.info:30006 is up (499ms) 16:36 Krock a newmod released 16:36 Krock woo? 16:38 Megaf https://cdn.mediacru.sh/v8wPqiWGFZFs.png 16:39 Krock Megaf, cheater 16:39 rubenwardy updated 16:39 Megaf Krock: actually, give initial stuff 16:39 kaeza ^ 16:39 LemonLake idk megaf 16:39 Megaf and textures are borked 16:40 LemonLake it looks like you drew a hand 16:40 Megaf windows builds doesn work 16:40 Krock s/d/n 16:40 kaeza hurr durr reading scrollback 16:40 kaeza afternoons 16:40 Krock Megaf, who's builds? 16:40 LemonLake omg megaf 16:40 LemonLake you're such a good drawer 16:40 LemonLake can you do my mod art ples 16:40 Megaf any build on minetest.net/downloads 16:40 Krock get dev 16:41 rubenwardy "also a random thingy ran it like a arsehole blew up a kid" 16:41 rubenwardy "mum nuked dat arsehole" 16:41 rubenwardy okay... 16:41 LemonLake OMFG 16:41 Krock xD 16:41 LemonLake This kid is fucked up 16:41 LemonLake We gotta get him some help 16:42 Krock your mum shot dat hacker like dat noob scouted a gun i don't know but a random xbox destroyed a dragon oh yeah 16:42 LemonLake love it 16:42 Jordach ~quote add your mum shot dat hacker like dat noob scouted a gun i don't know but a random xbox destroyed a dragon oh yeah 16:42 Krock wtf and gtfo are missing 16:42 ShadowBot Jordach: O.K. Quote #2 added. 16:42 Krock quotes? 16:42 Jordach ~quote 16:42 ShadowBot Jordach: Quote #1: " stop quoting people" (added by Jordach at 11:40 AM, May 29, 2014) 16:42 Krock ~quote 16:42 ShadowBot Krock: Quote #1: " stop quoting people" (added by Jordach at 11:40 AM, May 29, 2014) 16:42 LemonLake ~quote 16:42 ShadowBot LemonLake: Quote #2: " your mum shot dat hacker like dat noob scouted a gun i don't know but a random xbox destroyed a dragon oh yeah" (added by Jordach at 11:42 AM, June 06, 2014) 16:42 LemonLake YES 16:43 Krock wtf? 16:43 LemonLake luv it <3 16:43 Jordach ShadowNinja, remove the defunct added by x 16:43 Jordach as well as the quote number 16:43 Krock ~quote 2 16:43 ShadowBot Krock: quote random [] 16:43 LemonLake :o 16:43 Krock ~quote #minetest 16:43 ShadowBot Krock: Quote #2: " your mum shot dat hacker like dat noob scouted a gun i don't know but a random xbox destroyed a dragon oh yeah" (added by Jordach at 11:42 AM, June 06, 2014) 16:44 LemonLake ~quote #minetest-dev 16:44 ShadowBot LemonLake: Error: I have no quotes in my database for #minetest-dev. 16:44 LemonLake oh 16:44 Krock new feature? eh 16:44 LemonLake i thought it'd quote to #minetest-dev 16:44 LemonLake :P 16:44 Jordach !c 360/12 16:44 MinetestBot 30 16:44 Jordach !c 30/12 16:44 MinetestBot 2 16:44 Jordach something IS wrong 16:44 Jordach ~c 360/12 16:44 ShadowBot Jordach: math calc 16:44 Krock ~quote add something IS wrong 16:44 ShadowBot Krock: O.K. Quote #3 added. 16:44 kaeza !c 30.0/12 16:44 MinetestBot 2.5 16:44 Jordach dammit 16:44 Krock ho ho ho 16:44 ShadowNinja Jordach: Hmmm? 16:45 rubenwardy Jordach: the bot sucks a bit 16:45 Krock ~math calc 360/12 16:45 ShadowBot Krock: 30 16:45 Krock ^ 16:45 Jordach ShadowNinja, why did quote add lose admin requirements 16:45 rubenwardy ~math calc 360/12 16:45 rubenwardy damn 16:45 rubenwardy inb4 16:45 kaeza ShadowBot! 16:45 LemonLake it died 16:45 kaeza MinetestBot! 16:45 MinetestBot kaeza! 16:46 Krock ShadowBot: help 16:46 ShadowBot Krock: help [] [] 16:46 ShadowNinja Jordach: Might have been changed upstream. 16:46 Krock it still works 16:46 Jordach :P 16:46 rubenwardy I am banned from ShadowBot 16:46 Krock haha 16:46 ShadowNinja ~give rubenwardy admin ignore list 16:46 ShadowBot rubenwardy: '*!*@unaffiliated/rubenwardy', 'MinetestBot!*@*', '*!*@*86.144.211.58', 'Rollem*!*@*', '*!*@unaffiliated/peacock', and 'KikaRz!*@*' 16:46 Megaf Krock: can you show me a build that works? 