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IRC log for #minetest, 2014-05-08

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All times shown according to UTC.

Time Nick Message
00:03 WindHero joined #minetest
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00:17 paxcoder Hello. Long time no write.
00:18 paxcoder Just installed through the debian package. Trying to list servers gives me this: http://pastebin.com/6UaEywTv
00:18 paxcoder Any Ideas?
00:19 paxcoder (ie it crashes, and doesn't write anything useful to the console or the debug log)
00:19 EvergreenTree odd
00:20 paxcoder I think so.
00:24 crazyR RealBadAngel: are you here?
00:27 crazyR RealBadAngel: When your back, Could you let me know if you have the psd's for the unified inventry images. the form bg images please... thanks
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00:32 WindHero I'm making the plunge
00:33 WindHero I transferring my skylands to temp/humidity based biome generation instead of simple 2D perlin
00:42 paxcoder WindHero, what are skylands?
00:43 WindHero these: https://forum.minetest.net/v​iewtopic.php?f=11&t=9152
00:43 WindHero better pictures here: https://forum.minetest.net/v​iewtopic.php?f=15&t=9255
00:46 paxcoder well the latter link implies it's a mod where lands are in the sky
00:46 paxcoder but the former - i'm not sure
00:47 paxcoder lava and snow?
00:47 WindHero yeah, in addition to the regular
00:47 WindHero I have to update the former with pictures that clarify the islands ARE in fact in the sky
00:50 WindHero actually, the latter link is a whole minetest game rather than just a mod
00:50 WindHero I'm currently expanding skylands to help improve the game
00:51 WindHero and I'm adding a few new biomes right now, including taiga and jungle
00:51 WindHero drawing heavy inspiration from paramat's watershed as well as Jordach's BFD
00:58 WindHero ...I can see I'll be working on this for a few days
01:01 paxcoder are there any games that differ substantially from minetest?
01:02 paxcoder (written for the mintest engine?)
01:02 WindHero hmm
01:02 WindHero all of them feature mining to some extent, of course, but...
01:02 paxcoder like FPS, or sports games, or something
01:02 paxcoder oh
01:02 WindHero under those parameters.......
01:02 paxcoder why not?
01:03 WindHero because that's not the primary purpose of minetest.
01:03 WindHero however
01:03 WindHero there are some mods that add features akin to those
01:03 WindHero such as one FPS mod I know of
01:04 paxcoder yes?
01:05 WindHero I can't find it with the board search
01:05 WindHero dig through Mod Releases a bit and you should find it
01:05 WindHero it adds some guns to Minetest
01:06 WindHero also, on PvP servers, PilzAdam's throwing mod adds bows that can be used for combat
01:07 WindHero wait.... might this be something closer to what you're after? https://forum.minetest.net/v​iewtopic.php?f=15&t=4582
01:08 paxcoder heh
01:08 paxcoder idk, i'd have to watch a youtube video to see how different it really is
01:08 WindHero I gtg
01:09 WindHero cya
01:09 paxcoder CC-BY-SA is incompatible with GPL
01:09 paxcoder bye
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01:53 RealBadAngel crazyR, what for would you need it? i saved them all as png's
02:01 jin_xi hey RealBadAngel i've been looking at tetris mod again and had an idea
02:02 RealBadAngel yes?
02:02 jin_xi can the screen made roundish with normalmap?
02:02 jin_xi like old crt tube
02:04 RealBadAngel whole screen?
02:05 jin_xi just the glass part
02:05 RealBadAngel or you mean tetris machine screen?
02:05 jin_xi yes
02:05 RealBadAngel you can use gimp to create such effect
02:05 RealBadAngel result will be as using normalmap, but baked
02:06 jin_xi i see, im gonna need to do some googleing
02:07 RealBadAngel the option is in Filters
02:11 RealBadAngel well, next to it ;)
02:11 RealBadAngel http://docs.gimp.org/en/plug-in-bump-map.html
02:15 ^v joined #minetest
02:28 ^v ohai
02:28 ^v this seems interesting
02:29 Sokomine any forum admin there that got a moment?
02:31 ^v friend said it was scripted using lua
02:31 ^v i am verry good with lua
02:32 lordcirth ^v, good for you.  Got a cool mod idea yet?
02:32 ^v apt-get install minetest installed an old version
02:32 ^v i hate ubuntu, but i am currently stuck with it
02:32 ^v lordcirth, copying MC mods :P
02:32 ^v like CC or OC
02:32 jin_xi its easy to compile yourself
02:32 ^v yeah, i fixed it by manually downloading the deb
02:33 ^v hopefully the api is good :O
02:33 ^v i tend to OCD on crappy lua code
02:33 lordcirth ^v, if you are developing for minetest, you should probably have the git version
02:34 lordcirth ^v, the API is pretty clear if you know lua.  It doesn't have all the features one might want, but it has room for them.
