Minetest logo

IRC log for #minetest, 2023-11-26

| Channels | #minetest index | Today | | Google Search | Plaintext

All times shown according to UTC.

Time Nick Message
00:33 MTDiscord <luatic> https://forum.minetest.net/viewtopic.php?t=29985
00:34 MTDiscord <luatic> "Defragmenting the Minetest community" (hmm, where'd the bot go that tells you the page title?)
00:47 sparky4 joined #minetest
00:59 smk joined #minetest
01:10 sparky4 joined #minetest
01:29 YuGiOhJCJ joined #minetest
02:18 ___nick___ joined #minetest
02:21 ___nick___ joined #minetest
04:51 e1z0 joined #minetest
04:59 srifqi joined #minetest
05:00 MTDiscord joined #minetest
05:26 lemonzest joined #minetest
05:35 kamdard_ joined #minetest
05:39 bodiccea joined #minetest
07:05 e1z0 joined #minetest
07:14 nm0i joined #minetest
07:40 Leopold joined #minetest
08:11 calcul0n joined #minetest
08:17 definitelya joined #minetest
09:22 Warr1024 joined #minetest
09:28 calcul0n joined #minetest
09:33 TomTom_ joined #minetest
09:46 Warr1024 joined #minetest
09:47 mrkubax10 joined #minetest
09:48 mrkubax10 joined #minetest
10:28 s20 joined #minetest
10:29 jaca122 joined #minetest
10:42 Waffelo joined #minetest
10:55 definitelya joined #minetest
11:42 Talkless joined #minetest
12:27 appguru joined #minetest
12:48 mrkubax10 joined #minetest
13:23 MTDiscord <kimapr> Interesting, never thought of doing that
13:24 MTDiscord <kimapr> (re: tape for touch controls)
13:40 Niklp joined #minetest
13:45 Niklp joined #minetest
14:12 Desour joined #minetest
14:30 Baytuch| I ried to use leveldb as database engine on my windows machine to test. I pref sqtile, but can i ask is better and faster?
14:31 Baytuch| on my build, i suer leveldb 1.23.
14:31 ROllerozxa it will blow up sooner or later
14:31 ROllerozxa save the trouble and pain of leveldb database corruption
14:32 Baytuch| How your platform?
14:33 Baytuch| on SSD i not have problem with seed io opetarion, but on HDD - i not test it yet
14:33 Baytuch| in db over 1 Gb
14:34 Baytuch| * in sqlite
14:34 Baytuch| ofcose
14:34 Baytuch| ROllerozxa: let my know, how you conf (on this app), please
14:35 MTDiscord <luatic> Baytuch|: why do premature optimization w.r.t. DB engines? if SQLite is working for you, use that. only if you've identified a performance problem that fiddling with SQLite conf (such as WAL) doesn't address is when you should consider a switch.
14:38 Baytuch| to leveldb?
14:41 Baytuch| -rw-r--r-- 1 minetest minetest 512497664 Ноя 26 16:40 map.sqlite
14:42 ROllerozxa there are a lot of ways to optimise SQLite, such as by enabling WAL if you have not already
14:42 ROllerozxa leveldb is a bit of a footgun, it may be faster than a naively configured SQLite database but it is very prone to corruption and I wouldn't want to rely on it for anything important
14:43 lemonzest joined #minetest
14:47 Thelie joined #minetest
14:50 srifqi joined #minetest
14:53 Baytuch| You mean to say that the database file begins to increase in leveldb?
14:57 Baytuch| To be honest, I like this SQLite database, I like it more, because it is simple. I see only one file for each task with .sqlite ext.
14:58 Baytuch| leveldb db engine create folder with files (leveldb 1.23)
15:14 sys4 joined #minetest
15:16 BuckarooBanzai joined #minetest
15:25 MTDiscord <warr1024> When we say "leveldb is prone to corruption" what we mean is that it will appear to be working just fine for a long time (maybe weeks, maybe years) and then suddenly some day you can no longer get your world to load and any time you have invested in it may be lost.
15:32 Baytuch| left #minetest
15:36 sfan5 where does that "leveldb corruption" advice source from?
15:42 jaca122 joined #minetest
16:02 fling joined #minetest
16:04 sys4 joined #minetest
16:06 Desour_ joined #minetest
16:06 erle joined #minetest
16:07 erle did anyone else notice that minetest can use up its own packet quote with backrooms on localhost easily, leading to an extremely laggy experience once it happens?
16:08 ROllerozxa erle: are you talking about during media loading or?
16:08 erle during media loading i had it with not so simple mods and everything slowed down to a crawl. for backrooms i mean during the game.
16:09 erle like the log gets spammed with “WARNING[ConnectionSend]: con(12/1) Packet quota used up after re-sending packets, max=1024” multiple times per second. do i have some non-standard setting maybe that triggers it?
16:10 erle the gameplay effect is that of heavy lag. i have had it only on remote servers so far that hung itself.
16:10 MTDiscord <wsor4035> sfan5: at least three of the ve servers had there map db corrupt before the rest where converted off. so far it has only ever been the map backend, using leveldb for the player db at least has been fine...... so far(couple years). might have been a few other server people as well that have had issue with it iirc. if your going to ask why no bug report, never had any way of reproducing it
16:10 celeron55 if it has to re-send packets when playing on localhost, that sounds like something is very wrong because packets aren't really supposed to disapper on localhost
16:11 erle which is why i am very confused about this
16:12 erle btw, i am using backrooms with my xcam mod to make photos and they look nice and creepy, it fits well
16:13 erle celeron55 can it be that the mapgen can starve out client threads on the same machine somehow?
16:13 ROllerozxa I get those warnings occasionally during media loading and such, but I do not experience any slowdowns when it occurs
16:14 erle i also do not get them when it only occurs on media loading
16:14 erle but once a game goes into lag state it seems to be some metastable stay-in-lag-state thing
16:15 erle i was of the impression that the client partially freezes during media loading anyway, seeing that the clouds don't move much
16:17 erle anyway, i thought maybe someone was aware of it
16:17 erle bye
16:17 erle left #minetest
16:24 appguru joined #minetest
17:18 Baytuch| joined #minetest
17:19 Baytuch| I stuck underground.
17:19 Baytuch| I stuck underground
17:20 Baytuch| in game
17:22 Baytuch| I am searching exit in two days
17:29 amfl2 joined #minetest
17:35 Krock Baytuch|: sad story. check the F5 information for Y position information. the surface is somewhere around 0 - 50
18:13 Bobbers-Markov joined #minetest
18:23 mrkubax10 joined #minetest
18:36 fling joined #minetest
18:42 Baytuch| oh. I am in respawn.
18:42 Baytuch| losted my last apples.
19:10 Baytuch| https://www.youtube.com/watch?v=lPkXtFixfHg
19:56 e1z0 joined #minetest
20:04 Trifton joined #minetest
21:03 coconutdoggo joined #minetest
22:12 sid0 joined #minetest
22:27 appguru joined #minetest
22:55 YuGiOhJCJ joined #minetest
23:25 smk joined #minetest
23:33 xBarkDog joined #minetest
23:33 panwolfram joined #minetest
23:46 sometalgoo joined #minetest
23:52 fling joined #minetest
23:53 fling joined #minetest

| Channels | #minetest index | Today | | Google Search | Plaintext