Time |
Nick |
Message |
00:36 |
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01:15 |
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01:15 |
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01:16 |
jfcaron |
Tried Minetest + Mineclone2 for the first time today |
01:16 |
jfcaron |
I have no prior experience with Minecraft, but I seem to be missing something. |
01:16 |
jfcaron |
I turned off damage because the monsters were impossible to beat or avoid |
01:17 |
jfcaron |
And I crafted everything until stone/wood and a clay flowerpot but I can't seem to find any iron or anything higher-level. |
01:17 |
jfcaron |
Is this what regular Minecraft is like too? |
01:39 |
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01:46 |
Dacmot |
jfcaron: no. You should be able to find all kinds of materials when digging. Mostly coal on the surface, and others lower down. The deeper you go, the better the materials, generally. |
02:06 |
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04:00 |
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04:32 |
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04:33 |
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04:34 |
jfcaron |
Thanks Dacmot |
05:06 |
jfcaron |
Went down to the lava, found a decent amount of iron |
05:06 |
jfcaron |
and some copper |
05:06 |
jfcaron |
and managed to escape after all my stone pickaxes broke Q_Q |
05:07 |
jfcaron |
I stupidly didn't bring any wood |
05:30 |
lissobone |
If you like getting stuck in dark caves with no light, you might consider trying NodeCore later. |
05:31 |
lissobone |
I personally believe that MineClone is way too hardcore for me. Perhaps it's due to the fact that I am used to mobs_monster's (a mod for MTG) apparent calmness and the fact that I usually live in the forest, but the hordes of monsters are just unbearable. |
05:32 |
lissobone |
I even played it with friends. They, too, believe in its hardcoreness. |
05:32 |
jfcaron |
Yeah I turned off damage |
05:32 |
jfcaron |
there are tons of monsters, not sure why the density is so high |
05:33 |
lissobone |
Maybe the spawn density/frequency can be configured via some setting. Or, if there is none, you can always modify a single digit in the source code (you are free to). |
05:33 |
lissobone |
I will check. |
05:35 |
jfcaron |
How do I discard an item...this rotten meat always comes back into my inventory lol. |
05:36 |
lissobone |
oh sorry i exited my Emacs (where i also chat) and searched for where i can look at the source code |
05:36 |
lissobone |
what a foolish raghead i am |
05:37 |
lissobone |
okay, i am in ~/.minetest/games/mineclone2/mods/ENTITIES/mcl_mobs/init.lua, let's search |
05:38 |
lissobone |
'mob_cap' is what regulates the top limit of mob number, and it's conveniently controlled by a bunch of settings! |
05:39 |
lissobone |
you can go to minetest settings and search for 'mob_cap' |
05:45 |
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05:47 |
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05:48 |
jfcaron |
neat |
05:49 |
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05:51 |
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06:04 |
Mantar |
standard protocol for minecraft and clones is to build a shelter ASAP and only go out in daytime, nights are too dangerous |
06:04 |
Mantar |
most of the MC mobs burn up in daylight, too |
06:11 |
jfcaron |
Is there an automap |
06:11 |
Mantar |
depends on the game, Mineclone has one you craft from... paper and coal? I forget |
06:12 |
Mantar |
once you have one you can press V (or whatever you've bound the map key to) to display it |
06:13 |
jfcaron |
Oh there is a minimap with V without any special item |
06:13 |
jfcaron |
grr how do I throw something away |
06:13 |
jfcaron |
it just pops back into my inventory |
06:16 |
Mantar |
huh, is there not a trash can on the formspec anywhere? |
06:17 |
Mantar |
could always dig a hole and drop it in there, the spinny item will expire eventually :D |
06:18 |
Mantar |
I've done that on games that don't provide a trash slot |
06:20 |
jfcaron |
Yeah I threw stuff off a mountain so it would fall away from me |
06:20 |
jfcaron |
I can't seem to find the trash in Minetest+MineClone2 |
06:21 |
Mantar |
yeah I just looked, there isn't one. kinda rude IMO |
06:21 |
Mantar |
but in my world I built a pit with an eternal flame in it so it burns up objects that land in it :) |
06:22 |
jfcaron |
lol I can make a golden pickaxe |
06:22 |
jfcaron |
doesn't seem worth it |
06:22 |
Mantar |
yeah Minecraft is silly |
06:23 |
jfcaron |
I guess it wants me to make stuff with redstone now? |
06:23 |
jfcaron |
Copper doesn't seem useful |
06:26 |
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06:28 |
Mantar |
it's a stepping stone to iron, really |
06:28 |
Mantar |
redstone is used for machinery and such |
06:29 |
