Time Nick Message 00:08 erle_off_ice i am pretty sure the (surprisingly nice) german translation of the hamilton musical contains the line “girl i want to drink your bath water” though 00:08 erle_off_ice in german 00:10 erle_off_ice muurkha regarding belle delphine … i am more into career boys than egirls: https://onion.tube/watch?v=MDDukLyXY-M 00:39 muurkha ew 00:39 muurkha the bathwater, that is 00:40 muurkha we should have a corporal hygiene mod. your cleanliness bar gradually diminishes until it starts dropping your health 00:40 muurkha until you take a bath 00:45 erle_off_ice well wh 00:45 erle_off_ice why don't you make it? 00:46 erle_off_ice cora once made a global warming mod i think 00:46 erle_off_ice where using a furnace eventually raised the sea level 09:19 dibesfer hi 14:04 jonadab I mean, a lot of mods add hunger, so why not thirst? 14:05 jonadab Poison ivy that makes you itch, and you have to rub up against trees to relieve it. 14:06 jonadab Somebody has probably made a mod that makes you take damage from being cold if you spend too much time around snow. 14:14 calcul0n i never found thirst mods very interesting as managing it is more or less the same as managing hunger 14:15 calcul0n so you just have to do the same thing twice and lose one more slot in your inventory 14:16 MTDiscord At that point I might question what the mechanic is even for. I believe that every hunger/thirst mechanic should offer substantial benefits instead of brutally punishing the player. Why is 2 hunger systems better than 1? 14:23 lissobone Remember that south park episode when the whole aquapark got flooded with piss? 14:23 lissobone Drinking piss allows you to swim in it. 14:23 lissobone (At least that's what the dude in the episode implied.) 14:26 lissobone Generic water-only thirst mechanic would be much boring. Different watery solutions should induce different effects. Actually, not all drinkable things should contain water: the player should be able to drink any fluid (in the physical sense: including gases). 14:26 lissobone My Belorussian classmate used to joke about "eating air". If only she knew! 15:07 MTDiscord I think alchemy and cooking/brewing can be very fun mechanics, but the design must be extremely deliberate. 15:07 lissobone Since I've read some of SICP (and still going -- it's an amazing book for all hackers), I know some very important things about program design. 15:08 lissobone The things that many miss. 15:09 lissobone One should first describe the process most superficially: then describe individial procedures named in there, and so on, until you reach the most simple ones. 15:09 lissobone The importance of this decomposition strategy is not simply that one is dividing the program into parts. 15:10 MTDiscord Ohh lissobone hello! 15:10 lissobone hi 15:10 lissobone Howdy, fellow man. 15:10 MTDiscord Nice to see you again 15:11 MTDiscord So, how's your progress? 15:11 lissobone Yes, describing alchemy wouldn't be trivial. But following the advices from SICP it would be much more efficient. 15:12 lissobone uhmm sorry let me check the scale 15:12 MTDiscord Young chemist 15:13 lissobone maintainer_: the scale displays a grim number of 79 kilograms; I used to be 78. 15:13 MTDiscord Kilogram... 15:13 lissobone I am not sure if the progress has been negative or positive. However, I look as slim as never, so it's likely but muscle mass. 15:14 MTDiscord If only I had another 20 cm and I would be two meters... 15:14 lissobone Size isn't everything. 15:15 MTDiscord Basketball is enough for me to stay in shape 15:15 MTDiscord As a game designer/dev I always look at things from the balance between the experience something creates in-game, how it effects the other systems (feature creep, power creep, etc), and the difficulty to execute the feature. It's very very often I find that a game could benefit from a feature being radically simplified or completely removed. 15:15 lissobone And I have favored cycling. 15:16 lissobone Yes, a genius admires simplicity while an idiot favors complexity. 15:16 MTDiscord For example: Bane of Arthropods 15:17 MTDiscord Sometimes you overdo it with complexity, there’s no point 15:18 lissobone For example, `while' and `for' loops are close to useless. 15:19 MTDiscord lissobone: Do you see new names from Discord or old ones? 15:19 MTDiscord Actually they are needed... 15:21 lissobone They only complicate the program. Lua supports tail recursion, like in Scheme -- a very powerful dialect of Lisp, the language God used when creating the world, programming evey being, great and small. 15:21 lissobone 🤓🤓eggshelly they are needed🤓🤓🤓🤓 15:22 lissobone maintainer_: I don't see anything different, your nickname is static. 15:23 MTDiscord With a capital letter or with a small letter? 15:24 lissobone All-lowercase. 15:25 MTDiscord So you see new nicknames... 15:35 lissobone No I don't. 15:45 MTDiscord :V 15:51 MTDiscord lissobone: it is a widely recognized fact that god hacked the world together in Perl (source: XKCD) 15:54 MTDiscord also note that Scheme provides macros for loops; the "do" loop macro is what would effectively be a "for" loop in C-family languages 15:55 MTDiscord this is useful for the same reason let is useful: as syntactic sugar - you don't want to be working in lambda calculus 20:32 MinetestBot 02[git] 04appgurueu -> 03minetest/minetest_game: Fix bed night skip race condition (#3067) 133494233 https://github.com/minetest/minetest_game/commit/34942339c7588cbaf3cbaab3facbe57feaa00e88 (152023-09-29T20:31:13Z) 22:51 MTDiscord Is it possible to set the heat and humidity of a point via lua? 23:14 sfan5 no