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IRC log for #minetest, 2013-09-09

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All times shown according to UTC.

Time Nick Message
00:00 LinuxGuy2020 Hello I have downloaded and built 0.4.7 on my Debian 7 desktop machine. I want to run the minetest-server on my newly built mini-itx headless server. Im not sure how to run the program as a damon I guess you would call it, where it runs in the background all the time like ftp, ssh, samba does on the same server. I asked in the debian channel but one of the mods is a troll and sent me here.
00:01 * Evergreen dumps a bucket of lava on STHGOM's head
00:01 Evergreen (jk)
00:01 Menche you'd have to make the service file or whatever yourself, i think
00:02 Menche i have cron run the minetestserver command
00:04 LinuxGuy2020 If minetest-server isnt started as a service then it will tie up the terminal until its stopped wont it?
00:05 Menche unless you use cron, nohup, or a multiplexer, yes
00:05 LinuxGuy2020 ok Ill do some more reading on those. Thank you.
00:05 Menche i have cron call a script every minute that starts mintestserver if it isn't already running
00:06 Menche used to use tmux
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00:07 STHGOM hi
00:07 Menche this is the script i use: http://pastebin.com/YuFaYvCJ
00:08 Menche (im not sure whether or not i need those exports)
00:09 PilzAdam Menche, AFAIk you dont need "export" when the variable is only relevant in the script
00:09 Menche i kinda thought that; i haven't made a lot of sh scripts
00:10 Menche only recently memorized how to use for loops
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00:12 Exio4 PilzAdam: puppy?
00:13 PilzAdam no, nyu is a bad op
00:13 Exio4 he is sleeping
00:13 Exio4 (party time)
00:14 PilzAdam fine
00:15 LinuxGuy2020 Ok cool so "nohup minetest-server" added to the /etc/rc.local seems like it may be the easiest way for me to run the minetest-server as a background process every time the server is started up (if it ever gets shutdown or power outage). This brings up another question. If I have the minetest-server running and people on the local lan are playing, power goes out or whatever that causes the system to have to be restarted, is there any c
00:16 Exio4 what
00:16 Menche if the server suddenly shuts down, and players on will get the message SERVER SHUTTING DOWN
00:16 Exio4 they won't if the server crashes
00:17 Exio4 (the most likely reason of why they get disconnected)
00:17 LinuxGuy2020 Ok sounds good to me. Ill just try it and see how it goes. Thank you guys.
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00:21 Menche google thinks i'm using chromium
00:22 Menche (im actually using dwb)
00:22 Menche wonder how they detect that
00:31 khonkhortisan your web browser tells the website
00:31 khonkhortisan through a user agent
00:32 Menche html5test.com gets it right
00:32 Menche whatbrowser.org thinks im using chromium
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00:47 STHGOM hello
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01:04 LinuxGuy2020 Ok here is an odd question I successfully have a minetest server running using "nohup /path/minetestsever". It starts as root though. Is this the way it should be ran or should a make it run as a normal user?
01:04 ShadowNinja LinuxGuy2020: It should definitely NOT run as root.
01:05 ShadowNinja LinuxGuy2020: Any mods will have total controll over your system.
01:05 LinuxGuy2020 ShadowNinja: happen to know what I need to do in order to get it to run as a new user named "minetest"?
01:06 Menche would "su user command" work?
01:06 ShadowNinja su minetest -c "/path/minetestserver"
01:07 LinuxGuy2020 Ah yes just reading about that. Thanks guys!
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01:08 Evergreen I have to do this thing called "sleep".    Catch you guys later
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01:11 * Menche is attempting to download music from amazon
01:12 Menche apparently you can't from linux
01:12 Menche it seems that now you need a special amazon media player (for windows only, naturally)
01:18 jojoa1997 bbi5
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01:21 Menche ...and this amazon media player I need doesn't even work in wine
01:22 * Menche gives amazon an expressive single digit
01:23 Menche wait, maybe it'll work if i get flash
01:23 * Menche doesn't know why he should need flash to download a file
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02:05 PilzAdam bye
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02:25 VanessaE <offtopic> anyone care to see a dressform I made? </offtopic>
02:26 yyamiyyugi what exactly is vessel for? Like what exactly does it do to a node?
02:28 Menche currently they're just there to provide items for use by mods
02:29 Menche vessels have no use in the default minetest_game currently
02:31 yyamiyyugi like, what can I use it for?
02:31 yyamiyyugi I made my node a vessel but it doesn't seem diffrent in anyway
02:32 Menche you made your node a vessel? what did you do exactly?
02:33 yyamiyyugi atleast i think i did, I added vessel in the groups
02:34 Menche don't think that does anything besides make a new group and put your node in it
02:34 yyamiyyugi oh :/
02:35 VanessaE originally I wrote them to use with unified dyes, but they've since been obsoleted.
02:36 yyamiyyugi ok, just playing around with the groups and stuff and couldn't figure out what it did XD
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03:40 Mossmanikin bye, later
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04:31 Vazon dang it Smellys not on
04:31 Vazon Miner_48er are you there
04:31 Miner_48er yes
04:31 Vazon im so ticked
04:32 Vazon Miner go to the #vazon
04:32 Miner_48er on what?
04:33 Vazon her
04:33 Vazon here
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06:17 Miner_48er any kill cmd mods?
06:18 Menche huh?
06:21 Miner_48er or spawn mods?
06:22 Menche i had one called inventorywarp
06:22 Menche one function was to suicide
06:23 Menche (at least i think it was inventorywarp that provided that)
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06:24 Mr_Round hey?
06:24 Menche hello
06:24 Menche irc's kinda quiet right now
06:24 Mr_Round can some one tell me how to fix the lag when placeing blocks?
06:25 Menche singleplayer or multiplayer?
06:25 Mr_Round always single
06:25 Mr_Round lol i dont do mullti
06:25 Menche try adding "disable_anticheat = true" to minetest.conf
06:25 Menche or saying "/set disable_anticheat true"
06:26 Mr_Round going to test it
06:27 Mr_Round okay it didnt seem to help it any
06:28 Mr_Round lol nope
06:28 Menche try adding the settings here to minetest.conf: https://forum.minetest.net/viewtopic.php?id=1825
06:28 Menche it says it's for a server; your technically running a local server in singleplayer
06:29 Menche did you quit minetest completely before editing the conf file? iirc minetest saves on shutdown
06:29 Mr_Round yes
06:30 e1z0 morning
06:31 Mr_Round thats fixed it i think
06:32 Mr_Round okay u guys are awesome. how about the png interlace thing
06:34 Menche the PNG warning? it's harmless
06:34 Menche idk what it's for, but i notice it alot
06:34 Mr_Round png warning: Interlace handleing should be turned on when useing
06:34 Menche yeah that
06:34 Mr_Round yeah im trying to get a smoother set up
06:34 Mr_Round i do apprecieate the help tho dude
06:35 Mr_Round any thing else i should do. i did the fps thing
06:36 Menche fps thing?
06:36 Mr_Round Minimum FPS = 60 wanted_fps = 100 fps_max = 500
06:37 Menche i don't see any reason to move the cap above 60, as my monitor only refreshes that fast
06:37 Mr_Round so you think it should all be 60?
06:37 Menche idk
06:38 Menche i don't usually change that
06:38 Mr_Round yeah well minecraft java bs annoys me
06:38 Menche i usually enable mip-mapping and anisotropic filtering
06:38 Menche really, really cuts down noise in the distance
06:39 Mr_Round so just turn those on?
