Time Nick Message 00:37 RealBadAngel CraigyDavi, only condition is the name: sun.png 01:05 Sakis25 [deleted] 02:09 WindHero hmmmmmmmm 02:10 WindHero to do a large change to the Simple Mobs api to allow flying mobs, or to simply change it so you can set large jump heights.... 02:14 lordcirth WindHero, lol. If you can, I would do it right the first time 02:18 WindHero true 02:19 WindHero besides, looking at it, it would be just as hard to do the latter no doubt 02:23 WindHero actually, this might be easier than I thought... 02:24 WindHero As to telling which mods can fly or not, I can do it with one line without needing to redefine all the other mobs 02:24 WindHero *mobs 02:24 WindHero fly = def.fly or false 02:28 lordcirth WindHero, yep, then all those that don't declare will be false 02:57 WindHero does :setyaw() only work in two planes, or can it also change up/down yaw? 03:32 lordcirth !help 03:32 MinetestBot https://github.com/sfan5/minetestbot-modules/blob/master/COMMANDS.md 03:37 WindHero the search forum command is !sfu, eh? 03:37 WindHero I almost misread that 03:40 WindHero !dev set_yaw() 03:40 MinetestBot "There is currently no text in this page." - http://dev.minetest.net/set_yaw() 07:25 asie hey 08:02 JamesTait Good morning all; happy School Nurse Day! :-D 09:49 asie working on RS latches and D latches 10:02 asie okay, added the complete set of 4 glorious flip-flop: RS, D, T and JK, in addition to the T latch 10:02 asie the RS flip-flop also doubles as a latch 11:08 * jin_xi pokes #minetest 11:23 Krock #hello 11:23 asie hi jin_xi 11:25 jin_xi hi guys 11:31 jin_xi se here is something i've been wondering about: is it possible to set a world to static, ie disallowing any placing/removing of blocks for everyone? 11:31 Krock sure. 11:32 jin_xi and would it make it "faster" too? 11:32 Krock minetest.is_protected(pos, player_name) return true end 11:32 Krock better revoke interact 11:32 jin_xi i mean kinda disable as many of the dynamic world overhead as possible to allow for more lua to be run with less lags 11:33 Krock !? 11:33 jin_xi its because of this idea to make a minigame server 11:33 Krock just get a non-RPi 11:33 jin_xi id like to create a mod, say call it game table, which allows a number of players to play a minigame 11:33 jin_xi in a 3d setting provided by minetest 11:34 Krock aa 11:34 Krock aha 11:35 jin_xi but yeah, i should be finishing painting 1.0 already and stop procrastinating. 11:35 asie okay, i'm publishing a new version of mesegates now 11:36 asie RS, D, T and JK flipflops + API improvements 11:36 jin_xi nice, i really need to learn how to make cool stuff with this 11:36 Krock my paint roller maod has no attraction 11:36 asie i also added API routines necessary for things like timers and repeaters 11:36 asie those shall be next 11:37 jin_xi Krock: yeah, it sucks. You make a cool mod and no one ever uses it... 11:37 jin_xi but hey 11:37 asie https://github.com/asiekierka/mesegates/blob/master/mesegates_default/init.lua#L131-L148 11:37 Krock jin_xi, you know it? 11:37 asie Krock: it would be nicer if it was more intuitive 11:37 asie i saw it 11:37 jin_xi in general i find the lack of "explorative programming" kinda disturbing 11:38 jin_xi Krock: i saw the post in the forum but have not tried 11:38 Krock ok 11:38 jin_xi i use minetest mostly for modding tbh 11:38 asie yes 11:38 asie minetest suffers from a severe lack of /players/ 11:39 jin_xi also this, but its also due to the limited capacity of servers 11:39 jin_xi they just dont handle massive hordes 11:39 Krock asie, well, I think the API is easy.. well it only supports default default dyes well 11:39 Krock well well well unwell 11:39 asie Krock: i meant from a player PoV 11:39 asie "keep the dye to the right" is not really intuitive 11:39 Krock asie, ehm... ok 11:40 Krock I'll try to make that thing a bit better 11:40 asie if it will become somehow intuitive to use in my view, it will end up in asietest 11:44 Krock asie, give me a suggestion please - I got no idea what I could add there more.. 11:44 asie Krock: it would be nice to make it so you can recraft the paint roller with a dye to change the dye 11:44 asie and get the old dye back, maybe? 11:44 asie but the problem with that is 11:44 asie it requires a ton of craftitems 11:45 Krock yeah, I generally try to avoid a cratitems-loop 11:45 Krock *craftitems-loop 11:45 asie anyway, fun fact 11:46 asie i will soon have almost every RP2 gate reimplemented 11:46 asie the only one which I have no way of currently adding is the Sequencer, and that is due to a limitation in mesegates APIs... I might make it as a separate mod altogether 11:48 Krock asie, add something like a transistor :3 11:48 Krock in one gate 11:49 asie Krock: but 11:49 asie digitally, there's no point 11:50 Krock guys on MC already built calcualtors... 11:50 Krock maybe some guys here do it doo 11:53 * Krock doesn't know if he really should set up a database for forum links - for mods.. 12:17 SoniEx2 hi 12:18 SoniEx2 do we have noteblocks? 