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IRC log for #minetest, 2022-08-31

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All times shown according to UTC.

Time Nick Message
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01:16 diceLibrarian Minetest is just Everybody Edits but 3D
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01:49 beesportsfan Why is there lag in singleplayer? For example putting items in another cell causes them to be in the same position for a split second then finally being placed in the correct one, and mobs jerk around when hit.
01:49 beesportsfan I'm playing mineclone5
01:54 beesportsfan *server lag, not lag in general
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07:11 sfan5 singleplayer is just a server with single client
07:12 sfan5 and if the mod or C++ code on the server takes too long then the client prediction (if it exists) will cause the lag to become visible
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11:04 MTDiscord <luatic> well, that's why then
11:04 MTDiscord <luatic> MCL5 is known to be laggy
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12:42 cranez_mt_linux good evening.
12:42 cranez_mt_linux I am also playing minetest game in singleplayer mode. ;-P
12:45 cranez_mt_linux if i met some issue about some mods and csm mods, i will also try to ask my question(s) in #minetest-dev channel.
12:46 cranez_mt_linux if there are some information about new version minetest (ver5.7 and ver6.0), please share with us.
12:47 cranez_mt_linux thank you very much for your help and support. ;-P
12:50 mrkubax10 google translate?
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13:01 cranez_mt_linux sorry, i seldom use google.
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13:07 ROllerozxa #minetest-dev is more for engine development rather than general modding questions
13:09 ROllerozxa also about future versions of minetest, post processing is slated for 5.7. read: shadersssss
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13:22 cranez_mt_linux ok.
13:22 cranez_mt_linux glad to know that.
13:22 cranez_mt_linux thank you very much. ;-P
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17:19 mazes_85 general modding question: textdomain for minetest translate is per mod or global ? (Feel I can't access other mods translations)
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17:21 mazes_85 related enough close: infotext for mods can be translated ? (not sure it is no)
17:21 mazes_85 related enough close: infotext for *nodes* can be translated ? (not sure it is no)
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17:58 rubenwardy global
17:58 rubenwardy infotext is almost definitely translatable, try it
17:58 rubenwardy textdomains are global, so you should use one named the same as your mod
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20:13 MTDiscord <luatic> mazes_85: infotext for mods is called description
20:14 MTDiscord <luatic> I don't think it is translatable, but IIRC there was some effort to make it be
20:15 mazes_85 luatic: thx, my bad: mods -> nodes
20:19 mazes_85 rubenwardy: if textdomain are global I should be able to minetest.translate("other_mod_domain", "other mod already translated string") from "my_mod_with_lot_of_identical_strings" ? seems to fail
20:21 rubenwardy What does fail mean
20:21 rubenwardy Remember that this doesn't immediately translate, it returns marked up text to translate on the client
20:22 rubenwardy You also can't translate into English, only from English
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21:18 mazes_85 in this context I meant not translating in localized french client (not from using debug print on server)
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22:22 mazes_80 ah got it. a bad textdomain refereence in my_mod_with_lot_of_identical_strings/locale/ mixed up things
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22:28 FavoritoHJS diceLibrarian Everybody Edits... I played that a long, long, LONG time ago... Thought that my memories of it were a fluke but they weren't.
22:28 FavoritoHJS also anyone have a good irc client for windows?
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23:01 Desour FavoritoHJS: yes, but it involves installing linux first
23:07 FavoritoHJS how hard could it be?
23:09 FavoritoHJS ...actually, what linux distro should I use?
23:10 FavoritoHJS (oh god reserve the flame wars for later..)
23:11 hedae[m] FavoritoHJS: Use any distro, except perhaps Hannah Montana Linux
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23:34 Desour I've heard manjaro is easy to use. and pacman is very nice compared to apt. I'm using arch, btw.

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