02:38 ^v is package modified? i want to include luasocket
02:39 VanessaE can someone here help me sort out an issue with particles?  I'm confused.
02:39 lordcirth ^v, modified? no, it's just the most recent stable version.  You don't want to develop a mod that uses functions deprecated in dev version
02:40 Sokomine crtl-v: just use latest git. that works best
02:42 pi2 I'm Pi!?
02:42 pi2 Who am I?
02:42 pi2 Where I am
02:42 pi2 Am I PeeToo?
02:43 pi2 or PieTwo
02:43 lordcirth pi2, existential crises and Pi are offtopic here
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02:53 VanessaE http://pastebin.ubuntu.com/7413811/
02:53 VanessaE What's wrong here?  The particles appear, I can change their size, they're vertically oriented, with the correct texture and positions, and they expire like they should, but the refuse to fricken' move!
02:54 VanessaE (this is obviously from snowdrift, I'm trying to create a small update for it for my game and it's not working per the api doc)
02:58 Sokomine strange
02:58 Sokomine but i'd really appreciate the smaller drops you're working on. the large ones are so...strange and irritating
02:59 VanessaE smaller drops is easy.  making it use the not-deprecated api is proving to be more difficult than the API lets on
02:59 VanessaE either the API is wrong or the engine has a bug.
03:00 Sokomine both are quite possible
03:01 Exio4 installing silverlight on linux yay
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03:06 lordcirth Exio4, wut? why? netflix?
03:08 Exio4 netflix
03:09 Exio4 and netflix, nothin' more
03:12 lordcirth Exio4, plz, install in virtualbox
03:13 Exio4 i got vbox
03:13 Exio4 but it crashes like hell there
03:16 lordcirth Exio4, crashes?  silverlight, or the whole vbox?
03:16 lordcirth Might be silverlight's DRM detecting virtualization, although that's scary
03:17 ^v how do i make a timer?
03:18 Exio4 silverlight
03:18 Exio4 it works for 2-3minutes
03:18 Exio4 then crash
03:18 ^v o.o why vbox for netflix?
03:20 ^v i see one for nodes, but can i have a timer for something that isnt a node?
03:24 Exio4 because netflix support for linux is shit
03:26 lordcirth ^v, I'm not sure, generally everything in minetest revolves around nodes (naturally)
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04:10 kaeza ^v, if you mean entities, you can implement your own timer in on_step
04:11 kaeza (or on the global step)
04:11 ^v :O
04:11 ^v yeah, probably what i want
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07:51 asie another mod will be out soon
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07:53 asie https://cdn.mediacru.sh/FOI73gZB5-rd.png
07:56 JamesTait Good morning all; happy No Socks Day! :-D
07:59 asie but
07:59 asie i love socks
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08:41 asie aaaand asie.pl:30000 is rebooted with the asietest_game updates
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09:11 Calinou can't see my health/breath on 0.4.9 servers due to Git
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10:29 asie joined #minetest
10:30 asie hello!
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10:42 Calinou hi asie :)
10:42 asie hi Calinou
10:42 asie i checked out carbone, sadly, it doesn't really seem too modular
10:42 asie which is sad for my efforts on asietest_game
10:43 Calinou too modular?
10:43 asie as in
10:43 asie a lot of your changes seem to be in default
10:43 asie which means that any extra stuff is harder to merge with other games
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10:49 Calinou the changes probably don't break compatibility hugely
10:49 Calinou additional mods remain compatible ;)
10:49 asie i mean, the other way around (;
10:49 asie anyway, asie.pl:30000 is up and i am probably going to change the permissions up a bit and make it a public server
10:49 asie specifically, remove default interact
10:50 asie i'll do that now ,too!
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12:34 Megaf Hello everyone
12:34 Megaf How are things today?
12:37 Megaf ~up minetest.megaf.info 30002
12:37 ShadowBot Megaf: minetest.megaf.info port 30002 is up (596ms)
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14:30 PenguinDad CraigyDavi: https://github.com/minetest/minetes​t/issues/1281#issuecomment-42556395
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14:31 CraigyDavi PenguinDad, sky colour would be nice rather than brown yep
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14:56 Jordach :D AoM: EE is downloading :D
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14:57 Jordach BrandonReese, can you release an API version of your NPCs that attack mobs and such
14:58 Jordach because something like that would be nice :)
14:58 RealBadAngel Jordach, could you make for me one mesh please?
14:58 Jordach ye
14:58 RealBadAngel crystal formation
14:58 RealBadAngel to be used as node
14:58 * Jordach knows the size of a node
14:59 Jordach in blender units - which is exactly -0.5 to 0.5 blender units
14:59 Jordach wait, MESH NODES
14:59 RealBadAngel yup
14:59 Jordach you've got to be fucking kidding me
14:59 RealBadAngel i need some models that could be used and tested wiith code
14:59 Jordach and mesh node animations too i hooe
14:59 Jordach hope*
15:00 Jordach eg frames to animate with
15:00 RealBadAngel that was exactly i want
15:00 zsoltisawesome haha messes!
