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IRC log for #minetest, 2014-05-07

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All times shown according to UTC.

Time Nick Message
00:25 w00tc0d3 joined #minetest
00:37 RealBadAngel CraigyDavi, only condition is the name: sun.png
00:58 OldCoder joined #minetest
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01:05 Sakis25 [deleted]
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02:09 WindHero hmmmmmmmm
02:10 WindHero to do a large change to the Simple Mobs api to allow flying mobs, or to simply change it so you can set large jump heights....
02:14 lordcirth WindHero, lol.  If you can, I would do it right the first time
02:18 WindHero true
02:19 WindHero besides, looking at it, it would be just as hard to do the latter no doubt
02:23 WindHero actually, this might be easier than I thought...
02:24 WindHero As to telling which mods can fly or not, I can do it with one line without needing to redefine all the other mobs
02:24 WindHero *mobs
02:24 WindHero fly = def.fly or false
02:28 lordcirth WindHero, yep, then all those that don't declare will be false
02:57 WindHero does :setyaw() only work in two planes, or can it also change up/down yaw?
03:32 lordcirth !help
03:32 MinetestBot https://github.com/sfan5/minetestb​ot-modules/blob/master/COMMANDS.md
03:36 Exio4 joined #minetest
03:37 WindHero the search forum command is !sfu, eh?
03:37 WindHero I almost misread that
03:40 WindHero !dev set_yaw()
03:40 MinetestBot "There is currently no text in this page." - http://dev.minetest.net/set_yaw()
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07:25 asie hey
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08:02 JamesTait Good morning all; happy School Nurse Day! :-D
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09:49 asie working on RS latches and D latches
10:02 asie okay, added the complete set of 4 glorious flip-flop: RS, D, T and JK, in addition to the T latch
10:02 asie the RS flip-flop also doubles as a latch
10:13 blaze joined #minetest
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10:15 john_minetest Hey
10:15 john_minetest #pioneer
10:15 john_minetest grmln
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11:08 * jin_xi pokes #minetest
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11:23 Krock joined #minetest
11:23 Krock #hello
11:23 asie hi jin_xi
11:25 jin_xi hi guys
11:31 jin_xi se here is something i've been wondering about: is it possible to set a world to static, ie disallowing any placing/removing of blocks for everyone?
11:31 Krock sure.
11:32 jin_xi and would it make it "faster" too?
11:32 Krock minetest.is_protected(pos, player_name) return true end
11:32 Krock better revoke interact
11:32 jin_xi i mean kinda disable as many of the dynamic world overhead as possible to allow for more lua to be run with less lags
11:33 Krock !?
11:33 jin_xi its because of this idea to make a minigame server
11:33 Krock just get a non-RPi
11:33 jin_xi id like to create a mod, say call it game table, which allows a number of players to play a minigame
11:33 jin_xi in a 3d setting provided by minetest
11:34 Krock aa
11:34 Krock aha
11:35 Garmine joined #minetest
11:35 jin_xi but yeah, i should be finishing painting 1.0 already and stop procrastinating.
11:35 asie okay, i'm publishing a new version of mesegates now
11:36 asie RS, D, T and JK flipflops + API improvements
11:36 jin_xi nice, i really need to learn how to make cool stuff with this
11:36 Krock my paint roller maod has no attraction
11:36 asie i also added API routines necessary for things like timers and repeaters
11:36 asie those shall be next
11:37 jin_xi Krock: yeah, it sucks. You make a cool mod and no one ever uses it...
11:37 jin_xi but hey
11:37 asie https://github.com/asiekierka/mesegates/blob​/master/mesegates_default/init.lua#L131-L148
11:37 Krock jin_xi, you know it?
11:37 asie Krock: it would be nicer if it was more intuitive
11:37 asie i saw it
11:37 jin_xi in general i find the lack of "explorative programming" kinda disturbing
11:38 jin_xi Krock: i saw the post in the forum but have not tried
11:38 Krock ok
11:38 jin_xi i use minetest mostly for modding tbh
11:38 asie yes
11:38 asie minetest suffers from a severe lack of /players/
11:39 jin_xi also this, but its also due to the limited capacity of servers
11:39 jin_xi they just dont handle massive hordes
11:39 Krock asie, well, I think the API is easy.. well it only supports default default dyes well
11:39 Krock well well well unwell
11:39 asie Krock: i meant from a player PoV
11:39 asie "keep the dye to the right" is not really intuitive
11:39 Krock asie, ehm... ok
11:40 Krock I'll try to make that thing a bit better
11:40 phantombeta joined #minetest
11:40 asie if it will become somehow intuitive to use in my view, it will end up in asietest
11:44 Krock asie, give me a suggestion please - I got no idea what I could add there more..
11:44 asie Krock: it would be nice to make it so you can recraft the paint roller with a dye to change the dye
11:44 asie and get the old dye back, maybe?
11:44 asie but the problem with that is
11:44 asie it requires a ton of craftitems
11:45 Krock yeah, I generally try to avoid a cratitems-loop
11:45 Krock *craftitems-loop
11:45 asie anyway, fun fact
11:46 asie i will soon have almost every RP2 gate reimplemented
11:46 asie the only one which I have no way of currently adding is the Sequencer, and that is due to a limitation in mesegates APIs... I might make it as a separate mod altogether
11:48 Krock asie, add something like a transistor :3
11:48 Krock in one gate
11:49 asie Krock: but
11:49 asie digitally, there's no point
11:50 Krock guys on MC already built calcualtors...
11:50 Krock maybe some guys here do it doo
11:53 * Krock doesn't know if he really should set up a database for forum links - for mods..
11:56 BrandonReese joined #minetest
12:17 SoniEx2 hi
12:18 SoniEx2 do we have noteblocks?
12:18 Krock Idk about you but I do
12:20 SoniEx2 also is minetest opengl?
12:20 Krock no, It's C++ but uses opengl as render (or direct3d9)
12:23 SoniEx2 ew D3D
12:23 SoniEx2 OpenGL is faster
12:23 Krock try burningsvideo
12:24 Krock then you see quality
12:24 SoniEx2 if minetest used only OpenGL it would be so much easier to port buildcraft...
12:26 Krock wut? Minetest = minetest = != something like buildcraft
12:28 asie joined #minetest
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12:29 asie oh, hi
12:29 SoniEx2 well I'm trying to port buildcraft to minetest
12:29 SoniEx2 asie, what does the sequencer do?
12:31 SoniEx2 asie, also why not use coroutines on the mesegates API?
12:32 asie SoniEx2: why port buildcraft
12:32 asie if pipeworks+technic+tanks have everything you need
12:32 asie also, because the mesegates API is fast enough
12:32 SoniEx2 coroutine.wrap(function() while true do <do some stuff> coroutine.yield() end end)
12:32 SoniEx2 or...
