Time Nick Message 01:16 diceLibrarian Minetest is just Everybody Edits but 3D 01:49 beesportsfan Why is there lag in singleplayer? For example putting items in another cell causes them to be in the same position for a split second then finally being placed in the correct one, and mobs jerk around when hit. 01:49 beesportsfan I'm playing mineclone5 01:54 beesportsfan *server lag, not lag in general 07:11 sfan5 singleplayer is just a server with single client 07:12 sfan5 and if the mod or C++ code on the server takes too long then the client prediction (if it exists) will cause the lag to become visible 11:04 MTDiscord well, that's why then 11:04 MTDiscord MCL5 is known to be laggy 12:42 cranez_mt_linux good evening. 12:42 cranez_mt_linux I am also playing minetest game in singleplayer mode. ;-P 12:45 cranez_mt_linux if i met some issue about some mods and csm mods, i will also try to ask my question(s) in #minetest-dev channel. 12:46 cranez_mt_linux if there are some information about new version minetest (ver5.7 and ver6.0), please share with us. 12:47 cranez_mt_linux thank you very much for your help and support. ;-P 12:50 mrkubax10 google translate? 13:01 cranez_mt_linux sorry, i seldom use google. 13:07 ROllerozxa #minetest-dev is more for engine development rather than general modding questions 13:09 ROllerozxa also about future versions of minetest, post processing is slated for 5.7. read: shadersssss 13:22 cranez_mt_linux ok. 13:22 cranez_mt_linux glad to know that. 13:22 cranez_mt_linux thank you very much. ;-P 17:19 mazes_85 general modding question: textdomain for minetest translate is per mod or global ? (Feel I can't access other mods translations) 17:21 mazes_85 related enough close: infotext for mods can be translated ? (not sure it is no) 17:21 mazes_85 related enough close: infotext for *nodes* can be translated ? (not sure it is no) 17:58 rubenwardy global 17:58 rubenwardy infotext is almost definitely translatable, try it 17:58 rubenwardy textdomains are global, so you should use one named the same as your mod 20:13 MTDiscord mazes_85: infotext for mods is called description 20:14 MTDiscord I don't think it is translatable, but IIRC there was some effort to make it be 20:15 mazes_85 luatic: thx, my bad: mods -> nodes 20:19 mazes_85 rubenwardy: if textdomain are global I should be able to minetest.translate("other_mod_domain", "other mod already translated string") from "my_mod_with_lot_of_identical_strings" ? seems to fail 20:21 rubenwardy What does fail mean 20:21 rubenwardy Remember that this doesn't immediately translate, it returns marked up text to translate on the client 20:22 rubenwardy You also can't translate into English, only from English 21:18 mazes_85 in this context I meant not translating in localized french client (not from using debug print on server) 22:22 mazes_80 ah got it. a bad textdomain refereence in my_mod_with_lot_of_identical_strings/locale/ mixed up things 22:28 FavoritoHJS diceLibrarian Everybody Edits... I played that a long, long, LONG time ago... Thought that my memories of it were a fluke but they weren't. 22:28 FavoritoHJS also anyone have a good irc client for windows? 23:01 Desour FavoritoHJS: yes, but it involves installing linux first 23:07 FavoritoHJS how hard could it be? 23:09 FavoritoHJS ...actually, what linux distro should I use? 23:10 FavoritoHJS (oh god reserve the flame wars for later..) 23:11 hedae[m] FavoritoHJS: Use any distro, except perhaps Hannah Montana Linux 23:34 Desour I've heard manjaro is easy to use. and pacman is very nice compared to apt. I'm using arch, btw.