06:39 Menche yeah
06:39 Menche iirc minecraft doesn't have either
06:39 Menche if it takes a while to start the game, disable Preload item visuals
06:40 Mr_Round yeah i have that off already
06:41 Mr_Round okay another problem i have is it dont safe my levels
06:41 Menche ?
06:42 Mr_Round like every time i leave and come back the blocks placed are gone like i didnt do any work
06:42 Menche you mean it's not saving your worlds?
06:42 Mr_Round seems so
06:42 Menche does it give you warnings about map saving being disabled?
06:42 Mr_Round ill cheak
06:43 Mr_Round nope
06:44 Menche hmm, are you sure that you don't have any other instances of minetest running?
06:44 Mr_Round yeah im 87% sure
06:45 Mr_Round okay theres only one client open block place and its not saving
06:45 Menche does the world folder contain a file called "map_meta.txt" and if so does that file contain anything?
06:46 Mr_Round in both worlds
06:46 Mr_Round im going to try to remove/delete the world start a new
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06:46 Menche yeah try that, im out of ideas
06:48 Mr_Round lol it spawns me in randoms
06:48 Menche you were just spawning in different places?
06:48 Mr_Round yeah
06:49 Menche you can change that by setting "static_spawnpoint = x,y,z" in your minetest.conf
06:49 Mr_Round how do i get the chords
06:50 Menche F5
06:51 Mr_Round \do i need the chords? or just the static_spawn thing
06:51 Menche you set static_spawn to the coords you want to spawn at
06:54 Mr_Round lol i must be doing it wrong lol
06:54 Menche what did you set it to?
06:55 Mr_Round 16.3,1.5,8.9
06:55 Menche should work
06:56 Mr_Round is theree a /setspawn kinda deal?
06:56 Menche no
06:56 Menche well, you can "set static_spawnpoint x,y,z"
06:56 Menche */set
06:57 Mr_Round yay lol that worked
06:58 Mr_Round okay now on minecraft i have the tmi mod is there a = to that for minetest
06:58 Mr_Round and is there a fix for the directx9 thing i dont like my gl card much
07:00 Menche what is the tmi mod?
07:00 Mr_Round like has a searchbar for items/blocks
07:00 Mr_Round it also give you the block id and what not
07:01 Mr_Round has a all the blocks like minetest does but in a larger string to soo more blocks
07:01 Menche searching in the world or the inventory?
07:01 Mr_Round well its mostly a Op tool for building in creative
07:02 Menche what is it exactly? like a search bar in the creative inv?
07:02 Mr_Round yeah pretty much
07:03 Menche i think there was something like that but i forget the name
07:03 Calinou TMI = Too Many Items
07:03 Mr_Round yes lol
07:03 Calinou unified_inventory lets you search in items
07:03 Calinou https://forum.minetest.net/viewtopic.php?id=3933
07:03 Mr_Round its clean right?
07:04 Calinou clean?
07:04 Menche may want to re-enable preload item visuals if you use unified inv
07:04 Menche or it'll take a while to open
07:04 Calinou I don't use it and it works fine
07:05 Calinou you may have to wait 2-4 seconds the first time you open inv or switch a page
07:05 Mr_Round ok
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07:07 Mr_Round thats what i needed for that and is there a world edit wand? like instead of useing the /pos2 i can click and right click
07:07 Menche type //p set
07:07 Menche then punch the corners
07:08 Mr_Round oh and it will do 1 and 2?
07:08 Menche you punch both corners after //p set
07:09 Menche what directx9 thing were you asking about?
07:10 Mr_Round well i would like to use directx instead of opengl2.1 and it gives me a error
07:10 Menche you need a build that supports directx
07:11 Mr_Round well isnt it suported on 4.7?
07:11 Menche there's a few sticky topics in General Discussion that have builds
07:11 Menche it depends on the compiler
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07:11 Mr_Round im on windows
07:12 Mr_Round so i would need a .exe im not to savey on doing that on windows at the moment
07:12 Menche windows builds can be made with visual c++ or mingw; i believe only builds from visual c++ support directx
07:12 Menche a few people have made builds
07:12 Mr_Round is there a 4,7 build?
07:13 Menche looks like most 3rd party builds are of the latest development version
07:14 Mr_Round 3rd party.... would be a clean install?
07:14 Mr_Round like why 3rd party open sourced garbage people who think they know what there doing but dont
07:14 Mr_Round ....?
07:15 Menche don't think they have code modifications, just 3rd party builds of the official code
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07:16 Mr_Round link for a directx9 set up... im doing all this for my nephews bday present.
07:16 Mr_Round would i have uninstall the one i have on here now
07:17 Menche they're run-in-place, they aren't really "installed"
07:17 Menche but it's a different installation
07:18 Mr_Round so a folder and a... sh or a bat exucuteable? kindalike a portable version?
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07:18 Menche a folder with a .exe executable
07:18 Menche in the bin/ folder
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07:19 Mr_Round so the install i have now would be safe just have a folder on my desktop kinda like windows version of nestopia?
07:19 Menche yeah. idk what nestopia is but you'd run it from wherever you put the folder
07:20 Menche https://forum.minetest.net/viewforum.php?id=3
07:20 Mr_Round you got a link for this? if i could put it in a flash or a sd card and have it ware ever
07:20 Menche that's the General Discussion forums, look at the stickies at the top
07:21 Mr_Round okay
07:21 Menche BlockMen says his supports directx
07:21 Menche iirc Fess's does too and is 64-bit
07:22 Mr_Round blockman? so look for his name on the stick
07:23 Menche https://forum.minetest.net/viewtopic.php?id=6727
07:23 Menche that one
07:23 Mr_Round thank i just read that one and click download when u sent the link
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07:25 Mr_Round i cant just copy the config i have already made right?
07:26 Menche you can
07:26 Mr_Round awesome imma try it
07:26 Menche and the world folder too
07:29 Mr_Round and the texture all
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07:32 Mr_Round im getting a access violation....
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07:36 Mr_Round DUDE this is working any mods you recoment make it more minecraft minus java lol
07:38 Menche BlockMen has a lot of mods that add MC-like stuff
07:38 Menche mines: https://forum.minetest.net/viewtopic.php?id=6307
07:38 Menche torches: https://forum.minetest.net/viewtopic.php?id=6099
07:38 Menche crafting: https://forum.minetest.net/viewtopic.php?id=5641
07:39 Menche hud & hunger: https://forum.minetest.net/viewtopic.php?id=6342
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08:04 VanessaE "Debian comes in the flavours ancient, old and broken, nicknamen stable, testing and unstable ;)."
08:04 VanessaE ain't it the truth :D
08:09 VanessaE good morning, Taoki
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08:23 JamesTait Good morning all, happy Monday and happy Wonderful Weirdos Day! :-D
08:23 VanessaE good morning
08:24 VanessaE oh so it's my day, eh?
08:24 VanessaE :)
08:24 Calinou it's my day too :D
08:26 JamesTait Me three. :)
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10:44 john_minetest Hello everypony
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11:49 PilzAdam Hello everyone!
11:52 PilzAdam spam: https://forum.minetest.net/search.php?a​ction=show_user_posts&amp;user_id=7275
11:52 PilzAdam (the first one in a long time)
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12:07 john_minetest Lol, how is it possible to have different things in the forum signature?
