Time |
Nick |
Message |
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00:37 |
rubenwardy |
Would be good to have some high quality screenshots showing off 5.7.0 for the release announcement. Ideally 1080p with bloom/shadows/etc. |
00:37 |
rubenwardy |
Could do a mini competition of it |
00:37 |
rubenwardy |
Test build: https://forum.minetest.net/viewtopic.php?f=18&t=29249 |
01:12 |
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02:23 |
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04:21 |
Blockhead256[m] |
rubenwardy: I would like to, but infinite render distance is still broken right? |
04:23 |
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05:00 |
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05:10 |
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06:36 |
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09:00 |
rubenwardy |
Blockhead256[m]: you can still use +/- to increase view range |
09:01 |
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09:01 |
rubenwardy |
Which is probably better for screenshots |
09:01 |
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12:49 |
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13:19 |
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13:23 |
Wuzzy |
i've just noticed something nice: the "level" group for nodes ... negative values work as well and make the node easier to dig. |
13:25 |
Wuzzy |
i didnt found any bugs with that so far |
13:25 |
Wuzzy |
funny it never occured to me to use negative levels for nodes so far... |
13:40 |
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14:00 |
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14:01 |
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20:01 |
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20:20 |
fluxionary |
if i change a player's hp_max from 20 to 10, is the builtin HP statbar supposed to stay at 10 full hearts? i'd have expected it to max out at 5 hearts. |
20:23 |
fluxionary |
i suppose my better option is to use Wuzzy's hudbars if i want to create variable hp_max |
20:26 |
luk3yx |
fluxionary: I think the built-in health/breath bars always have a maximum of 10 hearts (and 5 hearts is 50% of the player's hp_max for example) |
20:27 |
MTDiscord |
<luatic> it is scaled to a configurable maximum (see https://github.com/minetest/minetest/blob/master/builtin/game/statbars.lua) |
20:28 |
MTDiscord |
<luatic> you can change the maximum (globally) using minetest.hud_replace_builtin |
20:30 |
MTDiscord |
<luatic> if you want to further customize it, just disable the builtin one and register your own; you don't need hudbars for that: see https://github.com/MT-CTF/capturetheflag/tree/master/mods/other/hpbar_hud |
20:30 |
MTDiscord |
<luatic> note however that a clean (efficient) implementation requires using the undocumented minetest.register_playerevent function to register an event handler for hp_max changes |
20:31 |
fluxionary |
yeah i discovered that undocumented function earlier today :) |
20:32 |
fluxionary |
i think i'd rather just use wuzzy's stuff vs. trying to create a new mod, seems to work fine so long as i make sure the hp is changed before hp_max is |
20:35 |
mrkubax10 |
What does "... has no network" message in Technic mean? |
20:37 |
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20:44 |
mrkubax10 |
I have something like this (Fuel-Fired LV Generator connected to LV Battery Box): https://0x0.st/Hiik.png |
20:57 |
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21:07 |
MTDiscord |
<archfan7411> you need a switching station |
21:09 |
mrkubax10 |
alright |
21:37 |
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22:20 |
kilbith |
https://www.youtube.com/watch?v=ItpDWHN5hzE |
22:28 |
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