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IRC log for #minetest, 2024-12-12

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All times shown according to UTC.

Time Nick Message
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07:36 Blockhead256 "Open source softwares", the famous nonprofit behind the "Luanti" project
07:37 Blockhead256 someone should run Luanti through the Windows version of the Android emulator, run through WINE
07:37 Blockhead256 run MineOS on it too
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12:19 MTDiscord <theidealist> and then make a Luanti emulator on MineOS, and run MineOS in that, etc.
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14:33 MinetestBot [git] Timur13240 -> minetest/minetest: Get server list over https (#15538) 9f71e74 https://github.com/minetest/minetest/commit/9f71e741580e5340d400561c146b39d26dfe06a4 (2024-12-12T14:31:12Z)
14:33 MinetestBot [git] SmallJoker -> minetest/minetest: Main menu: show favorite removal button for offline servers (#15530) d123bc0 https://github.com/minetest/minetest/commit/d123bc095134f1cb00ccb80f820be3a4c4fddf88 (2024-12-12T14:31:48Z)
14:33 MinetestBot [git] appgurueu -> minetest/minetest: Refactor `SkinnedMesh` (#15522) 1e59b9a https://github.com/minetest/minetest/commit/1e59b9a75651130aa7061c2c67dd588d74bb6cb5 (2024-12-12T14:33:08Z)
14:35 MinetestBot [git] y5nw -> minetest/minetest: Fixup parsing for `Plural-Forms` (#15519) ac7406c https://github.com/minetest/minetest/commit/ac7406c8a1013ea8bfc94c48dbc5dc97532c0cbd (2024-12-12T14:33:34Z)
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15:37 MinetestBot [git] tenplus1 -> minetest/minetest_game: Tweak beds moving check (#3170) f4f3659 https://github.com/minetest/minetest_game/commit/f4f365970ac10f2a510a03df392772683177980c (2024-12-12T15:36:46Z)
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18:02 MTDiscord <warr1024> Tbh, publishing Luanti under the name "Open Source Softwares" is pretty sus.  The bad English for "softwares" instead of "software" (it's a "fluid" noun and doesn't get pluralized that way) is a red flag, as well as the implication that the name SHOULD be associated with a ton of other projects but Luanti is the only title under it.
18:03 MTDiscord <warr1024> It would probably just be better to call the developer account "Luanti Development Team" or something like that.
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18:10 MTDiscord <rollerozxa> I'm still confused why nobody has changed it yet... does nerzhul just change it back whenever someone tries to?
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18:45 rubenwardy It's nerzhul's personal dev account. Really we should have a luanti specific one
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19:43 Bombo hey wasn't it possible to enable players collision with each other? i can run through other players
19:43 Bombo but also through dragons in draconis
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19:59 SwissalpS I just tried to run through an oerkki, no-go, got bumped up badly
20:00 SwissalpS makes me believe that is a game/mod issue
20:01 SwissalpS it's also possible that your dragon has a tiny hit-box and huge texture to make fights more challenging
20:07 erle oerkki still exist?
20:13 Bombo hm its just minetestgame
20:16 Bombo is there a way to spawn a second player for testing? without running two clients ;)
20:21 erle Bombo depends. there are ways to fake players for some purpose or another, but i strongly suggest to simply run two clients on the same machine. luk3yx allegedly has a standalone library to connect, but all i know about it is that it is useful to find protocol bugs and chat.
20:22 erle Bombo so what is your purpose?
20:22 luk3yx I do not, but I think someone else does?
20:22 erle make sure your clients have several configs
20:22 erle luk3yx wait, do you just have some arcane weaving and find these bugs by poking around with sticks?
20:22 erle also CVE when
20:33 Bombo erle: just to test if i can bump or run through a ghost ;)
20:35 erle Bombo what's keeping you from spinning up that second player?
20:37 MTDiscord <luatic> enabling object collisions for players worked somewhat iirc
20:37 MTDiscord <luatic> try it and see. it's something like player:set_properties{collide_with_objects = true}
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21:09 Bombo erle: just wondering if it would be possible
21:09 Bombo luatic: what where?
21:10 MTDiscord <luatic> Bombo: wherever you got a player you want to make collidable. if you want to enable this for all players, do it in on_joinplayer.
21:12 erle if players can collide, you can olofboost
21:13 Bombo in games/minetest_game/game.conf?
21:22 MTDiscord <luatic> Bombo: no, in a mod
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21:22 MTDiscord <luatic> init.lua needs to be something like "core.register_on_joinplayer(function(player) player:set_properties{collide_with_objects = true} end)"
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21:35 shaft How do I move a repo from one site to another? Github may block my account for not using twofactor crap. I don't wanna install a microsoft app, receive sms or type in my credit card number.
21:36 Krock shaft: 1. clone to your disk, 2. add a remote to the new git host, 3. push
21:36 Krock (push to the new git host remote)
21:36 shaft If I do that I lose my history don't I?
21:36 rubenwardy 2FA doesn't require an app, credit card, or even a phone
21:36 rubenwardy can be done in a linux terminal
21:37 Krock you can set up 2FA by using any generic TOTP app.
21:37 shaft And I don't wanna. It's not my bank account.
21:38 Krock and you'll only lose history that you haven't cloned or pushed
21:38 shaft Can I just change the address in "config" and type git push?
21:39 Krock search "git remote tutorial" on Google
21:39 MTDiscord <greenxenith> git remote set-url origin newurlhere
