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MTDiscord |
<MisterE> I doubt it. Technically, yes. Practically, no. Since you have to change it now anyways, get a domain name. Then you can just change the domain's ip. Check out freemyip.com for a free domain |
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07:27 |
MTDiscord |
<luatic> mazes_83: Sounds like a simple BFS? |
07:27 |
MTDiscord |
<luatic> First level: Your entity position |
07:27 |
MTDiscord |
<luatic> Second level: All direct neighbors |
07:27 |
MTDiscord |
<luatic> Third level: All direct neighbors of the second level |
07:27 |
MTDiscord |
<luatic> etc. |
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11:40 |
mazes_83 |
luatic: ah, it's called BFS, nice to now, maybe it will help. |
11:44 |
mazes_83 |
luatic: that's exactly what I get. does not look ordered to me |
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12:26 |
cranez_mt_linux |
good evening. |
12:28 |
cranez_mt_linux |
i am playing minetest game on some server(s) and I also play in singleplayer mode on local pc. (linux kernel:5.18) |
12:30 |
cranez_mt_linux |
i tried to get a mods list (package) with my singleplayer mode and will write a post on the forum.minetest.net. |
12:31 |
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12:31 |
cranez_mt_linux |
I am reviewing 2 mods and lua scripts recently. (spawn and xp_redo) |
12:32 |
cranez_mt_linux |
personally, I think the csm_mod were disabled by most of the minetest game servers. |
12:33 |
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12:33 |
cranez_mt_linux |
if you are also interested in playing the minetest game in singleplayer mode and updating the mod lua scripts, please let me know. ;-P |
12:34 |
cranez_mt_linux |
in the spare time. |
12:34 |
cranez_mt_linux |
thank you very much for your help and support. ;-P |
12:57 |
cranez_mt_linux |
https://wiki.minetest.net/Installing_Mods |
12:58 |
cranez_mt_linux |
in singleplayer mode, i tried to install the spawn mod in the worldmods/ subfolder. |
12:59 |
cranez_mt_linux |
but i did not find the api function to read the data from mod.conf instead of from minetest.conf. ;-P |
12:59 |
cranez_mt_linux |
please let me know if there is some functions which could be used to read data from mod.conf. |
13:02 |
Desour |
cranez_mt_linux: if you want a list of mods, just do the same as the /mods command: https://github.com/minetest/minetest/blob/643971c948c1aef424f2a55e81414e30958c40ee/builtin/game/chat.lua#L774 |
13:02 |
Desour |
(core.* is the same as minetest.*, btw.) |
13:04 |
cranez_mt_linux |
Desour: I know /mods, but the mod list is full of screen if hundreds of mods were installed. ;-P |
13:05 |
Desour |
yeah, that was not the point. you don't need to display the list in chat |
13:05 |
cranez_mt_linux |
Desour: do you have a list of mods on your singleplay mode ? ;-P |
13:05 |
MTDiscord |
<luatic> cranez_mt_linux: you might be interested in https://github.com/appgurueu/modlib/blob/master/minetest/misc.lua#L243-L286 |
13:07 |
cranez_mt_linux |
sorry, the network is slow from my client connection when i tried to open the github.com pages. |
13:21 |
cranez_mt_linux |
i still could not open github.com pages this moment, i will try later in my morning. |
13:21 |
cranez_mt_linux |
thank you very much for your help and support. ;-P |
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16:45 |
mazes_83 |
luatic: except I don't use it for pathfinding but for matching nearest block matching criteria, BFS matches perfectly my thing. |
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17:43 |
definitelya |
Oh man f**k kilbith and his ignorant insolence on the forums. I'm sick of this. |
17:45 |
definitelya |
https://forum.minetest.net/viewtopic.php?f=5&p=415006#p415006 BTW |
17:46 |
MTDiscord |
<ROllerozxa> lol |
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19:17 |
mazes_80 |
I never noticed that falling nodes went though ladders, quite weird water is stuck but solid blocks like sand or gravel go through |
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19:23 |
calcul0n |
that's because a falling node is not a node but an entity as long as it's falling while water is always a node |
19:24 |
calcul0n |
and there can't be two nodes at the same place |
19:24 |
calcul0n |
i guess waterlogged nodes will come some day, but it's probably not an easy part :) |
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20:53 |
lmat |