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14:03 sfan5 hi everyone
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14:04 jojoa1997 Ello
14:05 jojoa1997 How would I have a craftitem turn into a different one with a command
14:06 Vazon hello anyone seen Smelly?????
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14:14 Vazon still need to find smelly.....hmmmmm
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14:54 Vazon Smelly ????
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15:00 PilzAdam Vazon, stop
15:00 PilzAdam dont come here every 10 minutes and then leave again
15:01 PilzAdam you can either wait for him here or look at the user list at the right
15:01 PilzAdam but dont say his name every 10 minutes, thats annoying
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15:02 Vazon sorry im on a cell i cant se the list
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15:07 jojoa1997 How would I change a craftitem init another craftitem ,midgame with a command!
15:07 jojoa1997 .
15:07 jojoa1997 ?
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15:18 yyamiyyugi whats up
15:19 kahrl !up linuxgaming.us
15:19 MinetestBot linuxgaming.us:30000 is up (507ms)
15:20 sfan5 plol
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15:22 GNADev|zRokh hi
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15:31 yyamiyyugi is there a way I can play a sound only for a certain player?
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15:38 Sokomine it takes a considerate amount of time to load the world...of a server
15:38 Sokomine based on the amount of data i get, it can't be slow network connection
15:38 Calinou yyamiyyugi: you can, as far as I know
15:38 Calinou see lua_api.txt
15:38 Calinou Sokomine: you mean, to connect to a server?
15:39 Calinou by default, mods are downloaded directly from server, not from web
15:39 yyamiyyugi I mean like, the player presses somthing they hear a sound
15:39 IceCraft Hello
15:39 Sokomine no, to get the map data from a server
15:39 Sokomine i'm trying to save as much of redcrabs server as i can
15:40 yyamiyyugi is there a way to do that client side, like say I pressed a gui thing, would i beable to get a sound from the players client instead of the server (so they would be able to use it on any server or add their own sounds)
15:41 sapier mods aren't downloaded at all
15:41 sapier only textures and models are downloaded, no difference if their origin is a mod or core
15:43 Sokomine for example, it takes very long to be able to see the eiffel tower on redcrabs server in full - let alone the landscape
15:47 Sokomine right now, it seems i do not have to fear running out of disc space soon.....
15:47 sapier :-)
15:48 sapier how big is the map?
15:49 Sokomine the map as such? extremly big. to my knowledge, more than 10 gb
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15:49 Sokomine i do not intend to record all of it. nobody's intrested in abandomed mines
15:49 sapier wow ... any chance to compress it prior transfer?
15:50 Sokomine ...or in places where people went only to get some papyrus (does not regrow there)
15:50 Sokomine right now,now way to get the map as such
15:50 Sokomine sfan5 helped me yesterday and made a slightly modified client version that saves what it downloads :-)
15:51 sfan5 s/downloads/gets sent by the server/
15:51 Sokomine there is no known way to contact redcrab, the server owner. we do not know if the server will continue to exist for more than a week
15:51 sapier oh
15:51 Sokomine yes. and i'm amazed as to how few data that actually is. it takes a long time for the world to built (has been like this before). perhaps the server sends it slowly
15:52 sfan5 Sokomine: redcrabs map can't be bigger thab 4gb if he uses sqlite
15:52 Sokomine the 4gb limit was reached some time ag
15:52 sapier hmmm 1 week is a little bit to short to create a client that uses multiple users for simultanous download
15:53 andersje have you guys tried to contact the owner of the IP of redcrab's server?
15:53 andersje you could do a whois on that, and get the owner of the netblock.  since someone is paying for the IP, that registered owner should be able to get hold of the guy paying the bills
15:54 sfan5 whois says "No match for "REDCRAB.SURET.NET"."
15:54 andersje alternately, if redcrab stopped paying, he may be willing to let someone else take over the bill
15:54 andersje it's an amazon IP, in ec2
15:54 sfan5 whois <the ip> says amazon ec2
15:54 Evergreen I sure hope you can save the redcrab's server, it is the first server I ever played on and I would be devestated if I lost my town and mushroom city
15:55 andersje aes-noc@amazon.com may be able to pass a message along to the guy
15:55 * Sokomine nods to evergreen
15:55 andersje suret.net is a french domain name, registered to emmanuel devaux, each.devaux@gmail.com -- could that be redcrab?
15:56 Sokomine redcrab has been absent for longer periods of time before. the reason cactus suspects that he either has to return or the server will be lost is that it has to be paid again in a week
15:56 Sokomine we did send multiple mails and pns. some seem to have been read (according to the forum), but no reply
15:56 andersje this appears to be redcrab's twitter page:  https://twitter.com/redcraby
15:56 Sokomine even if redcrab returns, having a copy of the map would be good
15:56 Sokomine are you sure that's "our" redcrab?
15:57 andersje well, it would make sense...because suret.net is registered by mr. devaux...and this redcrab and mr.devaux were tweeting back and forth
15:57 Calinou <Sokomine> sfan5 helped me yesterday and made a slightly modified client version that saves what it downloads :-)
15:57 Calinou such a feature could be added to default game
15:58 andersje that would be an awesome feature.
15:58 Sokomine that's a good argument then
15:58 * Calinou didn't play on redcrab for like 6 months
15:58 Calinou it was always out of data :(
15:58 Calinou date*
15:58 Evergreen Redcrab must be saved, we can't lose it like gameboom was lost
15:59 andersje you guys already found minetestbb.suret.net, right?
15:59 Calinou both servers had great buildings, yeah
16:01 andersje there seems to be some chatter on minetestbb.suret.net, so if anyone has a handle there...there might be contact information for redcrab there.
16:02 Sokomine that's one of the places successful contact happend a few month ago. then there was no reply anymore
16:03 andersje yeah, mr. devaux is probably your best bet then.
16:03 Calinou I didn't see redcrab on IRC since march 2013 or so, at best
16:03 Calinou I don't remember
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16:08 PilzAdam thexyz, why is weblate still down?
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16:14 RNL hi
16:15 sfan5 "Information I got was DNS for suret expires that date." wat
16:15 sfan5 if the dns expires we have no problem
16:15 sfan5 its not like we can't use IP addresses
16:15 RNL FYI, the translation website linked from the development page on minetest.net is down
16:16 sfan5 RNL: thexyz is supposed to look at that
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16:18 thexyz it's up now
16:19 RNL great
16:23 Evergreen By the way, in case we can't get the server back, pm webdesigner with your eamil so you can be a part of a shared folder on dropbox
16:23 Evergreen put all hte screenshots you can take and put them in the according folder
16:24 Sokomine there...happened something. wonder if it was an automatic message
16:24 yyamiyyugi can anyone help me? I'm trying to play a sound to a player upon right clicking my node, but there is an error on line 5 apparently, console says "function arguments expected near ')'" Am I doing the if statement wrong?