16:47 Krock Megaf, under Windows XP, all from sfan5 and older than May 2014 from BlockMen 16:47 Megaf nope, sfan5 builds are borked too 16:47 Krock define broken 16:48 Megaf well, on the inventory textures are wrong, it shows dirt when it's actually another item 16:48 Krock ShadowNinja, I can quote myself in inchranet #minetest 16:48 Megaf if the items are dirt cobble water sand 16:48 rubenwardy Krock: http://dictionary.reference.com/browse/broken 16:48 Megaf if the items are dirt cobble water sand 16:49 LemonLake too many messages 16:49 LemonLake must explode 16:49 Megaf it will show glass dirt cobble water 16:49 rubenwardy broken (n. noun): not functioning properly; out of working order. 16:49 LemonLake megaf, why do you have so many damn problems 16:49 Krock Megaf, disable preload items, disable all other things 16:50 Krock retry(); 16:52 Krock ~give Megaf ping 16:52 ShadowBot Megaf: pong 16:52 Megaf ~give Krock ping 16:52 ShadowBot Krock: pong 16:53 Krock rubenwardy, already posted your awsumscript in the forums? :P 16:53 Krock Megaf, works now? 16:53 PenguinDad ~c calc 1337*42 16:53 ShadowBot PenguinDad: math calc 16:53 PenguinDad ~math calc 1337*42 16:53 Krock ~math calc 1337*42 16:53 ShadowBot PenguinDad: 56154 16:53 ShadowBot Krock: 56154 16:53 Krock damn 16:53 Krock ninja'd 16:54 Krock ~quote add ninja'd 16:54 ShadowBot Krock: O.K. Quote #4 added. 16:54 Megaf Krock: I never use that preload thing 16:54 Krock Quoting myself 16:54 Megaf I give up alwady 16:54 rubenwardy Not on the forum, yet, no 16:54 rubenwardy I'll do it know 16:54 Megaf ~quote 16:54 ShadowBot Megaf: Quote #1: " stop quoting people" (added by Jordach at 11:40 AM, May 29, 2014) 16:54 Krock Megaf, new folder, extract files "*" there 16:54 Krock ~quote random 16:54 ShadowBot Krock: Quote #4: " ninja'd" (added by Krock at 11:54 AM, June 06, 2014) 16:54 Krock ^ 16:54 rubenwardy ^ that is how I got banned, trying to get @math calc to work 16:54 Krock rubenwardy, that's not ok 16:55 Megaf  16:55 rubenwardy huh? 16:55 Krock bot testing freedom! 16:56 Krock yeah 16:56 Krock peer, stop with that shit 16:56 Jordach Connection reset by beer 16:56 PenguinDad Krock: Remote host should stop too 16:56 Krock exactly. 16:57 rubenwardy https://forum.minetest.net/viewtopic.php?f=17&t=9453&p=144117#p144117 16:57 VanessaE bbl 17:09 Krock rubenwardy, add "a" -> "an" support 17:13 PenguinDad Dreambuilder is unplayable with freeminer 17:13 PenguinDad +TIL 17:20 proller and playable in mt ? 17:20 rubenwardy Might make an irc bot that posts random noob messages to channels 17:21 celeron55 < asie> why aren't we combining efforts with freeminer though? 17:21 celeron55 the answer to this question is, we tried to, but it was impossible because proller wanted to have stuff like integrated arbitrarily chosen weather which the core team didn't approve of and then proller went away and now he is mainly just coding things that we would have accepted just fine back then, but he's doing it in a fork which is getting more and more distant from our codebase making code reuse efforts too hard for the very limited ... 17:21 celeron55 ... developer time that is had here 17:21 LemonLake rubenwardy: I started working on it for an mIRC bot a while ago 17:21 LemonLake but I gave up 17:21 LemonLake You totally should though 17:22 celeron55 personally i have lost and abandoned all hope about co-operation with freeminer on source code level 17:22 Krock celeron55, not addressed to me but this looks like a coding competition to the infinite 17:22 celeron55 it just won't happen due to many reasons 17:22 Jordach basically: gtfo is the message 17:22 celeron55 Krock: the only people you can blame are people who didn't want this to happen in the first place 17:22 Jordach tl;dr don't care about russians being russians 17:23 celeron55 also freeminer has from the ground up abandoned co-operation on the source code level 17:24 Krock I hate situations like this 17:24 celeron55 (i have noted that they are willing to share modding api issues to some extent though) 17:24 celeron55 it's useless to hate it; hate won't make it better, nor really anything else 17:25 Krock true. but