12:18 Krock Idk about you but I do 12:20 SoniEx2 also is minetest opengl? 12:20 Krock no, It's C++ but uses opengl as render (or direct3d9) 12:23 SoniEx2 ew D3D 12:23 SoniEx2 OpenGL is faster 12:23 Krock try burningsvideo 12:24 Krock then you see quality 12:24 SoniEx2 if minetest used only OpenGL it would be so much easier to port buildcraft... 12:26 Krock wut? Minetest = minetest = != something like buildcraft 12:29 asie oh, hi 12:29 SoniEx2 well I'm trying to port buildcraft to minetest 12:29 SoniEx2 asie, what does the sequencer do? 12:31 SoniEx2 asie, also why not use coroutines on the mesegates API? 12:32 asie SoniEx2: why port buildcraft 12:32 asie if pipeworks+technic+tanks have everything you need 12:32 asie also, because the mesegates API is fast enough 12:32 SoniEx2 coroutine.wrap(function() while true do coroutine.yield() end end) 12:32 SoniEx2 or... 12:32 SoniEx2 actually it's coroutine.create isn't it? 12:32 SoniEx2 meh :/ 12:32 Krock huh 12:33 SoniEx2 asie, lasers? 12:33 asie SoniEx2: oh, okay 12:33 SoniEx2 anyway y u no take coroutines for ticking? 12:34 SoniEx2 so like coroutine.create(function(someArgs) while true do someArgs = coroutine.yield() end end) 12:34 asie because there is no ticking? 12:35 asie ticking in minetest only is used if absolutely necessary, and even then i think it's capped to a tick a second 12:35 asie the rest is based upon events and good coding 12:35 SoniEx2 and you could use coroutine.yield for stuff like coroutine.yield(timeUntilNextUpdate) or something 12:36 asie no, because minetest has the exact same thing 12:36 asie only done in its own event loop system 12:36 asie minetest.after(0.05, function(a) end, a) 12:36 SoniEx2 does your API support it? 12:36 asie of course, i already use it 12:36 Krock http://i.imgur.com/KO07yAh.png 12:36 SoniEx2 then why's it impossible to make a sequencer? 12:36 asie SoniEx2: because my API does not let you have more than one gate output 12:36 asie due to a ton of complexity added which would only be used by one gate 12:37 SoniEx2 RS-NOR? 12:37 SoniEx2 timer? 12:37 asie i just have one output for both 12:37 asie for RS-NOR, you can use a NOT gate to get inverted output 12:37 asie for timers, you can just attach the cable properly 12:37 asie but sequencers need four distinct outputs 12:38 SoniEx2 you said you wanted RP2 gates 12:38 asie SoniEx2: not really 12:38 SoniEx2 yet you don't make them compatible 12:38 asie i just wanted to achieve similar functionality 12:38 asie also compatibility is impossible because the wires work in different ways 12:38 asie :) 12:38 SoniEx2 well ok 12:38 SoniEx2 but gate compatibility is possible 12:38 asie SoniEx2: yes, you do it 12:39 asie and i'll be busy making things which work well enough for my design purposes 12:39 SoniEx2 meh just add bundled cables 12:39 SoniEx2 and make the sequencer output to them 12:39 asie that's... uh 12:39 asie we don't even have colored cables yet 12:39 asie unless you install nore's wires but that is buggy 12:39 SoniEx2 then do it yourself? 12:39 asie but i don't care about them? 12:39 asie yet? 12:39 SoniEx2 meh :/ 12:40 SoniEx2 stop being lazy 12:40 asie i'm not lazy 12:40 asie i just don't do what i don't care about 12:40 SoniEx2 that's called being lazy 12:41 asie SoniEx2: then why are you lazy? 12:41 SoniEx2 because I'm doing python 12:41 SoniEx2 and I don't know python .-. 12:41 asie go learn it and stop whining so much 12:41 asie gee, you've done it in the minecraft modding community for far too long 12:42 SoniEx2 well ok 12:42 SoniEx2 find a use for this: https://gist.github.com/SoniEx2/fc5d3614614e4e3fe131 12:43 asie SoniEx2: mesegates might use something like this 12:43 SoniEx2 hmm... 12:43 SoniEx2 how fast can you toggle wires? 12:43 asie i do not think there is a limit 12:43 asie but i never checked 12:44 SoniEx2 use that as a frequency 12:44 asie there is no limit 12:44 SoniEx2 then add a frequency generator and a frequency decoder 12:44 asie i force it to 50ms per gate toggle but that will be configurable too 12:44 SoniEx2 then make the sequencer output frequencies 12:44 asie see, i've never even used a sequencer 12:44 asie haha 12:45 SoniEx2 and yes I'm aware I'm silly 12:46 SoniEx2 so can you do it? 12:46 asie i can but i won't because that's terrible design 12:46 asie one single missync and everything breaks 12:47 SoniEx2 fine :/ 12:47 SoniEx2 is it interesting tho? 12:55 asie almost added pulse formers 13:03 asie https://cdn.mediacru.sh/CyCGrdSCVb-F.png 13:03 asie LFSR 13:04 Krock it's dirty 13:04 asie haha 13:05 asie but hey, it works 13:05 Krock " • Total members 10000 • Our newest me" 13:05 Krock wooo 13:06 Krock our 10k-th forumer 13:07 Krock https://www.youtube.com/watch?v=-tYWMO3HLgU 13:07 Krock I thought it's created by ABBA.. 13:13 Megaf Whos making that mesegates mod? 13:13 Megaf Hi everyone 13:13 Krock asi! 13:13 Krock +e 13:13 Megaf asie: Hi there 13:13 asie hi Megaf 13:13 asie I'm the mesegates author 13:13 * Megaf is terrible remembering people 13:14 asie and I'm adding features like crazy 13:14 asie the LFSR is based around D flip-flops and a pulse former 13:14 Megaf asie: I'm in an attempt to make a flipflop usingm NOR gates, but its not working 13:14 asie Megaf: bububut 13:14 asie i added all four flip-flop types to the repo 13:14 Megaf I like to make flipflops 13:15 asie ah. 13:17 hmmmm hmm 13:17 Megaf Let me try again 13:17 asie hmmmm! 