15:00 Jordach what i want*
15:00 RealBadAngel instead frames as of textures, mesh animation frames
15:01 RealBadAngel so pumps, working machines etc
15:01 Jordach yes. yes. YES. FINALLY
15:01 RealBadAngel opening chests?
15:01 * Jordach con convert to mesh tanks
15:01 BrandonReese Jordach, I'll do that this weekend for you
15:02 Jordach BrandonReese, AWESOME!
15:02 Jordach BrandonReese, license?
15:02 BrandonReese it's actually just modified simple mobs so whatever license that is. I think WTFPL
15:02 RealBadAngel GTFO and do WTFPL ;)
15:02 john_minetest joined #minetest
15:02 john_minetest Hey
15:03 RealBadAngel Jordach, but seriously we will need many meshes soon
15:03 RealBadAngel i need some just for testing my code
15:03 BrandonReese Jordach, can you add a swimming animation to the default player model?
15:03 RealBadAngel and flying ones
15:04 BrandonReese and crouching ones
15:04 BrandonReese and better jumping ones
15:04 RealBadAngel dude walkin through clouds looks fuckin odd
15:04 BrandonReese and a fetal position animation?
15:05 zsoltisawesome ^ lol
15:05 RealBadAngel you dont have to point obvious ones, cmon ;)
15:07 Jordach crouch = impossible with current model
15:07 RealBadAngel jordach, i meant something like that: http://thaumcrafttwo.wikia.com/wiki/Aque​ous_Crystal?file=2012-03-28_22.33.02.png
15:07 Jordach jumping isn't particularily easy
15:07 john_minetest Lol, clicking on chairs should make you sit on them.
15:07 RealBadAngel those are thaumcraft crystals
15:07 BrandonReese that's fine, I was half joking with those. But a swimming one would be real handy
15:08 Jordach swimming = doable
15:08 Jordach not sure on the is in liquid part (that means engine stuff)
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15:08 RealBadAngel flying shouldnt also be that hard
15:08 zsoltisawesome weeeeeeee
15:09 Jordach superman pose in order>?
15:09 BrandonReese that would be doable in lua, the ambient sounds mod does a pretty good job of detecting when the player is in water
15:09 Jordach except slow
15:09 Jordach ambiance was terribly slow and probably still is
15:10 BrandonReese it's not been too bad from my experience lately
15:11 zsoltisawesome hey all
15:11 zsoltisawesome can somebody grep a file for me?
15:12 Jordach zsoltisawesome, lrn2grep
15:12 Jordach and lrn2duckduckgo
15:12 zsoltisawesome #blocked
15:13 Jordach we're not your slaves
15:14 Jordach or just fucking google it
15:14 zsoltisawesome Jordach: you can just say "No." :/
15:15 zsoltisawesome left #minetest
15:15 PenguinDad string.upper("no!")
15:17 Jordach perhaps one should learn to do things themselves
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15:19 Jordach RealBadAngel, just made a random sphere
15:19 Jordach with a prebuilt anim that ranges from 0 - 250
15:20 Jordach (i'm not in the mood for fucking around with UV mapping and other shit like animations)
15:20 Jordach but hey, at least we get motherfucking PLAYER STATUES
15:21 Jordach RealBadAngel, http://www.mediafire.com/downl​oad/y48svz6zgpv49pv/sphere.b3d
15:21 Jordach (just give it default_stone.png as a texture, can't be bothered for a real texture)
15:23 asie hey
15:24 Jordach asie, mesh based nodes are coming :D
15:24 asie wrote a small mod for personal usage today - https://mediacru.sh/FOI73gZB5-rd (assigns random skin to each player, admins can change skins)
15:24 asie Jordach: SWEET.
15:25 CraigyDavi asie, plan to release the code sometime?
15:25 Jordach asie, if you plan on using blender, the bonus is that verts between -0.5 and 0.5 blender units convert 1:1 to minetest (holds true to nodeboxes as well)(
15:25 asie CraigyDavi: Along with asietest_game, likely
15:25 asie Jordach: I don't like to 3D model
15:25 CraigyDavi Nice
15:25 asie and I honestly hated 3D modeled machines in Minecraft
15:25 asie I like my things boxy and blocky.