it's annoying when there are 2 games which basically try to reach the same 17:25 Krock just in two diffrent ways 17:31 proller PenguinDad, yes, now master have one big bug 17:31 proller ] 17:36 celeron55 the atmosphere around minetest core development is weird though 17:37 celeron55 i don't really know what can be done to it; saying anything will probably make most people see it as false promises and stuff 17:38 Krock add merge polls 17:38 Krock let playersdecide 17:39 celeron55 i would be more ready to let modders decide rather than players 17:39 Krock yes. modders 17:39 celeron55 but how; who's going to make that happen 17:39 celeron55 it won't happen by saying that it will happen 17:40 celeron55 somebody has to do the work to manage it and set up things and stuff 17:41 Krock why somebody? reset license back and it's allowed to "copy", then devs can transfer step by step 17:41 Krock for one, it's simply too much 17:42 celeron55 reset license back? 17:44 Krock well, FM uses an other license now, which *disallows* from porting back, if that one would equal to MT again, it could get simplier (if everybody would strictly follow the laws,or whatever, eh.) 17:44 celeron55 i don't see them changing it back; why would they have changed in the first place if they'd do that now? 17:45 celeron55 they do know what changing a license means 17:45 Krock my comments to this are stupid.ignore. 17:46 Jordach celeron55, we need game changing pulls 17:46 Jordach (say of VAE ever gets finished) 17:47 celeron55 yes, or maybe, but if that is the prerequisite to getting core developers actively on board, it's a chicken-and-egg problem 17:48 Krock yeah. what was first on the earth, the chicken or the egg? I bet, it was the rooster 17:48 Jordach celeron55, the first step is tell sapier to stop being atop-of-the-soap-box 17:49 celeron55 but moreover, in my opinion developers aren't the most lacking in MT development 17:49 Krock what is lacking then, if not the devs? 17:49 rubenwardy yes! 17:49 Krock just wonder 17:49 celeron55 most lacking are people who would just keep the thing going, like "support staff"-type guys, to keep pull requests in check, quality control and test stuff and so on 17:50 celeron55 we don't really have those at all 17:50 Jordach the only thing i can properly do is keep a good eye on the community and help there 17:50 celeron55 and i have no idea where to get them 17:50 Krock open a new channel, set up a bot. known modders can submit yes/no. deide every sunday 17:50 Krock *decide 17:50 Krock done. caseclosed 17:52 celeron55 possibly some of the modders that know a bit of C++ could try to do more of those things... dunno; it has never really been tried as far as i remember 17:52 Krock rubenBOT: list 17:53 rubenwardy I know C++, but I find wouldn't know where to start 17:53 Jordach celeron55, i might be barking up the same tree: not enough pull / dev testers - http://irc.minetest.ru/minetest/2014-06-06#i_3745490 17:53 celeron55 but the thing is, those who write engine code are not interested in handling random pull requests; it's a fact that will not change 17:53 celeron55 and a fact that will not change is that most users and probably modders are too clueless to judge the quality of pull requests 17:53 celeron55 while they might want to do that 17:53 Jordach rubenwardy, read the topic 17:53 Jordach clearly states no bots 17:54 rubenwardy Technically it is a client, at the momment 17:54 celeron55 Jordach: yes, i noticed that you said that; it seems like being the way to go for improving the situation 17:55 Calinou hi 17:55 Jordach i think my plain and pure grumpiness from SDLC from computing might be paying off 17:55 celeron55 how do other projects do this, even? 17:55 Jordach motivation to be good at what it does? 17:55 Calinou we don't really have those at all and i have no idea where to get them 17:55 Jordach we've sort of lost the point at what we *were* doing 17:55 Calinou you need slightly obsessed people for that, like in Minecraft 8) 17:55 Calinou people with lots of time on their hands 17:56 rubenwardy Yay! The client can now talk 17:56 celeron55 maybe some formalized way of doing it could help 17:56 Calinou celeron55, not many projects reply quickly to all pull requests, but if they do, they have many developers around 17:57 realtinymonster WASABI! 