13:17 Krock hmmmmmmmm 13:20 Megaf hmm, I think it works 13:20 Megaf I set the output on 13:20 Megaf tand stays on till I reset 13:20 Megaf and* 13:21 asie yaye 13:27 Megaf yay, I have a working flipflop 13:28 Megaf now I can make a memory bank 13:28 Megaf I have a 1 bit memory already 13:28 Megaf next step, make a computer 13:36 Megaf I think that would be 8 hours 13:39 lordcirth lol 13:40 Krock !up minetest.ntdll.net 13:40 MinetestBot minetest.ntdll.net:30000 is up (59ms) 13:40 Krock hm ok 13:57 Amaz_ Is it possible to alias air to another node? 13:59 Krock why shouldn't it? 13:59 Krock it's a "normal" node 14:03 Amaz_ It doesn't seem to work when I try it the normal way... Like this: minetest.register_alias("air", "mapgen:vacuum") 14:04 Krock minetest.registered_nodes["air"] = BLAH WHATEVER 14:07 Amaz_ That doesn't seem to work either... 14:08 Krock try to enable themod 14:09 * sfan5 meows at Krock 14:09 sfan5 hi everyone 14:09 * Krock marks at sfan5 14:09 Krock *barks 14:12 PilzAdam Hello everyone! 14:13 * Krock barks at PilzAdam 14:24 Amaz_ Krock, the mod is enabled. (I don't think my last message got sent, apologies if it did!) 14:24 Krock Amaz_: - Amaz_ quit (Ping timeout: 255 seconds) 14:25 Amaz_ I thought so. 14:25 Krock ~ping 14:25 ShadowBot pong 14:25 Krock !ping 14:25 Krock c'mon 14:25 Mati^1 !ping 14:25 Krock seems like mtbot doesn't like pingpong 14:50 dynamodan is there anything special I need to know about enabling jungles in the v6 mapgen? 14:54 sfan5 dynamodan: no 14:54 dynamodan well that was easy ;) 14:55 dynamodan I just got the feeling that I shouldn't edit map_meta.txt after a world had been generated a while 14:55 dynamodan don't worry, I have backups 14:56 dynamodan is anyone familiar with AMIDST for minecraft, and is there a similar thing for MT? 14:57 dynamodan I have the excellent minetest_mapper (the C++ one), but it only considers the already generated data in map.sqlite 15:02 Jordach sfan5! 15:04 * Jordach is looking into making a machinist mod: https://cdn.mediacru.sh/r-aNVBnP_Gk7.png 15:05 Jordach john_minetest, mechanical versions which players can craft 15:05 Jordach and attack the other mobs for you :) 15:06 dynamodan oh is it like the iron golem? 15:08 Jordach there's also a melee combat and a ranged one, and maybe mechanical sheep that over a very long time produce oil buckets when clicked 15:09 Jordach and these mobs require oerkkiis to spawn to get soul gears, as to power them 15:12 Amaz_ Is the freeze going to be permanent? Or just until more sub-games are made? 15:14 Krock permanent 15:15 Jordach Date until unfreeze in Unix Time: 292,277,026,596 15:16 lordcirth minetest_game is a basic demo of minetest engine, all new stuff will be in other games 15:29 Jordach i'd do it but i'd be bitched at :D 15:43 lordcirth john_minetest, I thought it was just to keep the repos cleaner 15:58 asie hi! 16:00 Krock ji! 16:00 asie ...ri! 16:00 Krock ih 16:03 CraigyDavi !up craigd.24tails.com 30000 16:03 MinetestBot craigd.24tails.com:30000 is up (193ms) 16:04 Krock !up minetest.ntdll.net 16:04 MinetestBot minetest.ntdll.net:30000 is up (88ms) 16:05 Krock ho ho ho 16:07 * Krock likes his do-instead-of-swap-node-better-update-formspec-and-infotext-function 16:07 asie anyway 16:07 asie time to hack some more on asietest_game 16:07 asie remove useless stuff and add mesegates, meselamps and carts+ 16:08 asie also remove the github repo for now as i'm too lazy to maintain github at this early a point 16:13 asie what is the vessels submod used for? 16:13 lordcirth asie, cups, bowls, etc 16:13 asie right 16:19 VanessaE it was supposed to give modders a common base to work from for drinking glasses, bottles for dyes/potions/magic stuff, etc. but never really took off as far as I ever saw 16:21 Calinou hi 16:21 Calinou VanessaE, in before “beer mod” 16:21 Calinou ;) 16:21 Megaf Hi 16:21 Krock hi 16:21 Calinou hi Megaf and Krock 16:21 Megaf asie: Pretty neat your mesegates 16:22 asie Megaf: thanks 16:22 Krock I keep reading a wrong written "messages" 16:22 Krock lol 16:22 Calinou hi asie 16:22 asie right now i am packaging up a new revision of asietest_game and setting up a test server for mesegates/meselamps 16:22 Calinou me too, Krock 16:22 Krock Calinou, must be a disease then 16:22 Megaf It there was a good wire replacement ready for production then I would disable mesecons or at least big part of it 16:22 Calinou https://forum.minetest.net/viewtopic.php?p=140899#p140899 16:23 Calinou ^ theme-less is fine 16:23 Calinou (not going to reply with a post, I don't feel like it) 