Time |
Nick |
Message |
00:00 |
independent56 |
How do digtrons move? I think it's little wheels on the bottom |
00:07 |
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03:18 |
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04:00 |
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07:32 |
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07:32 |
Meowie_Gamer |
im kinda bored lol |
07:33 |
Meowie_Gamer |
ima log onto minetest |
07:35 |
Meowie_Gamer |
catlandia is empty? thats new |
07:52 |
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08:07 |
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09:29 |
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09:30 |
hacknorris |
=] smol thing. im on another os and dont have logs. someone remember how i can make bigger inventory? like 50 items... (im serious lool ) |
09:36 |
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09:39 |
MTDiscord |
<luatic> hacknorris: Search the API yourself. |
09:40 |
hacknorris |
bruh |
09:40 |
MTDiscord |
<luatic> off the top of my head: it's InvRef:set_size(listname) |
09:41 |
hacknorris |
thx |
09:41 |
MTDiscord |
<luatic> but really, keep a tab with lua_api.txt open |
09:41 |
MTDiscord |
<luatic> listname, size* ofc |
10:11 |
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10:51 |
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10:56 |
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11:10 |
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12:21 |
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12:27 |
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12:33 |
hacknorris |
next smol thing - someone knows if minetest supports svg graphics as textures? means - for mobs, not nodes... |
12:34 |
sfan5 |
no |
12:35 |
hacknorris |
ok. |
12:35 |
hacknorris |
just dloaded textures from kenney and they have it optional |
12:45 |
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13:54 |
MinetestBot |
[git] SmallJoker -> minetest/minetest: GUIFormSpecMenu: Fix parameter order 8724fe6 https://github.com/minetest/minetest/commit/8724fe6e3fc2b6c0b78123f1f95fd8c6c6817dd5 (2022-07-10T13:34:53Z) |
14:41 |
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15:00 |
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16:11 |
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17:32 |
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18:11 |
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18:41 |
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18:41 |
festerdam |
Hi, all! |
18:42 |
muurkha |
yo |
18:44 |
Krock |
greetings |
18:45 |
festerdam |
I noticed that the hosting player can grant priviliges even when they don't have the privs privilige. It makes sense to me, because otherwise a player could get locked out if they revoked their own privs privilige, but how does the server know that that player is special? In what file of the world does it store the player username that has that special right? |
18:46 |
rubenwardy |
It's the name setting |
18:47 |
festerdam |
rubenwardy: In what file is that setting? I don't see it in world.mt. |
18:47 |
rubenwardy |
minetest.conf |
18:48 |
rubenwardy |
it's set automatically by the player name field when starting a world from the GUI |
18:48 |
rubenwardy |
if you're hosting a dedicated server, you'll need to specify it in the minetest.conf you use |
18:48 |
festerdam |
rubenwardy: Thanks! |
18:49 |
muurkha |
yeah! |
18:53 |
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18:53 |
independent56 |
What's that mod which added the "all to inventory from output" button to the craft grid? I forgot. |
18:54 |
calcul0n_ |
unified_inventory? |
18:54 |
calcul0n_ |
or maybe an extra mod over it, i don't see the button on all servers using ui |
18:55 |
independent56 |
No, it's a mod over it |
18:55 |
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18:56 |
independent56 |
yay |
18:59 |
independent56 |
Ok, i;m comparing the JSON text of different server mods. |
18:59 |
independent56 |
https://github.com/bousket/unified_inventory_plus |
18:59 |
independent56 |
Aha |
19:09 |
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19:36 |
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20:34 |
independent56 |
Is there a //clearcut which instead of removing drops items? |
20:35 |
MTDiscord |
<Jonathon> no |
20:57 |
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21:12 |
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22:01 |
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22:34 |
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23:20 |
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