17:57 Calinou does reviewing pull requests need a lot of C++ skills? 17:57 Calinou or just average ones? 17:57 Krock realtinymonster, don't copy my tastepasta (C)(R)(TM) Krock 2014 17:57 Jordach the only thing i'm good at is reviewing how well development is progressing in speed and quality 17:57 rubenwardy #rubenBOT 17:58 realtinymonster Krock: lol 17:58 Calinou Krock, ©®™ 17:59 kaeza rubenwardy, ##rubenBOT * 17:59 Krock Calinou, exactly. 17:59 Krock kaeza, actualy #rubenBOT 18:00 LazyJ Anybody have connections with profs and TA's at university? Maybe the pull requests could be reviewed by students learning C++ as part of the lesson plan? 18:00 kaeza Krock, "#" channels are for "official" stuff like #minetest, etc; offtopic channels should use "##" 18:01 sfan5 Megaf: that happens when you don't have enough graphics memory 18:01 Krock kaeza, saved in my bain ad 127.0.0.1, thanks. 18:01 kaeza (so say freenode rules anyway) 18:01 Krock *at 18:01 Calinou I don't think contributing to something and learning something _at the same time_ is a good idea 18:02 rubenwardy things are happening in #rubenBOT !!! 18:02 Krock rubenwardy: rubenwardy, ##rubenBOT * 18:02 kaeza Krock> rubenwardy: rubenwardy, ##rubenBOT * 18:02 celeron55 Calinou: basically, there are three things that each pull request is required to pass in order to be merged; 1) it must work in the first place; this is all about compiling it and testing it in the game (or by writing mod code that uses it), 2) the protocols and formats that it uses must be well designed, including the required compatibility in the part in question, and 3) the code style must be correct 18:02 rubenwardy definately #rubenBOT. Probably should be ##rubenBOT, but oh well 18:02 Megaf sfan5: oh 18:03 celeron55 Calinou: (1) can be tested by anyone, or at least any modder 18:03 Megaf well, its kinda of ancient computer anyway, "Intel Pentium Dual Core" 18:03 Megaf E2200 18:03 Calinou very slow 18:03 Calinou today's 40 € CPUs are quite faster ;) 18:04 Megaf Calinou: I know its slow, I have to work with this shit everyday 18:04 Krock I got a celeron CPU 18:04 Megaf That what we got at my workplace 18:04 Megaf anyway, its pretty fast running Debian :) 18:04 Calinou Megaf, it's mostly a matter of storage 18:04 Megaf but they use Windows XP 18:04 celeron55 actually, then there is 4) the internal interfaces of the code must be good, and it shouldn't be hugely unoptimized (altough, this matters less than the other things) 18:05 Calinou if you have an SSD and a slow CPU, it'll be much better 18:05 Calinou old HDDs are very slow, especially 5400 rpm ones 18:05 Krock Megaf, even XP can be fast as hell 18:05 rubenBOT a random hacker covered a random guy also this kid blew up a dragon yeah like the dragon blew up dat soldier a random dragon ran the griefer but uh a random playstation ran dat soldier probs dat gun ran this guy also that this playstation covered dat gun 18:05 celeron55 Calinou: also (3) can be checked by almost anyone who knows C++ 18:05 Calinou XP is ugly as hell ;) 18:05 Krock Calinou, depends on point of view 18:05 kaeza rubenwardy, ... 18:05 Calinou celeron55, OK, thanks for the info, but I only know basic C++ stuff 18:05 Calinou I could still help on the (1) part and maybe (2) 18:06 celeron55 Calinou: 2 needs someone who really understands the design of the engine, and 4 needs someone who is good at C++ 18:06 Calinou (when I'm saying 2, I'm talking about the design, as in, “is it extendable” etc) 18:06 celeron55 maybe i should write this down somewhere 18:06 Calinou good idea; put it on the forum? 