16:23 Calinou there are many theme-less games which are nice to play and have players 16:23 Calinou eg. Sauerbraten 16:23 Calinou you basically travel everywhere with that game 16:23 asie Megaf: nope 16:23 asie nore's wires is the closest but it's still buggy 16:24 asie RealBadAngel is planning to work on adding tubelike and wirelike rendering to the engine in an attempt to greatly ease the load of either mesecons or future wire mods on node counts 16:24 Calinou Selat's circuit-- 16:24 Calinou I mean, hi 16:24 asie NO. 16:24 Calinou (-: 16:24 Calinou I'd like a panelike drawtype, and facedir_fixed_texture paramtype2 16:27 Megaf asie: hm, someone could do wires that behaved like tubes 16:28 asie okay 16:28 Megaf like flow of electrons 16:28 asie putting up asie.pl:30000 in a moment 16:28 asie as a public server this time! 16:30 asie !up asie.pl:30000 16:30 MinetestBot asie: Syntax changed, please use 'example.org 1337' instead of 'example.org:1337' 16:30 Krock Ah those pancakes were yummy.... 16:30 asie !up asie.pl 30000 16:30 MinetestBot asie.pl:30000 is up (17ms) 16:30 asie woo! 16:30 Megaf 17ms? 16:30 Krock !up google.com 16:30 Megaf how the heck is that possible? 16:30 MinetestBot google.com:30000 seems to be down 16:30 Megaf !up megaf.no-ip.info 30003 16:30 MinetestBot megaf.no-ip.info:30003 is up (325ms) 16:30 Megaf !up megaf.no-ip.info 30002 16:30 MinetestBot megaf.no-ip.info:30002 is up (339ms) 16:31 asie Megaf: Germany -> Netherlands 16:31 Krock Megaf, glasfaserkabel glassfibercable 16:31 PenguinDad asie: where is the server located? 16:31 asie PenguinDad; Netherlands 16:31 asie MinetestBot is in Germany 16:31 Megaf ~up megaf.no-ip.info 30002 16:31 ShadowBot Megaf: megaf.no-ip.info port 30002 is up (598ms) 16:31 asie ~up asie.pl 30000 16:31 ShadowBot asie: asie.pl port 30000 is up (421ms) 16:32 Krock ~up minetest.ntdll.net 16:32 ShadowBot Krock: minetest.ntdll.net port 30000 is up (519ms) 16:32 asie anyway, you can check out 16:32 asie asie.pl:30000, it has mesegates and meselamps and all 16:32 Krock you have a 50% chance that I'll join 16:33 asie why? 16:33 Krock my server keeps me throwing out ~every 2nd time I try to connect 16:33 Calinou make sure to use "sunlight_propagates = true" for your mesegates, asie 16:33 asie Krock: haha 16:33 Calinou to not make them look darker than other stuff 16:33 * PenguinDad would like to have the same connection as MinetestBot 16:33 Calinou and to make sure they don't block light in 1 block spaces 16:33 asie Calinou: what does that flag do exactly? 16:33 asie also they should block light in 1 block spaces 16:33 Krock PenguinDad, me too 16:33 Calinou makes light go pass through; use it 16:33 asie IMO 16:33 asie Krock: or 16:33 Calinou makes no sense 16:34 asie you could add mesegates and meselamps on your server 16:34 asie and you have a 100% chance i'll join 16:34 Krock 9358m09z5,k ... 16:34 Calinou the problem is, if you don't use sunlight_propagates, the whole texture is darkened; it's ugly 16:34 asie I see. 16:34 Calinou regardless of shaders 16:34 Krock no. not even mesecons is fully activated 16:34 Calinou that's why all Stairs+ nodes let light pass through 16:34 asie Krock: oh come on 16:34 asie not even meselamps? :P 16:35 Krock asie, mesecons, button, switch, meselamp 16:35 asie i saw 16:35 Megaf asies, I'm using mesegates on my server 16:35 asie Megaf: oooooh? 16:35 Krock all what's needed for a pipeworks thinging (+ blinky plant) 16:35 Megaf !up minetest.megaf.info 30003 16:35 MinetestBot minetest.megaf.info:30003 is up (751ms) 16:35 Megaf mesegates there 16:35 asie good to know 16:35 Krock Megaf, give it up. no chance to get below 100ms :P 16:35 Megaf Krock: Just showing the address to asie 16:36 Krock There's a ultrasecure private chat :3 16:36 Krock cuz here everything gets logged 16:36 Krock hai there 16:36 asie Megaf: i am in there 16:36 asie loaded rather quickly, nice server 16:37 Calinou TIL about [m-z]*.png for OptiPNG 16:37 Calinou only process files starting with letters between m and z 16:37 Calinou that's useful to resume a cancelled process 16:37 PenguinDad you are a nice guy 16:37 Megaf asie: is sin online? Ask him for interact 16:37 Krock I hate you 16:37 asie he's not 16:38 asie only maxela 16:38 Megaf asie: hold on, I will try to connect 16:38 * Jordach continues to work on something in Blender 16:38 asie okay, i'll go back to my own server for now 16:39 * Jordach is working on a recursive render 16:39 Calinou used to be stupid 16:44 Calinou strange, with gravity = 9 I get fall damage _sometimes_ when falling off 6 blocks, but not always 16:45 Jordach Calinou, velocity ;) 16:45 Megaf Hmm, I might get back to Linode https://www.linode.com/pricing 16:46 Jordach baH 16:47 Jordach i get enough cash monthly to host my own fucking server with em 16:47 Krock ^ 16:47 Jordach at at £10 a month, i'm not missing much ;) 16:47 Krock asie, did I crash it? :) 16:47 asie no 16:47 Krock :( 16:47 Calinou Jordach, only sometimes 16:48 Jordach Calinou, fall damage is velocity based for some reason 16:48 Calinou the fact Linode tells their pricing per hour is shameful 16:48 asie so does DigitalOcean 16:48 Calinou lol, DigitalOcean 16:48 Jordach (try flying downwards rapidly) 16:48 Calinou I know 16:48 Calinou unlike Minecraft's which is (lol) time-based 16:49 PenguinDad Digital things should never be in the ocean ;) 16:50 Megaf asie: I managed to join my server with my phone, just granted you interact 16:50 asie yaye 16:50 Megaf PenguinDad: totally agree 16:51 Megaf bad thing about linode is, I would pay 10 USD/month, but not 20 USD 16:53 Krock I pay * monthly. 