Time |
Nick |
Message |
00:00 |
Pexin |
the mods you probably need are moreores and ethereal |
00:00 |
Pexin |
and maybe technic |
00:00 |
Pexin |
maybe not ethereal actually |
00:01 |
settl3r[m] |
yeah, it uses moreores, gloop_ores, cave_realms, titanium and technic |
00:01 |
settl3r[m] |
(ethereal i didnt see in their mod-list) |
00:01 |
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00:02 |
settl3r[m] |
i looked again, definitely not ethereal, but gloopblocks and glooptest |
00:02 |
Pexin |
for general guesstimate: https://wiki.minetest.net/Ores |
00:02 |
Pexin |
stock ores |
00:02 |
settl3r[m] |
yeah, i already studied that useful page |
00:03 |
settl3r[m] |
but that page doesnt even mention titanium, mithril, silver, chromium etc |
00:04 |
settl3r[m] |
(but i'm really thankful, even for that not complete page) |
00:04 |
settl3r[m] |
(it already helped me) |
00:04 |
muurkha |
what's gloopblocks like? |
00:06 |
settl3r[m] |
red kalite for torches, green arol for durable tools, glowing bluish talinite, useless (decorative) akalin and magenta alatro for speedy tools |
00:06 |
settl3r[m] |
and kalite can also be eaten to recover 1 HP |
00:06 |
settl3r[m] |
(useful for UHC worlds) |
00:06 |
muurkha |
sounds pretty |
00:06 |
settl3r[m] |
* 1 HP (have to test that myself though ^^) |
00:07 |
Pexin |
from that list I've only seen moreores and technic. and technic was a custom version.. |
00:07 |
settl3r[m] |
titanium is extra |
00:08 |
settl3r[m] |
it doesnt occur by technic or gloop |
00:08 |
settl3r[m] |
(appears only below -1500) |
00:08 |
settl3r[m] |
but extremely useful for pickaxes |
00:08 |
settl3r[m] |
* for pickaxes, also extremely hard to find |
00:09 |
settl3r[m] |
(it is as fast as mithril, but seems to be more durable) |
00:09 |
settl3r[m] |
and it can pickup gravel extremely quickly, too |
00:09 |
muurkha |
neat |
00:09 |
settl3r[m] |
(mithril picks are slow with gravel) |
00:09 |
muurkha |
in a pickaxe? or do you mean in a shovel? |
00:09 |
settl3r[m] |
a pick, interestingly |
00:10 |
Pexin |
shovel for gravel |
00:10 |
settl3r[m] |
so a titanium pick is even doubly useful |
00:11 |
settl3r[m] |
yeah, normally one would use a shovel, but titanium picks are special, i experienced |
00:11 |
settl3r[m] |
(therefore i got mad, when i lost it, while i hit the anvil) |
00:11 |
settl3r[m] |
(..luckily i discovered new titanium deposits later) |
00:13 |
settl3r[m] |
so the old question still stands: are sulfur and uranium the only ores which are not to be found below -4096m ? |
00:14 |
settl3r[m] |
(because, if that is truly the case, i could fill up/close down all my mines above -4km as soon as i have reached that depth, and when i have enough uranium [a stack should be enough?]) |
00:15 |
settl3r[m] |
because the render-bug enables other players to "xray-explore" the shallow mines from above, but they would be unable to ever see the deep mines? |
00:15 |
settl3r[m] |
..even with that render bug. |
00:16 |
Pexin |
http://gunshowcomic.com/419 |
00:16 |
settl3r[m] |
So only have to fill up the not-so-deep holes, and only let open the -4km deep ones. |
00:17 |
settl3r[m] |
* deep ones, and connect those with travelnets/elevators with my secret main base. |
00:17 |
settl3r[m] |
(sorry for my english ^^) |
00:17 |
Pexin |
I'm just confused because why wouldn't they just make their own mines |
00:17 |
muurkha |
no worries |
00:18 |
Pexin |
instead of one that is most likely tapped out because it was yours |
00:19 |
settl3r[m] |
Because i fill them up with smooth stone, so that they look like natural rock, if mining into them. |
00:19 |
settl3r[m] |
It is a perfect camouflage, but very work-intensive. |
00:20 |
muurkha |
might be easier to get to 2 km by going into somebody else's mine than by digging your own, especially if there are elevators or portals |
00:20 |
settl3r[m] |
(i use a semi-automatic basalt-generator, a grinder and furnaces to convert them into smooth stones) |
00:21 |
settl3r[m] |
not at the distance, i took. there is nobody there - it is pristine wilderness |
00:21 |
settl3r[m] |
i take these extreme measure, because that server uses permadeath mod "Yolo"-mod |
