Minetest logo

IRC log for #minetest, 2023-11-30

| Channels | #minetest index | Today | | Google Search | Plaintext

All times shown according to UTC.

Time Nick Message
00:27 pounce joined #minetest
00:35 shaft left #minetest
00:50 amfl2 joined #minetest
00:58 smk joined #minetest
01:05 ShadowBot joined #minetest
01:20 v-rob joined #minetest
03:33 dridron joined #minetest
03:46 v-rob joined #minetest
05:00 MTDiscord joined #minetest
05:18 fluxionary joined #minetest
07:09 calcul0n joined #minetest
07:32 TomTom joined #minetest
08:29 cation joined #minetest
08:40 appguru joined #minetest
09:10 jluc joined #minetest
09:15 Alnotz joined #minetest
09:16 mrkubax10 joined #minetest
10:13 MTDiscord joined #minetest
10:17 Thomas-S joined #minetest
10:17 Thomas-S joined #minetest
10:30 Leopold joined #minetest
12:02 Niklp4 joined #minetest
13:11 definitelya joined #minetest
13:58 turtleman joined #minetest
14:04 appguru joined #minetest
14:34 jaca122 joined #minetest
14:46 Noisytoot joined #minetest
14:53 sys4 joined #minetest
15:12 sys4 joined #minetest
15:16 Desour joined #minetest
15:31 nisa joined #minetest
15:31 nisa left #minetest
15:32 nisasyazwani joined #minetest
15:36 nisasyazwani hi .. I just want to mention that I suggested some changes to some Malay translation strings over on Minetest Weblate
15:36 MTDiscord <wsor4035> @MNH48 ^^
15:37 MTDiscord <mnh48> lemme check
15:46 MTDiscord <mnh48> oh, replacing Edit with Sunting .. ig with how widely the word is used now, it will be fine, so I'll just approve it
15:46 MTDiscord <mnh48> the reason why the word 'edit' was kept before is because of how the word 'sunting' was not used that much in the tech/game space as it could create confusion
15:46 MTDiscord <mnh48> the word was already widely used in other fields like news (berita disunting oleh xyz = news was edited by xyz) but it carries slight connotation of proofreading(?) in a sense
15:48 MTDiscord <mnh48> but, modern software and games are all adopting the word now for malay translation that it should be understood, plus the ICT textbook in schools also adopted it
15:49 MTDiscord <mnh48> also 'editor' had been translated to the derived word 'penyunting' from the beginning, so it will also be fitting that 'edit' is now properly translated as 'sunting' as well 😄
15:57 MTDiscord <mnh48> all of the suggested changes had been accepted .. actual string in minetest engine was actually just one string (plus another one for glossary), the rest are strings for contentdb
16:04 sys4 joined #minetest
16:26 shaft joined #minetest
16:30 shaft Maybe today someone has time to teach me how to apply the animated sprites to the bird model?
16:30 mrkubax10 joined #minetest
16:42 Krock shaft: https://github.com/minetest/minetest/blob/master/doc/lua_api.md?plain=1#L270 where .obj is the type Alias Wavefront Maya
16:42 Niklp4 joined #minetest
16:42 Krock for animated tiles, check the MTG furnace for an example (special_tiles)
16:43 jaca122 joined #minetest
16:44 shaft But how do I apply my model to my entity, which type does it need to be and how do I get the tile onto the model?
16:46 Krock entity: https://github.com/minetest/minetest_game/blob/master/mods/carts/cart_entity.lua#L7-L15
16:46 Krock the texture mapping depends on your exported model. if you only have one texture, it'll be at index 1
16:49 shaft How do I export to b3d?
16:50 Niklp4 joined #minetest
16:50 Krock shaft: afaik blender has a plugin for that
16:51 MTDiscord <wsor4035> use greenceniths plugin: https://github.com/GreenXenith/io_scene_b3d
16:53 shaft I only see x3d
16:54 imi joined #minetest
16:57 shaft obj works
16:57 shaft but it's black
16:57 shaft I need to get the texture on it somehow
17:05 Sobinec joined #minetest
17:08 shaft https://litter.catbox.moe/y9gpm1.png
17:08 shaft This is what it looks like right now
17:09 shaft How do I get it on the correct surface and animated?
17:13 Krock there should be a UV mapping thing that lets you assign vertices to a portion of a texture
17:13 Krock I do not know much at all about this topic so you're best off Googling if there's no answer here