16:53 Megaf Krock: My server uses max of 5 watts 16:53 Krock ik 16:53 asie i'm thinking of a good way to make a pulse former in mesecons without gates 16:53 asie or rather 16:53 asie without a pulse former gate 16:53 Megaf much cheaper than any VPS 16:54 Krock Megaf, better attach them parallel, so you get a faster server. 16:54 Megaf Krock: not really 16:54 Megaf its 4 core at 2,1 GHz and 2 GB of RAM 16:54 Megaf and SSD 16:54 Krock uh 16:54 Megaf visit my server and see the performance by yourself 16:55 rubenwardy !title https://www.youtube.com/watch?v=h-RGU1aKYMQ 16:55 MinetestBot rubenwardy: Doppler Effect in HTML5 - YouTube 16:55 rubenwardy And, Hi All! 16:55 Krock I saw... but I can't compear 2 players with 10 16:55 Krock rubenwardy, hi. 16:55 Megaf and keep in mind, theres a lot of mesecons and pipeworks things running 16:55 Megaf Hi rubenwardy 16:56 Krock Megaf, it doesn't depend on the mods in the first line. It depends on the amount of nodes, which have an ABM on it or events, which use globalsteps 16:57 PenguinDad lol my friend calls MLP "Too little pony" 16:59 Krock ^- such lol 16:59 Krock TLP 17:00 asie https://cdn.mediacru.sh/WsVNfcvhAyC6.png 17:00 asie shift register~ 17:04 Jordach hey blockmen :D 17:04 Jordach i am not working on a second blender wallpaper :D 17:05 BlockMen hi Jordach 17:05 BlockMen nice 17:06 BlockMen john_minetest, dont use linux :P 17:06 Megaf john_minetest: Well, used to be America's Army till version 2.5 17:06 Megaf FPS created by US Army to train soldiers 17:07 Megaf before playing you need to complete several trainings 17:07 PenguinDad john_minetest: program one ;) 17:07 Megaf Theres also ARMA, 17:08 BlockMen holy shit: http://tiii.me/ 54:14:53 for me 17:09 PenguinDad I don't want to drink alcohol for playing such games :D 17:09 PenguinDad !title 17:09 MinetestBot PenguinDad: Calculate your total time spent watching TV shows 17:11 * Jordach grumbleds 17:11 Megaf I could live here, no problem at all http://9gag.com/gag/aKzX741?ref=fsidebar 17:12 Jordach there's already a huge militarycache made by me in blender 17:12 Jordach and -1 for 9gag 17:12 Jordach (they steak shit for no reason) 17:15 asie https://cdn.mediacru.sh/95_g3BgeY7yH.png 17:15 asie a working LFSR on my server 17:16 Krock asie, is there already something like a data-stroage node for a mese signal? 17:16 asie D Flip-Flop 17:16 asie that's what i'm using for the register part of the linear feedback shift register 17:16 Krock ok 17:17 Calinou FPS created by US Army to train soldiers 17:17 Calinou a bad one at that 17:17 Calinou before playing you need to complete several trainings 17:17 PenguinDad yay I've only wasted 4 days 3 hours and 55 minutes with watching tv shows 17:17 Calinou which suck 17:18 Calinou 18<22Krock> TLP 17:18 Calinou SylvieLorxu, ^ 17:18 SylvieLorxu Calinou: :P 17:18 Calinou its 4 core at 2,1 GHz and 2 GB of RAM 17:18 Calinou 4 ARM cores. 17:18 Calinou Woah, it is so annoying that there is no military simulator for linux :/ 17:19 Calinou if you want semi-realistic FPS: http://etlegacy.com 17:19 Calinou currently there's no fully realistic FPS, yeah, it's lacking 17:19 Calinou such a thing requires lots of time to be made 17:19 Megaf Jordach: well, 9gag is the only place I would get that image from 17:19 Calinou Megaf: It doesn't work for linux, does it? (Without wine) 17:19 Krock I wish there as also a semi-realistic minetest for the last crap of video card 17:19 Calinou the new one has no native GNU/Linux support (UE3) and really sucks (no jumping) 17:20 Megaf 14:19:05 Calinou | if you want semi-realistic FPS: http://etlegacy.com 17:20 Megaf you have no idea what you are talking about 17:20 Megaf WOLFET is not realistic at all 17:20 Calinou why not? 17:20 Calinou realistic ambience and weapons 17:20 Megaf It's like arcade game 17:20 lordcirth Well, ET lets you throw health packs at people to heal them 17:20 Calinou the movement is not so realistic, but it's more realistic than Xonotic's or Red Eclipse's would be 17:20 Megaf Calinou: you really should try America's Army 17:21 Calinou nein 17:21 Jordach been there done that 17:21 Calinou “I did, and I won't” 17:21 lordcirth But it also has realistic weapons, and you can use bipods. one of the first games to do that 17:21 Jordach except PunkBuster is the worst bit of code ever made 17:21 Calinou lordcirth, it encourages teamwork 17:21 Calinou