15:26 Jordach asie, there's a few nodes of mine in BFD that might change (the chair, desk and tanks)
15:26 Jordach and maybe, maybe the record player for a rotating turntable
15:26 asie well, i'm sitting on my server
15:26 asie and am planning on rewriting your tank mod
15:27 Jordach oh thank fuck
15:27 asie to dynamically detect and support all liquid types
15:27 Jordach (my code is shit but can't help that)
15:27 asie also hopefully support liquid pipeworks
15:27 Jordach i wanted a basic implementation before fixing it :)
15:27 asie it will be compatible, don't worry :)
15:27 asie a drop-in replacement hopefully and i'll just pull request it to you
15:27 Jordach i've currently lost all BFD motivation
15:28 asie come with me to asietest_game
15:28 asie we don't have blackjack or hookers but we have gates, lamps and a barely functioning pack
15:28 Jordach asie, gimme a bit
15:28 asie 1
15:28 Jordach we'll have functioning hookers and blackjack
15:28 asie 1 is a really nice bit >:3
15:31 PenguinDad 2 is nice 2 :3
15:33 asie 2 is not a bit
15:34 Jordach unless you happen to be Lua
15:36 * sfan5 meows at Jordach
15:36 * Jordach meows at sfan5
15:36 sfan5 :3
15:37 sfan5 asie: care to showcase all skins you have?
15:37 asie sfan5: http://www.minecraftforum.net/topic/137967​4-touhou-project-skin-collection-complete/
15:37 asie author contacted about licensing already
15:37 sfan5 \o/
15:38 sfan5 I was starting to wonder where the characters were from
15:39 Jordach sfan5, i got the worst end of the stick (i look like a fucking jester)
15:39 asie sfan5: 74 glorious textures - there is another set of like 40
15:39 asie that look a lot worse sadly
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15:42 * sfan5 goes eat ice cream
15:42 * PenguinDad removes Chrome from system
15:44 asie sfan5: asie.pl:30000 in case you care
15:44 sfan5 I do
15:44 asie it's my little creative server i update once every few days
15:46 * Jordach keeps waiting for AoM
15:46 sfan5 asie: skins priv pls
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15:48 Jordach https://cdn.mediacru.sh/dXaKHLe2jQnJ.png :(
15:49 Jordach >This game will unlock in approximately 2 hours
15:50 asie sfan5: https://github.com/asiekierka/random_skins
15:50 sfan5 \o/
15:50 asie just remove the skins if you want to bundle it because the licensing is unclear (as in, the skin author's licensing)
15:50 asie and remember to run regen_cache.sh if you add more or less skins
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15:55 PilzAdam Hello everyone!
15:55 CraigyDavi Hello PilzAdam
15:56 phantombeta joined #minetest
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16:04 Megaf Hi PilzAdam
16:09 Jordach well that's good (i found my quassel related stuff!)
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16:32 * kaeza slaps Jordach for using quassel without remote core
16:32 kaeza also hai
16:34 whiskers75 sfan5: poor rpi
16:35 sfan5 I'll move the OS to the HDD which is attached to it now
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16:47 rubenwardy Hi all!
16:49 sfan5 hi rubenwardy
16:50 crazyR_ Hi all, not sure if this is any use to anybody, but i find it time consuming to get my formspec designs right. mainly to get the positioning right. so i created this little mod :/ https://github.com/crazyR14/minetest-testbox
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16:50 rubenwardy PilzAdam: what is the item code for your code golf submission?
16:51 PilzAdam a
16:51 PilzAdam is it a good sign that you can't read that from the code? ;-)
16:51 rubenwardy It is amazing
16:56 khonkhortisan joined #minetest
16:56 PenguinDad I'm sometimes scared of the people that follow me on twitter D:
16:57 Krock joined #minetest
16:57 Krock olleH
16:57 whiskers75 Krock: hi
16:57 whiskers75 PilzAdam: Pilz!
16:58 Calinou joined #minetest
17:00 CraigyDavi Don't call him Pilz!
17:00 whiskers75 CraigyDavi: why not?
17:01 Krock while(true) { if( PilzAdam.Read("Pilz") ) { PilzAdam.Kick(Pilzadam.PilzCaller); }}
17:01 Krock cuz this -^
17:01 Krock uh error at line 1, undefined variable "Pilzadam"
17:01 whiskers75 was kicked by PilzAdam: PilzAdam.Kick(Pilzadam.Pilzcaller)
17:01 whiskers75 joined #minetest
17:02 Krock :D
17:02 PilzAdam ^ sfan5 auto-rejoin
17:02 CraigyDavi whiskers75, Just don't
17:03 Calinou hi :)
17:04 Krock Hey Calinou
17:06 PenguinDad Nyan in the woods https://mediacru.sh/ed2a01e650e0 :D
17:07 Krock Glowy
17:09 PenguinDad Krock: it's in carbone
17:10 Krock PenguinDad, they made it glowy? uh nice
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17:11 PenguinDad *he
17:12 Calinou it's purely an one-man project for now
17:12 Calinou (the work itself, not the mods)
17:12 Calinou ;)
17:12 Calinou PenguinDad, nice white selection box
17:12 Calinou Krock, in Carbone, cat + rainbow has light level 14 (max possible); rainbow is non-walkable, climbable and has a pink post-process colour
17:12 Calinou and it's transparent
17:13 Calinou so you can see nyancats when flying underground (only their rainbows as the head remains opaque)
17:13 Krock Calinou, okay, something new then :)
17:13 Calinou you can use nyan cat heads for tools (as fast as diamond but much more durable)
17:13 Calinou head and rainbow can be used as long-lasting fuels
17:13 Calinou 20 minutes for rainbow, 1 hour for head, I think
17:14 Calinou Krock, oh and move speed was increased from 4 to 5 nodes/second
17:14 Calinou I made this decision when I played on some PvP server without fast mode
17:14 Calinou it was boooring
17:14 Calinou especially since there was a lot of water, so I increased the speed of everything, including ladders and swimming
17:18 PenguinDad a white selection is much easier to see in dark caves :3
17:19 Krock ^-  obsidian and nether is very evil with that
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17:21 Calinou “just test” has 36 players lol
17:23 Krock nothing new..