12:32 SoniEx2 actually it's coroutine.create isn't it?
12:32 SoniEx2 meh :/
12:32 Krock huh
12:33 SoniEx2 asie, lasers?
12:33 asie SoniEx2: oh, okay
12:33 SoniEx2 anyway y u no take coroutines for ticking?
12:34 SoniEx2 so like coroutine.create(function(someArgs) while true do <stuff> someArgs = coroutine.yield() end end)
12:34 asie because there is no ticking?
12:35 asie ticking in minetest only is used if absolutely necessary, and even then i think it's capped to a tick a second
12:35 asie the rest is based upon events and good coding
12:35 SoniEx2 and you could use coroutine.yield for stuff like coroutine.yield(timeUntilNextUpdate) or something
12:36 asie no, because minetest has the exact same thing
12:36 asie only done in its own event loop system
12:36 asie minetest.after(0.05, function(a) end, a)
12:36 SoniEx2 does your API support it?
12:36 asie of course, i already use it
12:36 Krock http://i.imgur.com/KO07yAh.png
12:36 SoniEx2 then why's it impossible to make a sequencer?
12:36 asie SoniEx2: because my API does not let you have more than one gate output
12:36 asie due to a ton of complexity added which would only be used by one gate
12:37 SoniEx2 RS-NOR?
12:37 SoniEx2 timer?
12:37 asie i just have one output for both
12:37 asie for RS-NOR, you can use a NOT gate to get inverted output
12:37 asie for timers, you can just attach the cable properly
12:37 asie but sequencers need four distinct outputs
12:38 troller joined #minetest
12:38 SoniEx2 you said you wanted RP2 gates
12:38 asie SoniEx2: not really
12:38 SoniEx2 yet you don't make them compatible
12:38 asie i just wanted to achieve similar functionality
12:38 asie also compatibility is impossible because the wires work in different ways
12:38 asie :)
12:38 SoniEx2 well ok
12:38 SoniEx2 but gate compatibility is possible
12:38 asie SoniEx2: yes, you do it
12:39 asie and i'll be busy making things which work well enough for my design purposes
12:39 SoniEx2 meh just add bundled cables
12:39 SoniEx2 and make the sequencer output to them
12:39 asie that's... uh
12:39 asie we don't even have colored cables yet
12:39 asie unless you install nore's wires but that is buggy
12:39 SoniEx2 then do it yourself?
12:39 asie but i don't care about them?
12:39 asie yet?
12:39 SoniEx2 meh :/
12:40 SoniEx2 stop being lazy
12:40 asie i'm not lazy
12:40 asie i just don't do what i don't care about
12:40 SoniEx2 that's called being lazy
12:41 asie SoniEx2: then why are you lazy?
12:41 SoniEx2 because I'm doing python
12:41 SoniEx2 and I don't know python .-.
12:41 asie go learn it and stop whining so much
12:41 asie gee, you've done it in the minecraft modding community for far too long
12:42 SoniEx2 well ok
12:42 SoniEx2 find a use for this: https://gist.github.com/So​niEx2/fc5d3614614e4e3fe131
12:43 asie SoniEx2: mesegates might use something like this
12:43 SoniEx2 hmm...
12:43 SoniEx2 how fast can you toggle wires?
12:43 asie i do not think there is a limit
12:43 asie but i never checked
12:44 SoniEx2 use that as a frequency
12:44 asie there is no limit
12:44 SoniEx2 then add a frequency generator and a frequency decoder
12:44 asie i force it to 50ms per gate toggle but that will be configurable too
12:44 SoniEx2 then make the sequencer output frequencies
12:44 asie see, i've never even used a sequencer
12:44 asie haha
12:45 SoniEx2 and yes I'm aware I'm silly
12:46 SoniEx2 so can you do it?
12:46 asie i can but i won't because that's terrible design
12:46 asie one single missync and everything breaks
12:47 SoniEx2 fine :/
12:47 SoniEx2 is it interesting tho?
12:55 asie almost added pulse formers
13:03 asie https://cdn.mediacru.sh/CyCGrdSCVb-F.png
13:03 asie LFSR
13:04 Krock it's dirty
13:04 asie haha
13:05 asie but hey, it works
13:05 Krock " • Total members 10000 • Our newest me"
13:05 Krock wooo
13:06 Krock our 10k-th forumer
13:07 Krock https://www.youtube.com/watch?v=-tYWMO3HLgU
13:07 Krock I thought it's created by ABBA..
13:13 FreeFull joined #minetest
13:13 Megaf Whos making that mesegates mod?
13:13 Megaf Hi everyone
13:13 Krock asi!
13:13 Krock +e
13:13 Megaf asie: Hi there
13:13 asie hi Megaf
13:13 asie I'm the mesegates author
13:13 * Megaf is terrible remembering people
13:14 asie and I'm adding features like crazy
13:14 asie the LFSR is based around D flip-flops and a pulse former
13:14 Megaf asie: I'm in an attempt to make a flipflop usingm NOR gates, but its not working
13:14 asie Megaf: bububut
13:14 asie i added all four flip-flop types to the repo
13:14 Megaf I like to make flipflops
13:14 hmmmm joined #minetest
13:15 asie ah.
13:17 hmmmm hmm
13:17 Megaf Let me try again
13:17 asie hmmmm!
13:17 Krock hmmmmmmmm
13:20 Megaf hmm, I think it works
13:20 Megaf I set the output on
13:20 Megaf tand stays on till I reset
13:20 Megaf and*
13:21 asie yaye
13:27 Megaf yay, I have a working flipflop
13:28 Megaf now I can make a memory bank
13:28 Megaf I have a 1 bit memory already
13:28 Megaf next step, make a computer
13:36 Megaf I think that would be 8 hours
13:39 lordcirth lol
13:40 Krock !up minetest.ntdll.net
13:40 MinetestBot minetest.ntdll.net:30000 is up (59ms)
13:40 Krock hm ok
13:48 meldrian joined #minetest
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13:57 Amaz_ Is it possible to alias air to another node?
13:59 Krock why shouldn't it?
13:59 Krock it's a "normal" node
14:00 PilzAdam joined #minetest
14:03 Amaz_ It doesn't seem to work when I try it the normal way... Like this: minetest.register_alias("air", "mapgen:vacuum")
14:04 Krock minetest.registered_nodes["air"] = BLAH WHATEVER
14:06 Tux[Qyou] joined #minetest
14:07 Amaz_ That doesn't seem to work either...
14:08 Krock try to enable themod
14:09 * sfan5 meows at Krock
14:09 sfan5 hi everyone
14:09 * Krock marks at sfan5
14:09 Krock *barks
14:12 PilzAdam Hello everyone!