the Mobile MG42 sucks unless you use a bipod, yes 17:21 Calinou Irrlicht is only a render engine and it's meh by today's standards 17:21 Calinou except PunkBuster is the worst bit of code ever made 17:21 lordcirth Calinou, sure, it's a great game. Just not that realistic in some ways. First game I ever played with deployable bipods 17:21 Calinou ET:L doesn't use PB, there are lots of populated PB-free server 17:22 Calinou (hey, the abbreviation of PunkBuster is “PB”, it tells you a bit) 17:22 Jordach john_minetest, won't be long before DICE makes a goddamn BF4 for Linux when they ever leave EA 17:22 Calinou john_minetest, I'd give ET:L a try personally 17:22 Calinou a BF4 release solves nothing 17:22 Calinou same for ARMA III 17:22 Calinou (oh, and ARMA is very demanding on the hardware) 17:22 Megaf Calinou: http://aao25.com/ 17:22 Calinou (even my PC would struggle with it) 17:23 Calinou john_minetest, you need to stitch sound, networking by yourself 17:23 Calinou also, OGRE is more powerful at rendering (but heavier) 17:23 Jordach john_minetest, is and isnt 17:23 Calinou and for full-featured engines, Tesseract is quite good 17:23 Jordach it's just large enough to not be noticed :P 17:23 Calinou fairly demanding, but if configured well, it will run decently fast 17:27 * sfan5 purrs at john_minetest 17:27 * sfan5 agrees with john_minetest 17:27 hoodedice MAN! 17:27 * john_minetest gives sfan5 a <'((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((-< 17:27 Calinou There are enough arena games where you just do team deathmatch. 17:27 PenguinDad hoodedice: oh boy ;) 17:27 Calinou the gameplay is not the same, in none of them 17:28 hoodedice I find an epic model, and Jordach isnt here 17:28 Jordach WHAT?! 17:28 Krock john_minetest, uh. you're sure that's enough fish? 17:28 sfan5 asie: now build a z80 17:29 Calinou 1) the Tesseract player model is not an alien 17:29 Calinou 2) weapons and physics are not the same 17:29 Calinou 3) graphics and map layouts are different 17:29 Calinou there's plenty of difference 17:29 * sfan5 meows at Calinou 17:29 Calinou typical whining against free games 17:30 Calinou this is not real life or a political election 17:31 Calinou short-term is fun: it allows you to do 10 minute games; not everyone has 40-60 minutes to play a damn single game 17:31 Calinou then make it 17:31 Calinou because no one in the free software community seems to be interested in it right now 17:31 FreeFull A shooter doesn't have to be real-time at all to be fun 17:31 FreeFull real-life I mean 17:31 FreeFull Definitely has to be real-time 17:32 FreeFull Well, the game still-responds in real-time to you 17:32 FreeFull Everything else slowing down doesn't count 17:32 FreeFull In a shooter like Warsow, you go flying everywhere 17:33 FreeFull I actually play it more for the race mode than for the modes where you shoot people 17:33 FreeFull Damn you can fly in that game 17:34 Jordach ...counter strike? >:D 17:34 Calinou That's what I am just doing. Trying to get coders. 17:35 Calinou getting an existing engine, changing the artwork and tweaking the variables is a good step already 17:35 Calinou try taking Red Eclipse and modify the vars? 17:35 Calinou (you can do it without recompiling) 17:35 Calinou Damn you can fly in that game 17:35 Calinou try the Slide servers, FreeFull :p 17:35 Calinou john_minetest, why not? 17:35 Calinou you can tweak everything 17:35 Calinou no 17:35 Calinou you can make open worlds with Cube 2 17:35 Calinou won't be very fast but it'll work 17:36 Calinou of course, this isn't suited for Minecraft-like games 17:36 Calinou “open world” and “fast” make two 17:36 Calinou it's like wanting fast lighting by using only real-time lights 17:37 Calinou NIH? why? 17:38 FreeFull Calinou: I know about Slide =P 17:38 Calinou RE does have “inventory” actually 17:38 Calinou stores your weapons and holdables 17:38 FreeFull Unless you mean someone made Slide in minetest 17:38 FreeFull Calinou: I like race maps with ice a bit more than the slide mode though 17:39 Calinou who eats during a war? 17:42 Mikerhinos hi 17:44 Calinou hi Mikerhinos 17:44 CraigyDavi Does anyone know if there is a way to remove the stone from generating on a new v7 world? 17:44 Calinou alias mapgen_stone to something else? 17:45 PenguinDad set mapgen_stone to air 17:46 CraigyDavi Ok 18:04 rubenwardy !title https://forum.minetest.net/viewtopic.php?f=9&t=9259 18:04 MinetestBot rubenwardy: Code Golf Competition - Minetest Forums 18:13 Jordach wow 18:13 Jordach fucking crashed flash player 18:14 PenguinDad that drone is perfectly sized :p 18:17 * Jordach is working on something awesome and recursive 18:18 * sfan5 throws a CPU design book at john_minetest 18:25 sfan5 nobody 18:25 jin_xi lol 18:26 * jin_xi throws catnip 18:26 Krock rubenwardy, would you call punch as touch? 18:27 rubenwardy Touches is walking on it 18:27 rubenwardy *touched 18:27 rubenwardy so no 18:27 Krock ok.. more work then 18:27 Krock whatever, punching is touching too 18:27 Krock just a bit harder 18:41 dynamodan what is everyone's village / city generator (or method?) 