Mantar |
you'll want to explore the overworld for special sites, and later build (or repair an existing) a portal to the nether |
06:30 |
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06:31 |
jfcaron |
What should I look for? |
06:32 |
Mantar |
villages can be useful to trade for stuff, pyramids have nice loot, and there are other sites to discover |
06:35 |
jfcaron |
Found a couple igloo things |
06:39 |
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06:40 |
jfcaron |
Mined out a floating island thing but there was nothing |
06:40 |
jfcaron |
I'll try a bigger one |
06:40 |
lissobone |
Floating island? Are you on mapgen v7? |
06:41 |
jfcaron |
Yeah that was the entry already there when I started |
06:41 |
jfcaron |
I figured that was the recommended default |
06:41 |
lissobone |
I like 'carpathian', honestly. Has very tall mountains. |
06:41 |
jfcaron |
I know too many Romanians to pick that one. |
06:42 |
Mantar |
v7 is pretty good if you like fantastic landscapes |
06:42 |
lissobone |
jfcaron: and probably western Ukrainians too |
06:42 |
Mantar |
Carpathian is very nice, too, we support that one on Exile in addition to valleys |
06:47 |
jfcaron |
I made it to the top of the flying chicken-shaped island |
06:48 |
jfcaron |
It's so high the ground doesn't render |
06:48 |
lissobone |
[Press 'R' for Unlimited Render Distance!] |
06:49 |
Mantar |
I don't think that's bound by default anymore, you have to set it yourself |
06:49 |
lissobone |
I thought that too. |
06:49 |
Mantar |
too many people tanking their system by pressing it by accident. now it's "range select" |
06:50 |
lissobone |
I have just been testing minetest with various compilation options. I was in devtest and discovered that this is so. |
06:50 |
lissobone |
There is a reason for my experiments. Minetest's controls for some reasons fail when my layout is cyrillic (Russian), but chat keyboard input works just fine (just not opening the chat itself since it requires one to press T). |
06:51 |
Mantar |
floating islands are mapgen things, I don't think Mineclone puts anything special on them. other mapgens don't have floating islands |
06:51 |
jfcaron |
ah |
06:51 |
jfcaron |
Ok snap it's almost midnight |
06:51 |
jfcaron |
Need to shower & go to bed |
06:52 |
Mantar |
'night |
06:53 |
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06:53 |
lissobone |
Sorry, my Emacs lagged for some reason. I tried to disable 'ibus' to see if that would change anything and it messed with my window. |
08:13 |
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09:24 |
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10:11 |
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10:43 |
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10:45 |
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11:15 |
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11:42 |
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12:22 |
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12:57 |
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13:01 |
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13:32 |
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13:58 |
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14:08 |
MiniontobyPI |
Hey guys, I have been playing around with the `minetest-server --terminal` feature. I am trying to run minetest-server in the background and also allowing to pipe commands in (and out...). But whatever I try, it just doesn't work and/or messes up the terminal in which you run the command |
14:09 |
MiniontobyPI |
(btw stdin is mkfifo pipe file: `minetest-server --terminal < mypipefile`) |
14:13 |
MiniontobyPI |
s/minetest-server/minetestserver/ |
14:16 |
MiniontobyPI |
mostly going wrong because of the "Begin log output over terminal (no stdout/stderr backlog during that)" |
14:16 |
MiniontobyPI |
And it seems like the game doesn't continue on whilst in --terminal mode or |
14:16 |
MiniontobyPI |
*or so |
14:23 |
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15:07 |
sfan5 |
it's not possible to use the ncurses console like that |
15:07 |
sfan5 |
it requires a terminal |
16:02 |
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18:17 |
MinetestBot |
[git] grorp -> minetest/minetest: Add SDL2 Java code fca60e2 https://github.com/minetest/minetest/commit/fca60e2a415514aa9e9cae9c66775acddf2f496a (2024-04-08T18:15:37Z) |
18:17 |
MinetestBot |
[git] grorp -> minetest/minetest: Migrate the Android port to SDL2 07fdf71 https://github.com/minetest/minetest/commit/07fdf7158d055dfda340cbdd8707193354869be3 (2024-04-08T18:15:37Z) |
18:17 |
MinetestBot |
[git] grorp -> minetest/minetest: Improve SDL GL fallback code cc1bfc6 https://github.com/minetest/minetest/commit/cc1bfc6d03571c8944406615fff5ec0786feaec5 (2024-04-08T18:15:37Z) |
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