Time |
Nick |
Message |
00:08 |
erle_off_ice |
i am pretty sure the (surprisingly nice) german translation of the hamilton musical contains the line “girl i want to drink your bath water” though |
00:08 |
erle_off_ice |
in german |
00:10 |
erle_off_ice |
muurkha regarding belle delphine … i am more into career boys than egirls: https://onion.tube/watch?v=MDDukLyXY-M |
00:21 |
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00:39 |
muurkha |
ew |
00:39 |
muurkha |
the bathwater, that is |
00:40 |
muurkha |
we should have a corporal hygiene mod. your cleanliness bar gradually diminishes until it starts dropping your health |
00:40 |
muurkha |
until you take a bath |
00:45 |
erle_off_ice |
well wh |
00:45 |
erle_off_ice |
why don't you make it? |
00:46 |
erle_off_ice |
cora once made a global warming mod i think |
00:46 |
erle_off_ice |
where using a furnace eventually raised the sea level |
01:12 |
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09:11 |
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09:19 |
dibesfer |
hi |
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12:12 |
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12:16 |
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14:04 |
jonadab |
I mean, a lot of mods add hunger, so why not thirst? |
14:05 |
jonadab |
Poison ivy that makes you itch, and you have to rub up against trees to relieve it. |
14:06 |
jonadab |
Somebody has probably made a mod that makes you take damage from being cold if you spend too much time around snow. |
14:14 |
calcul0n |
i never found thirst mods very interesting as managing it is more or less the same as managing hunger |
14:15 |
calcul0n |
so you just have to do the same thing twice and lose one more slot in your inventory |
14:16 |
MTDiscord |
<mecha_moonboy> At that point I might question what the mechanic is even for. I believe that every hunger/thirst mechanic should offer substantial benefits instead of brutally punishing the player. Why is 2 hunger systems better than 1? |
14:23 |
lissobone |
Remember that south park episode when the whole aquapark got flooded with piss? |
14:23 |
lissobone |
Drinking piss allows you to swim in it. |
14:23 |
lissobone |
(At least that's what the dude in the episode implied.) |
14:26 |
lissobone |
Generic water-only thirst mechanic would be much boring. Different watery solutions should induce different effects. Actually, not all drinkable things should contain water: the player should be able to drink any fluid (in the physical sense: including gases). |
14:26 |
lissobone |
My Belorussian classmate used to joke about "eating air". If only she knew! |
15:02 |
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15:07 |
MTDiscord |
<mecha_moonboy> I think alchemy and cooking/brewing can be very fun mechanics, but the design must be extremely deliberate. |
15:07 |
lissobone |
Since I've read some of SICP (and still going -- it's an amazing book for all hackers), I know some very important things about program design. |
15:08 |
lissobone |
The things that many miss. |
15:09 |
lissobone |
One should first describe the process most superficially: then describe individial procedures named in there, and so on, until you reach the most simple ones. |
15:09 |
lissobone |
The importance of this decomposition strategy is not simply that one is dividing the program into parts. |
15:10 |
MTDiscord |
<maintainer_> Ohh lissobone hello! |
15:10 |
lissobone |
hi |
15:10 |
lissobone |
Howdy, fellow man. |
15:10 |
MTDiscord |
<maintainer_> Nice to see you again |
15:11 |
MTDiscord |
<maintainer_> So, how's your progress? |
15:11 |
lissobone |
Yes, describing alchemy wouldn't be trivial. But following the advices from SICP it would be much more efficient. |
15:12 |
lissobone |
uhmm sorry let me check the scale |
15:12 |
MTDiscord |
<maintainer_> Young chemist |
15:13 |
lissobone |
maintainer_: the scale displays a grim number of 79 kilograms; I used to be 78. |
15:13 |
MTDiscord |
<maintainer_> Kilogram... |
15:13 |
lissobone |
I am not sure if the progress has been negative or positive. However, I look as slim as never, so it's likely but muscle mass. |
15:14 |
MTDiscord |
<maintainer_> If only I had another 20 cm and I would be two meters... |
15:14 |
lissobone |
Size isn't everything. |
15:15 |
MTDiscord |
<maintainer_> Basketball is enough for me to stay in shape |
15:15 |
MTDiscord |
<mecha_moonboy> As a game designer/dev I always look at things from the balance between the experience something creates in-game, how it effects the other systems (feature creep, power creep, etc), and the difficulty to execute the feature. It's very very often I find that a game could benefit from a feature being radically simplified or completely removed. |
15:15 |
lissobone |
And I have favored cycling. |
15:16 |
lissobone |
Yes, a genius admires simplicity while an idiot favors complexity. |
15:16 |
MTDiscord |
<mecha_moonboy> For example: Bane of Arthropods |
15:17 |
MTDiscord |
<maintainer_> Sometimes you overdo it with complexity, there’s no point |
15:18 |
lissobone |
For example, `while' and `for' loops are close to useless. |
15:19 |
MTDiscord |
<maintainer_> lissobone: Do you see new names from Discord or old ones? |
15:19 |
MTDiscord |
<maintainer_> Actually they are needed... |
15:21 |
lissobone |
They only complicate the program. Lua supports tail recursion, like in Scheme -- a very powerful dialect of Lisp, the language God used when creating the world, programming evey being, great and small. |
15:21 |
lissobone |
🤓🤓eggshelly they are needed🤓🤓🤓🤓 |
15:22 |
lissobone |
maintainer_: I don't see anything different, your nickname is static. |
15:23 |
MTDiscord |
<maintainer_> With a capital letter or with a small letter? |
15:24 |
lissobone |
All-lowercase. |
15:25 |
MTDiscord |
<maintainer_> So you see new nicknames... |
15:35 |
lissobone |
No I don't. |
15:40 |
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15:45 |
MTDiscord |
<maintainer_> :V |
15:51 |
MTDiscord |
<luatic> lissobone: it is a widely recognized fact that god hacked the world together in Perl (source: XKCD) |
15:54 |
MTDiscord |
<luatic> also note that Scheme provides macros for loops; the "do" loop macro is what would effectively be a "for" loop in C-family languages |
15:55 |
MTDiscord |
<luatic> this is useful for the same reason let is useful: as syntactic sugar - you don't want to be working in lambda calculus |
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20:32 |
MinetestBot |
[git] appgurueu -> minetest/minetest_game: Fix bed night skip race condition (#3067) 3494233 https://github.com/minetest/minetest_game/commit/34942339c7588cbaf3cbaab3facbe57feaa00e88 (2023-09-29T20:31:13Z) |
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22:51 |
MTDiscord |
<mistere_123> Is it possible to set the heat and humidity of a point via lua? |
23:14 |
sfan5 |
no |