18:41 dynamodan *favorite village / city generator 18:45 dynamodan I like the one included in Novatux/mg but, it's an entire map generator. I prefer the stock v6 for now 18:46 dynamodan I may try to eviscerate villages.lua from it 18:50 Krock rubenwardy! https://forum.minetest.net/viewtopic.php?f=9&t=9259&p=140937#p140937 18:50 Jordach oh god i love the FN + F5-8 combo 18:50 Jordach media keys! 18:52 hoodedice rubenwardy: You dare think I am trolling? 18:53 Jordach john_minetest, http://www.ebuyer.com/408784-logitech-washable-keyboard-k310-uk-layout-920-004049 18:53 Jordach that's an amazing kb 18:53 hoodedice john_minetest: n00b 18:53 hoodedice https://www.youtube.com/watch?v=GW9UCF4eiTo 18:54 MinetestBot john_minetest: Nickelback Spoof: Never Gonna Give You Up - YouTube 18:55 hoodedice Jordach: That keyboard sucks, and you should feel bad for linking it 18:55 Jordach hoodedice, it's right in front of me 18:55 Jordach nothing wrong with iut 18:55 hoodedice Do you know how crappy keyboards with loads of space between their keys are? 18:56 Jordach i can adjust :) 18:56 Jordach (my typing isn't actually affected) 18:56 hoodedice dunno bout you, I am picky about my keyboards 18:56 hoodedice And my current one sucks 18:56 hoodedice I vaccuum it every month or so to loosen up the keys 18:56 Jordach infact it's probably faster because of the spacing and i don't hit so many dud keys :O 19:00 rubenwardy XD 19:00 Krock rubenwardy, I hate you 19:00 rubenwardy :P 19:01 rubenwardy Sorry 19:02 dynamodan is there a way to force mapgen other than flying over it? 19:02 dynamodan sorry about my ignorance 19:03 rubenwardy There is in the modding api 19:03 Jordach minetest.force_load(pos) 19:03 rubenwardy Also, isn't there an explore mod that teleports you around to load chunks? 19:03 Jordach possibly with that (it needs pos.x, pos.y, pos.z or a table with the fields xyz filled in) 19:04 dynamodan oh ok. Should be easy to add that someplace and register it as a chat command 19:05 dynamodan I think WorldEdit has a lua context 19:05 rubenwardy Any suggestions for code golf challenges? 19:06 dynamodan rubenwardy village generator mods? That would be my code golf challenge suggestion 19:06 rubenwardy interesting 19:09 rubenwardy Quite hard to make 19:12 dynamodan rubenwardy yeah what is that explore mod. googled and didn't find much 19:15 jin_xi ugh... i think i need a new computer 19:18 PilzAdam sfan5, https://forum.minetest.net/viewtopic.php?p=140890#p140890 19:18 PilzAdam I know GLSL 19:18 hoodedice !rainbow PilzAdam 19:18 MinetestBot 4P4i4l7z7A7d8a8m 19:19 hoodedice ^PilzAdam - with shaders enabled 19:19 Krock lol 19:20 dynamodan PilzAdam do you know of an explore mod for causing the server to generate the maps? 19:20 PilzAdam yes 19:20 dynamodan i.e. load chunks 19:20 dynamodan been looking all over 19:22 PilzAdam Calinou, https://github.com/PilzAdam/carts/commit/10c455793d430e9177b9d5226a76f8525faef007 TEST! 19:24 Jordach !tw 464123557354950657 19:24 MinetestBot New Minetest Wallpaper coming soon!https://cdn.mediacru.sh/FH8D-vWEJ7My.png (@jordansnelling) 19:24 Jordach no space after \n? 19:25 PilzAdam Jordach, https://forum.minetest.net/viewtopic.php?p=140942#p140942 lets confuse people >:-) 19:26 Jordach PilzAdam, that is Soilnar in 3D :d 19:28 asie we need better textures. 19:29 Calinou do them 19:29 asie i can't draw 19:29 asie sadly 19:29 Jordach i'd stay with the current ones of you'd ask asie 19:29 Jordach :P 19:29 hoodedice asie, 19:29 hoodedice !g paint dot net 19:29 MinetestBot hoodedice: http://www.getpaint.net/ 19:30 * sfan5 purrs at Jordach 19:30 asie hoodedice: i can't draw (skill) 19:30 hoodedice ^Download this 19:30 asie not draw (program) 19:30 asie besides 19:30 hoodedice You don't need drawing skillz 19:30 asie i am far too busy modding 19:30 Jordach i am far too busy blendering 19:30 hoodedice i am far too busy trolling and destroying the minetest community 19:30 hoodedice oops 19:30 hoodedice i just delared my real intention of being here 19:31 Notch oh dang 19:31 Notch I must leave now 19:31 Notch And fast! 19:31 * Notch deploys jetppack 19:31 Jordach sup 19:32 hoodedice Don't mind, I'll show myself the dorr 19:32 hoodedice *door 19:32 Jordach doors:door_wood :D 19:32 * hoodedice slaps Jordach 19:32 * hoodedice runs off 19:36 dynamodan found the exploration mod: 19:36 dynamodan http://irc.minetest.ru/minetest/2014-02-28#i_3602462 19:38 dynamodan thanks 19:39 Jordach https://cdn.mediacru.sh/shlUf5GKqTYR.png 19:46 asie http://alexvoelk.de/zeug/diggydiggy.jpg 19:46 asie a great analogy. 