Time |
Nick |
Message |
00:59 |
|
thatAndrew joined #minetest |
01:20 |
|
smk joined #minetest |
01:25 |
|
TheSilentLink_ joined #minetest |
01:56 |
|
v-rob joined #minetest |
03:06 |
|
fling_ joined #minetest |
03:55 |
Mantar |
Had a super weird error just now, anybody seen this happen before? createSector(): pos. over max mapgen limit |
03:55 |
Mantar |
happened in the timer for a torch |
04:24 |
|
v-rob joined #minetest |
04:30 |
Mantar |
huh https://github.com/minetest/minetest/issues/11835 |
04:36 |
|
liceDibrarian joined #minetest |
04:36 |
|
liceDibrarian joined #minetest |
05:00 |
|
MTDiscord joined #minetest |
05:24 |
|
Sobinec joined #minetest |
05:44 |
|
YuGiOhJCJ2 joined #minetest |
06:00 |
|
lizzie joined #minetest |
06:00 |
|
vampirefrog joined #minetest |
06:07 |
|
Sobinec joined #minetest |
06:53 |
|
Sobinec joined #minetest |
06:57 |
|
Sobinec joined #minetest |
07:05 |
|
Sobinec joined #minetest |
07:06 |
|
qqq joined #minetest |
07:24 |
|
calcul0n_ joined #minetest |
08:36 |
|
vampirefrog joined #minetest |
08:43 |
|
Sobinec joined #minetest |
09:55 |
|
definitelya joined #minetest |
10:18 |
|
Sobinec joined #minetest |
10:34 |
|
Sobinec joined #minetest |
11:41 |
|
s20 joined #minetest |
12:03 |
|
Sobinec joined #minetest |
12:52 |
|
appguru joined #minetest |
13:22 |
|
Sobinec joined #minetest |
13:29 |
|
mrkubax10 joined #minetest |
13:33 |
|
CRISPR joined #minetest |
13:35 |
|
stormchaser3000 joined #minetest |
13:36 |
|
s20 joined #minetest |
13:38 |
|
Sobinec joined #minetest |
13:50 |
|
cation joined #minetest |
14:02 |
|
jaca122 joined #minetest |
14:17 |
|
grorp joined #minetest |
15:25 |
|
illwieckz joined #minetest |
15:44 |
|
Sobinec joined #minetest |
16:02 |
|
appguru joined #minetest |
16:19 |
|
chilledfrogs joined #minetest |
16:24 |
|
imi joined #minetest |
16:29 |
|
s20 joined #minetest |
16:59 |
jonadab |
I like how the people who are confident the bug is real, consistently refuse to provide steps-to-reproduce that don't require modifying the server-side game code. |
16:59 |
jonadab |
It's like they're actively *trying* to prevent the devs from believing them. |
17:01 |
jonadab |
(If a modified _client_ were required to reproduce, then I could see an argument that, yeah, of course, griefers will do that. But the only steps-to-reproduce given required modified server-side code.) |
17:42 |
|
sparky4 joined #minetest |
17:48 |
|
___nick___ joined #minetest |
17:52 |
|
___nick___ joined #minetest |
17:53 |
|
Talkless joined #minetest |
18:19 |
|
v-rob joined #minetest |
18:37 |
|
Kilroy joined #minetest |
19:08 |
|
v-rob joined #minetest |
19:14 |
|
v-rob joined #minetest |
19:25 |
|
khimaros_ joined #minetest |
19:27 |
|
grorp joined #minetest |
19:39 |
Bombo |
oy vey 5.8.0 \o/ |
19:59 |
|
TomTom joined #minetest |
20:34 |
|
Sobinec joined #minetest |
20:39 |
|
Sobinec joined #minetest |
20:52 |
|
Eytirth1 joined #minetest |
20:52 |
|
Eytirth joined #minetest |
21:15 |
|
khimaros__ joined #minetest |
21:30 |
|
calcul0n_ joined #minetest |
21:38 |
Mantar |
jonadab: yeah, a little annoying that that's the only reference to the bug that crashed my server yesterday |
21:48 |
|
YuGiOhJCJ joined #minetest |
22:16 |
jonadab |
Mantar: Indeed. Your sighting suggests the existence of a real bug, but with it happening once, on a server, you probably didn't get steps to reproduce. |
22:16 |
jonadab |
Which is a bummer. |
22:21 |
Mantar |
Yeah I have no idea how it happened, unless somebody was using a hacked client. Basically a torch node tried to check its conditions but was outside map boundaries? |
22:21 |
|
LizzyFleck joined #minetest |
22:21 |
ROllerozxa |
uh, wasn't that the bug that could be used to crash servers with carefully crafted packets |
22:31 |
LizzyFleck |
which one |
22:31 |
LizzyFleck |
(there were several) |
22:31 |
LizzyFleck |
there was the register race condition and the teleporting out of bounds one and probably others as well |
22:32 |
ROllerozxa |
#11835 was mentioned earlier today |
22:32 |
ShadowBot |
https://github.com/minetest/minetest/issues/11835 -- InvalidPositionException in src/map.cpp is not caught, making it possible for players to crash the server |
22:51 |
lizzie |
Hi, I'm working on my second minetest mod (for nodecore). My first mod mostly only did node related manipulations in the direct vicinity around player actions, so I didn't worry about loaded/unloaded mapblocks, but I'm wondering, what happens if get_node and/or set_node are called on an unloaded part of the world? |
22:55 |
Mantar |
get_node will return "ignore" nodes |
22:55 |
Mantar |
don't recall if set_node will cause it to load the area or not |
23:11 |
lizzie |
ignore nodes? is that a node where the name string is "ignore"? |
23:12 |
MTDiscord |
<rollerozxa> yes, it's a technical node with the literal itemstring ignore |
23:12 |
MTDiscord |
<rollerozxa> is said to exist in any not currently loaded mapblock |
23:12 |
|
appguru joined #minetest |
23:13 |
lizzie |
cool, that should be manageable |
23:13 |
lizzie |
thanks! |
23:32 |
|
panwolfram joined #minetest |