16:24 yyamiyyugi (code: http://pastebin.com/BGdYQhdp)
16:25 kahrl yyamiyyugi, in lua and is "and" not "&&"
16:25 yyamiyyugi oh
16:26 yyamiyyugi ok
16:26 yyamiyyugi still has the error
16:26 yyamiyyugi :/
16:27 kahrl try adding quotes around modtest:musicblock
16:27 yyamiyyugi ok
16:27 sfan5 Evergreen: pff.. screenshots, we need the map
16:27 kahrl (I don't know what right_click does so that might be wrong)
16:28 Evergreen Yes, but just in case we can't get the map
16:28 yyamiyyugi i'm not 100% what it does, i would assume it's rightclicking the node
16:29 yyamiyyugi idk, I added quotes, I guess i will have to play with it more
16:32 john_minetest !seen Zeg9
16:32 MinetestBot john_minetest: zeg9 was last seen at 2013-09-08 17:21:54 UTC on #minetest
16:35 * Jordach is playing biogenesis
16:35 * Jordach got a nazi swatstika as a pet
16:37 john_minetest Hey, an armed bear for minetest would be epic...
16:37 sapier yyamiyyugi are you sure that "string" is correct?
16:37 sapier armed bear?
16:37 yyamiyyugi might not be
16:38 sapier as far as I know variables are declared either global without any keyword or by "local" <variablename
16:38 sapier >
16:38 sapier john what do you mean with armed bear?
16:42 PilzAdam yyamiyyugi, http://pastebin.com/YkDczKuH
16:42 PilzAdam oops, *sound_play(
16:43 yyamiyyugi oh ok
16:44 yyamiyyugi I see, thanks for correcting that
16:47 sfan5 pitriss: http://sfan5.duckdns.org/minetest-0.​4.7-71a8769-saveToLocalMap-win32.7z
16:47 pitriss sfan5: thank you again:)
16:48 rubenwardy joined #minetest
16:48 john_minetest sapier: A bear that can be ridden by the player.
16:49 john_minetest Tamed and used like a minecraft pig, only that the bear does damage to the attacked mobs/people on its own.
16:49 sapier do you have a bear model?
16:49 john_minetest I'll do one
16:50 sapier ok then it's a 30 min task to create a mobf mob with exactly that features
16:50 sapier where to find the model?
16:54 john_minetest I'll send it to you over pastebin when it is finished. To make a bear was just an idea, I haven't modeled anything yet.
16:54 sapier ok if you can provide animation too it'll be way more interesting
16:58 john_minetest Of course.
17:00 sapier be carefull models tend to become very big with certain ways of animation try to stay <500kb
17:01 sapier ok try to stay < 100kb and at 500kb worst ;-)
17:04 pitriss sfan5: please, where are saved data stored? in game directory?
17:04 sfan5 ./localmap/
17:05 Yepoleb should i discuss bugs here or in the dev channel?
17:06 sapier most ppl in dev are here to if you already know quite exact what happens go to dev if you don't try to get more information here
17:07 Yepoleb ok, thanks
17:08 john_minetest sapier: Lol, I am doing the bear too high-res :b
17:08 john_minetest restarting
17:08 pitriss sfan5: ok ty
17:09 sapier john try b3d export format if it's ok without animation .x format is way to big
17:15 Yepoleb i'm trying to replace the menu header, but i can't find a way to do that, because it always gets loaded from minetest_game/menu/header.png
17:15 OWNSyouAll_DESKT joined #minetest
17:15 PilzAdam Yepoleb, the one in the Singleplayer tab is taken from the game, the other tabs use the one in the texture pack
17:16 Yepoleb well, that's the only one you usually see
17:19 Tux[Qyou] joined #minetest
17:20 Yepoleb it should be possible to replace that one as well
17:20 sapier Yepoleb it is
17:21 sapier if there's a file called <gameid>_menu_<header/footer>.png in your texturepack this overrides the default game one
17:21 sapier wait
17:22 sapier ok should work if I haven't missed something in code try it
17:26 Yepoleb i used the filename minetest_game_menu_header.png and it doesn't work
17:27 RNL How can I start minetest in a different language (Linux Mint, Ubuntu derative)?
17:28 PilzAdam RNL, LANG=de bin/minetest
17:28 PilzAdam (that would be german)
17:28 john_minetest sapier: Lol, again was too detailed... again...
17:29 PilzAdam Yepoleb, try minetest instead minetest_game for the gamename
17:29 sapier if it's slightly above 500kb no problem but 1mb will be to big
17:29 PilzAdam +of
17:29 RNL That does not seem to do the trick on my system...
17:29 PilzAdam RNL, what language do you want?
17:29 Yepoleb doesn't work either
17:30 RNL PilzAdam, I'm trying dutch (nl), but de does not work either
17:30 PilzAdam Yepoleb, does it work with minimal?
17:30 Yepoleb how can i reload the tp the easiest way?
17:30 PilzAdam RNL, your system language is dutch too?
17:31 RNL PilzAdam, no, my system LANG is en_US.UTF-8
17:31 PilzAdam does your Minetest build have gettext support?
17:32 RNL PilzAdam, not sure, I used http://ppa.launchpad.net/m​inetestdevs/stable/ubuntu
17:32 Yepoleb it doesn't work with minimal
17:32 thexyz "language" option in minetest.conf
17:33 thexyz I forgot to add it to changelog, will do
17:33 PilzAdam thexyz, he uses the stable PPA
17:33 thexyz lol http://dev.minetest.net/index.php?ti​tle=Changelog&amp;curid=366&amp;diff​=1513&amp;oldid=1510&amp;rcid=1634
17:33 PilzAdam RNL, in the game, look at the pause menu
17:34 thexyz dutch translation is about 67.3%, maybe less in stable
17:34 RNL PilzAdam, USE_GETTEXT=0
17:34 thexyz oh
17:35 RNL PilzAdam, does that mean I have to compile myself?
17:35 PilzAdam I guess so
17:35 RNL PilzAdam, I thought I might try to add some dutch translations. That's the reason I wanted it to start in dutch :)
17:37 thexyz that'd be very nice
17:37 RNL I'll try :-)
17:38 RNL On another subject, performance on my machine is sometimes a problem. Is that a know issue and is there any work being done at that at the moment?
17:39 khor joined #minetest
17:40 neko259 joined #minetest
17:40 RNL #afk
17:40 TheLastProject joined #minetest
17:42 Calinou not really
17:42 * Jordach is getting ready to supercharge the Minecraft conversion
17:42 Calinou it is a known problem, Minetest won't run on toasters
17:43 * Jordach raids tekkit texture by texture
17:44 andersje what kind of hardware is he trying to run it on?
17:49 RNL I'm running minetest on a AMD Phenom II X4 960T, 16 Gb memory, AMD Radeon 6800 series
17:49 Calinou that should be sufficient, easily
17:50 RNL I should think so
17:50 Calinou 2600K + 570 runs the game with view distance 128 + 4× MSAA + anisotropic filtering on 1920×1080 with at least 60 FPS with a 16× texture pack
17:50 Calinou it's not like Minetest is too demanding :P
17:51 Yepoleb sapier, the texture thing doesn't work
17:51 RNL Maybe it's my local setup
17:51 Yepoleb are you using xfce?
17:51 sapier I know you should suply the texture as separate png file
17:52 Yepoleb ?
17:53 Sokomine sapier: your idea to let multiple people download redcrabs map is not bad. it ought to be possible to merge it later on somehow - after all, even leveldb has some unique index - data mapping - and that ought to be enough (combined with documentation of leveldbs storage system)
17:53 Sokomine how can mapgen for a world be disabled completely?
17:54 RNL I'm using Mint 13 (Maya)  MATE
17:54 whirm joined #minetest
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17:54 Yepoleb are you using a special composite manager?
