Time Nick Message 13:11 ireallyhateirc is "sidelen" for decorations stated in mapblocks or simply nodes? 13:15 MTDiscord it would not make sense to be mapblocks 13:19 ireallyhateirc I'd believe anything in Minetest 13:20 ireallyhateirc but I think I see your point 13:57 MTDiscord With 5.9.1 released and especially 14765 fixed, what is now the suggested value for max_packets_per_iteration for a server with many people? Asking, because a player with a 6 Mbit download and 0.75 Mbit upload connection couldn't connect to max_packets_per_iteration= 2048, but no problem on max_packets_per_iteration=128 15:12 ireallyhateirc Is there a way to get small clusters of decorations that are far away from each other with Perlin noise? 15:12 ireallyhateirc I'd like to get a cluster of 5-6 plants every 100 nodes or so 16:02 sfan5 @bastrabun the default, unless you have a bottleneck problem then raise it 16:18 MTDiscord I found an old config file that had an explicit value in it that I got from some tuning recommendation thing on the forums years ago, but it looks like the default has matched it for years or something now. 16:41 Guest55 Hello 16:58 MTDiscord Hello 17:22 MTDiscord With the default value of 1024 for max_packets_per_iteration the user in question still gets DCs. Lowering the value allows them to play. Tonight we'll have a test with as many player as possible to find a common ground. 18:01 MTDiscord Could also have something to do with the size of the packets, which MT doesn't really control for. Things like mapblock transfers are much larger than other things like updating entity position or something, which could have a big effect on the actual bandwidth impact. 18:02 MTDiscord Mapblocks also compress differently, so large regions of air or stone are going to generate smaller packets than, say, a hunk of spawn city that's developed and/or has complex machines, especially with metadata, inventories, etc. 18:02 MTDiscord So it's possible that there are some areas a player could join into where it's very hard to find a packet limit that's guaranteed not to overwhelm their connection. 18:03 MTDiscord so minetest chunk bans are a thing? 18:16 MinetestBot 02[git] 04GefullteTaubenbrust2 -> 03minetest/minetest: Visual Effects Vol. 1 (#14610) 13d8f1daa https://github.com/minetest/minetest/commit/d8f1daac2546c66d28d2e36a28c013ce56bddb4e (152024-09-24T18:14:27Z) 18:42 Blockhead256 spam "edited 3 times" https://forum.minetest.net/viewtopic.php?p=438759#p438759 18:43 Blockhead256 the tactic was obvious before any edit to this genre of post first occurred when we starting see chatGPT spam like this, but this just points it out more 20:27 MinetestBot 02[git] 04ryvnf -> 03minetest/minetest: Add minetest.bulk_swap_node (#15043) 13f65fe80 https://github.com/minetest/minetest/commit/f65fe80e8120e1052ef4c00c423cd5038b4b71bf (152024-09-24T20:25:34Z) 20:27 MinetestBot 02[git] 04grorp -> 03minetest/minetest: Fix -Winconsistent-missing-override in unit_sao.h (#15190) 133c48671 https://github.com/minetest/minetest/commit/3c48671076e7ae3d33b507b1f6d239a47ab6501a (152024-09-24T20:25:46Z) 20:39 MinetestBot 02[git] 04grorp -> 03minetest/minetest: Dehardcode the death formspec (#15155) 13526a2f7 https://github.com/minetest/minetest/commit/526a2f7b8c45504088e194a83d54a19045227bbd (152024-09-24T20:37:44Z) 20:56 MTDiscord sfan5: With a value of 512 our low bandwidth player still gets DCs and everyone else runs int "Packet quota used up for peer_id=4205, was 42 pkts". We (4 people) ran with superspeed in different directions 21:03 mazes_83 request some feedbacks about: https://video.everythingbagel.me/w/p2qFZ7vVWffEDHefqzQtcA 21:04 mazes_83 first pass on a very small detail I would like the engine to be able to do