17:23 PenguinDad !tw 451703311628906496
17:23 MinetestBot Dubai in 1991 and 2013 pic.twitter.com/VNERUjTeHd (@AwkwardGoogle)
17:23 PenguinDad ^ such wow
17:26 FreeFull I wish the bot would put in http://
17:27 * PenguinDad pokes sfan5
17:27 * sfan5 pokes back
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17:50 john_minetest ~~~~~~~~~~~~~~~~~~~~~~~\_____________/~~~~~~~~~~~
17:52 PenguinDad a sea! :O
17:55 * sfan5 meows at PenguinDad
18:08 Calinou give it 10 minutes before someone talks about UT4
18:11 harrison UT4 !
18:12 harrison I am surprised that nobody has discussed a UTI !
18:15 john_minetest UT?
18:15 john_minetest What is UT?
18:15 sfan5 ^
18:15 Jordach !g Unreal Torunament 4
18:15 MinetestBot Jordach: http://en.wikipedia.org/wiki/Unreal_Tournament
18:16 sfan5 ah
18:17 john_minetest You mean that game? --> http://www.youtube.com/watch?v=RKSj0Z0spqo
18:17 RealBadAngel wonder how bot translated Torunament into Tournament ;)
18:20 * RealBadAngel starts to worry, that this bot starts to share some human behaviours. Is it SkyNet"s agent or what?
18:20 sfan5 it was google
18:21 RealBadAngel oh my
18:21 RealBadAngel so google is skynet. i should have know
18:22 RealBadAngel somebody have John O'Connor's phone number? we may need it soon
18:23 lordcirth RealBadAngel, google does.
18:23 john_minetest We know the game and we're gonna play it: http://www.youtube.com/watch?v=Rqz--Rf6IIo
18:24 sfan5 !title
18:24 MinetestBot sfan5: Rick Astley - Never gonna give you up LIVE - YOUFEST 2012 - YouTube
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18:25 CraigyDavi Argg I have that song stuck in my head
18:27 Jordach Never going to give you up (everyone continue the train)
18:27 Calinou all abord the Minetest train
18:27 * Calinou gives Jordach a cart:cart
18:27 Calinou talking about carts, time to implement invisible carts in Carbone
18:27 Calinou (for adventure map creators and videos)
18:27 Calinou there are invisible rails already
18:28 Calinou (with boost and brake variations)
18:28 Calinou well, actually it isn't trivial to add invisible carts
18:28 Calinou I'll just add a command to tell people how to make it invisible
18:29 john_minetest joined #minetest
18:31 Jordach Calinou, whee
18:31 Jordach invisirails
18:38 OldCoder joined #minetest
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18:42 Calinou Jordach, carts:rail_pwr_invisible, carts:rail_invisible, carts:rail_brake_invisible (IIRC)
18:42 Calinou the rails are pointable, destroyable with Admin Pickaxe
18:43 Jordach Calinou, does the Admin pickaxe giveme a pick me up?
18:43 * Jordach giggles at the inamity of the sentence
18:43 Calinou /giveme maptools:pick_admin
18:43 Calinou /giveme maptools:pick_admin_with_drops
18:43 Calinou for the one that drops items
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18:46 Calinou update: they stack to 10000 and have longer range now (like all the admin-only tools)
18:50 Krock Calinou, how come..a longer range?
18:50 Calinou range = 12
18:50 Krock ehm ok
18:50 Calinou (max possible without causing a slowdown or having some edits being reverted by server)
18:50 Calinou the creative hand also has range = 12
18:51 Calinou but the admin-only stuff has stack_max = 10000 and range = 12 so that you profit from high stacks and high range even in survival
18:51 Krock good idea :)
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18:56 rubenwardy !tiel https://www.youtube.com/watch?v=a5JqXpLRh6I&​amp;list=PLKz-CVbDc4kjiA5g2L5JJbdGrv5FN5-BW
18:56 rubenwardy !title https://www.youtube.com/watch?v=a5JqXpLRh6I&​amp;list=PLKz-CVbDc4kjiA5g2L5JJbdGrv5FN5-BW
18:56 MinetestBot rubenwardy: Doppler Effect in HTML5 - Part Two - Crazy Circles - YouTube
18:58 Krock what now?