21:40 Krock I'd generally recommend to first learn what the commands do before copy&pasting. That's just my recommendation, though.
21:41 shaft I gotta rename everything when forking nextgen_bows, right? Can I take something very short like "bow"?
21:45 shaft Is it legal? If it is, I'll do it.
21:53 erle shaft are you on linux?
21:53 shaft yes
21:56 erle shaft you can do the 2FA thing using the debian package gnome-authenticator
21:57 erle it will install an app named “authenticator”
21:57 erle that will take the start code
21:57 erle just make sure you backup the backup ccodes
21:57 shaft I'll look into it but not now. I wanna use the service I'm comfortable with
21:57 erle so that way you don't lose access to your account
21:57 erle instead of microsoft github you can always use mesehub! https://git.minetest.land
21:58 shaft I'm using gitgud
21:59 erle no idea what that is
21:59 erle (guess that is a skill issue)
21:59 shaft https://gitgud.io/
22:00 erle shaft my semi-professional opinion is that 2FA is a good thing. but don't give dr. google your phone number, it's not a real doctor.
22:00 erle use an authenticator app and/or a yubikey/nitrokey
22:01 shaft Phones are just outdated computers with some shabby half assed file based encryption that only encrypts half the data
22:01 erle i think you don't get it
22:02 erle authenticator app can run on your desktop
22:02 shaft Yes, I said I'll look into it. My opinion is that long secure passwords are the best and just work
22:03 shaft Anyway, can I use "bow" or is there a rule against taking a super short mod name?
22:04 erle shaft is there already a mod named “bow” though?
22:05 erle well i think there is
22:05 shaft I'm not sure. https://content.luanti.org/modnames/bow/ shows nothing, so at least not on contentdb. All bows on cdb have an s at the end
22:06 erle ; minetest-servers mods |grep 'bow' |cut -f2 |sort |uniq |tr '\n' ' '
22:06 erle bow bowlingball bows bweapons_bows_pack farbows lord_bows mcl_bows nextgen_bows pipeworks_elbow rainbow_growler rainbow_ore rainbow_source rcbows shooter_crossbow x_bows x_bows_extras xtraores_rainbow y_bows
22:06 erle i guess these are names to avoid then
22:06 shaft Bow is taken???
22:06 erle apparently
22:06 shaft
22:07 shaft Suggest a name.
22:07 erle shaft_bow
22:07 erle abow
22:07 erle bow_was_taken
22:08 erle bow2
22:08 erle 2bow4u
22:08 shaft simple_bow?
22:08 erle what is your mod going to do anyway
22:09 shaft A fucking bow because all others are shit or broken
22:09 shaft And nextgen_bows's author has been inactive for months
22:09 erle shaft z_bow
22:10 MTDiscord <luatic> fucking_bow
22:10 erle (the last word in bow technology)
22:10 MTDiscord <luatic> bow_ser
22:10 MTDiscord <luatic> bow_before_me
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22:11 erle shaft please, if you are agonizing about the name, just choose bow2
22:12 MTDiscord <luatic> el_bow
22:12 shaft bow2 it is
22:12 erle :3
22:12 MTDiscord <luatic> no bow_redo?
22:13 shaft Oh the whole history transfered beautifully. I should have done it this way all along.
22:14 erle shaft if you have git tags, remember to push them as well
22:14 erle and barnches
22:14 erle branches
22:14 shaft It also copied the branch name main. Fucking github
22:14 erle recently, a new player came and asked what to do. i wrote “fastest way to get diamonds is to dig straight down”. a short time later … “$PLAYER tried swimming in lava”. LMAO.
22:15 erle like, i didn't think *anyone* would fall for that, ever.
22:15 erle hehe, *fall* :P
22:16 shaft lol
22:16 erle remember: one night of sleep in the nether is as refreshing as eight nights of sleep in the overworld!
22:17 erle shaft giving useful advice to new players is good community service! :D
22:18 shaft Is it possible to rename branches
22:18 shaft ?
22:20 erle yes
22:20 MTDiscord <luatic> assuming you're on the branch, checkout a new branch (git checkout -b new-branch), then delete the old one (git branch -d old-branch)
22:21 shaft The branch on the server stayed unchanged
22:23 erle shaft you have to push your new branch
22:23 erle shaft also you have to delete the remote branch using some other invocation
22:23 erle as a full-stack overflow developer i can't tell you exactly rn :P
22:26 shaft I deleted the repo and pushed again. That worked.
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22:33 shaft can entities be aliased?
22:38 MTDiscord <luatic> there is a way
22:39 MTDiscord <luatic> it is probably hacky but i think you've get enough access to the registered_entities table that you can basically do it yourself if you know what to do
22:39 MTDiscord <luatic> you will want to read the implementation of core.register_entity
22:39 MTDiscord <luatic> and in a year or so your code might break because this of course isn't part of the official API, who knows
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23:18 shaft Then I just wont
23:19 shaft I renamed everything except the textures and now the bow doesn't shoot anymore
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23:37 MTDiscord <wsor4035> the common trick is check that the entity doesnt exist, then register one with an on activate that changes to the new one
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23:47 shaft My alias isn't working right
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23:48 shaft It shows nextgen_bows:arrow and bow2:bow when I print an item but in the inventory it's bow2:arrow and bow2:bow and the aliases are
23:48 shaft core.register_alias_force("nextgen_bows:arrow", "bow2:arrow")
23:48 shaft core.register_alias_force("nextgen_bows:bow_wood", "bow2:bow")
23:48 shaft I don't understand what's going on
23:49 shaft Is alias_force broken?
23:49 shaft Dropping it and picking it up worked.
23:50 shaft Something with alias is broken
23:50 shaft Fucking item was both states at once. Schrödinger's arrow

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