17:54 RNL Not that I'm aware of
17:55 RNL Maybe nfs is the problem
17:55 ShadowNinja Sokomine: It can't, but singlenode set to air is very close.
17:55 RNL how demanding is minetest on disk IO?
17:55 Zeg9 joined #minetest
17:55 sapier Yepoleb I use blender and export to b3d format
17:56 ShadowNinja Shouldn't be much, mostly just writing to the sqlite3 DB.
17:56 sapier you have to install the b3d export filter to blender i have written this to wiki
17:56 Sokomine yes, singlenode set to air would be helpful. i forgot how to do it. can you tell me the relevant settings, please?
17:57 Sokomine rnl: vanessa is pretty proud of her ssd, and it seems to be faster with one...but if i look at how the data comes in from redcrabs server currently...perhaps it's transmission by avion carrier :-/
17:57 Yepoleb i have a png of the header, why do i need a blender exporter?
17:57 Sokomine so disk io ought to be relatively harmless
17:58 sapier ohhh sorry
17:58 sapier completely different topic :-)
17:58 RNL Sokomine, I have a SSD installed, but some disk locations are network mapped over nfs
17:58 ShadowNinja Sokomine: Check minetest.conf.example.
17:59 sapier no you only have to add a png file with alpha channel
17:59 Yepoleb i just need the file name and location
17:59 RNL gtg, thanks for the info
18:00 Yepoleb the file itself is fine
18:00 john_minetest sapier: What animations are needed?
18:00 RNL left #minetest
18:00 john_minetest walk, idle, what else?
18:00 sapier filename is <gameid>_menu_<footer/head​er/background/overlay>.png location is the texturepack base path
18:01 Sokomine rnl: if you connect to a server, the cache file (where pictures, meshes and sounds are stored) may take up several mb (up to 30 have been counted). transmitting that over mt takes a lot of time. for nfs, it ought to be no real challange....
18:01 sapier stand and walk should be done at least
18:01 Sokomine shadowninja: hmpf. hoped you could tell me the right params offhand
18:01 sapier some rest animation would be good too and as it's a bear a attack animation could be done too
18:01 sapier but rest and walk is enough to start
18:02 Sokomine oh, more animals?
18:02 sapier stand and walk
18:02 sapier not rest
18:02 sapier yea john provides a bear model :-)
18:02 Sokomine i'd still love to see goats, squirrels, rabbits, donkeys
18:02 Sokomine ah, fine :-))
18:02 Sokomine hope he can be persuaded to do more models :)
18:03 Miner_48er joined #minetest
18:03 Sokomine those of smaller animals usually are more convincing. they can move around easier
18:03 Yepoleb sapier, i tried {minetest_game, minetest, Minetest}_menu_header.png, but all of them don't work
18:04 sapier for which game do you want to replace the header?
18:04 Yepoleb the normal minetest game
18:05 andersje now the 3d_armor mod has to be updated for bears.  Sturmbjorn!
18:05 sapier gameid is same as foldername in games folder
18:05 Yepoleb i tried that
18:05 sapier does 3d_armor mod support ostriches? ;-)
18:05 sapier I'll have a look maybe there's a bug in that code
18:06 Yepoleb my file is called minetest_game_menu_header.png
18:06 john_minetest sapier: It is quite difficult to get those animations right. May not be able to finish it today
18:06 Sokomine armoured ostrichs...hm :-)
18:07 sapier no problem john
18:07 sapier I know about the problems when creating models ... that's main reason why mobf hasn't 500 mobs ;-)
18:09 andersje man, armoring the neck of an ostrich would be horribly difficult
18:10 Tux[Qyou] joined #minetest
18:10 john_minetest sapier: I am picturing that scene in minetest. http://users.content.ytmnd.com/5/a/4/​5a41a88e4cf50e29aebe3cbe0dbcff04.jpg
18:10 john_minetest Pure epicness
18:11 sapier hmm seeing this you may need to create a saddle texture too :-)
18:11 john_minetest First I got to finish the bear animations
18:12 sapier :-) of course
18:12 john_minetest I think I will continue tomorrow.
18:16 sapier Yepoleb there's a bug
18:17 sapier1 joined #minetest
18:18 sapier1 Yepoleb there's a bug in mm_textures.lua ignoring those files
18:18 Yepoleb are you going to fix it?
18:20 Menche joined #minetest
18:20 sapier1 replace "local path = mm_texture.basetexturedir .. " in line 133 by
18:21 sapier1 local path = mm_texture.texturepack .. DIR_DELIM ..
18:23 Yepoleb i will wait for the commit
18:23 sapier1 that'll be some time ;-) usually fixes like that take from 1 to 50 days to be merged ;-)
18:25 Yepoleb oh, ok
18:26 john_minetest What means "ded" and "rol" in the minetest server list?
18:26 Menche i'm guessing "ded" means the server has "server_dedicated" set
18:27 john_minetest Okay. And "rol"? Maybe roleback?
18:27 Menche probably. anyone know if there's a list of what all those abbreviations mean?
18:28 Jordach RTFS
18:28 Yepoleb thanks sapier, it works!
18:31 Tux[Qyou] joined #minetest
18:36 proller__ joined #minetest
18:46 Calinou joined #minetest
18:48 john_minetest (s.password ? 'Pwd ' : '') +
18:48 john_minetest (s.creative ? 'Cre ' : '') +
18:48 john_minetest (s.damage ? 'Dmg ' : '') +
18:48 john_minetest (s.pvp ? 'Pvp ' : '') +
18:48 john_minetest (s.dedicated ? 'Ded ' : '') +
18:48 john_minetest (s.rollback ? 'Rol ' : '') +
18:48 john_minetest (s.liquid_finite ? 'Liq ' : '') +
18:48 john_minetest was kicked by ShadowBot: Message flood detected.
18:48 john_minetest joined #minetest
18:48 john_minetest gah
18:49 john_minetest I RTFS
18:49 john_minetest And I was right.
18:50 john_minetest and I was kicked
18:50 meldrian joined #minetest
18:54 Peacock joined #minetest
18:58 dhbiker joined #minetest
19:00 Peacock greetings channel people
19:01 yyamiyyugi hello
19:01 john_minetest hi
19:01 john_minetest Hey, there is a gamejam this month. one full month... Hmmm...
19:01 Peacock gamejam?
19:02 john_minetest That one: http://towerjam.tumblr.com/faq
19:02 Peacock "Make a game about a character that traditionally would not be the “hero” of a video game"
19:02 john_minetest About 20 days left.
19:02 Peacock sounds like last night's episode of breaking bad lol
19:02 keccia joined #minetest
19:03 john_minetest I wonder if participating would make sense...
19:03 Peacock for minetest? how would that work?
19:03 Peacock its hard to create different style games for minetest, so much of the engine is geared towards the default game
19:03 Menche the characters randomly disappear when they're mapblock is unloaded
19:03 Menche *their
19:04 keccia how can I use furnace?
19:04 Calinou keccia: put item to smelt at the top, fuel at bottom
19:04 Calinou *insert spy running while being humiliated here*
19:04 john_minetest Peacock: Not nessecarily for minetest.
19:04 john_minetest Just a random thought.
19:05 Peacock though it might interest to know im still working on ages
19:05 Peacock (pocket dimensions)
19:05 Jousway joined #minetest
19:05 john_minetest well, i think i will choose another jam. Unfortunately there are no good calendars
19:06 Peacock at 1000*1000*500(height), i have appx. 36K pocket dimensions between y= -25K and y= -30K :D
19:06 john_minetest I could still do OneGameAMonth (1GAM).