18:59 Jordach rubenwardy, lol :P
18:59 Jordach you can't even !title :)
18:59 rubenwardy Pretty trippy, that video
18:59 Jordach if i wanted a trip i'd do acid and watch Shambhala 2013
18:59 Jordach with 3D glasses cross eyed :O
19:00 rubenwardy Lol
19:03 rubenwardy Woohoo! 8 subscribers!
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19:16 Calinou adding TNT to Carbone
19:17 Jordach TICK! TICK! TICK! BOOM!
19:18 Calinou clop! clop! clop! boom!
19:18 Megaf Calinou: are you sure about that?
19:18 Calinou I made its crafting harder, sound volume tweaked
19:18 Calinou fire disabled
19:18 Jordach make nukes actually sound like nukes
19:18 Megaf Calinou: I don't even have fire nor buckets on my server
19:18 Calinou disabling buckets is stupid
19:18 Calinou there are no nukes?
19:18 Megaf It is not
19:18 Calinou you may disable lava pouring, but that's all
19:19 Calinou disabling water stuff makes farming a pain
19:19 Calinou and lava pouring is a decent PvP weapon ;)
19:19 Megaf Calinou: several times would enter my server, craft pic axes, gather iron ore, smelt, make steel and then buckets, only to get water and place water everywhere
19:19 Megaf and lava
19:20 Calinou ban them and remove the liquids
19:20 Calinou (tip: worldedit)
19:20 Megaf Calinou: and for farming, I either give water_source for free on request or players can but it on shops
19:20 Calinou (maybe don't give interact by default, too)
19:20 Megaf I don't
19:20 Calinou if you buy it in exchange of 1 diamond, it's not fair
19:20 john_minetest joined #minetest
19:20 Calinou then select your players better :P
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19:22 Calinou griefing is solved by better player selection and handling, not by stupid restrictions
19:23 Calinou (I'm also against area ownership [currently], which is why there's none by default in Carbone)
19:23 Calinou (it turns servers into OpenTTD instances)
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19:23 CraigyDavi Megaf, you should disable lava and/or water bucket placing.
19:24 CraigyDavi Then if someone wants lava or water you just place a source for them
19:24 Calinou then you're constantly asked by players :P
19:27 Megaf Calinou: Actually my players learned that they can get water for cheap
19:27 Calinou pushed
19:27 Megaf and some found ways to transport water_sources from place to place
19:27 Calinou the TNT is quite severely nerfed compared to minetest_next's :P
19:27 Calinou <Megaf> and some found ways to transport water_sources from place to place
19:27 Calinou 3 hours to move 200 nodes?
19:28 Megaf actually they move quite fast
19:28 Megaf as fast as walking
19:28 Megaf and one player can even multiply the water_source
19:28 Megaf I'm not even mad, that's amazing
19:29 yargh joined #minetest
19:30 Calinou infinite water is fine
19:32 Megaf ~up minetest.megaf.info 30002
19:32 ShadowBot Megaf: minetest.megaf.info port 30002 is up (693ms)
19:33 yargh Is there any way to import minecraft schematic files into minetest? I have a dxf that I've converted into a .schematic file, using binvox. But I can't find a way to import the .schematic file into minetest.
19:33 CraigyDavi Is it intended that users can now post topics in the Games sub forum?
19:35 Jordach um
19:37 Calinou yargh, you can convert a _part_ of a Minecraft world to a WorldEdit schematic using MCEdit
19:37 Calinou then import it using WorldEdit
19:38 Calinou https://forum.minetest.net/v​iewtopic.php?f=12&amp;t=6007
19:39 yargh Calinou: excellent, thanks! I'll give that a try
19:45 WindHero joined #minetest
19:45 Jordach hey WindHero
19:45 WindHero hey Jordach
19:45 Jordach i might be churning out a render right now
19:45 WindHero !
19:45 WindHero :D
19:45 Jordach (prototype one)
19:45 WindHero sweet
19:46 WindHero I started making a model for a dragon mob yesterday
19:46 WindHero but it's far from done
19:46 WindHero (let alone animated)
19:48 * Jordach just felt that 2.43mb image file
19:49 Jordach thats gun be a while
19:49 WindHero yeah.
19:49 WindHero I know that one
19:49 Jordach at least 4G has decent upload
19:50 WindHero and then there's the time your sister tries uploading pictures from her camera without scaling them....
