Time |
Nick |
Message |
00:23 |
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00:58 |
fluxionary |
1. does minetest compression support zstd --long 2. is there a way to pass that param to `minetest.compress` |
01:07 |
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01:34 |
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01:42 |
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01:44 |
MTDiscord |
<jordan4ibanez> HE DID IT! I'm so proud of you :) |
01:54 |
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03:59 |
Menchers |
heey my client's been dropping its local copies of distant mapblocks |
03:59 |
Menchers |
how do I get it to not do that? |
03:59 |
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04:46 |
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05:00 |
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05:58 |
lissobone |
Honestly, kilbith reminds me of those instagram sigma males who "get their priorities straight". |
06:01 |
lissobone |
I thought about it after looking at his face in his github profile. |
06:16 |
lissobone |
I have finished the third sound effect. |
06:17 |
lissobone |
I don't really care if no one will need them. |
06:17 |
lissobone |
Because producing sound effects is not a job. It's a calling. |
06:48 |
lissobone |
Ok, done. |
06:57 |
lissobone |
They sound... alright. |
06:58 |
lissobone |
Though the tab effect now sounds a little goofy. |
06:58 |
lissobone |
Maybe it's too loud? |
06:59 |
lissobone |
Now it's alright. |
07:02 |
lissobone |
You can find the files at 115.137.94.44:80/sounds_i3_tab.ogg |
07:02 |
lissobone |
I mean http://115.137.94.44:80/sounds_i3_tab.ogg |
07:02 |
lissobone |
http://115.137.94.44:80/sounds_i3_craft.ogg |
07:02 |
lissobone |
http://115.137.94.44:80/sounds_i3_cannot.ogg |
07:02 |
lissobone |
http://115.137.94.44:80/sounds_i3_click.ogg |
07:02 |
lissobone |
Should work. |
07:03 |
lissobone |
I wanted to make an html page with links to those files, but it's just better to keep things simple. |
07:03 |
lissobone |
http://115.137.94.44/war-crimes.jpg |
07:03 |
lissobone |
Also this photo. |
07:08 |
lissobone |
Wait, I forgot the licensing! |
07:08 |
lissobone |
They're under CC0. |
07:31 |
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07:54 |
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07:56 |
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08:03 |
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08:25 |
sfan5 |
!tell fluxionary it does not |
08:25 |
MinetestBot |
sfan5: I'll pass that on when fluxionary is around |
08:32 |
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08:50 |
MTDiscord |
<jordan4ibanez> What an ominously negative comment |
08:55 |
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09:07 |
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10:07 |
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14:12 |
muurkha |
lissobone: yay! |
14:19 |
lissobone |
Greetings. |
14:20 |
muurkha |
Gratitude. |
14:28 |
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14:40 |
lissobone |
Anyone, like, alive? |
14:41 |
Parnikkapore_m |
lots |
14:44 |
rubenwardy |
alas, no |
15:07 |
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16:57 |
lissobone |
Still no one alive? |
16:59 |
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17:05 |
lissobone |
kilbith? |
17:06 |
lissobone |
Maybe at least you still have your vital organs running? |
17:08 |
MTDiscord |
<ROllerozxa> I think I am currently alive right now |
17:09 |
lissobone |
OK. |
17:09 |
lissobone |
I am currently in danger of chlorine poisoning. |
17:20 |
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18:04 |
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18:07 |
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18:07 |
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18:07 |
deept |
hello, so I have a minetest server running technic and I cannot seem to get it to allow more than 16 mapblocks forceloaded (via the admin world anchor) |
18:07 |
deept |
i have max_forceloaded_blocks = 1000 in my conf |
18:10 |
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18:29 |
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18:29 |
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18:38 |
sfan5 |
how did you check that it isn't working? |
18:40 |
DeepThot |
admin world anchor will only allow 16 loaded across all anchors. The mod shows X/Y mapblocks loaded, and no matter what i set X to it will only ever load 16 in total |
18:40 |
DeepThot |
so, i just set one to 14, and it says "keeping 8/18 map blocks loaded" |
18:40 |
DeepThot |
instead of 18 of 18 |
18:41 |
DeepThot |
i have also verfied this because part of my machine is outside the radius of what it will keep loaded, and fails to operate when i am not present |
18:41 |
FavoritoHJS |
i suspect you need to change some config settings in technic |
18:42 |
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18:43 |
DeepThot |
ill dig through the technic folder and see if i can find anything relevant |
18:47 |
DeepThot |
nada. |
18:48 |
DeepThot |
the manual for technic suggests that all I would need to do to increase the amount of forceloaded blocks is adjust "max_forceloaded_blocks" |
18:48 |
FavoritoHJS |
that's weird, according to https://github.com/minetest-mods/technic/blob/master/manual.md you only have to change `max_forceloaded_blocks`... |
18:48 |
FavoritoHJS |
are you sure you are changing the file used by the server? |
18:48 |
DeepThot |
yes |
18:49 |
FavoritoHJS |
then i have no idea what's going on.... |
18:49 |
FavoritoHJS |
sfan5 please help |
18:49 |
DeepThot |
im explicitly calling the conf file on startup of the server |
18:50 |
DeepThot |
and other changes i have made in conf are working |
18:51 |
DeepThot |
for reference im running 5.6.1 (flatpak) on debian 11 for the server |
18:51 |
FavoritoHJS |
i'm starting to think it might be engine bugs |
18:53 |
sfan5 |
did you check the current setting value using /set? |
18:53 |
DeepThot |
weird, it says "not set" |
18:53 |
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18:54 |
FavoritoHJS |
oh so you probably typo'd the name or have line endings mixed up |
18:54 |
DeepThot |
lemme log into the admin acct and just set it via /set |
18:55 |
DeepThot |
ya that works |
18:55 |
DeepThot |
ok i appreciate it |
18:56 |
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18:56 |
DeepThot |
if i have a comment on the same line as a setting would that fail in minetest.conf? |
18:56 |
DeepThot |
in my conf i have max_forceloaded_blocks = 1000 #was 16 edited by nate 2023-01-10 |
18:57 |
DeepThot |
and that was seemingly ignored |
19:00 |
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19:00 |
Deept |
thanks sfan5 |
19:01 |
FavoritoHJS |
oh no... testing the particle spawning item in devtest, and the particle speed depends on the framerate |
19:01 |
FavoritoHJS |
at 5fps it goes up quickly, at 60fps it takes a good second or three |
19:02 |
FavoritoHJS |
i blame fixed point presicion errors |
19:03 |
sfan5 |
file a bug, that isn't supposed to happen |
19:03 |
Deept |
was that @me or FavoritoHJS sfan5 |
19:04 |
FavoritoHJS |
i think it was for me |
19:04 |
Deept |
ok |
19:04 |
FavoritoHJS |
also, when running up against a wall, the angle at which you start moving sideways changes on fps |
19:18 |
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19:21 |
MTDiscord |
<jordan4ibanez> That I particle means that someone forgot to use delta time as an interpolation and used it as a multiplier haha |
19:33 |
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19:44 |
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19:55 |
FavoritoHJS |
how do i use `register_on_formspec_input()` on a clientmod? |
19:59 |
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20:10 |
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21:23 |
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