19:07 Peacock the biggest PITA is setting different skies and horizons, which i mostly fake with nodes for now
19:08 Peacock though i wonder how far along RBA's dome idea is
19:13 Pest joined #minetest
19:15 john_minetest Why are gamejams always on the weekends when I am away?
19:15 rsiska joined #minetest
19:16 Tux[Qyou] joined #minetest
19:17 jojoa1997 joined #minetest
19:32 Peacock back to work on the enterprise, its gonna take forever to finish each deck lol
19:37 roboman2444 joined #minetest
19:41 Jousway joined #minetest
19:44 monkeycoder joined #minetest
19:44 NekoGloop joined #minetest
19:54 dcoffee joined #minetest
19:56 iqualfragile_ joined #minetest
19:58 Jordach 43% of technic textured for MC4MT8
20:00 * Jordach has forgot about moreores
20:00 * Calinou turns moreores into lessores
20:05 NekoGloop I wonder how glooptest would look in a MC4MT pack
20:05 NekoGloop >.>
20:05 Yepoleb i want to use semi-transparency in crack_anylength.png, but it just turns more white
20:06 Calinou weird, it works for me
20:06 Calinou see misa pack
20:06 Jordach Calinou, http://i.imgur.com/cqTB5gM.png
20:06 * Jordach will be alpha'ing the power bar
20:06 Calinou -1 for no smooth lighting, AA and anisotropic filtering
20:07 Calinou :p
20:07 Jordach Calinou, fuck that
20:07 NekoGloop Oh, hey, IC2 textures
20:07 Jordach you can have your tekkit in techni
20:07 Jordach technic*
20:07 NekoGloop What's the miner?
20:07 john_minetest is it possible to drown in blocks?
20:07 Jordach miner?
20:08 NekoGloop Oh, wait, hold a sec
20:08 Jordach you mean the black pickaxe
20:08 NekoGloop nonono
20:08 Jordach the one with the shovels>
20:08 john_minetest Jordach: Torches have to be 3d for MC4MT
20:08 NekoGloop yeah
20:08 Jordach john_minetest, fuck that.
20:08 Jordach NekoGloop, tool repair
20:08 NekoGloop I forget what that is in IC2.
20:09 NekoGloop Ah, the crop-matron
20:09 Jordach (tool repair isnt in IC2, it just looks good for tool repair)
20:09 NekoGloop (and/or terraformer)
20:10 Jordach i managed to rip the textures from tekkit 3.1.2
20:10 thexyz 00:08  +thexyz: we need to make something like minetest translation marathon; like it was with the wiki
20:10 NekoGloop IC2's textures haven't changed much
20:10 NekoGloop >.>
20:10 Calinou we have a decent amount of translations already, but we could have more.
20:11 Calinou I'd love to see the ability to translate messages received from server :P
20:11 thexyz that's not decent
20:11 * Jordach thinks 1337 as a language is fine
20:11 Calinou commonly used languages are all well supported right now, no?
20:11 thexyz only 4 translations are > 90%
20:11 thexyz http://translate.minetest.​ru/projects/minetest/core/
20:11 thexyz this is bad
20:11 Calinou oh, french isn't quite complete now
20:12 thexyz let's do it next week?
20:13 Calinou I'm completing french a bit right now :P
20:13 Calinou but ok
20:13 thexyz this doesn't mean you should stop
20:13 Calinou I know
20:14 pitriss I tried to translate mt client into czech two months ago.. but it was poinless for me, and I'm using bold fonts so lot of text was not fit into buttons/fields..
20:15 pitriss and second issue was I'm too lazy to maintaining it, so I decided to not release it:)
20:16 thexyz you don't have to maintain it
20:16 thexyz just register at translate.minetest.ru and translate
20:17 pitriss i used kbabel in my trinity install:)
20:17 thexyz pull requests for translations will most likely not be accepted
20:17 pitriss or how it is named that translation tool for po files.
20:18 thexyz though new languages are ok
20:18 Evergreen I just had an idea, someone should make a subreddit for minetest
20:18 thexyz you mean, like third one?
20:18 Evergreen Oh, lol
20:18 Evergreen In that case, which one is official?
20:19 thexyz no one
20:19 Calinou I don't know, but it'd be nice to have an active one :P
20:19 thexyz no one uses reddit
20:19 Evergreen We needan official one, it would be cool to shared ideas and stuff
20:19 thexyz we have forums
20:20 thexyz reddit doesn't encourage creating content, does it?
20:20 thexyz Minetest_c55 has c55 in moderators list
20:20 dcoffee "we have forums" so we don't even need this irc
20:20 john_minetest reddit? Isn't that this unorganized forum-like flamewar giant thing?
20:20 thexyz dcoffee: no, irc is different
20:21 harrison joined #minetest
20:21 thexyz reddit is like social bookmarking service, do we need it?
20:21 thexyz minetest is not that popular
20:21 dcoffee are you sure? :--D
20:21 john_minetest IRC is chat, fast communication. Forum can use long messages and threads for sorting large masses of content.
20:22 john_minetest reddit is just a giant flamewar.
20:22 thexyz dcoffee: pretty much
20:22 dcoffee i have using irc since 2003
20:22 john_minetest i have been using irc since... 2012
20:22 Calinou since 2009
20:22 thexyz wait, what did your "are you sure?" refer to?
20:23 dcoffee thexyz: are you sure? :--D
20:23 dcoffee i fixed it.
20:24 thexyz I don't get it so I'll give up on it
20:24 NekoGloop "minetest is not that popular" -> "are you sure?"
20:25 thexyz oh, right, I'm sure
20:25 john_minetest Wait, do only popular things go to reddit?
20:26 NekoGloop meow
20:26 thexyz there's no point in having subreddit otherwise as forums will suffice
20:26 * sfan5 pets Natureshadow
20:26 john_minetest Or is the flaming so strong that only extremely popular stuff with lot of zealots don't fall apart?
20:26 sfan5 derp
20:26 sfan5 hahaha
20:26 * sfan5 pets NekoGloop
20:26 * NekoGloop purrs >w<
20:26 * sfan5 puts a kitten on NekoGloop's head
20:26 * john_minetest puts a kitten on NekoGloop's head
20:26 sfan5 john_minetest: I was first >:)
20:26 NekoGloop double kitties~!!!
20:27 * sfan5 puts a kitten on the kitten on NekoGloop's head
20:27 * Calinou pets a pony
20:27 john_minetest <*((((<
20:27 * NekoGloop noms the fishy :3
20:27 dcoffee thexyz messaged me 23:20:56 this: "dcoffee: no, irc is different" and i answered at 23:21:19: "are you sure?" (it was a bad joke from my part)
20:28 thexyz bad timed
20:29 dcoffee "23:21:18  thexyz minetest is not that popular" -> "23:21: 19 dcoffee are you sure? :--D" (one second beetween messages. i'm not that fast typer)
20:29 dcoffee case closed
20:29 * NekoGloop slaps thexyz
20:29 youlysses joined #minetest
20:33 Calinou french is done now
20:34 Jousway joined #minetest
20:36 yyamiyyugi whats the easiest way to convert from .mp3 to .ogg?