17:14 Krock and for the animation part I already gave you the example of the furnace. It should work the same way on any other drawtype (also mesh)
17:22 shaft I've assigned different materials to the surfaces but Minetest still slaps the texture over the entire modell. What do?
17:23 shaft can I assign the textures by material name somehow?
17:29 Krock that's strange. have you yet looked at the character model in player_api?`that one might help.
17:30 Krock and if Minetest only happens to support one texture, then perhaps combine it into one.
17:31 Desour minetest supports multiple materials. you can assign them in order (the material name is ignored)
17:31 shaft How do I do that?
17:31 Desour if you just give one tile, it uses that for all though, iirc
17:31 shaft textures = {} doesn't seem to do it
17:31 Desour are you defining a node or entity?
17:32 Desour if node, it should be `tiles = {mat1, mat2, ...}`
17:32 mrkubax10 Another weird post on forum: https://forum.minetest.net/viewtopic.php?p=431075#p431075
17:33 ROllerozxa mrkubax10: reported it
17:33 mrkubax10 good
17:39 shaft I'm defining an entity
17:42 shaft I made some 32x32 textures and try to get them in place of the materials
17:42 shaft textures = {
17:42 shaft "birds_white3.png",
17:42 shaft "birds_white4.png",
17:42 shaft "birds_white1.png",
17:42 shaft "birds_white2.png",
17:42 shaft was kicked by ShadowBot: Message flood detected. Use a pastebin like paste.ubuntu.com.
17:42 shaft joined #minetest
17:43 Desour looks fine
17:43 Desour maybe you didn't actually create the materials
17:43 Desour (I had that issue once when I used blender)
17:43 shaft https://ctxt.io/2/AADQrAUEEg
17:44 shaft mtl and obj files are in models folder
17:45 Desour mtl files are not used by minetest
17:46 shaft Okay but the obj file describes that I assigned a material with a name to the surface
17:46 shaft It should work somehow
17:46 Desour there are not group tags (`g`) (see <https://en.wikipedia.org/wiki/Wavefront_.obj_file?useskin=vector#Reference_materials>). are you sure you assigned the faces to the materials?
17:49 Desour you might also have to fiddle around with the export settings
17:50 Desour (I haven't created a multi material mesh with blender for some time)
17:50 Desour btw., I'm also not sure if we support animated textures for entities
17:55 Krock oh right. the animated textures that I mentioned are for nodes. you could register your entity as a node and spawn the node as an entity (wield item) and pray that its textures update
17:57 shaft Oh, it seems to work now but the pixels are the wrong size.
17:58 shaft Why does it not scale the texture to the surface it's applying it to?
17:58 Desour the pixels are scaled according to your uv mapping
17:58 Sobinec joined #minetest
17:59 shaft And how do I change that?
18:01 Desour change the size of the triangles on the texture in the uv mapping
18:02 shaft In which in which programm in which tab?
18:08 Desour in you model editor, where you did the uv mapping
18:09 Talkless joined #minetest
18:21 fluxionary joined #minetest
18:22 v-rob joined #minetest
18:35 Desour_ joined #minetest
19:14 shaft left #minetest
19:40 khimaros joined #minetest
19:40 v-rob joined #minetest
19:50 appguru joined #minetest
20:04 Niklp4 joined #minetest
20:16 Desour joined #minetest
20:26 khimaros joined #minetest
20:42 ___nick___ joined #minetest
20:46 v-rob joined #minetest
20:55 ___nick___ joined #minetest
20:58 ___nick___ joined #minetest
21:00 cranez joined #minetest
21:31 YuGiOhJCJ joined #minetest
21:59 Niklp4 joined #minetest
22:16 Wuzzy joined #minetest
22:17 grorp joined #minetest
22:33 GreenXenith joined #minetest
22:33 Niklp4 left #minetest
22:34 v-rob joined #minetest
22:38 Boingo joined #minetest
22:56 GreenXenith joined #minetest
22:56 appguru joined #minetest
23:12 MinetestBot [git] Desour -> minetest/minetest: Fix sound and particlespawner id generation (#14059) 6106e4e https://github.com/minetest/minetest/commit/6106e4e72b5d337819b16d7aace52610d948131c (2023-11-30T23:09:53Z)
23:33 panwolfram joined #minetest
23:51 GreenXenith joined #minetest

| Channels | #minetest index | Today | | Google Search | Plaintext