18:08 celeron55 i really have thought that everyone knows these by some kind of intuition but maybe it isn't as clear as that 18:08 Calinou I thought so 18:08 Calinou sorry if I wasted your time :P 18:10 celeron55 nah, it's good to rehearse this kind of basic principles (i actually had to think somewhat to figure out what the required things actually are) 18:11 celeron55 if we wish to get some non-C++ folks to check parts of that, then it has to be written down 18:12 kaeza [15:08:22] but they use Windows XP <-- even the name is a joke, mixture of "XD" and ":P" 18:12 * kaeza hides 18:12 celeron55 maybe we could end up in a situation where pull requests would get comments like "req1 and req3 checked" and then someone could just check the reest 18:12 celeron55 rest* 18:13 * Krock tries to slap kaeza but doesn't find him 18:14 celeron55 this really begs the question, does some project do anything like this 18:14 Megaf kaeza: I totally agree 18:14 celeron55 i have never seen such myself 18:15 * Krock slaps Megaf cuz he found him 18:15 Megaf not gonna work 18:32 ShadowNinja rubenwardy: Bot testing elsewhere. 18:32 LemonLake ø.ø 18:32 rubenwardy Late, ShadowNinja 18:32 * sfan5 meows 18:32 rubenwardy That was ages ago 18:32 LemonLake There's no message for a while, then I check IRC and suddenly there's a message seconds after I close it back down 18:33 ShadowNinja 1/2 hr or so. 18:34 Calinou hi LemonLake 18:34 * Calinou gives LemonLake a combustible lemon 18:37 LemonLake Hi Calinou 18:39 rubenwardy You could use IRC as communications for an online game! Yay! Pointless! 18:39 realtinymonster yeah! 18:39 ShadowNinja rubenwardy: Done. See the IRC mod. 18:39 Exio4 not pointless, IRC is super-cheap bandwidth-wise :P 18:40 realtinymonster yeah 18:40 ShadowNinja A few other games do the same. 18:40 rubenwardy I meant serialisation communication 18:40 rubenwardy like saying where players are 18:40 Krock Exio4, not the cheapest 18:41 rubenwardy I was joking XD] 18:41 rubenwardy where players and entities are, sending maps, connected. 18:42 ShadowNinja rubenwardy: A simple TCP stream with message-per-line would be better. 18:42 rubenwardy That is the joke 18:42 Exio4 rubenwardy: IP over IRC? 18:43 Exio4 rubenwardy: you could do that... actually 18:43 Exio4 IRC over IRC? :D 18:43 Exio4 https://github.com/EXio4/IPoIRC/ 18:44 rubenwardy the IRC sockets is just stuff like 18:44 rubenwardy PRIVMSG #minetest :Say a message to an IRC channel 18:44 rubenwardy in a packet 18:44 Exio4 sockets? 18:45 Exio4 protocol you mean 18:45 rubenwardy yeah 18:45 rubenwardy JOIN #minetest 18:45 Exio4 PRIVMSG, NOTICE, MODE, JOIN, PART, and so on 18:45 Exio4 JOIN #channel1,#channel2 key 18:46 rubenwardy my amazing language: https://gist.github.com/rubenwardy/787f72ec85cdfa8b66cb 18:46 rubenwardy purposely stupid 18:48 kaeza :+1: better than PHP! 18:48 LemonLake ^ 18:48 Exio4 anything > PHP always return true kaeza 18:48 kaeza except ruby 18:48 * kaeza hides 18:48 * LemonLake sniggers and hides 18:49 Exio4 ruby may be shit, but nothing is worse than php 18:49 kaeza okay okay you win 18:49 rubenwardy The language has seleting functions. Like function overloading with values. gui_event(type, e) gui_event("menubar", e) 18:49 Exio4 anyway, i should try to run a minetest server, then a client... and connect to the server using IPoIRC :3 18:49 Exio4 inb4 klined of freenode for abusing the network 18:50 kaeza you should connect IPoIRC via IPoIRC! 18:50 kaeza 18:51 Exio4 i should, true 18:51 kaeza but seriously, were you able to test your IPoIRC? 