14:13 * Krock barks at PilzAdam
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14:24 Amaz_ Krock, the mod is enabled. (I don't think my last message got sent, apologies if it did!)
14:24 Krock Amaz_: - Amaz_ quit (Ping timeout: 255 seconds)
14:25 Amaz_ I thought so.
14:25 Krock ~ping
14:25 ShadowBot pong
14:25 Krock !ping
14:25 Krock c'mon
14:25 Mati^1 !ping
14:25 Krock seems like mtbot doesn't like pingpong
14:25 Mati^1 joined #minetest
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14:34 cisoun joined #minetest
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14:50 dynamodan joined #minetest
14:50 dynamodan is there anything special I need to know about enabling jungles in the v6 mapgen?
14:54 Jordach joined #minetest
14:54 sfan5 dynamodan: no
14:54 dynamodan well that was easy ;)
14:55 dynamodan I just got the feeling that I shouldn't edit map_meta.txt after a world had been generated a while
14:55 dynamodan don't worry, I have backups
14:56 dynamodan is anyone familiar with AMIDST for minecraft, and is there a similar thing for MT?
14:57 dynamodan I have the excellent minetest_mapper (the C++ one), but it only considers the already generated data in map.sqlite
14:57 zat joined #minetest
15:02 troller joined #minetest
15:02 Jordach sfan5!
15:04 * Jordach is looking into making a machinist mod: https://cdn.mediacru.sh/r-aNVBnP_Gk7.png
15:05 john_minetest This looks like a broken DM
15:05 Jordach john_minetest, mechanical versions which players can craft
15:05 Jordach and attack the other mobs for you :)
15:06 dynamodan oh is it like the iron golem?
15:08 john_minetest Yeah, was going to ask that, too.
15:08 john_minetest So iron golem. Or snowman.
15:08 Jordach there's also a melee combat and a ranged one, and maybe mechanical sheep that over a very long time produce oil buckets when clicked
15:09 Jordach and these mobs require oerkkiis to spawn to get soul gears, as to power them
15:10 john_minetest Soul gears should be in minetest-game.
15:10 john_minetest But it is frozen :/
15:10 john_minetest Btw, why isn't minetest shipped with minetest_game instead of minimal?
15:11 john_minetest minetest_game is frozen anyway so an extra repo isn't needed.
15:12 Amaz_ Is the freeze going to be permanent? Or just until more sub-games are made?
15:14 Krock permanent
15:15 Jordach Date until unfreeze in Unix Time: 292,277,026,596
15:16 lordcirth minetest_game is a basic demo of minetest engine, all new stuff will be in other games
15:25 Shardvexz joined #minetest
15:28 john_minetest So putting minetest_game into minetest?
15:28 john_minetest As far as I understood, the only reason that minetest_game isn't in minetest is, that it is under development
15:29 Jordach i'd do it but i'd be bitched at :D
15:43 lordcirth john_minetest, I thought it was just to keep the repos cleaner
15:45 john_minetest minimal is in minetest, too.
15:45 john_minetest And srsly, who uses minimal?
15:47 Amaz_ joined #minetest
15:58 asie joined #minetest
15:58 asie hi!
16:00 Krock ji!
16:00 asie ...ri!
16:00 Krock ih
16:03 CraigyDavi !up craigd.24tails.com 30000
16:03 MinetestBot craigd.24tails.com:30000 is up (193ms)
16:04 Krock !up minetest.ntdll.net
16:04 MinetestBot minetest.ntdll.net:30000 is up (88ms)
16:05 Krock ho ho ho
16:07 * Krock likes his do-instead-of-swap-node-better-upd​ate-formspec-and-infotext-function
16:07 asie anyway
16:07 asie time to hack some more on asietest_game
16:07 asie remove useless stuff and add mesegates, meselamps and carts+
16:08 ImQ009 joined #minetest
16:08 asie also remove the github repo for now as i'm too lazy to maintain github at this early a point
16:10 Hunterz joined #minetest
16:13 asie what is the vessels submod used for?
16:13 lordcirth asie, cups, bowls, etc
16:13 asie right
16:18 Calinou joined #minetest
16:19 VanessaE it was supposed to give modders a common base to work from for drinking glasses, bottles for dyes/potions/magic stuff, etc. but never really took off as far as I ever saw
16:19 PenguinDad joined #minetest
16:21 Calinou hi
16:21 Calinou VanessaE, in before “beer mod”
16:21 Calinou ;)
16:21 Megaf Hi
16:21 Krock hi
16:21 Calinou hi Megaf and Krock
16:21 Megaf asie: Pretty neat your mesegates
16:22 asie Megaf: thanks
16:22 Krock I keep reading a wrong written "messages"
16:22 Krock lol
16:22 Calinou hi asie
16:22 asie right now i am packaging up a new revision of asietest_game and setting up a test server for mesegates/meselamps
16:22 Calinou me too, Krock
16:22 Krock Calinou, must be a disease then
16:22 Megaf It there was a good wire replacement ready for production then I would disable mesecons or at least big part of it
16:22 Calinou https://forum.minetest.net/vi​ewtopic.php?p=140899#p140899
16:23 Calinou ^ theme-less is fine
16:23 Calinou (not going to reply with a post, I don't feel like it)
16:23 Calinou there are many theme-less games which are nice to play and have players
16:23 Calinou eg. Sauerbraten
16:23 Calinou you basically travel everywhere with that game
16:23 asie Megaf: nope
16:23 asie nore's wires is the closest but it's still buggy
16:24 asie RealBadAngel is planning to work on adding tubelike and wirelike rendering to the engine in an attempt to greatly ease the load of either mesecons or future wire mods on node counts
16:24 Calinou Selat's circuit--
16:24 Calinou I mean, hi
16:24 asie NO.
16:24 Calinou (-:
16:24 Calinou I'd like a panelike drawtype, and facedir_fixed_texture paramtype2
16:27 Megaf asie: hm, someone could do wires that behaved like tubes
16:28 asie okay
16:28 Megaf like flow of electrons
16:28 asie putting up asie.pl:30000 in a moment
16:28 asie as a public server this time!
16:30 asie !up asie.pl:30000
16:30 MinetestBot asie: Syntax changed, please use 'example.org 1337' instead of 'example.org:1337'
16:30 Krock Ah those pancakes were yummy....
16:30 asie !up asie.pl 30000
16:30 MinetestBot asie.pl:30000 is up (17ms)
16:30 asie woo!
16:30 Megaf 17ms?
16:30 Krock !up google.com
16:30 Megaf how the heck is that possible?
16:30 MinetestBot google.com:30000 seems to be down
16:30 Megaf !up megaf.no-ip.info 30003
16:30 MinetestBot megaf.no-ip.info:30003 is up (325ms)
16:30 Megaf !up megaf.no-ip.info 30002
16:30 MinetestBot megaf.no-ip.info:30002 is up (339ms)
16:31 asie Megaf: Germany -> Netherlands
16:31 Krock Megaf, glasfaserkabel glassfibercable
16:31 PenguinDad asie: where is the server located?