19:50 Megaf https://forum.minetest.net/vi​ewtopic.php?p=141026#p141026
19:50 Megaf ~title
19:50 ShadowBot Megaf: [QUESTION] Generating new maps from heightmaps images. - Minetest Forums
19:52 Calinou kaeza did this once
19:52 Calinou he generated a trollface
19:53 Calinou (why a poll for this? please don't do polls like that, these bring nothing to the discussion)
19:53 Megaf Sorry..
19:53 Megaf removed already
19:54 WindHero hi megaf
19:54 Megaf Hi WindHero
19:55 WindHero yeah, that wouldn't be too hard to do, provided you can read the color value of each pixel
19:55 * Megaf looks for kaeza
19:55 WindHero xD
19:57 Calinou Megaf, it's OK :) but be sure a poll has added value
19:57 Calinou (which is, not often)
19:57 Calinou (in case of development: voting is a last restort, consensus is a better idea)
19:57 Calinou resort*
19:58 WindHero anyway, if you can figure out the value of any particular pixel, especially if you make the map based on alpha
19:58 WindHero just take that alpha value and manipulate it to set terrain height
19:58 WindHero if the value is between 0 and 1, multiply it by somewhere from 50 to 100
19:59 WindHero if it's between 0 and 255, I'd half or quarter it
19:59 WindHero and use math.floor() on the values
19:59 * Megaf just sits and waits
20:00 WindHero :P
20:00 Megaf or sit and wait
20:00 WindHero it was right the first time
20:00 Megaf That heightmap is 512x512 pixels, so it would be cool if we could generate a 512x512 nodes map from that
20:02 WindHero you can
20:03 WindHero in fact, that's what I recommend: don't scale it
20:03 WindHero although, I think you'll get less errors if you make it's dimensions multiples of 80
20:04 Megaf WindHero: That's just a 512x512 image I got and then I blured it in pixels
20:05 WindHero due to that, you'll get lots of large squares in that 512x512 area
20:06 Megaf WindHero: but I just want each square to be a node
20:08 Megaf well, maybe that would look terrible
20:09 WindHero just talk to kaeza
20:12 WindHero that moment you realize your Audacity installation is a whole 0.7 version behind
20:12 kaeza joined #minetest
20:13 yargh calinou: thanks again, that worked fine.
20:14 Jordach https://cdn.mediacru.sh/vmT5deAvDbg7.png :D
20:14 yargh left #minetest
20:15 Calinou WindHero, why multiples of 80?
20:15 Megaf kaeza: Hi there, take a look please https://forum.minetest.net/vi​ewtopic.php?p=141026#p141026
20:15 Calinou kaeza is apparently here
20:16 anunakki joined #minetest
20:16 WindHero chunk size is 80x80x80
20:17 Calinou in what?
20:17 Calinou in Minetest, it's 16 × 16 × 16 nodes
20:17 Calinou called a “block” or “MapBlock” in technical terms
20:18 WindHero oh
20:19 WindHero so paramat just handles 5 MapBlocks at a time in his mods
20:19 * WindHero attempts to remove foot from mouth
20:21 * Calinou calls RMS to help WindHero
20:21 WindHero rofl
20:21 WindHero not necessary
20:22 Megaf Did you help yourself?
20:22 WindHero jaja
20:22 Megaf Be more careful next time
20:22 WindHero xP
20:22 * WindHero grabs kitten for comfort
20:22 WindHero jk
20:23 WindHero I'm trying to scout out all the programs on my computer that need updating :P
20:23 proller joined #minetest
20:23 Megaf My mac it's a liar! 4:10 hours ago it told me I had about 3 hours of battery, I'm on battery now for 4:20 hours and still have 2:30 hours left
20:24 WindHero xD
20:24 Megaf WindHero: apt-get update && apt-get dist-upgrade
20:24 Megaf done
20:24 WindHero be glad it isn't the other way around
20:24 Megaf everything is updated
20:24 WindHero eh?
20:24 Megaf and some say Linux is difficult
20:24 WindHero I'm on Windows -_-
20:24 WindHero to make it potentially worse, 8
20:25 Megaf ah, I'm sorry then
20:25 WindHero listening to this meanwhile: http://www.youtube.com/watch?v=YjysGlj-Glw
20:25 Megaf WindHero: I'm on Windows XP right now (my workplace computer)
20:25 PenguinDad Good Night everyone!
20:25 WindHero g'night~
20:25 Megaf and it's an ancient kind of Pentium D
20:25 WindHero D:
20:25 Megaf night PenguinDad
20:26 Megaf Pentium D E2200
20:26 WindHero WinXP is no longer supported with Microsoft updates
20:26 WindHero without paying $$$ for custom support
20:26 WindHero the IRS is now gonna be paying *that* much more....