18:51 * kaeza is curious 18:51 Exio4 kaeza: http://exio4.cadoth.net/screenshots/ipoirc.png 18:51 Exio4 the vm is xubuntu 18:52 Exio4 if you wonder, i used freenode as middle network 18:52 LemonLake +1 for casual use of xchat in the background 18:52 LemonLake -1 for use of virtualbox 18:53 Calinou VirtualBox is the coolest free/libre virtualization software 18:53 Calinou XChat is no longer maintained, use HexChat 18:53 Exio4 i would say -2 for using vbox and xchat 18:53 LemonLake yet it's still shite 18:53 Exio4 i'd use kvm or xen 18:53 LemonLake +1 for the 'casual' use 18:53 LemonLake the casual was the keyword there 18:53 Calinou KVM or Xen lack 3D acceleration and many other features 18:53 LemonLake and I wouldn't virtualize linux 18:53 Calinou they're basic, more intended for server virtualization 18:53 Exio4 if i weren't using a graphical enviroment 18:53 LemonLake trust me, I've tried 18:53 Calinou it's very useful to virtualize GNU/Linux on Windows 18:53 Calinou works well 18:53 Exio4 they're actually NOT basic 18:53 Calinou 3D acceleration works nicely on Windows host 18:53 kaeza ^ 18:54 LemonLake 3d acceleration fucked shit up 18:54 Exio4 [15:53:35] and I wouldn't virtualize linux 18:54 Exio4 i don't want to mess up with containers or real vms when i'm going to trash out a system anyway 18:54 LemonLake and anyway, why is your virtualbox so funky? 18:54 Exio4 funky? 18:54 LemonLake bottom left 18:54 Exio4 wut? 18:54 LemonLake owait that's your os right? 18:55 Exio4 yes...? 18:55 LemonLake ah 18:55 LemonLake funky 18:56 Exio4 virtualbox is shit, but i ain't going to use a proper vm for an ubuntu 18:56 Exio4 no *buntu is worth anything here 18:56 LemonLake I just dual booted mint 18:56 LemonLake No fucks given about other people's opinions 18:56 Exio4 what are your OSes? 18:57 LemonLake other one is windows 7 18:57 LemonLake which I'd used for years prior but I rarely use since getting Linux 18:58 Exio4 how many icons of my systray do you know? 18:58 rubenwardy I've GTG, toodles 18:58 Exio4 there are five icons, i'd say three of them are very well known 18:58 LemonLake hmm 18:58 LemonLake instantly recognise the oldschool skype icon 18:59 LemonLake give me time pl0x 18:59 Exio4 the easiest, 0.5 points out of 10 19:01 LemonLake I think gtg is there 19:02 LemonLake fack 19:02 LemonLake idk 19:02 Krock any plans for something lie UPnP implantation? 19:02 Krock *liek 19:03 LemonLake Exio4: I'm dumb ok? 19:03 Exio4 LemonLake: no qjackctl :( 19:04 LemonLake wtf is that 19:04 LemonLake ah i see 19:04 Krock Ftw Si Taht 19:05 LemonLake nah man I use GNOME ALSA Mixer and PulseAudio for stuff like that 19:08 Exio4 pulseaudio is shit 19:09 LemonLake it works 19:09 Exio4 it crashed like hell or used a shitton of CPU for nutin' when I used it 19:09 Exio4 i use either raw alsa or jackd 19:09 asl jackd just kill all the sound when it start on my system 19:09 LemonLake thats for your machine 19:10 LemonLake +asl 19:19 Exio4 asl: get alsa wrappers 19:26 asl Exio4: there no alsa wrappers in the fedora repo unless you mean alsa-oss 19:29 Exio4 search "zita" 19:29 Exio4 http://apps.linuxaudio.org/apps/all/zita-ajbridge 20:10 nman3600 hi 20:11 nman3600 if anyone has any suggestions for my multitest mod please suggest at #multitest 20:12 Krock no AD plz 20:12 nman3600 lol 20:21 nman3600 is oreki a minetest thing? 20:22 ShadowNinja nman3600: Yes. 20:22 nman3600 good 20:22 nman3600 thanks! 20:22 LemonLake oreki is an anime dude? 20:22 nman3600 i need a pic of it 20:23 LemonLake he's the laid-back guy from hyouka 20:23 nman3600 name a main thing of minetest to put as a carved thing in sandstone? 20:24 LemonLake bones 20:24 LemonLake dye 20:24 LemonLake bucket 20:24 Calinou oerkki, nman3600 20:24 LemonLake steel lump 20:24 Calinou a scary black and purple ghost with green eyes 20:24 LemonLake I was gonna say 20:24 Calinou sound is unknown 20:24 LemonLake oreki is from hyouka 20:24 LemonLake pretty sure nman doesn't watch anime 20:24 Calinou (ghost-like sounds are most likely) 20:24 nman3600 oerkki that's it 20:26 nman3600 ugh i'm struggling with this texture query me if you're willing to do it 20:26 LemonLake ill come in 20:26 LemonLake one sec 20:30 Krock made some dev-wiki changes.. I hope they are helpful 20:39 kaeza Krock, y u no register?? 