16:31 asie PenguinDad; Netherlands
16:31 asie MinetestBot is in Germany
16:31 Megaf ~up megaf.no-ip.info 30002
16:31 ShadowBot Megaf: megaf.no-ip.info port 30002 is up (598ms)
16:31 asie ~up asie.pl 30000
16:31 ShadowBot asie: asie.pl port 30000 is up (421ms)
16:32 Krock ~up minetest.ntdll.net
16:32 ShadowBot Krock: minetest.ntdll.net port 30000 is up (519ms)
16:32 asie anyway, you can check out
16:32 asie asie.pl:30000, it has mesegates and meselamps and all
16:32 Krock you have a 50% chance that I'll join
16:33 asie why?
16:33 Krock my server keeps me throwing out ~every 2nd time I try to connect
16:33 Calinou make sure to use "sunlight_propagates = true" for your mesegates, asie
16:33 asie Krock: haha
16:33 Calinou to not make them look darker than other stuff
16:33 * PenguinDad would like to have the same connection as MinetestBot
16:33 Calinou and to make sure they don't block light in 1 block spaces
16:33 asie Calinou: what does that flag do exactly?
16:33 asie also they should block light in 1 block spaces
16:33 Krock PenguinDad, me too
16:33 Calinou makes light go pass through; use it
16:33 asie IMO
16:33 asie Krock: or
16:33 Calinou makes no sense
16:34 asie you could add mesegates and meselamps on your server
16:34 asie and you have a 100% chance i'll join
16:34 Krock 9358m09z5,k ...
16:34 Calinou the problem is, if you don't use sunlight_propagates, the whole texture is darkened; it's ugly
16:34 asie I see.
16:34 Calinou regardless of shaders
16:34 Krock no. not even mesecons is fully activated
16:34 Calinou that's why all Stairs+ nodes let light pass through
16:34 asie Krock: oh come on
16:34 asie not even meselamps? :P
16:35 Krock asie, mesecons, button, switch, meselamp
16:35 asie i saw
16:35 Megaf asies, I'm using mesegates on my server
16:35 asie Megaf: oooooh?
16:35 Krock all what's needed for a pipeworks thinging (+ blinky plant)
16:35 Megaf !up minetest.megaf.info 30003
16:35 MinetestBot minetest.megaf.info:30003 is up (751ms)
16:35 Megaf mesegates there
16:35 asie good to know
16:35 Krock Megaf, give it up. no chance to get below 100ms :P
16:35 Megaf Krock: Just showing the address to asie
16:36 Krock There's a ultrasecure private chat :3
16:36 Krock cuz here everything gets logged
16:36 Krock hai there
16:36 asie Megaf: i am in there
16:36 asie loaded rather quickly, nice server
16:37 Calinou TIL about [m-z]*.png for OptiPNG
16:37 Calinou only process files starting with letters between m and z
16:37 Calinou that's useful to resume a cancelled process
16:37 PenguinDad you are a nice guy
16:37 Megaf asie: is sin online? Ask him for interact
16:37 Krock I hate you
16:37 asie he's not
16:38 asie only maxela
16:38 Megaf asie: hold on, I will try to connect
16:38 * Jordach continues to work on something in Blender
16:38 troller joined #minetest
16:38 asie okay, i'll go back to my own server for now
16:39 * Jordach is working on a recursive render
16:39 Calinou used to be stupid
16:43 deltib joined #minetest
16:44 Calinou strange, with gravity = 9 I get fall damage _sometimes_ when falling off 6 blocks, but not always
16:45 Jordach Calinou, velocity ;)
16:45 Megaf Hmm, I might get back to Linode https://www.linode.com/pricing
16:46 Jordach baH
16:47 Jordach i get enough cash monthly to host my own fucking server with em
16:47 Krock ^
16:47 Jordach at at £10 a month, i'm not missing much ;)
16:47 Krock asie, did I crash it? :)
16:47 asie no
16:47 Krock :(
16:47 Calinou Jordach, only sometimes
16:48 Jordach Calinou, fall damage is velocity based for some reason
16:48 Calinou the fact Linode tells their pricing per hour is shameful
16:48 asie so does DigitalOcean
16:48 Calinou lol, DigitalOcean
16:48 Jordach (try flying downwards rapidly)
16:48 Calinou I know
16:48 Calinou unlike Minecraft's which is (lol) time-based
16:49 PenguinDad Digital things should never be in the ocean ;)
16:50 Megaf asie: I managed to join my server with my phone, just granted you interact
16:50 asie yaye
16:50 Megaf PenguinDad: totally agree
16:51 Megaf bad thing about linode is, I would pay 10 USD/month, but not 20 USD
16:52 q66 joined #minetest
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16:53 Krock I pay <insert money cost per watt> * <insert watt consume of laptop> monthly.
16:53 Megaf Krock: My server uses max of 5 watts
16:53 Krock ik
16:53 asie i'm thinking of a good way to make a pulse former in mesecons without gates
16:53 asie or rather
16:53 asie without a pulse former gate
16:53 Megaf much cheaper than any VPS
16:54 Krock Megaf, better attach them parallel, so you get a faster server.
16:54 Megaf Krock: not really
16:54 Megaf its 4 core at 2,1 GHz and 2 GB of RAM
16:54 Megaf and SSD
16:54 Krock uh
16:54 Megaf visit my server and see the performance by yourself
16:55 rubenwardy joined #minetest
16:55 rubenwardy !title https://www.youtube.com/watch?v=h-RGU1aKYMQ
16:55 MinetestBot rubenwardy: Doppler Effect in HTML5 - YouTube
16:55 rubenwardy And, Hi All!
16:55 Krock I saw... but I can't compear 2 players with 10
16:55 Krock rubenwardy, hi.
16:55 Megaf and keep in mind, theres a lot of mesecons and pipeworks things running
16:55 Megaf Hi rubenwardy
16:56 Krock Megaf, it doesn't depend on the mods in the first line. It depends on the amount of nodes, which have an ABM on it or events, which use globalsteps
16:57 PenguinDad lol my friend calls MLP "Too little pony"
16:59 Krock ^- such lol
16:59 Krock TLP
17:00 asie https://cdn.mediacru.sh/WsVNfcvhAyC6.png
17:00 asie shift register~
17:03 BlockMen joined #minetest
17:04 Jordach hey blockmen :D
17:04 Jordach i am not working on a second blender wallpaper :D
17:05 BlockMen hi Jordach
17:05 BlockMen nice
17:05 john_minetest Woah, it is so annoying that there is no military simulator for linux :/
17:06 john_minetest Only arena games.
