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13:09 |
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13:11 |
ireallyhateirc |
is "sidelen" for decorations stated in mapblocks or simply nodes? |
13:15 |
MTDiscord |
<mistere_123> it would not make sense to be mapblocks |
13:19 |
ireallyhateirc |
I'd believe anything in Minetest |
13:20 |
ireallyhateirc |
but I think I see your point |
13:38 |
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13:57 |
MTDiscord |
<bastrabun> With 5.9.1 released and especially 14765 fixed, what is now the suggested value for max_packets_per_iteration for a server with many people? Asking, because a player with a 6 Mbit download and 0.75 Mbit upload connection couldn't connect to max_packets_per_iteration= 2048, but no problem on max_packets_per_iteration=128 |
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15:12 |
ireallyhateirc |
Is there a way to get small clusters of decorations that are far away from each other with Perlin noise? |
15:12 |
ireallyhateirc |
I'd like to get a cluster of 5-6 plants every 100 nodes or so |
15:17 |
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16:02 |
sfan5 |
@bastrabun the default, unless you have a bottleneck problem then raise it |
16:09 |
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16:18 |
MTDiscord |
<warr1024> I found an old config file that had an explicit value in it that I got from some tuning recommendation thing on the forums years ago, but it looks like the default has matched it for years or something now. |
16:34 |
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16:41 |
Guest55 |
Hello |
16:58 |
MTDiscord |
<jordan4ibanez> Hello |
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17:22 |
MTDiscord |
<bastrabun> With the default value of 1024 for max_packets_per_iteration the user in question still gets DCs. Lowering the value allows them to play. Tonight we'll have a test with as many player as possible to find a common ground. |
17:39 |
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18:01 |
MTDiscord |
<warr1024> Could also have something to do with the size of the packets, which MT doesn't really control for. Things like mapblock transfers are much larger than other things like updating entity position or something, which could have a big effect on the actual bandwidth impact. |
18:02 |
MTDiscord |
<warr1024> Mapblocks also compress differently, so large regions of air or stone are going to generate smaller packets than, say, a hunk of spawn city that's developed and/or has complex machines, especially with metadata, inventories, etc. |
18:02 |
MTDiscord |
<warr1024> So it's possible that there are some areas a player could join into where it's very hard to find a packet limit that's guaranteed not to overwhelm their connection. |
18:03 |
MTDiscord |
<theidealist> so minetest chunk bans are a thing? |
18:16 |
MinetestBot |
[git] GefullteTaubenbrust2 -> minetest/minetest: Visual Effects Vol. 1 (#14610) d8f1daa https://github.com/minetest/minetest/commit/d8f1daac2546c66d28d2e36a28c013ce56bddb4e (2024-09-24T18:14:27Z) |
18:42 |
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18:42 |
Blockhead256 |
spam "edited 3 times" https://forum.minetest.net/viewtopic.php?p=438759#p438759 |
18:43 |
Blockhead256 |
the tactic was obvious before any edit to this genre of post first occurred when we starting see chatGPT spam like this, but this just points it out more |
18:56 |
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20:15 |
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20:27 |
MinetestBot |
[git] ryvnf -> minetest/minetest: Add minetest.bulk_swap_node (#15043) f65fe80 https://github.com/minetest/minetest/commit/f65fe80e8120e1052ef4c00c423cd5038b4b71bf (2024-09-24T20:25:34Z) |
20:27 |
MinetestBot |
[git] grorp -> minetest/minetest: Fix -Winconsistent-missing-override in unit_sao.h (#15190) 3c48671 https://github.com/minetest/minetest/commit/3c48671076e7ae3d33b507b1f6d239a47ab6501a (2024-09-24T20:25:46Z) |
20:34 |
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20:39 |
MinetestBot |
[git] grorp -> minetest/minetest: Dehardcode the death formspec (#15155) 526a2f7 https://github.com/minetest/minetest/commit/526a2f7b8c45504088e194a83d54a19045227bbd (2024-09-24T20:37:44Z) |
20:56 |
MTDiscord |
<bastrabun> sfan5: With a value of 512 our low bandwidth player still gets DCs and everyone else runs int "Packet quota used up for peer_id=4205, was 42 pkts". We (4 people) ran with superspeed in different directions |
20:57 |
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21:02 |
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21:03 |
mazes_83 |
request some feedbacks about: https://video.everythingbagel.me/w/p2qFZ7vVWffEDHefqzQtcA |
21:04 |
mazes_83 |
first pass on a very small detail I would like the engine to be able to do |
21:08 |
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