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IRC log for #minetest, 2024-07-21

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All times shown according to UTC.

Time Nick Message
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00:24 Mr_hawk hello
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02:50 cheapie Might be a bit overkill for one span, but... meh, at least the road isn't floating in midair any more: https://cheapiesystems.com/media/images/screenshot_20240720_214618.png
02:50 cheapie https://cheapiesystems.com/media/images/screenshot_20240720_214657.png https://cheapiesystems.com/media/images/screenshot_20240720_214721.png
02:51 MTDiscord <single_digit_iq> gib schematic
02:53 cheapie https://cheapiesystems.com/media/suspension-bridge.we
02:54 cheapie Includes a bunch of the landscape it's built into as well, but not the cloverleaf interchange to the west of it.
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04:04 MTDiscord <single_digit_iq> wait, 70 mb😭
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04:37 cheapie ~7MB
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04:38 MTDiscord <single_digit_iq> well yeah, but i failed to deserialize it with worldedit and some other mods
04:38 MTDiscord <single_digit_iq> cant load :<
04:39 cheapie WE's //load is a pile of garbage, I seem to remember it only works properly if you're not using LuaJIT or something.
04:42 cheapie Unrelated digilines shenanigans, an ad screen for a donut shop someone else is building: https://cheapiesystems.com/media/digiscreen-donut-ad.webm
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05:10 Mantar luajit has troubles with serializing large amounts of data, WE has a workaround if you're using a recent version
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07:53 BuckarooBanzai Just a reminder that you can exchange schematics with the blockexchange mod too (yes even without the "cloud" part, just plain .zip files;)
07:56 BuckarooBanzai it works even with world scale dimensions (as long as you have time on your hands) and doesn't lag the main minetest process
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08:39 sfan5 just stuffing the schematic data into a lua was a historical mistake
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08:54 Krock a lua what?
08:54 sfan5 table
08:54 Krock schems are a lua table? huh
08:54 MTDiscord <jordan4ibanez> Oh my lort
08:55 MTDiscord <jordan4ibanez> Nah I'm just kidding I've pushed that thing to it's limit once or twice
08:55 Krock MTSM seems to be a custom binary format
08:55 Krock although worldedit also has its own schem format
08:56 sfan5 I meant worldedit ones
08:56 sfan5 minetest schematics have both a lua and (custom) binary representation
09:01 sfan5 that reminds me I need to put minetest_classic on CDB
09:19 MTDiscord <jordan4ibanez> minetest classic? Sounds fun tbh
09:20 sfan5 https://github.com/sfan5/minetest_classic
09:29 MTDiscord <jordan4ibanez> Slam dunk that think into cdb
09:29 MTDiscord <jordan4ibanez> ~thing
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12:09 sfan5 can mods/games have their settings be translated yet?
12:14 ROllerozxa don't think so, just the content title and short description right now
12:40 sfan5 hm
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13:13 Krock sfan5: and I don't think the translation script can parse that yet.  However, builtin contains code to generate gettext function calls for po parsing
13:13 Krock perhaps that could be adopted to generate mod translarions
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21:33 hunter Hi guys
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