20:36 PilzAdam yyamiyyugi, audacity
20:36 yyamiyyugi ok
20:37 PilzAdam import mp3, file -> export -> as ogg
20:37 yyamiyyugi :) thanks
20:42 * sfan5 throws a kitten at NekoGloop
20:42 * NekoGloop catches it
20:43 * NekoGloop cuddles with it >w<
20:43 * sfan5 throws a kitten at NekoGloop
20:43 * NekoGloop juggles the kittens
20:44 * sfan5 throws a kitten at NekoGloop
20:44 * NekoGloop continues juggling the kittens
20:44 * Exio4 throws sfan5 at NekoGloop
20:44 Exio4 here, other kitten
20:44 * sfan5 puts Derpy Hooves on Exio4's head
20:44 * NekoGloop juggles sfan along with the kittens
20:44 * Exio4 puts Rarity on sfan5's head
20:47 * john_minetest puts everybody in #minetest on Exio4's head
20:47 * Exio4 puts john_minetest on john_minetest's head
20:47 john_minetest john_minetestception!
20:48 john_minetest Critical error in logic module. john_minetest shutting down.
20:49 * sfan5 puts Rainbow Dash on Exio4's head
20:49 * sfan5 puts NekoGloop on the kitten on NekoGloop's head
20:49 sapier1 left #minetest
20:49 NekoGloop now you're thinking with portals
20:49 sfan5 yep
20:49 * Exio4 throws a leveldb map at sfan5
20:49 * ShadowNinja thinks this will acceft the stats.
20:49 * sfan5 migrates it to SQLite3
20:50 * Exio4 migrates sfan5 to dummy
20:50 proller joined #minetest
20:50 * Exio4 closes minetest
20:50 * ShadowNinja thinks that is should at least. :-)
20:50 * sfan5 just got deleted :(
20:50 * NekoGloop migrates Exio4 to dev/null
20:50 * ShadowNinja gets out backup.
20:51 * Exio4 uses an intel-sponsored /dev/random to regenerate
20:51 * ShadowNinja chmod's sfan5 to 700.
20:51 * sfan5 ducks for incoming commit spam
20:52 * Exio4 git pulls
20:52 MinetestBot GIT: sfan5 commited to minetest/minetest: Use system-wide LevelDB instead of bundled one 3725179736 2013-09-09T13:50:51-07:00 http://git.io/vTvejA
20:52 MinetestBot GIT: sfan5 commited to minetest/minetest: Prevent ModMgr from deleting backend setting in world.mt 1f3402e7a1 2013-09-09T13:50:51-07:00 http://git.io/wxVEFA
20:52 MinetestBot GIT: sfan5 commited to minetest/minetest: Make --migrate update world.mt too 49a75b1894 2013-09-09T13:50:51-07:00 http://git.io/izY2Zw
20:52 MinetestBot GIT: sfan5 commited to minetest/minetest: Add note about --migrate only working with minetestserver or --server 321ac66558 2013-09-09T13:50:51-07:00 http://git.io/uwszAA
20:52 MinetestBot GIT: sfan5 commited to minetest/minetest: Fix 'Unknown map backend' error when using Configure menu right after creating world d423a8fc20 2013-09-09T13:50:51-07:00 http://git.io/pLcvvA
20:52 MinetestBot GIT: sfan5 commited to minetest/minetest: Use STL containers instead of irr::core::list f1e4a671dc 2013-09-09T13:50:51-07:00 http://git.io/Oa3n4g
20:52 MinetestBot GIT: sfan5 commited to minetest/minetest: Add message that LevelDB is not supported on Windows 1cc1c56234 2013-09-09T13:50:51-07:00 http://git.io/qbM7jg
20:52 MinetestBot GIT: sfan5 commited to minetest/minetest: Make it compile 7e44c2ace1 2013-09-09T13:50:50-07:00 http://git.io/Ds94Bg
20:52 Exio4 ehm...
20:52 MinetestBot GIT: xyzz commited to minetest/minetest: Add dummy and LevelDB database backends 58841ef12f 2013-09-09T13:50:50-07:00 http://git.io/_2vXZQ
20:52 Exio4 sfan5
20:52 sfan5 yes?
20:52 Exio4 squash?
20:52 sfan5 nah
20:52 Exio4 before the 10 minutes passes?
20:52 sfan5 nah
20:52 Exio4 k..
20:53 Yepoleb minetestbot will get kicked for spam
20:53 ShadowNinja sfan5: MinetestBot reports them in reverse order.
20:53 sfan5 just noticed that too
20:53 ShadowNinja Yepoleb: My bot ignores MinetestBot.
20:53 Exio4 sfan5, it is adding useless crap to the history though
20:53 Yepoleb what is your bot able to do?
20:54 ShadowNinja Yepoleb: Lots, see /msg ShadowBot list [plugin].
20:58 thefriedeggs66 joined #minetest
21:19 Evergreen joined #minetest
21:20 Evergreen Here's another fish for you NekoGloop  >))))))*>
21:21 thefriedeggs66 Fried eggs: http://img35.imageshack.us/img35/3637/udbm.png
21:23 Evergreen Also, here is some catnip for NekoGloop  http://www.catniptoys.com/product_imag​es/uploaded_images/budz2004harvest.jpg
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21:24 NekoGloop http://i.imgur.com/qwPAmsi.png\
21:24 NekoGloop Well, apparently it works. I guess.
21:25 Exio4 i just tried the math mapgen
21:25 Exio4 98% light errors
21:26 NekoGloop welcome to minetest
21:26 Exio4 nah
21:26 Exio4 proller:  ^^
21:27 proller withch errors
21:28 NekoGloop nobody likes my tool?
21:29 thefriedeggs66 nobody likes my fried eggs?
21:30 thefriedeggs66 o_O
21:30 Exio4 let me upload a screenshot proller
21:30 NekoGloop They look like fried eggs, I guess
21:30 thefriedeggs66 what's your tool?
21:30 proller Exio4, light in minetest is one big error
21:30 NekoGloop Sword
21:31 NekoGloop Of sorts
21:31 Peacock light sucks like an electrolux, yes
21:31 thefriedeggs66 ahh, looks kinda like the one that Pyramid Head carries around in Silent HIll 2
21:31 Exio4 yes, but it only appears to the caves on "math"
21:31 Exio4 not everywhere
21:32 Exio4 actually, nevermind
21:32 Peacock i still get intense shadows and bright spots on my large blueprint spawns, the only solution anyone can propose is using voxmynipples to fix the lighting :P
21:32 proller Exio4, its ok for ~flat magpgen, but not ok with 3d. you can fidd absolute darkness in floatlands when falling
21:32 proller Exio4, you can disable caves
21:33 Exio4 yeah
21:33 Exio4 proller: http://exio4.com.ar/screenshots/glitches_math.png
21:34 NekoGloop Exio4, no glooptest? :<
21:34 proller need t fixing light
21:34 Peacock well while youre at it using post_effect_color to do colored lights :P
21:35 proller Exio4, btw math contain 3 types of world
21:35 proller and in -next 10+
21:36 Exio4 # Math mapgen generator: sphere, mandelbox, mengersponge      dont forget to lower water_level = -30000
21:36 Exio4 i c, i should have lowered water_level :P
21:36 NekoGloop Glooptest makes it playable
21:36 NekoGloop ish
21:36 Exio4 sure
21:36 NekoGloop treasure chests!