17:06 BlockMen john_minetest, dont use linux :P
17:06 Megaf john_minetest: Well, used to be America's Army till version 2.5
17:06 Megaf FPS created by US Army to train soldiers
17:07 Megaf before playing you need to complete several trainings
17:07 PenguinDad john_minetest: program one ;)
17:07 Megaf Theres also ARMA,
17:08 john_minetest PenguinDad: I would. But my C++ coding skills are bad.
17:08 BlockMen holy shit: http://tiii.me/ 54:14:53 for me
17:08 john_minetest Megaf: It doesn't work for linux, does it? (Without wine)
17:09 PenguinDad I don't want to drink alcohol for playing such games :D
17:09 john_minetest What kind of site is that?
17:09 PenguinDad !title
17:09 MinetestBot PenguinDad: Calculate your total time spent watching TV shows
17:10 john_minetest Well, I never saw any series completely.
17:10 john_minetest But it is
17:10 john_minetest cool that scrubs is only 3 days 18 hours 30 minutes. :P
17:10 john_minetest 4 days 8 hours for "How I met your mother" :D
17:11 john_minetest PenguinDad: If you code, I would do models for the military simulator :P
17:11 * Jordach grumbleds
17:11 Megaf I could live here, no problem at all http://9gag.com/gag/aKzX741?ref=fsidebar
17:12 Jordach there's already a huge militarycache made by me in blender
17:12 Jordach and -1 for 9gag
17:12 Jordach (they steak shit for no reason)
17:15 asie https://cdn.mediacru.sh/95_g3BgeY7yH.png
17:15 asie a working LFSR on my server
17:16 Exio4 joined #minetest
17:16 Krock asie, is there already something like a data-stroage node for a mese signal?
17:16 asie D Flip-Flop
17:16 asie that's what i'm using for the register part of the linear feedback shift register
17:16 Krock ok
17:17 Calinou <Megaf> FPS created by US Army to train soldiers
17:17 john_minetest http://imgur.com/gallery/sxuhpRX
17:17 Calinou a bad one at that
17:17 Calinou <Megaf> before playing you need to complete several trainings
17:17 PenguinDad yay I've only wasted 4 days 3 hours and 55 minutes with watching tv shows
17:17 Calinou which suck
17:18 Calinou <22Krock> TLP
17:18 Calinou SylvieLorxu, ^
17:18 john_minetest Jordach: My problem aren't the models, my problem is the coding :P
17:18 SylvieLorxu Calinou: :P
17:18 Calinou <Megaf> its 4 core at 2,1 GHz and 2 GB of RAM
17:18 Calinou 4 ARM cores.
17:18 Calinou <john_minetest> Woah, it is so annoying that there is no military simulator for linux :/
17:19 Calinou if you want semi-realistic FPS: http://etlegacy.com
17:19 Calinou currently there's no fully realistic FPS, yeah, it's lacking
17:19 Calinou such a thing requires lots of time to be made
17:19 Megaf Jordach: well, 9gag is the only place I would get that image from
17:19 Calinou <john_minetest> Megaf: It doesn't work for linux, does it? (Without wine)
17:19 Krock I wish there as also a semi-realistic minetest for the last crap of video card
17:19 Calinou the new one has no native GNU/Linux support (UE3) and really sucks (no jumping)
17:20 Megaf 14:19:05        Calinou | if you want semi-realistic FPS: http://etlegacy.com
17:20 Megaf you have no idea what you are talking about
17:20 Megaf WOLFET is not realistic at all
17:20 Calinou why not?
17:20 Calinou realistic ambience and weapons
17:20 Megaf It's like arcade game
17:20 john_minetest I want a free, libre, open source military simulator.
17:20 lordcirth Well, ET lets you throw health packs at people to heal them
17:20 Calinou the movement is not so realistic, but it's more realistic than Xonotic's or Red Eclipse's would be
17:20 Megaf Calinou: you really should try America's Army
17:21 Calinou nein
17:21 Jordach been there done that
17:21 Calinou “I did, and I won't”
17:21 lordcirth But it also has realistic weapons, and you can use bipods.  one of the first games to do that
17:21 Jordach except PunkBuster is the worst bit of code ever made
17:21 john_minetest I want Arma III for free for linux-
17:21 Calinou lordcirth, it encourages teamwork
17:21 john_minetest With irrlicht it should be quite okay.
17:21 Calinou the Mobile MG42 sucks unless you use a bipod, yes
17:21 Calinou Irrlicht is only a render engine and it's meh by today's standards
17:21 Calinou <Jordach> except PunkBuster is the worst bit of code ever made
17:21 lordcirth Calinou, sure, it's a great game.  Just not that realistic in some ways.  First game I ever played with deployable bipods
17:21 Calinou ET:L doesn't use PB, there are lots of populated PB-free server
17:22 Calinou (hey, the abbreviation of PunkBuster is “PB”, it tells you a bit)
17:22 Jordach john_minetest, won't be long before DICE makes a goddamn BF4 for Linux when they ever leave EA
17:22 Calinou john_minetest, I'd give ET:L a try personally
17:22 Calinou a BF4 release solves nothing
17:22 Calinou same for ARMA III
17:22 john_minetest Calinou: I can load all kinds of models in irrlicht, add nice effects and it is free, libre, open source and runs on every hardware, not only on a NvidiaUBERGTX9000PLUS GOLD EDITION.
17:22 Calinou (oh, and ARMA is very demanding on the hardware)
17:22 Megaf Calinou: http://aao25.com/
17:22 Calinou (even my PC would struggle with it)
17:23 Calinou john_minetest, you need to stitch sound, networking by yourself
17:23 john_minetest Jordach: BF isn't a military simulator. It is just yet another arena game.
17:23 Calinou also, OGRE is more powerful at rendering (but heavier)
17:23 Jordach john_minetest, is and isnt
17:23 Calinou and for full-featured engines, Tesseract is quite good
17:23 john_minetest OGRE sucks.
17:23 Jordach it's just large enough to not be noticed :P
17:23 Calinou fairly demanding, but if configured well, it will run decently fast
17:24 john_minetest Tried Tesseract some time ago.
17:25 john_minetest I want some sandbox-y game. Open world.
17:25 john_minetest There are enough arena games where you just do team deathmatch.
17:25 john_minetest I tried to compile various OGRE things and it is so messy.
17:26 hoodedice joined #minetest
17:27 * sfan5 purrs at john_minetest
17:27 * sfan5 agrees with john_minetest
17:27 hoodedice MAN!
17:27 * john_minetest gives sfan5 a <'(((((((((((((((((((((((((((((((((((((((((((((​(((((((((((((((((((((((((((((((((((((((((((((((​((((((((((((((((((((((((((((((((((((((((((((-<
17:27 Calinou <john_minetest> There are enough arena games where you just do team deathmatch.
