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* cheapie |
digs out some crusty old elevator mods from the depths of the forums (9 years old in the case of both of these), goes to see how well they work or if they even still run |
00:29 |
ireallyhateirc |
doubt they're any good |
00:39 |
cheapie |
The first one (fancy_elevator) still works as of 5.8 (this isn't my main box, it just has whatever MT version Debian ships). It's pretty basic but it compares well even to something like real_elevators. |
00:39 |
cheapie |
Of course it's not even close to celevator, but... while I'm probably quite biased, I don't think anything really compares to that one right now :P |
00:43 |
cheapie |
lifts (this one: https://forum.minetest.net/viewtopic.php?t=8882 ) also still works, but is about the same as just riding a vertical movestone. |
00:43 |
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01:18 |
cheapie |
Instead of spewing like 10+ lines for all of the other ones, I just added them to the comparison chart I had made for someone else recently: https://cheapiesystems.com/media/celevator_comparison.pdf |
01:26 |
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06:17 |
[MatrxMT] |
<Blockhead256> cheapie: I've seen these sorts of charts before, they're usually trying to sell you something. Are you sure there isn't a feature of another mod that celevator doesn't have that you omitted? |
06:20 |
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11:13 |
Desour |
C++ is funny: `matrix4(m, mat4::EM4CONST_INVERSE_TRANSPOSED)` is a matrix4. but if you forget the constructor, `(m, mat4::EM4CONST_INVERSE_TRANSPOSED)` is also a matrix4. and it compiles without any warnings |
11:14 |
Desour |
(works because of comma operator and matrix4 implicit constructor) |
11:15 |
ireallyhateirc |
maybe if you ignore it it will go away :D |
11:23 |
ireallyhateirc |
I often have intrusive thoughts about learning C++ to contribute to the engine but then I remind myself it'd involve learning C++ |
11:34 |
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13:00 |
cheapie |
[MatrxMT]: It is indeed made to look like one of those :P - only one such feature came to mind while I was making it (rear doors - celevator doesn't yet do those) but I wasn't explicitly looking for them. |
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14:49 |
ireallyhateirc |
I'm thirsty for sfan5's IPC thing |
14:51 |
ireallyhateirc |
right now loading anything to the mapgen env is a real puzzle |
14:53 |
ireallyhateirc |
I'd for example like to make Exile's seasonal changes happen upon map generation so that chunks already emerge with the right season without needing to correct that later |
14:53 |
ireallyhateirc |
but for that I need to send the current season to the mapgen env |
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20:49 |
* cheapie |
leaves https://cheapiesystems.com/media/2024-09-01%2015-46-26.webm here without context (not elevator-related for a change) |
20:50 |
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20:55 |
ireallyhateirc |
does 404 |
21:01 |
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21:31 |
Mantar |
worked for me |
21:31 |
Mantar |
neat! |
21:35 |
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21:38 |
ireallyhateirc |
huh, hexchat can't open links properly lol. copying it manually into the browser works |
21:38 |
ireallyhateirc |
also yeah, cool screensaver |
21:41 |
Mantar |
I'm using hexchat 🤔 |
21:42 |
ireallyhateirc |
maybe you have the premium version |
21:57 |
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22:04 |
cheapie |
ireallyhateirc: Is it turning %20 into %2520? The version of HexChat Debian ships seems to switch randomly between working, not working, and crashing when clicked with each update. |
22:05 |
ireallyhateirc |
yeah, this is what I get: https://cheapiesystems.com/media/2024-09-01%252015-46-26.webm |
22:05 |
ireallyhateirc |
it rarely becomes slow and crashes, yeah |
22:06 |
ireallyhateirc |
though I'm not on Debian, so I think the issue is generally with Hexchat |
22:12 |
ireallyhateirc |
could be Hexchat devs switched to Matrix or worse - Discord and didn't notice the bug while using it :D |
22:13 |
ROllerozxa |
well hexchat isn't being maintained anymore either |
22:25 |
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22:25 |
ireallyhateirc |
hmm anything that actually works? |
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23:43 |
MTDiscord |
<mistere_123> cheapie: ram overflow noises |
23:43 |
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23:44 |
cheapie |
Eventually, maybe |
23:44 |
cheapie |
Not as bad as back when digiscreen used [combine |
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