20:27 WindHero since like, 60% of their computers still have XP
20:29 WindHero I should make a cellphone for homedecor
20:30 WindHero and have a new craft recipe where cellphone+microwave = time machine
20:30 EvergreenTree I might enter Ruben'
20:30 EvergreenTree whoops
20:30 EvergreenTree accidently hit enter
20:31 EvergreenTree I might enter Ruben's code competition.  I don't really know ways of shortening or obscuring code though
20:31 WindHero I'll probably enter for the shortening
20:31 WindHero but I don't think I can match PilzAdam for obscuring
20:32 WindHero I can offer one tip, EvergreenTree: use only as many spaces as necessary
20:33 EvergreenTree one line of course
20:33 WindHero don't indent, don't put spaces in equations...
20:33 EvergreenTree the most difficult part imo is the explosion
20:33 WindHero I've already got that covered ;)
20:33 EvergreenTree I could certainly go for best looking (particles and such) but that's not a category
20:34 WindHero if you do that, go for obscuring the code
20:34 EvergreenTree I like to make things look the best I possibly can make them
20:34 EvergreenTree icluding my forum topics
20:34 EvergreenTree *including
20:34 WindHero minetest.register_node("epiclylo​ngtitlednode:thatidekhowtowork", {})
20:35 WindHero minetest.register_alias("epic:fail", "epiclylongtitlednode:thatidekhowtowork")
20:36 theTroy joined #minetest
20:37 WindHero and obscure variables by using completely unrelated names, such as "onethousandthreehundredthirtyseven" for "x"
20:37 EvergreenTree right
20:37 EvergreenTree but what's that without tons of needless for and while loops and arrays?  :P
20:37 WindHero voxelmanip is also more obscure than minetest.set_node()
20:38 EvergreenTree or tables as lua goes
20:38 WindHero ik!
20:38 EvergreenTree maybe even implement a code encoder/decoder for variable names
20:38 Calinou https://github.com/minetest/minetest/issues/1284 → O_o the comment appeared real-time
20:38 EvergreenTree :P
20:38 Calinou didn't have to refresh it to see it (I think)
20:38 EvergreenTree something ridiculous like that
20:38 WindHero have a for loop that searches in a radius
20:39 WindHero and a chain of if's checking for every type of default node stored in a table
20:39 WindHero then change all matching nodes to content_ignore, then to air
20:39 EvergreenTree although no one can beat c at obfuscating
20:39 EvergreenTree :P
20:39 WindHero lol
20:40 WindHero also, add in plenty of useless dofile's
20:40 EvergreenTree PilzAdam's is awesome though
20:40 EvergreenTree brb
20:41 WindHero (why am I spilling all the secrets, anyway?)
20:41 john_minetest joined #minetest
20:41 WindHero I guess because I only have time for the short form, and I'm more focused on skylands and skytest
20:41 WindHero helicopters are a little too slow, maybe I'll make a jetpack
20:42 PilzAdam EvergreenTree, my short version (not submitted yet) has 406 chars
20:42 WindHero 406!
20:43 WindHero that's gonna be a tough benchmark to hit
20:45 WindHero I get the feeling I will be feeling like this when I get around to trying to beat that: https://www.youtube.com/watch?v=UFtkDEAhWC8
20:45 WindHero No Sleep Until Clear!
20:46 ShadowNinja CraigyDavi: No.  Fixed.
20:46 CraigyDavi Ok good
20:49 john_minetest Cleaning your helicopter- like a boss: http://www.youtube.com/watch?v=eSKFSuHl9Wk
20:52 WindHero looking back, Calinou, yeah GitHub automatically refreshes every so often
20:52 WindHero when I was pushing an update to one of my mods, I had the window open while using GitHub for desktop
20:52 WindHero and it updated online without me refreshing
20:53 Mati^1 joined #minetest
20:57 Calinou 2^8 contributions to GitHub this year!
20:58 Calinou Carbone now announces new players even if give_initial_stuff is set to false; give wooden pick and 10 torches by default
20:58 Calinou (to make initial gameplay a tad faster)
20:58 WindHero :D
21:04 EvergreenTree back
21:05 EvergreenTree A little project I have been working on in python is a cube timer in curses
21:05 EvergreenTree I am a bit of a speed cuber, so I thought it would be a good idea
21:06 EvergreenTree My best time is now 22 seconds
21:06 EvergreenTree :3
21:15 WindHero cool
21:16 lordcirth EvergreenTree, impressive
21:17 EvergreenTree Thanks
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22:18 ShadowNinja forum.minetest.net: "Total members 10005"  \o/
22:18 PilzAdam ShadowNinja, 90% spambots
22:23 ShadowNinja PilzAdam: There are only ~500 banned users.
22:23 PilzAdam because we have bad moderators :-p
22:24 PilzAdam they missed the other 8500 bots :-p
22:24 ShadowNinja 5835 users with 0 posts though.
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23:48 blipp joined #minetest
23:50 blipp Hi, are mods lua-only, or is it possible to use c++?
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