17:27 PenguinDad hoodedice: oh boy ;)
17:27 Calinou the gameplay is not the same, in none of them
17:28 hoodedice I find an epic model, and Jordach isnt here
17:28 Jordach WHAT?!
17:28 john_minetest Calinou: It is pretty much the same.
17:28 Krock john_minetest, uh. you're sure that's enough fish?
17:28 sfan5 asie: now build a z80
17:28 john_minetest Calinou: You jump around and fight against some alien creatures. Xonotic, redeclipse, sauerbraten... All the same.
17:29 Calinou 1) the Tesseract player model is not an alien
17:29 Calinou 2) weapons and physics are not the same
17:29 Calinou 3) graphics and map layouts are different
17:29 Calinou there's plenty of difference
17:29 * sfan5 meows at Calinou
17:29 Calinou typical whining against free games
17:30 john_minetest The tactics are short-term. You see an enemy and shoot. Fast reaction is key. In a proper shooter you have to go in cover, wait, run, hide, drive, fly, observe, spot enemies... This is long term. It isn't a match, it is a world.
17:30 john_minetest Calinou ^
17:30 Calinou this is not real life or a political election
17:30 john_minetest It should be as real-life as possible.
17:31 Calinou short-term is fun: it allows you to do 10 minute games; not everyone has 40-60 minutes to play a damn single game
17:31 Calinou then make it
17:31 Calinou because no one in the free software community seems to be interested in it right now
17:31 john_minetest That's what I am just doing. Trying to get coders.
17:31 FreeFull A shooter doesn't have to be real-time at all to be fun
17:31 FreeFull real-life I mean
17:31 FreeFull Definitely has to be real-time
17:31 john_minetest Nope.
17:32 john_minetest Play Super-Hot.
17:32 FreeFull Well, the game still-responds in real-time to you
17:32 john_minetest Shooter with slowmotion and stuff. The time only moves when you move.
17:32 FreeFull Everything else slowing down doesn't count
17:32 john_minetest :P
17:32 john_minetest Yeah, it doesn't have to be realistic to be fun.
17:32 FreeFull In a shooter like Warsow, you go flying everywhere
17:33 FreeFull I actually play it more for the race mode than for the modes where you shoot people
17:33 FreeFull Damn you can fly in that game
17:33 john_minetest You can also fly in xonotic.
17:33 john_minetest And drive tanks.
17:34 john_minetest I don't say that games with unrealistic setting and/or short-term decisions are not fun. But there are so many of them and I just want a game in which I can think, plan, use tactics.
17:34 Jordach ...counter strike? >:D
17:34 Calinou <john_minetest> That's what I am just doing. Trying to get coders.
17:35 john_minetest Lol. Mario has better resolution than CS1.6
17:35 Calinou getting an existing engine, changing the artwork and tweaking the variables is a good step already
17:35 Calinou try taking Red Eclipse and modify the vars?
17:35 Calinou (you can do it without recompiling)
17:35 john_minetest RedEclipse isn't suited for that.
17:35 Calinou <FreeFull> Damn you can fly in that game
17:35 Calinou try the Slide servers, FreeFull :p
17:35 Calinou john_minetest, why not?
17:35 Calinou you can tweak everything
17:35 john_minetest It is made for arenas.
17:35 john_minetest I want open world.
17:35 Calinou no
17:35 Calinou you can make open worlds with Cube 2
17:35 Calinou won't be very fast but it'll work
17:36 john_minetest I want it fast.
17:36 Calinou of course, this isn't suited for Minecraft-like games
17:36 Calinou “open world” and “fast” make two
17:36 Calinou it's like wanting fast lighting by using only real-time lights
17:36 john_minetest Well, it shouldn't be uber-slow.
17:37 john_minetest Also NIH.
17:37 Calinou NIH? why?
17:37 john_minetest :P
17:37 john_minetest And another thing: Inventories.
17:38 FreeFull Calinou: I know about Slide =P
17:38 Calinou RE does have “inventory” actually
17:38 Calinou stores your weapons and holdables
17:38 FreeFull Unless you mean someone made Slide in minetest
17:38 john_minetest Yeah, but no food, drink, etc.
17:38 FreeFull Calinou: I like race maps with ice a bit more than the slide mode though
17:39 Calinou who eats during a war?
17:39 ImQ009 joined #minetest
17:39 john_minetest Hmmm... right, people don't need to eat.
17:40 john_minetest I want to make something in the direction of ARMA. Maybe not that realistic. But that direction.
17:42 Mikerhinos joined #minetest
17:42 Mikerhinos hi
17:44 Calinou hi Mikerhinos
17:44 CraigyDavi Does anyone know if there is a way to remove the stone from generating on a new v7 world?
17:44 Calinou alias mapgen_stone to something else?
17:45 PenguinDad set mapgen_stone to air
17:46 CraigyDavi Ok
17:47 john_minetest A Taurus KEPD-350 is 950.000 €.
17:50 blaze joined #minetest
17:58 john_minetest Hmm... Actually a R/UGM-109 Tomahawk has a better pricing.
18:02 john_minetest It has over doubled range (2.500 km), has two stages and the speed is the same. It isn't that stealth though.
18:04 rubenwardy !title https://forum.minetest.net/v​iewtopic.php?f=9&amp;t=9259
18:04 MinetestBot rubenwardy: Code Golf Competition - Minetest Forums
18:09 john_minetest https://upload.wikimedia.org/wikip​edia/commons/f/f9/AladinDrohne.jpg
18:09 john_minetest Lol, best drone ever ^
18:13 Jordach wow
18:13 Jordach fucking crashed flash player
18:13 john_minetest Well, I haven't got that problem :P
18:14 PenguinDad that drone is perfectly sized  :p
18:17 * Jordach is working on something awesome and recursive
18:17 john_minetest recursive!=awesome.
18:17 john_minetest Stacks are so inefficient.
18:18 * sfan5 throws a CPU design book at john_minetest
18:18 john_minetest Well, it is inefficient to use a giant stack if you can do it without one,
18:19 john_minetest gcc optimizes recursion to be non-recursive in most cases.
18:25 john_minetest Woah, so who wants to join me making that sim now?
18:25 sfan5 nobody
18:25 jin_xi lol
18:26 * jin_xi throws catnip
18:26 Krock rubenwardy, would you call punch as touch?
18:27 rubenwardy Touches is walking on it
18:27 rubenwardy *touched
18:27 rubenwardy so no
18:27 Krock ok.. more work then
18:27 Krock whatever, punching is touching too
18:27 Krock just a bit harder
18:28 asie joined #minetest
18:29 Cerise joined #minetest
18:41 dynamodan what is everyone's village / city generator (or method?)