00:22 |
settl3r[m] |
(yolo = you only live once) |
00:22 |
settl3r[m] |
so i use several layers of security: |
00:24 |
muurkha |
oh interesting, how does the yolo-mod work? does it ban your IP if you die? |
00:24 |
settl3r[m] |
1) extreme distance from spawn |
00:24 |
settl3r[m] |
2) extremely deep down |
00:24 |
settl3r[m] |
3) at surface level there is nothing left, i turned it back into nature :) |
00:24 |
settl3r[m] |
4) an alt, who can remove travelnets into his inventory, to remove the last connection, when danger appreas |
00:24 |
settl3r[m] |
* 1. extreme distance from spawn |
00:24 |
settl3r[m] |
2. extremely deep down |
00:24 |
settl3r[m] |
3. at surface level there is nothing left, i turned it back into nature :) |
00:24 |
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settl3r[m] was kicked by ShadowBot: Message flood detected. Use a pastebin like paste.ubuntu.com. |
00:25 |
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00:25 |
settl3r[m] |
no, it just bans your character |
00:25 |
settl3r[m] |
oops sorry |
00:27 |
settl3r[m] |
but that would be a crushing blow, if you use protector blocks and locked chests, as they would be blocked from your next char |
00:27 |
settl3r[m] |
(so most players dont use them, to not block themselves in case of death, they hide instead) |
00:29 |
settl3r[m] |
but the admin(s) are mostly lenient, and are willing to give you access to your former possessions (if you haven't taken their stuff in game, that is ^^) |
00:30 |
muurkha |
haha |
00:31 |
muurkha |
so the protector blocks and locked chests and steel doors stay closed forever? |
00:31 |
muurkha |
before the botkick I saw up to here: 00:24 < settl3r[m]> 3. at surface level there is nothing left, i turned it back into nature :) |
00:32 |
muurkha |
are there people who play on the server who are more sociable and who make communities? or is everyone off in the most distant wilderness they can find building secret fortresses? |
00:33 |
settl3r[m] |
yeah, i camouflaged my former entry |
00:33 |
settl3r[m] |
* former entry (to my mountain base) |
00:33 |
settl3r[m] |
* former entry (to my old base) |
00:34 |
settl3r[m] |
oh, there are indeed players who seek others to team up with, near spawn area |
00:34 |
settl3r[m] |
the server is "hightime hardcore survival" |
00:35 |
settl3r[m] |
(while "spawn area" is roughly +/-1000 X/Z) |
00:36 |
settl3r[m] |
i would say, most new players want to play together, with others, judging from the ingame chat |
00:36 |
settl3r[m] |
..but there are days, where it is empty. |
00:38 |
settl3r[m] |
(unfortunately, some players got alienated by the permadeath and ragequitted) |
00:39 |
settl3r[m] |
but i've seen days, where there were 5 players online at the same time |
00:39 |
settl3r[m] |
(it has 28 slots) |
00:40 |
settl3r[m] |
and some players have underestimated the threat of the dungeon masters, creeping out of caves (esp. at night) |
00:41 |
settl3r[m] |
these DMs can kill you, even if you have the best armor (mithril) + best weapon (mithril sword?) |
00:42 |
settl3r[m] |
iirc, they can fire explosive projectiles |
00:44 |
settl3r[m] |
but some mobs give high rewards, eg. one monster drops mese crystal fragments, another drops lava orbs which can be used to craft a high-level weapon |
00:44 |
settl3r[m] |
(but that mese monster also shoots at you and can fly, so watch out ^^) |
00:46 |
settl3r[m] |
All in all, it is a fun and immersive server :) |
00:47 |
settl3r[m] |
(more players would make it even more fun and also a strategic challenge) |
00:47 |
settl3r[m] |
* strategic challenge, as that would make beds mostly unusable, and you would have to take special care at night) |
00:49 |
settl3r[m] |
Luckily, DMs only spawn in dark places (over stone), so they are mostly found in dark caves & caverns. |
00:49 |
settl3r[m] |
* Luckily, DMs only spawn in dark places (over stone), so their natural habitat are primarily (large) dark caves & caverns. |
00:50 |
settl3r[m] |
Oh, and there are also pyramids, with special dangers & rewards. |
00:51 |
settl3r[m] |
* also pyramids & cobble-stone dungeons, with |