I'm using the craftguide module github.com/minetest-mods/craftguide. It looks like I'm on the latest version: f379998 (tag: 2.0). Any time I use the crafting guide (either typing "/craft" or clicking on a crafting thing), the server crashes with "attempt to call method 'get_short_description' (a nil value)" from "craftguide/init.lua:614". |
20:54 |
sfan5 |
that means your minetest version is too old |
20:55 |
lmat |
Looking through the stack trace, it looks like crafting guide was trying to tell me "You don't know a recipe or usage for this item" and failed when trying to get the short description of the item: "local desc = ItemStack(item):get_short_description()" |
20:56 |
lmat |
sfan5: Oh, okay! |
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21:30 |
lmat |
I'm trying to install a mod. I haven't done it in a while. I have the code in the mods directory (with all the other mods), but don't I have to edit some file and add the_new_mod=true or something? I don't see anything about that step in https://wiki.minetest.net/Installing_Mods |
21:31 |
lmat |
It does mention "togglable" mods, and I think I need to toggle the mod on explicitly? |
21:32 |
lmat |
I specifically introduced an error in the mod I added (I put "this is not the way" in init.lua which I'm pretty sure is invalid lua). Actually, for what it's worth, this is a mod pack, not a mod. I put that invalid lua in one of the mods' init.lua. |
21:37 |
sfan5 |
it's much easier to use the GUI to enable mods if you have that |
21:38 |
lmat |
sfan5: I don't think I have a GUI. minetestserver is running in a docker container on a headless remote host. I access it over SSH. |
21:40 |
lmat |
I have a minetest client on this computer if that's what you mean... |
21:42 |
sfan5 |
editing world.mt it is for you then |
21:42 |
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21:43 |
lmat |
Thanks! I was looking for a *.conf |
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21:50 |
lmat |
Now I'm getting several unsatisfied dependencies. The first is "homedecor_doors_and_gates is missing: homedecor_misc" This is a little strange because I have homedecor_misc (it's in world.mt, too). |
21:50 |
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21:50 |
MTDiscord |
<Jonathon> Use worldmods if you want it just to all load and not deal with configuration hell |
21:51 |
lmat |
Jonathon: worldmods... reading |
21:51 |
MTDiscord |
<Jonathon> Yourworld/worldmods |
21:51 |
MTDiscord |
<Jonathon> And place your mods there |
21:51 |
lmat |
Jonathon: Oh, that means: put the mods into the world instead of making them global to minetest and enabling them in world.mt |
21:51 |
lmat |
gotcha |
21:52 |
lmat |
So I'll add mods/ in my world directory and move all the mods there...here goes! |
21:52 |
MTDiscord |
<Jonathon> Yeah, for servers it's the best way. And if you want specific versions for dev work |
21:52 |
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21:53 |
lmat |
huh-oh... It started up, but it said, "The following mods could not be found" then lists like 60 mods...maybe all my mods. |
21:53 |
lmat |
Oh, that's probably an error from world.mt? |
21:58 |
lmat |
Okay, I %s/^load_mod/*load_mod/ ... those errors are gone. Now when I play, everything is undefined. Ah, https://wiki.minetest.net/Installing_Mods says the directory should be "worldmods" (not "mods")...giving that a go |
21:59 |
lmat |
Same error now: "homedecor_doors_and_gates is missing: homedecor_misc" and maybe 8 other dependency problems. |
22:00 |
lmat |
Most of them say they're missing technic: "homedecor_furniture is missing: technic" |
22:00 |
lmat |
technic is also installed |
22:01 |
lmat |
Oh wait... it says "technic is missing: pipeworks" pipeworks I DON'T have! So maybe no pipeworks -> no technic -> lots of other errors... I'll install pipeworks |
22:01 |
lmat |
okay, it's all good |
22:11 |
lmat |
I spoke too soon. I have the roads mod ( https://cheapiesystems.com/git/roads ). On startup, it says "worldmods/roads/labels/init.lua:233: attempt to call field 'S' (a nil value)" |
22:12 |
lmat |
There's a similar problem in roads/asphaultstairs, and another problem in roads/asphalt. |
22:13 |
lmat |
After removing all those, then minetest starts, but has a runtime error in roads/roadsigns/workshop.lua in function 'func' |
22:17 |
lmat |
seems like roads is busted AND unmaintained? |
22:17 |
lmat |
too bad :9 |
22:19 |
sfan5 |
roads depend on a function by that name existing in 'streets', did you update that? |
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