18:41 dynamodan *favorite village / city generator
18:41 proller joined #minetest
18:45 dynamodan I like the one included in Novatux/mg but, it's an entire map generator.  I prefer the stock v6 for now
18:46 dynamodan I may try to eviscerate villages.lua from it
18:50 Krock rubenwardy! https://forum.minetest.net/viewtopic.p​hp?f=9&amp;t=9259&amp;p=140937#p140937
18:50 Jordach oh god i love the FN + F5-8 combo
18:50 Jordach media keys!
18:51 john_minetest I got no FN key :P
18:52 hoodedice joined #minetest
18:52 hoodedice rubenwardy: You dare think I am trolling?
18:52 iqualfragile joined #minetest
18:53 Jordach john_minetest, http://www.ebuyer.com/408784-logitech-was​hable-keyboard-k310-uk-layout-920-004049
18:53 Jordach that's an amazing kb
18:53 john_minetest http://i.imgur.com/35ai7v9.gif
18:53 hoodedice john_minetest: n00b
18:53 hoodedice https://www.youtube.com/watch?v=GW9UCF4eiTo
18:54 john_minetest "Brush (attached to keyboard) "
18:54 john_minetest !title
18:54 MinetestBot john_minetest: Nickelback Spoof: Never Gonna Give You Up - YouTube
18:54 john_minetest lol
18:54 john_minetest That voice.
18:55 werwerwer joined #minetest
18:55 john_minetest bOrEd
18:55 hoodedice Jordach: That keyboard sucks, and you should feel bad for linking it
18:55 Jordach hoodedice, it's right in front of me
18:55 Jordach nothing wrong with iut
18:55 hoodedice Do you know how crappy keyboards with loads of space between their keys are?
18:56 Jordach i can adjust :)
18:56 Jordach (my typing isn't actually affected)
18:56 hoodedice dunno bout you, I am picky about my keyboards
18:56 hoodedice And my current one sucks
18:56 hoodedice I vaccuum it every month or so to loosen up the keys
18:56 Jordach infact it's probably faster because of the spacing and i don't hit so many dud keys :O
19:00 rubenwardy XD
19:00 Krock rubenwardy, I hate you
19:00 rubenwardy :P
19:01 rubenwardy Sorry
19:02 dynamodan is there a way to force mapgen other than flying over it?
19:02 dynamodan sorry about my ignorance
19:03 rubenwardy There is in the modding api
19:03 Jordach minetest.force_load(pos)
19:03 rubenwardy Also, isn't there an explore mod that teleports you around to load chunks?
19:03 Jordach possibly with that (it needs pos.x, pos.y, pos.z or a table with the fields xyz filled in)
19:04 dynamodan oh ok.  Should be easy to add that someplace and register it as a chat command
19:05 dynamodan I think WorldEdit has a lua context
19:05 rubenwardy Any suggestions for code golf challenges?
19:06 dynamodan rubenwardy village generator mods?  That would be my code golf challenge suggestion
19:06 rubenwardy interesting
19:09 rubenwardy Quite hard to make
19:11 Cerise joined #minetest
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19:12 dynamodan rubenwardy yeah what is that explore mod. googled and didn't find much
19:13 theTroy joined #minetest
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19:14 Amaz_temp left #minetest
19:15 jin_xi ugh... i think i need a new computer
19:17 Amaz_ joined #minetest
19:18 PilzAdam sfan5, https://forum.minetest.net/vi​ewtopic.php?p=140890#p140890
19:18 PilzAdam I know GLSL
19:18 hoodedice !rainbow PilzAdam
19:18 MinetestBot 4P4i4l7z7A7d8a8m
19:19 hoodedice ^PilzAdam - with shaders enabled
19:19 Krock lol
19:20 dynamodan PilzAdam do you know of an explore mod for causing the server to generate the maps?
19:20 PilzAdam yes
19:20 dynamodan i.e. load chunks
19:20 dynamodan been looking all over
19:22 PilzAdam Calinou, https://github.com/PilzAdam/carts/commit/​10c455793d430e9177b9d5226a76f8525faef007 TEST!
19:24 w00tc0d3 joined #minetest
19:24 Jordach !tw 464123557354950657
19:24 MinetestBot New Minetest Wallpaper coming soon!https://cdn.mediacru.sh/FH8D-vWEJ7My.png (@jordansnelling)
19:24 Jordach no space after \n?
19:25 PilzAdam Jordach, https://forum.minetest.net/vi​ewtopic.php?p=140942#p140942 lets confuse people >:-)
19:26 theTroy joined #minetest
19:26 Jordach PilzAdam, that is Soilnar in 3D :d
19:27 Pest joined #minetest
19:28 asie we need better textures.
19:29 Calinou do them
19:29 asie i can't draw
19:29 asie sadly
19:29 Jordach i'd stay with the current ones of you'd ask asie
19:29 Jordach :P
19:29 hoodedice asie,
19:29 hoodedice !g paint dot net
19:29 MinetestBot hoodedice: http://www.getpaint.net/
19:30 * sfan5 purrs at Jordach
19:30 asie hoodedice: i can't draw (skill)
19:30 hoodedice ^Download this
19:30 asie not draw (program)
19:30 asie besides
19:30 hoodedice You don't need drawing skillz
19:30 asie i am far too busy modding
19:30 Jordach i am far too busy blendering
19:30 hoodedice i am far too busy trolling and destroying the minetest community
19:30 hoodedice oops
19:30 hoodedice i just delared my real intention of being here
19:31 Notch oh dang
19:31 Notch I must leave now
19:31 Notch And fast!
19:31 * Notch deploys jetppack
19:31 Jordach sup
19:32 hoodedice Don't mind, I'll show myself the dorr
19:32 hoodedice *door
19:32 Jordach doors:door_wood :D
19:32 * hoodedice slaps Jordach
19:32 * hoodedice runs off
19:32 hoodedice left #minetest
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19:36 dynamodan found the exploration mod:
19:36 dynamodan http://irc.minetest.ru/min​etest/2014-02-28#i_3602462
19:38 dynamodan thanks
19:39 Jordach https://cdn.mediacru.sh/shlUf5GKqTYR.png
19:39 john_minetest I want an EMT Luna.
19:41 Cerise joined #minetest
19:46 Calinou joined #minetest
19:46 asie http://alexvoelk.de/zeug/diggydiggy.jpg
19:46 asie a great analogy.
19:47 * PenguinDad can hear a crying cat in the garden :(
19:47 Cerise joined #minetest
19:47 Jordach mew :3
19:48 Jordach my sister's cat would never come down if there was noise, and i was in the house alone, so the cat sat next to me until they got back
19:51 sfan5 u have a cat?