00:54 |
muurkha |
I guess "hardcore survival" probably selects for people who want to PvP and thus for secret fortresses |
00:55 |
muurkha |
dungeon masters are a pain in the ass; their explosive projectiles can kill not only you but also your buildings |
00:56 |
muurkha |
a thing I've sometimes done is disconnect from the server when they appear |
00:57 |
settl3r[m] |
yeah, i had the "pleasure" to met one in a mine/cave, was lucky and instinctively run away as fast as i could ^^ (heels over head ^^) |
00:58 |
muurkha |
I've killed them pretty often in other cases though |
00:58 |
muurkha |
bows help a lot |
00:58 |
settl3r[m] |
but when you reconnect, wouldn't it be there again? |
00:58 |
settl3r[m] |
(oh my network will disconnect in about a minute) |
00:59 |
settl3r[m] |
(at 3am, i set a sleep-automatism ^^) |
00:59 |
settl3r[m] |
* a sleep-automatism,, * for my wifi ^^) |
01:00 |
muurkha |
not if there aren't any other players no |
01:00 |
muurkha |
or other player nearby |
01:00 |
muurkha |
*s |
01:02 |
muurkha |
I found this disappointing because I tried imprisoning some mobs in a zoo |
01:43 |
muurkha |
my girlfriend changed the sound of the Dungeon Master to say "Hola Juan Carlos", which is a local meme here in Argentina |
01:43 |
muurkha |
because it makes him scarier |
02:52 |
MTDiscord |
<Jordach> lmao |
03:40 |
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09:43 |
MinetestBot |
erle: Jun-06 19:29 UTC <Pexin> that's it. I'm out. mobkit is just screwed up apparently. |
09:43 |
erle |
why is that i message for me? |
10:02 |
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10:59 |
amicdict |
Someone made a minetest community on lemmy.ml: https://lemmy.ml/c/minetest |
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13:26 |
rubenwardy |
!title https://blog.minetest.net/2022/06/05/May/ |
13:26 |
MinetestBot |
rubenwardy: May - This Month in Minetest (04)- Minetest Blog |
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13:45 |
erle |
rubenwardy land of catastrophe screenshot does not load here (in firefox 100) |
13:46 |
erle |
i have looked at the headers for this file but haven't found a smoking gun https://blog.minetest.net/static/blog/2022_May/izzyscastle.webp |
13:48 |
erle |
all other images seem to load |
13:52 |
rubenwardy |
Probably because it's a webp |
13:54 |
erle |
but firefox can load webp i think |
13:57 |
definitelya |
Loads fine for me, Firefox 100 |
13:58 |
erle |
weird |
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15:19 |
Pexin |
erle: because so far you're my only point of contact for the "pony trampoline" bug, which I can't repro. in 5.5.0 the pony just dies after a minute because for some reason it takes damage(?) on the trampoline, and in current master dying ponies crash MT to main menu because self.object:get_properties() returns nil at that point in the pony code |
15:20 |
Pexin |
with the current state of irrmt I don't know how to properly bisect, and figured your associates know way more about this than me |
15:23 |
muurkha |
erle: firefox can load the webp container file format but it's conceivable that there are some codecs that you can put into webp that firefox can't decode |
15:25 |
erle |
muurkha that sounds quite bizarre, given that webp is not even that good of a format, next to, say, jpeg |
15:27 |
erle |
Pexin you could always ask sfan5 to unlock the issue so you can comment there and ask the previous commenter for repro steps. it was locked in error anyway – and github has no private message system as far as i know. |
15:29 |
Pexin |
erle: I _thought_ I had figured out the problem from reading the pony code, (internal "springiness" in the pony) but that didn't pan out |
15:29 |
Pexin |
so I'm lost |
15:32 |
muurkha |
can't disagree |
15:38 |
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15:48 |
erle |
Pexin regarding bisection, i pretty much gave up on that. there is zero interest in a reliable build and not enough interest in submodules, so why bother? |
15:49 |
Pexin |
boo. |
16:25 |
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16:26 |
erle |
