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Nick |
Message |
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02:57 |
Chronos |
paradust: Thank you for creating that and making it freely available. :) |
03:03 |
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03:03 |
Blockhead256 |
I was thinking: with the merge of #13092, the description of num_emerge_threads should be update, right? |
03:03 |
ShadowBot |
https://github.com/minetest/minetest/issues/13092 -- Lua on each mapgen thread by sfan5 |
03:04 |
Blockhead256 |
Since now it won't effect performance in the same way it used to by throwing a heap of work to the main Lua thread right? |
03:13 |
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08:17 |
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08:19 |
kyle56_has_conne |
ction_issues: oh hey could someone give me some advice here. i wanna create a mod that handles dynamically loaded images that are small in file size. maybe 4096 bytes at the largest. I wanna use the png texture modifier because its easier to work with. is that generally ok when the files are this small? and at what point in your opinion would a file be so large that i should use dynamic_add_media instead? |
08:36 |
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10:01 |
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10:50 |
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11:00 |
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11:27 |
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11:36 |
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11:42 |
mtvisitor |
hello. |
11:42 |
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11:42 |
alguien |
What's the minetest name for a server tick? |
11:42 |
sfan5 |
"step" or "global step" |
11:43 |
sfan5 |
or "server step" |
11:43 |
sfan5 |
@paradust if you don't have persistence anyway setting `backend = dummy` can be beneficial |
11:43 |
alguien |
And how often does it happen? |
11:43 |
sfan5 |
by default it aims for 11 times per second |
11:43 |
sfan5 |
for a CLI server, singleplayer is different |
11:44 |
sfan5 |
kyle56_has_conne: I would always prefer dynamic media unless you can't use it in your case |
11:44 |
alguien |
And what's the time between steps of the water flow automaton called? |
11:44 |
alguien |
iykwim |
11:44 |
mtvisitor |
celeron55_: if possible, please cordinate your team member to restart the #minetest-project channel, and we could start some projects development discussion in #minetest-project channel. (on mod level) |
11:44 |
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11:44 |
mtvisitor |
thank you very much for your help and support. 🤝 |
11:45 |
alguien |
Does it have a name? |
11:45 |
sfan5 |
alguien: dunno about that |
11:45 |
alguien |
ok, thanks |
11:49 |
mtvisitor |
different topic move to different channel. |
11:53 |
mtvisitor |
i registered a mailbox (sdg_jobs027yeah.net), please send your personal cv or resume to this mailbox. and we could discuss some mod development by this way or in my channel. |
11:53 |
mtvisitor |
sorry to bother you. thanks. |
11:55 |
mtvisitor |
good night. |
12:15 |
alguien |
huh |
12:18 |
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12:41 |
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12:55 |
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13:16 |
wsor4035 |
More nonsensical mtvisitor spam :/ |
13:19 |
MTDiscord |
<_sakel> What an actual ... 😄 :facebook: |
13:19 |
MTDiscord |
<warr1024> "I know that you have to be serious to get stuff done, and serious people wear ties, so my contribution to this project will be to wear a tie." |
13:20 |
MTDiscord |
<_sakel> You can wear a tie after we receive your CV |
13:21 |
MTDiscord |
<_sakel> Utf-8 formatted |
13:27 |
MTDiscord |
<warr1024> Well, they're hardly the only one to do it. A lot of people seem to come here thinking that what MT needs is a rebrand or marketing and then it will become "successful". |
13:29 |
MTDiscord |
<warr1024> Of course what's wrong with it isn't even whether or not it would work, it's the use of some arbitrary wrong definition of "success." |
13:40 |
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14:24 |
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14:25 |
MTDiscord |
<dibesfer> What mt needs is, and every other game around today is good mobs (pve) or good pvp. |
14:26 |
MTDiscord |
<jordan4ibanez> What about both? |
14:27 |
MTDiscord |
<dibesfer> What, are you planning to dominate the world? |
14:27 |
MTDiscord |
<jordan4ibanez> https://tenor.com/view/mr-burns-the-simpsons-interesting-intriguing-intrigued-gif-4828228 |
15:04 |
MTDiscord |
<dibesfer> In that case, yeah, better itd be FOSS world domination 🐧 |
15:15 |
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