19:51 sfan5 (almost) literally everyone has a cat except me
19:51 Jordach this was at my sisters (forgot to add that)
19:51 EvergreenTree I don't have a cat
19:52 Jordach interesting factoid: that cat was at least 16 years old (she's older than me)
19:52 sfan5 <Jordach> my sister's cat
19:52 kaeza joined #minetest
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19:52 sfan5 you didn't forget to add that
19:52 kaeza evenings
19:52 sfan5 oh wait
19:52 sfan5 forgot what I said
19:52 * sfan5 purrs at kaeza
19:52 Jordach hey kaeza
19:53 cisoun joined #minetest
19:53 * jin_xi has two cats
19:56 Cerise joined #minetest
19:56 cool132 joined #minetest
19:57 cool132 Hi anyone?
19:57 jin_xi hi cool132
19:58 Mimilus polp
19:59 Mimilus when in a mod i assign a local , how must i do for assign this local to another local ?
20:00 cool132 Hi
20:00 Mimilus local one = 1 , local two = 0, if .... then two = one doesn't work
20:02 cool132 Im gonna go on minecraft
20:02 Mimilus how to read the value to print it with print() ?
20:02 jin_xi print(value)?
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20:06 Mimilus jin_xi, print return 0x142544....
20:06 Mimilus it seems to return the adress of the value
20:07 Mimilus not the value
20:08 Jordach print(tostring(variable))
20:08 Jordach *might* wiork
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20:12 Mimilus local one = 1 , local two = 0, if .... then two = one doesn't work ??? but why must use tostring ???
20:12 SoniEx2 Jordach, print = function(s,...) local t={n=select('#',...},...} io.stdout:write(tostring(s)) for i=1,t.n do io.stdout:write("\t"..tostring(t[i])) end io.stdout:write("\n") end
20:13 Jordach pfft
20:13 SoniEx2 (except it uses an "internal" io.stdout)
20:13 Jordach i'm not that good at Lua :)
20:14 Calinou <sfan5> (almost) literally everyone has a cat except me
20:14 john_minetest That looks like an old lenovo in missile form: https://upload.wikimedia.org/wikipedia​/commons/6/67/AIM-9L_front_section.jpg
20:14 Calinou I have one
20:14 Calinou it was sleeping in my bedroom
20:15 Jordach and then clop happened
20:16 Mimilus SoniEx2, oO there isn't a more simple way ???
20:17 Calinou adding spheres of maptools:smoke with worldedit is fun
20:17 SoniEx2 Mimilus, uhh...
20:17 SoniEx2 I meant that that code works just like the internal print function?
20:18 john_minetest Isn't clop like QWOP?
20:19 Mimilus SoniEx2, ok, tostring seem to work, thx
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20:20 SoniEx2 ???
20:20 Jordach https://cdn.mediacru.sh/nf8vhhXJLhmg.png
20:20 SoniEx2 Jordach, do you mess with print or something?
20:20 Jordach nope
20:20 SoniEx2 hmm...
20:21 Jordach anyways - later :)
20:21 SoniEx2 actually I don't even know if jordach is a minetest dev so...
20:21 SoniEx2 any minetest devs around?
20:23 WindHero hi Jordach
20:23 WindHero oh
20:23 WindHero *headdesk* didn't read quit message
20:24 kaeza SoniEx2, probably not many here. try #minetest-dev
20:27 EvergreenTree Hi WindHero
20:27 WindHero hey
20:27 WindHero how goes it?
20:29 Calinou <john_minetest> Isn't clop like QWOP?
20:29 Calinou if it was a keyboard layout, it'd be CLERTYUIOP
20:29 john_minetest AZERTY...
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20:32 WindHero QWERTY
20:32 john_minetest I got QWERTZ
20:33 Cerise joined #minetest
20:33 WindHero custom keyboard....?
20:33 lordcirth isn't qwertz german or something?
20:35 WindHero A little off topic.... how many people here have played the original Mega Man?
20:36 CraigyDavi Wtf has happened to my main menu? http://i.imgur.com/XSg2uD9.png
20:37 WindHero I'm guessing something happened in your minetest_game folder
20:37 WindHero namely, background.png
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20:43 * Calinou unlocked the achievement YOU'RE WINNER!
20:43 WindHero I gotta try that mod...
20:43 WindHero and that really ought to be renamed "A winner is YOU!"
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20:50 PilzAdam https://forum.minetest.net/vi​ewtopic.php?p=140955#p140955
20:51 PilzAdam this should become the official way to write mods
20:54 ShadowNinja PilzAdam: Is it in striped binary form or text form?
20:54 ShadowNinja string.dump(<string form>, true) -> stripped binary form.
20:55 PilzAdam whats the second param for string.dump()?
20:55 PilzAdam http://www.lua.org/manual/​5.1/manual.html#pdf-string.dump says there is only 1
20:57 ShadowNinja PilzAdam: strip.  It's only availible in Lua 5.3 and LuaJIT.
20:57 sfan5 >lua 5.3
20:57 sfan5 is that new?
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20:57 PilzAdam also I think the string string.dump() returns is only valid at runtime (its "uaQ" for me)
20:58 sfan5 uh
20:58 ShadowNinja sfan5: Yes, it hasn't reached a stable release quite yet.
20:58 sfan5 lua 5.3 is not avilable yet
20:58 ShadowNinja sfan5: http://www.lua.org/work/
20:58 sfan5 yeah, saw that
20:58 ShadowNinja Lua 5.3.0 work 2 is available.
20:59 ShadowNinja And LuaJIT has had it for a while.
20:59 PilzAdam do they break everything again?
20:59 MinetestBot GIT: Sapier at GMX dot net commited to minetest/minetest: Fix heart + bubble bar size on different texture packs d3ee617f37 2014-05-07T21:46:27+02:00 http://git.io/aykoRQ
21:01 ShadowNinja PilzAdam: It should be runnable at any time.
21:01 ShadowNinja LuaJIT bytecode isn't compatible with Lua bytecode though.
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21:42 EvergreenTree Hi EnkeMobile
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21:47 * CraigyDavi has just updated SimplePixels texture pack and added tools
21:49 john_minetest link?
21:49 CraigyDavi https://forum.minetest.net/vi​ewtopic.php?p=140961#p140961
21:49 john_minetest I want to try it out ^^
21:49 john_minetest thx
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21:50 VanessaE HDX just got updated to match sapier's commit :)
21:51 VanessaE heart/bubble are now 64px (re-derived from my master images of course)
21:51 CraigyDavi VanessaE, HDX gets updated faster than the speed of light :D
21:51 VanessaE yup
21:52 john_minetest CraigyDavi: Wow, your SimplePixels TP is nice. Lacking some textures though
21:52 CraigyDavi Yeah I need to get round to that
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21:55 CraigyDavi I'll work on desert stone + sand and ore blocks sometime this week
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22:12 john_minetest gtg, cya
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