Time Nick Message 00:37 rubenwardy Would be good to have some high quality screenshots showing off 5.7.0 for the release announcement. Ideally 1080p with bloom/shadows/etc. 00:37 rubenwardy Could do a mini competition of it 00:37 rubenwardy Test build: https://forum.minetest.net/viewtopic.php?f=18&t=29249 04:21 Blockhead256[m] rubenwardy: I would like to, but infinite render distance is still broken right? 09:00 rubenwardy Blockhead256[m]: you can still use +/- to increase view range 09:01 rubenwardy Which is probably better for screenshots 13:23 Wuzzy i've just noticed something nice: the "level" group for nodes ... negative values work as well and make the node easier to dig. 13:25 Wuzzy i didnt found any bugs with that so far 13:25 Wuzzy funny it never occured to me to use negative levels for nodes so far... 20:20 fluxionary if i change a player's hp_max from 20 to 10, is the builtin HP statbar supposed to stay at 10 full hearts? i'd have expected it to max out at 5 hearts. 20:23 fluxionary i suppose my better option is to use Wuzzy's hudbars if i want to create variable hp_max 20:26 luk3yx fluxionary: I think the built-in health/breath bars always have a maximum of 10 hearts (and 5 hearts is 50% of the player's hp_max for example) 20:27 MTDiscord it is scaled to a configurable maximum (see https://github.com/minetest/minetest/blob/master/builtin/game/statbars.lua) 20:28 MTDiscord you can change the maximum (globally) using minetest.hud_replace_builtin 20:30 MTDiscord if you want to further customize it, just disable the builtin one and register your own; you don't need hudbars for that: see https://github.com/MT-CTF/capturetheflag/tree/master/mods/other/hpbar_hud 20:30 MTDiscord note however that a clean (efficient) implementation requires using the undocumented minetest.register_playerevent function to register an event handler for hp_max changes 20:31 fluxionary yeah i discovered that undocumented function earlier today :) 20:32 fluxionary i think i'd rather just use wuzzy's stuff vs. trying to create a new mod, seems to work fine so long as i make sure the hp is changed before hp_max is 20:35 mrkubax10 What does "... has no network" message in Technic mean? 20:44 mrkubax10 I have something like this (Fuel-Fired LV Generator connected to LV Battery Box): https://0x0.st/Hiik.png 21:07 MTDiscord you need a switching station 21:09 mrkubax10 alright 22:20 kilbith https://www.youtube.com/watch?v=ItpDWHN5hzE