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IRC log for #minetest, 2024-06-25

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All times shown according to UTC.

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17:33 SFENCE You can check #13961 for details.
17:33 ShadowBot https://github.com/minetest/minetest/issues/13961 -- Strange behavior when dragging&dropping from MTG creative inventory (since #13146)
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18:32 MTDiscord <ipeeonwomenbecauseithinkitsfunny> Is there an issue open regarding changing settings in the pause menu?
18:32 MTDiscord <ipeeonwomenbecauseithinkitsfunny> I found a few with very low traction but wondered if there is a good single reference
18:32 Krock yes there is
18:33 Krock #6722
18:33 ShadowBot https://github.com/minetest/minetest/issues/6722 -- Add more settings to the pause menu.
18:34 MTDiscord <ipeeonwomenbecauseithinkitsfunny> Cool
18:34 MTDiscord <ipeeonwomenbecauseithinkitsfunny> youd think this would be a medium-priority issue.. changing settings on the fly is tedious
18:34 MTDiscord <warr1024> 4-digit issue number ... 😅
18:34 MTDiscord <ipeeonwomenbecauseithinkitsfunny> I may send a patch in for this, id really like it
18:34 Krock man I remember when this was still new
18:35 Krock would be cool if we could re-use the main menu settings dialogue
18:35 MTDiscord <ipeeonwomenbecauseithinkitsfunny> This shouldnt be a hard task, right?
18:35 MTDiscord <ipeeonwomenbecauseithinkitsfunny> thats what i was considering
18:35 Krock it's a hard task if you'd like to do it properly because the main menu part is unloaded as soon you join a server
18:36 Krock or at least I thought it was? would have to re-check
18:36 MTDiscord <ipeeonwomenbecauseithinkitsfunny> tbh the whole thing could be refactored. Showing controller settings in its own form is odd
18:36 MTDiscord <ipeeonwomenbecauseithinkitsfunny> Should be integrated into the main settings
18:36 MTDiscord <rollerozxa> I made a proof of concept for in-game settings menu by showing the new main menu settings dialog inside of the CSM env
18:36 Krock also only few settings (namely such for the client controls) are relevant or useful. visual changes would often need rejoining for proper shader compiling
18:37 MTDiscord <rollerozxa> so can definitively be done. just needs client modding to be enabled for builtin
18:37 MTDiscord <ipeeonwomenbecauseithinkitsfunny> well yeah i wanted to do this
18:37 MTDiscord <ipeeonwomenbecauseithinkitsfunny> changing mod parameters on the fly would also be cool (but could break things)
18:38 MTDiscord <rollerozxa> https://cdn.discordapp.com/attachments/749727888659447960/1255230621542907914/2023-05-22_22-15-31.mp4?ex=667c601d&amp;is=667b0e9d&amp;hm=03710dda0b993bc000e472f2fede3282d93dc5c47ced15429c665b95587d03f8&amp;
18:38 MTDiscord <rollerozxa> don't know if I have the code left for this but it was pretty hacky. a better solution would fully reuse the main menu settings dialog rather than duplicate it
18:38 MTDiscord <ipeeonwomenbecauseithinkitsfunny> Right on right on
18:38 MTDiscord <rollerozxa> you would also need to mark which settings can be changed without a restart in the settingtypes.txt
18:39 Krock @rollerozxa Now that's a year old. where's the PR?
18:39 MTDiscord <warr1024> It'd be nice if we could keep the network thread alive across a reload of the UI so you could change graphical settings too mid-game.
18:39 Krock oh nvm. duplicating isn't great
18:39 MTDiscord <warr1024> It gets very annoying when somebody keeps quitting and rejoining a server because they're trying to get their gamma or something just right
18:39 MTDiscord <rollerozxa> yeah I don't think this would be good enough for a PR
18:40 MTDiscord <rollerozxa> but I hope it can be enough motivation for a better solution :)
18:40 MTDiscord <ipeeonwomenbecauseithinkitsfunny> When i got my friends into minetest they told me this was their least favorite part
18:40 Krock at least you could try to de-duplicating it by having common functions in separate files to indluce
18:40 Krock *include
18:40 MTDiscord <warr1024> It'd be REALLY ideal if you could just instantly change certain settings so you could have like a "live preview" of the result, but that might be a bit much for MT...
18:40 MTDiscord <ipeeonwomenbecauseithinkitsfunny> I should made my contentdb rewrite in a separate branch
18:42 Krock Warr1024: input-related settings already have callbacks that run on changes. so if you'd register another callback to mark shaders as dirty and reload them by the next chance, then it might work too
18:43 Krock (assuming that the material ID's are still the same for use with mapblock meshes, otherwise you'd have to regenerate those too)
18:48 MTDiscord <ipeeonwomenbecauseithinkitsfunny> honestly i think the gui elements are kinda ugly
18:48 MTDiscord <ipeeonwomenbecauseithinkitsfunny> is there any intentions of changing them?
18:48 MTDiscord <ipeeonwomenbecauseithinkitsfunny> maybe making them more pixelated? adding sounds?
18:51 Krock please also add wobbly formspecs
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20:06 MTDiscord <damotrix> what song is in that video ;o
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22:12 MTDiscord <rollerozxa> song in the video is https://soundcloud.com/arcane-toaster/portcity I believe, or a later remix of it
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