20:39 Krock kaeza, I love the kittens 20:40 Krock kitten selector 20:42 * nman3600 has maybe sprained his wrist 20:50 * sfan5 meows at nman3600 20:50 * nman3600 strokes sfan5 in pain 20:51 * sfan5 purrs at nman3600 20:53 nman3600 what's everyone doing? 20:53 nman3600 ahh finally duriabilty works on the shears 20:54 Calinou durability* ;) 20:54 nman3600 ;-0 20:54 nman3600 ó.o 20:56 nman3600 i'm sitting here in pain bug fixing my mod 20:57 * sfan5 is compiling a new version of nginx 20:59 * RealBadAngel is coding oreslib 21:00 * PenguinDad is just happy 21:01 Calinou night 21:01 * sfan5 meows at Calinou 21:02 * nman3600 has just fixed 2 bugs 1. you can't take durability from shears and hay bales could only be broken by sword 21:02 * nman3600 now has to add sounds for the nodes :) yay 21:08 Calinou that's very easy 21:08 Calinou just add sounds = definition like in the default mod 21:12 nman3600 ik it is 21:12 nman3600 does anyone have a shears snap sound or a scissor closing sound like a slice sound i can use? 21:15 nman3600 whoever gets me one gets credits for my mod aswell 21:27 nman3600 rubber is now a fuel :) 21:27 BlockMen nman3600, in my creatures mod the shears have sound ;) 21:28 nman3600 am i allowed to use it? 21:28 BlockMen license: see readme.txt 21:28 * sfan5 meows before going to bed :3 21:28 * nman3600 puts sfan5 to bed :2 21:28 BlockMen IIRC its CC0 or CC bBY 3.0 21:28 nman3600 :3* 21:28 nman3600 so i can? 21:28 BlockMen nman3600, sure 21:29 nman3600 thanks i'll give credit though 21:29 BlockMen https://github.com/BlockMen/creatures/blob/master/README.txt#L61.L62 21:30 BlockMen there goes the credit ;) 21:31 nman3600 k i'll give credit to you for letting me use it and to SmartWentCody for making them :) 21:37 nman3600 BlockMen how can i code the sound in because i'm struggling to do it 21:38 nman3600 the sound file is called multitest_shears.ogg 21:40 BlockMen idk what you use the shears for, but either add it to the on_use function of your shears or play it when a node it dug and the wielded item were your shears 21:41 BlockMen sounds are player with minetest.sound_play(), see lua.api for more details 21:42 nman3600 so could i do on_use=minetest.sound_play(), ... 21:42 BlockMen no 21:43 kat_ Hi, guysm what is the latest release for minetest? 21:44 BlockMen nman3600, https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L2254.L2260 21:44 BlockMen thats how on_use is used 21:44 BlockMen kat_, stable is 0.4.9 21:44 kat_ o.k. I've got it. good thanks 21:45 nman3600 i understand the on_use now but what would the sound play bit be? 21:46 nman3600 BlockMen any answers? 21:47 BlockMen nman3600, patience. and just add minetest.sound_play() before you return the itemstack in on_use 21:49 nman3600 ugh it still doesn't work 21:52 BlockMen doesnt work can be many things. you should be more precise 22:26 BlockMen gd night 22:32 ligeti Hello... 22:33 ligeti anyone used/uses flatland mod? is it still working?... 22:34 Piggybear87 Anyone know how well Lubuntu handles a slave HDD that has Lubuntu installed on it? I need to throw in my old HDD and get all of my files off. 22:34 Piggybear87 This machine, if not the OS, is fickle when it comes to new hardware. 22:35 kat_ guys, I'm playing minetest, and I can't put the "self building bridge" back to inventory. 22:35 kat_ it won't destroy 22:36 Piggybear87 Try shift left click, or ctrl left click. Some mods have it like that. 22:36 kat_ o.k. 22:36 Piggybear87 Be back. 22:41 kat_ I did shift and left click to get rid of build its own bridge block, and it destroys but is there again each time I try, even with ctrl and left click. help 22:41 kat_ block comes back 22:45 kat_ "self building bridge" 22:45 LemonLake "self rebuilding bridge" 22:46 kat_ it's rebuilding itself alright. I can't get rid of the block. 22:47 LemonLake Back to factory... 22:47 kat_ what do you mean? 22:47 LemonLake My mod 22:47 LemonLake Back to working on it 22:47 kat_ your mod? oh dear well, do you know how to get it back into inventory? 