19:47 * PenguinDad can hear a crying cat in the garden :( 19:47 Jordach mew :3 19:48 Jordach my sister's cat would never come down if there was noise, and i was in the house alone, so the cat sat next to me until they got back 19:51 sfan5 u have a cat? 19:51 sfan5 (almost) literally everyone has a cat except me 19:51 Jordach this was at my sisters (forgot to add that) 19:51 EvergreenTree I don't have a cat 19:52 Jordach interesting factoid: that cat was at least 16 years old (she's older than me) 19:52 sfan5 my sister's cat 19:52 sfan5 you didn't forget to add that 19:52 kaeza evenings 19:52 sfan5 oh wait 19:52 sfan5 forgot what I said 19:52 * sfan5 purrs at kaeza 19:52 Jordach hey kaeza 19:53 * jin_xi has two cats 19:57 cool132 Hi anyone? 19:57 jin_xi hi cool132 19:58 Mimilus polp 19:59 Mimilus when in a mod i assign a local , how must i do for assign this local to another local ? 20:00 cool132 Hi 20:00 Mimilus local one = 1 , local two = 0, if .... then two = one doesn't work 20:02 cool132 Im gonna go on minecraft 20:02 Mimilus how to read the value to print it with print() ? 20:02 jin_xi print(value)? 20:06 Mimilus jin_xi, print return 0x142544.... 20:06 Mimilus it seems to return the adress of the value 20:07 Mimilus not the value 20:08 Jordach print(tostring(variable)) 20:08 Jordach *might* wiork 20:12 Mimilus local one = 1 , local two = 0, if .... then two = one doesn't work ??? but why must use tostring ??? 20:12 SoniEx2 Jordach, print = function(s,...) local t={n=select('#',...},...} io.stdout:write(tostring(s)) for i=1,t.n do io.stdout:write("\t"..tostring(t[i])) end io.stdout:write("\n") end 20:13 Jordach pfft 20:13 SoniEx2 (except it uses an "internal" io.stdout) 20:13 Jordach i'm not that good at Lua :) 20:14 Calinou (almost) literally everyone has a cat except me 20:14 Calinou I have one 20:14 Calinou it was sleeping in my bedroom 20:15 Jordach and then clop happened 20:16 Mimilus SoniEx2, oO there isn't a more simple way ??? 20:17 Calinou adding spheres of maptools:smoke with worldedit is fun 20:17 SoniEx2 Mimilus, uhh... 20:17 SoniEx2 I meant that that code works just like the internal print function? 20:19 Mimilus SoniEx2, ok, tostring seem to work, thx 20:20 SoniEx2 ??? 20:20 Jordach https://cdn.mediacru.sh/nf8vhhXJLhmg.png 20:20 SoniEx2 Jordach, do you mess with print or something? 20:20 Jordach nope 20:20 SoniEx2 hmm... 20:21 Jordach anyways - later :) 20:21 SoniEx2 actually I don't even know if jordach is a minetest dev so... 20:21 SoniEx2 any minetest devs around? 20:23 WindHero hi Jordach 20:23 WindHero oh 20:23 WindHero *headdesk* didn't read quit message 20:24 kaeza SoniEx2, probably not many here. try #minetest-dev 20:27 EvergreenTree Hi WindHero 20:27 WindHero hey 20:27 WindHero how goes it? 20:29 Calinou Isn't clop like QWOP? 20:29 Calinou if it was a keyboard layout, it'd be CLERTYUIOP 20:32 WindHero QWERTY 20:33 WindHero custom keyboard....? 20:33 lordcirth isn't qwertz german or something? 20:35 WindHero A little off topic.... how many people here have played the original Mega Man? 20:36 CraigyDavi Wtf has happened to my main menu? http://i.imgur.com/XSg2uD9.png 20:37 WindHero I'm guessing something happened in your minetest_game folder 20:37 WindHero namely, background.png 20:43 * Calinou unlocked the achievement YOU'RE WINNER! 20:43 WindHero I gotta try that mod... 20:43 WindHero and that really ought to be renamed "A winner is YOU!" 20:50 PilzAdam https://forum.minetest.net/viewtopic.php?p=140955#p140955 20:51 PilzAdam this should become the official way to write mods 20:54 ShadowNinja PilzAdam: Is it in striped binary form or text form? 20:54 ShadowNinja string.dump(, true) -> stripped binary form. 20:55 PilzAdam whats the second param for string.dump()? 20:55 PilzAdam http://www.lua.org/manual/5.1/manual.html#pdf-string.dump says there is only 1 20:57 ShadowNinja PilzAdam: strip. It's only availible in Lua 5.3 and LuaJIT. 20:57 sfan5 >lua 5.3 20:57 sfan5 is that new? 20:57 PilzAdam also I think the string string.dump() returns is only valid at runtime (its "uaQ" for me) 20:58 sfan5 uh 20:58 ShadowNinja sfan5: Yes, it hasn't reached a stable release quite yet. 20:58 sfan5 lua 5.3 is not avilable yet 20:58 ShadowNinja sfan5: http://www.lua.org/work/ 20:58 sfan5 yeah, saw that 20:58 ShadowNinja Lua 5.3.0 work 2 is available. 20:59 ShadowNinja And LuaJIT has had it for a while. 20:59 PilzAdam do they break everything again? 20:59 MinetestBot GIT: Sapier at GMX dot net commited to minetest/minetest: Fix heart + bubble bar size on different texture packs d3ee617f37 2014-05-07T21:46:27+02:00 http://git.io/aykoRQ 21:01 ShadowNinja PilzAdam: It should be runnable at any time. 21:01 ShadowNinja LuaJIT bytecode isn't compatible with Lua bytecode though. 21:42 EvergreenTree Hi EnkeMobile 21:47 * CraigyDavi has just updated SimplePixels texture pack and added tools 21:49 CraigyDavi https://forum.minetest.net/viewtopic.php?p=140961#p140961 21:50 VanessaE HDX just got updated to match sapier's commit :) 21:51 VanessaE heart/bubble are now 64px (re-derived from my master images of course) 21:51 CraigyDavi VanessaE, HDX gets updated faster than the speed of light :D 21:51 VanessaE yup 21:52 CraigyDavi Yeah I need to get round to that 21:55 CraigyDavi I'll work on desert stone + sand and ore blocks sometime this week