Time Nick Message 00:27 * cheapie digs out some crusty old elevator mods from the depths of the forums (9 years old in the case of both of these), goes to see how well they work or if they even still run 00:29 ireallyhateirc doubt they're any good 00:39 cheapie The first one (fancy_elevator) still works as of 5.8 (this isn't my main box, it just has whatever MT version Debian ships). It's pretty basic but it compares well even to something like real_elevators. 00:39 cheapie Of course it's not even close to celevator, but... while I'm probably quite biased, I don't think anything really compares to that one right now :P 00:43 cheapie lifts (this one: https://forum.minetest.net/viewtopic.php?t=8882 ) also still works, but is about the same as just riding a vertical movestone. 01:18 cheapie Instead of spewing like 10+ lines for all of the other ones, I just added them to the comparison chart I had made for someone else recently: https://cheapiesystems.com/media/celevator_comparison.pdf 06:17 [MatrxMT] cheapie: I've seen these sorts of charts before, they're usually trying to sell you something. Are you sure there isn't a feature of another mod that celevator doesn't have that you omitted? 11:13 Desour C++ is funny: `matrix4(m, mat4::EM4CONST_INVERSE_TRANSPOSED)` is a matrix4. but if you forget the constructor, `(m, mat4::EM4CONST_INVERSE_TRANSPOSED)` is also a matrix4. and it compiles without any warnings 11:14 Desour (works because of comma operator and matrix4 implicit constructor) 11:15 ireallyhateirc maybe if you ignore it it will go away :D 11:23 ireallyhateirc I often have intrusive thoughts about learning C++ to contribute to the engine but then I remind myself it'd involve learning C++ 13:00 cheapie [MatrxMT]: It is indeed made to look like one of those :P - only one such feature came to mind while I was making it (rear doors - celevator doesn't yet do those) but I wasn't explicitly looking for them. 14:49 ireallyhateirc I'm thirsty for sfan5's IPC thing 14:51 ireallyhateirc right now loading anything to the mapgen env is a real puzzle 14:53 ireallyhateirc I'd for example like to make Exile's seasonal changes happen upon map generation so that chunks already emerge with the right season without needing to correct that later 14:53 ireallyhateirc but for that I need to send the current season to the mapgen env 20:49 * cheapie leaves https://cheapiesystems.com/media/2024-09-01%2015-46-26.webm here without context (not elevator-related for a change) 20:55 ireallyhateirc does 404 21:31 Mantar worked for me 21:31 Mantar neat! 21:38 ireallyhateirc huh, hexchat can't open links properly lol. copying it manually into the browser works 21:38 ireallyhateirc also yeah, cool screensaver 21:41 Mantar I'm using hexchat 🤔 21:42 ireallyhateirc maybe you have the premium version 22:04 cheapie ireallyhateirc: Is it turning %20 into %2520? The version of HexChat Debian ships seems to switch randomly between working, not working, and crashing when clicked with each update. 22:05 ireallyhateirc yeah, this is what I get: https://cheapiesystems.com/media/2024-09-01%252015-46-26.webm 22:05 ireallyhateirc it rarely becomes slow and crashes, yeah 22:06 ireallyhateirc though I'm not on Debian, so I think the issue is generally with Hexchat 22:12 ireallyhateirc could be Hexchat devs switched to Matrix or worse - Discord and didn't notice the bug while using it :D 22:13 ROllerozxa well hexchat isn't being maintained anymore either 22:25 ireallyhateirc hmm anything that actually works? 23:43 MTDiscord cheapie: ram overflow noises 23:44 cheapie Eventually, maybe 23:44 cheapie Not as bad as back when digiscreen used [combine