22:48 LemonLake I don't study other people's mods 22:48 LemonLake what mod is in question? 22:48 kat_ the "self building "bruidge" is what's it 22:48 kat_ called in inventory 22:49 LemonLake https://github.com/Sokomine/bridges this? 22:50 LemonLake Okay, I'm looking at the code. It seems to work like a chest. 22:50 LemonLake If it has items in it, you can't break it. 22:50 LemonLake So take the items out and it should work? 22:50 kat_ no not all the different bridge parts that I got in the mod store, though it may be part of the deal. I was wondering what it was and put it down in my game. When you click it, it lays out a bridge. Ohhhhhh so take items out. o.k. 22:51 LemonLake Yeah. If you put items into anything, most likely thing is that you can't break it 'til you take them out. 22:51 kat_ o.k. I'll try that. thanks! 22:53 kat_ Hey! that worked LemonLake. 22:53 LemonLake pretty obvious if you ask me but np 22:54 kat_ hahahaha kinda dumb here, but learning the game. 22:54 LemonLake fair enough :) 22:56 LemonLake All: What would I call mini-apis within the lua api, i.e. the formspec and hud 'api'? 22:58 LemonLake silence... 22:58 LemonLake damn irc is quiet tonight 22:59 PenguinDad LemonLake: formspec and hud aren't "mini-apis" 22:59 LemonLake I'm aware. 22:59 LemonLake But what would I group them in? 22:59 LemonLake That's my question. 22:59 LemonLake What do I call them? 23:00 PenguinDad LemonLake: you call them API-ception :P 23:00 LemonLake APIs? 23:00 LemonLake So an API in the API 23:03 LemonLake An Invref and objectref would be a type? 23:03 LemonLake Disregard. They're already in Objects 23:07 LemonLake [verticalframe] can be used for spritesheets? sorry for all the questions, I'm just generally at a lack of info here 23:08 PenguinDad ~give PenguinDad dubstep 23:08 ShadowBot PenguinDad: 23:08 LemonLake PenguinDad: https://www.youtube.com/watch?v=nydaLOxdL5A 23:08 LemonLake Good enough? 23:08 PenguinDad <3 ShadowBot 23:08 ShadowBot 04♥ PenguinDad. 23:21 LemonLake How can I save data in a specific item? 23:22 LemonLake For example, save a list of items, 16 of them, in one item 23:23 LemonLake you guys are helpful today 23:41 kaeza LemonLake, itemstack:set_metadata() and minetest.serialize() 23:41 LemonLake Ta! 23:42 Piggybear87 I just copied my Minetest folder to my new HDD, what all do I need to move to my newest Minetest version's folder? Just worlds, mods, and minetest.conf? Everything else will be OK if I lose it, right? 23:42 LemonLake As long as you reinstall every other folder, sure. 23:43 LemonLake First ever attempt, opinions? https://mediacru.sh/Sj3luf67POP5 23:44 Piggybear87 I had to switch hard drives, so I re-downloaded and compiled Minetest, so everything should be ok except my built worlds, downloaded mods, and edited minetest.conf. Nothing else would have changed, right. 23:45 kaeza notbad.jpg 23:45 Piggybear87 ^ 23:45 LemonLake ta 23:45 LemonLake <3 23:45 LemonLake Piggybear87, correct 23:45 kaeza or should I say, notbad.xcf 23:46 Piggybear87 Mouse or drawing pad? 23:46 LemonLake Wacom intuos 23:46 LemonLake I couldn't quite get the hair right at the front 23:47 Piggybear87 Better than I can do. I can't draw a straight line with a ruler... 23:47 LemonLake :P 23:51 LemonLake https://cdn.mediacru.sh/e7esYXdmdJ12.png trying different hairstyles 23:53 Piggybear87 I can't for the life of me figure out how to formate these drives... 23:53 LemonLake Try to format them instead 23:54 Piggybear87 Shut up... Lol. 23:55 Piggybear87 I still have more than an hour moving my downloads folder... 23:56 kaeza too much pr0n? 23:56 * kaeza hides 23:57 * LemonLake sniggers and hides 23:58 Piggybear87 Lmfao. No. Gigs and gigs of music and all of the pics off of my old phone, and all of my mods for Minetest... 23:58 LemonLake fare enuff 23:59 LemonLake today i learned not to meditate 23:59 LemonLake it was fun