“bump” posts should be banned IMO https://github.com/minetest/minetest/issues/7867#issuecomment-1148513194 |
16:32 |
definitelya |
Why? |
16:33 |
definitelya |
:( |
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18:16 |
erle |
definitelya they serve no purpose except spamming the issue tracker and maybe turning it into a popularity contest |
18:22 |
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18:30 |
Krock |
oh. someone's interested in one of the 400-ish feature requests |
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18:39 |
definitelya |
Yeah that's annoying. |
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19:03 |
independent56 |
It's my server's birthday today! |
19:05 |
Krock_ |
happy birthday Georg von Pasterwiz |
19:06 |
Krock_ |
unhappy birthday Muammar Gaddafi |
19:06 |
mmuller |
LoL, is your server named one of those? |
19:07 |
independent56 |
Nope, just that it became public a year ago, on 2021-06-07 |
19:07 |
independent56 |
And i feel like it's an achievement to both my personal technical knowledge growth and the Minetest community |
19:08 |
mmuller |
well, congrats! |
19:08 |
muurkha |
congratulations! |
19:09 |
independent56 |
Thank you |
19:09 |
muurkha |
solemn Alan Turing Day |
19:09 |
independent56 |
What should i build as a monument? |
19:10 |
mmuller |
Something phallic! :-P |
19:10 |
muurkha |
for Alan Turing Day? something phallic would be appropriate, but a mese logic circuit even more so |
19:10 |
mmuller |
haha |
19:10 |
muurkha |
I think an apple with a bite taken out of it would be in poor taste |
19:10 |
mmuller |
Yeah, good to remember our heroes for the right reasons. |
19:12 |
mmuller |
Actually, kind of rude since I think he was chemically castrated by his government. |
19:13 |
muurkha |
That is correct |
19:13 |
rubenwardy |
they apologised decades later though, so it's all fine |
19:14 |
muurkha |
they extradited Assange tho so it's not |
19:15 |
muurkha |
desert stone and different kinds of sand blocks can make nice flesh-tone materials for sculpting things that are supposed to represent human beings |
19:15 |
muurkha |
or their body parts |
19:15 |
muurkha |
if you don't have moreblocks or unifieddyes or something |
19:19 |
sfan5 |
https://user-images.githubusercontent.com/34514239/170999166-154a55a1-2cf9-437f-9f43-163428b8093d.png |
19:19 |
sfan5 |
lmao |
19:19 |
muurkha |
? |
19:20 |
Krock_ |
soon: SAM plush figurines for decoration purposes |
19:22 |
independent56 |
> Something phallic!:-P "This monument is erected in celebration of one year of server upkeep" |
19:28 |
MinetestBot |
[git] x2048 -> minetest/minetest: Mapblock Mesh BspTree: Increase the depth of block-level splits 3107c98 https://github.com/minetest/minetest/commit/3107c9859114336989855a2c9ee2cbde0e88e3d3 (2022-06-07T19:26:31Z) |
19:28 |
MinetestBot |
[git] sfan5 -> minetest/minetest: Sanitize player position and speed server-side (#12396) 3ac5a24 https://github.com/minetest/minetest/commit/3ac5a24b12950a2d92860d000b9477a11c1ad68b (2022-06-07T19:27:05Z) |
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19:37 |
Pexin |
careful what you say about "flesh tones" |
19:39 |
muurkha |
those blocks cover a pretty wide range of flesh tones, though not the full human range |
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20:58 |
MinetestBot |
[git] sfan5 -> minetest/minetest: Fix Gitlab-CI pipelines 213d356 https://github.com/minetest/minetest/commit/213d3562bd29805e0bc8549a4e9e3aa2bf0f0349 (2022-06-07T20:56:22Z) |
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erle |
3d rendering alignments hehe https://libredd.it/preview/external-pre/duExaWnhqyholtY_UY5bkY_Qil1WB6aK0Mx1hV9bxHg.jpg?auto=webp&s=750fc3348ada5bec8a796a2871400d355bcc76d8 |
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22:56 |
lsab |
hello. I set up in my server a standard password, is there some way to reset all passowords to a new, it is an school I'm having some problems |
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lsab |
is there someone to recommend a mod to admin passwords in block |
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