21:37 ak399 joined #minetest
21:37 Exio4 :(
21:37 Exio4 minetest crashed on exit
21:39 Peacock so everything normal:P
21:39 ak399 trying to configure minetest irc for xchat -- what is the network address?
21:40 Exio4 you mean for the irc network?
21:40 Exio4 irc.freenode.net
21:40 ak399 yeah
21:40 Exio4 it is probably on the default list
21:40 ak399 alright, give me a second
21:41 ak399 joined #minetest
21:41 ak399 is this working?
21:42 Exio4 i think
21:42 Exio4 who are you? ;P
21:42 ak399 cool :D
21:42 Miner_48er joined #minetest
21:42 Exio4 wow, the leveldb seems way faster
21:42 ak399 I'm mostly a lurker in the forums, but I've been working on some mods for a server of mine recently
21:43 PilzAdam Exio4, is it faster than mapgen?
21:44 PilzAdam AFAIK mapgen is faster than sqlite
21:44 NekoGloop inb4 "except with glooptest"
21:44 Exio4 PilzAdam: at least here it looks like so
21:44 Peacock leveldb, so fast you can't fap while the world loads
21:45 Exio4 well, with math mapgen that is
21:45 Exio4 gonna try with v6
21:47 Exio4 well
21:47 Exio4 v6 is too fast here
21:47 Exio4 damn you hmmmm, you shouldn't make the mapgen this fast!
21:48 Exio4 since some change he did to the mapgen i was able to go with "max speed" without waiting for mapblocks to generate with v6
21:52 proller Exio4, try https://github.com/minetest/minetest/pull/897 or proller:next branch
21:53 Peacock i noticed lighting isn't fucked up with mapgen, just when you use an awful lot of add nodes
21:53 Exio4 897?
21:54 proller you can fall via mengersponge without stuck
21:55 Peacock what are these math mapgens actually good for? (as in practical use)
21:55 NekoGloop there isn't
21:56 Peacock ive seen more practical features turned down for "lack of usefulness" :p
21:56 NekoGloop unless you play with glooptest and rely on my treasure chests
21:56 Exio4 yes
21:56 Exio4 this sucks
21:57 Exio4 actually what i said about leveldb is a lie based on my soft-OC
21:57 Exio4 my whole life is a lie now
21:57 proller Peacock, for fun
21:57 NekoGloop Peacock, that's because devs are tyrants
21:58 Peacock proller there are a shitton of other pulls that would have be fun too, and actually had mods waiting to use them :p
21:58 Exio4 i'll play with oecake until i sleep
21:59 NekoGloop Yes, but when a dev makes something it's instantly put in regardless of how shit it is
21:59 Peacock nekogloop like liquid range :p
21:59 Peacock air pockets galore
21:59 NekoGloop when we lowly community members make something, it's simply ignored
21:59 proller Peacock, https://forum.minetest.net/viewtopic.php?id=7033
21:59 Peacock i saw that :-) its encouraging :)
21:59 FreeFull I wonder what's up with the air pockets
22:00 FreeFull Those weren't really there in the older mapgens
22:00 FreeFull At least, not everywhere
22:00 FreeFull You can see them all rising when you turn finite liquids on
22:00 Peacock colored lights, animated (waving) plants, real (low-lying) fog, shit like that would be fun :-)
22:01 Peacock defining nodeboxes by verticles (for slopes) also :-)
22:01 proller FreeFull, i 90% know how to silently pop bubbles without rising
22:01 proller and maybe fix it soon
22:01 Peacock freefull i have no idea where the air pockets come from, i was told to add a few lines to minetest.conf, but they still remain
22:02 Peacock *vertices not verticles lol
22:04 proller i want make adjusted mengersponge for wingsuit contest, it can be fun
22:04 Peacock in theory a spherical map would be fun, but with the proper gravity
22:04 Peacock otherwise all you can do with it is a deathstar
22:06 FreeFull Peacock: Seems to me like the automatic water node filling in isn't happening
22:06 FreeFull By that I mean the same thing you get when you make an infinite water source
22:06 Peacock maybe its got to do with the viscosity >1 bug
22:07 Peacock either way, finite liquids used to just work, now they dont :(
22:07 Peacock *infinite
22:07 Peacock whatever the fuck they call the old liquids lol
22:07 PilzAdam Peacock, call them "real" liquids to troll proller
22:08 Peacock ill just call them low-CPU liquids for now :P
22:08 NekoGloop real liquids aren't infinite
22:08 Peacock im sorry, i thought minetest didn't care about realism :P
22:08 proller finite must be renamed
22:08 proller and can be true finite
22:08 FreeFull DM destroyer liquids
22:10 PilzAdam proller, btw, something random I made some time ago because I was bored: https://github.com/PilzAdam/minetest/commi​t/01a5a164226a92af6fdfe4b5df69603525a261f2
22:10 proller one small step to make erosion
22:11 FreeFull Rain would help
22:11 FreeFull And something so you can have rivers
22:12 PilzAdam proller, the commit I linked adds liquidtype = "finite" and drawtype = "finite_liquid" to nodedef
22:12 Peacock does that mean old liquids will work like before?
22:13 proller PilzAdam, what this...
22:13 Peacock or was the airpocket thing fixed with 991 or 990
22:15 proller PilzAdam, its totally destroys my liquid idea
22:15 PilzAdam proller, what is your idea?
22:16 proller transformLiquidsFinite
22:16 proller did you know how it works?
22:16 PilzAdam not really
22:18 proller making other draw type - bad
22:18 PilzAdam why?
22:19 proller you want to keep old and new liquids in one world?
22:19 FreeFull I think the ultimate antigrief device would be lava that cannot be picked up in any way whatsoever, and when you break blocks around it it doesn't pour, and you can't place blocks in it
22:19 PilzAdam proller, yes
22:19 proller PilzAdam, for what?
22:20 PilzAdam mods may want to add finite oil, while water can stay the same
22:20 PilzAdam (same == current liquids)
22:20 proller same shit?
22:20 proller ok
22:20 PilzAdam no, not the same shit
22:20 PilzAdam same goodness ;-)
22:21 proller why no make all liquids real and finite?
22:21 FreeFull Because that's not fun
22:21 PilzAdam proller, I dont want to force people to use one kind of liquid
22:22 proller FreeFull, not fun what?
22:22 FreeFull What if you want to make a waterfall?
22:22 proller you can
22:22 proller look at Sky server
22:22 PilzAdam for 10 seconds? and then?
22:23 proller it have forever waterfalls
22:23 proller from infinity sources
22:23 PilzAdam so finite liquids arent finite?
22:23 NekoGloop that's why proller hates it
22:23 proller look up^^
22:23 NekoGloop because waterfalls are hate
22:24 proller "finite must be renamed"
22:24 proller it CAN be finite
22:24 proller and can be with normalized 0-level
22:25 proller now by default its have good balance
22:25 PilzAdam also, my finite liquids commit only has 1 liquid node; a second one is not needed
22:26 Exio4 pizza \o/
22:26 proller no problem to make one in liquid63 branch
22:26 proller sand have one
22:27 proller but two better for abm optimizing
22:28 proller my can be true-constant-volume
22:28 proller and liquid act as liquid
22:30 PilzAdam why do you want to make sand a liquid?
22:30 NekoGloop quicksand, duh
22:31 proller PilzAdam, try in in -next
22:31 proller to build something from sand
22:31 proller or in Sky server
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