Time |
Nick |
Message |
01:08 |
Sokomine |
yes...i found that issue now |
01:09 |
Sokomine |
what i'm still looking for are servers or games where it does make sense (apart from the single game shown in the screenshots) |
01:09 |
Sokomine |
so far i found 1 (one) server that was aware of the change/setting |
01:10 |
Sokomine |
even my local games - which are nothing special, just mtg + varying mods - are not aware |
02:30 |
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04:00 |
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04:17 |
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04:17 |
Guest8 |
Helo? |
04:19 |
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04:20 |
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04:24 |
MTDiscord |
<wsor4035> Ello |
04:48 |
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05:02 |
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05:02 |
lissobone |
Howdy! |
05:02 |
lissobone |
Partners... |
05:17 |
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05:22 |
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05:23 |
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05:24 |
Blockhead256 |
Hello everyone. I was not well pleased with 5.9.0-dev's changes to fog |
05:24 |
Blockhead256 |
I am interested in your opinions. Please read a bit about the history of the change and vote in my forum poll |
05:24 |
Blockhead256 |
https://forum.minetest.net/viewtopic.php?t=30513 |
05:30 |
MTDiscord |
<jordan4ibanez> I think it's not foggy enough |
05:31 |
Blockhead256 |
jordan4ibanez: You must really be wanting more content just like it after playing Wuzzy's Shadow Forest then :P |
05:32 |
MTDiscord |
<jordan4ibanez> https://tenor.com/view/man-lamp-evening-fog-gif-1564959516917002854 |
05:32 |
MTDiscord |
<jordan4ibanez> Needs to be able to be spooky |
05:32 |
Blockhead256 |
to be clear, I am not proposing you be able to do it in every game. But I don't like it being behind debug priv |
05:33 |
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05:41 |
Mantar |
disabling fog has balance effects on Exile, being able to turn it off is not an intentional part of the game |
05:46 |
MTDiscord |
<jordan4ibanez> Sounds like there should be a mod to allow you to turn it on and off in your game |
05:47 |
MTDiscord |
<jordan4ibanez> To finely craft your gaming experience within the game you are playing how the game feels you should play itself at the will of the creator |
05:56 |
Mantar |
exile's all about man vs. the environment, being to trivially just no-sell the threat of getting lost in the fog is not intended. might as well turn off damage and run creative, which is fine if you're playing locally and want to do that |
05:56 |
Mantar |
*being able to |
06:01 |
Mantar |
players shouldn't be able to switch it off and get perfect vision any more than they should be able to switch on wireframe mode to find caves or whatever. IE, not unless the game designer intended it to be an option |
06:06 |
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07:01 |
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07:08 |
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07:10 |
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07:22 |
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07:23 |
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07:49 |
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07:52 |
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08:28 |
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09:09 |
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09:31 |
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09:32 |
MinetestBot |
[git] sfan5 -> minetest/minetest: Fix curl compatibility issues with colorize_url (#14615) 59bf1d8 https://github.com/minetest/minetest/commit/59bf1d8cd97a1643b88b44374885c319c79269f5 (2024-05-09T09:31:10Z) |
09:32 |
MinetestBot |
[git] licaon-kter -> minetest/minetest: Cleanup Removed Java 17 Options (#14626) 121d22f https://github.com/minetest/minetest/commit/121d22f137330e6320c1cca8261e1e98c72501d5 (2024-05-09T09:31:22Z) |
09:32 |
MinetestBot |
[git] sfan5 -> minetest/minetest: Add benchmarks for server::ActiveObjectMgr dd475d8 https://github.com/minetest/minetest/commit/dd475d8af40c946caba674b617d1464f6c70b86b (2024-05-09T09:31:35Z) |
09:34 |
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09:58 |
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10:18 |
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10:21 |
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10:21 |
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10:29 |
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10:46 |
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10:55 |
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11:13 |
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11:15 |
shaft |
I see my fork of ts_furniture is having a hard time getting approved. Should I change the name and convert all nodes already placed instead? |
11:15 |
Sokomine |
jordan4ibanez: that "you should play itself at the will of the creator" - that will is violated here in this case. they aren't even asked |
11:22 |
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11:28 |
MTDiscord |
<jordan4ibanez> Then there is a problem |
11:28 |
MTDiscord |
<jordan4ibanez> Lucky for me I haven't looked into the issue at all so it doesn't affect me. I'm playing 4D chess with not giving a poop |
11:31 |
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11:56 |
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11:59 |
Sokomine |
the problem is mostly the default behaviour - which was changed |
12:00 |
Sokomine |
it's not about forbidding games or mods to use such a feature (like forbidding turning off fog). but it really shouldn't be the unexpected new behaviour everywhere and for all |
12:02 |
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12:13 |
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12:13 |
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12:13 |
Blockhead256 |
It seems I need to I am not insisting anyone let their artistic vision be trampled upon. Exile shouldn't let you toggle the fog, clearly |
12:14 |
Blockhead256 |
but I think Minetest Game players deserve to have a keybind to toggle fog as they always have |
12:14 |
Blockhead256 |
therefore, it shouldn't require debug priv |
12:14 |
Sokomine |
*heavily nodding* |
12:14 |
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15:15 |
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17:13 |
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17:17 |
MinetestBot |
[git] grorp -> minetest/minetest: Android CI: Additionally make an AAB for uploading to the Play Store … 178591b https://github.com/minetest/minetest/commit/178591b6d55cb87b3f5bd8ea748ad9bea0d90622 (2024-05-09T17:15:50Z) |
17:17 |
MinetestBot |
[git] grorp -> minetest/minetest: Close formspecs with a single tap outside (#14605) e0e1d08 https://github.com/minetest/minetest/commit/e0e1d0855d38701cfb8c4ff130e65db40b9a2d86 (2024-05-09T17:16:08Z) |
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