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IRC log for #minetest, 2022-04-25

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All times shown according to UTC.

Time Nick Message
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05:51 MTDiscord <luatic> fluxionary: "Probably the solution is to use proper synchronization around DB connection access." - you're most likely right there
05:52 MTDiscord <luatic> I'd try putting a mutex on the DB connection
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06:26 sfan5 the database should only be used from a single thread though, so if a mutex helps you can easily discovery where something is wrong
06:27 sfan5 IIRC I looked at that issue before but couldn't find anything wrong with the code
06:30 Oblomov could this be related to the init order on player join? or is that only a lua-side issue?
06:33 sfan5 could be anything
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15:10 Oblomov erle: sfan5: https://github.com/minetest/minetest/pull/12221 a possible alternative for the localtime thing
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21:29 OIIOIIIO hello
21:30 OIIOIIIO Wondering if anybody here has succussfully compiled minetest on debian bullseye lately
21:31 OIIOIIIO are there any dependencies from testing?
21:31 OIIOIIIO do I maintain systemd integration?
21:33 sfan5 nothing exotic is required, compiling from source should be effortless
21:34 sfan5 upstream has no systemd services files but you could copy the ones debian would ship with their package
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22:09 MTDiscord <Warr1024> I compile it on Bullseye and haven't had problems, but couldn't tell you exactly what options or packages I have that are actually necessary and which ones are just there but not involved.
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22:11 MTDiscord <Warr1024> Oh wait, I actually CAN tell which dependencies are necessary, since I have a Dockerfile that compiles Minetest against bullseye-slim, which should be starting out with a minimum set of packages already-installed... https://gitlab.com/sztest/minetestcast/-/blob/master/src/Dockerfile
22:14 OIIOIIIO atm I'm debating whether to uninstall the stable package, and install source system wide, or compile to a run in place, drop the binary into /var/lib, and see if that works
22:15 OIIOIIIO */var/games
22:20 MTDiscord <Benrob0329> My vote is compile in place -> symlink or add to PATH
22:20 MTDiscord <Benrob0329> Or compile "system wide" but don't install
22:21 MTDiscord <Benrob0329> Oorr, compile and package
22:28 MTDiscord <Warr1024> I think I just kept the stable package installed because it helped me not have to figure out some of the deps, and then just compiled run_in_place.
22:29 MTDiscord <Warr1024> I get why run_in_not_place exists but I've never had good experiences with it.
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22:56 kabou OIIOIIIO I tweaked the debian source package a bit to build a minetest 5.5 deb
22:57 kabou get the debian/ directory from the debian source package
22:57 kabou plop it into a mt 5.5 tree with irrlicht-mt included
22:58 kabou tweak the debian/control file to not depend on libirrlicht
22:58 kabou add a depends on zlib
22:58 kabou (install zlib-dev ofcourse)
22:59 kabou you can fix the quilt patches that the deb source has, or nuke them entirely if that is more convenient
23:00 kabou add a debian/changelog entry for your custom build
23:00 kabou and run dpkg-buildpackage -uc -us
23:00 kabou presto!
23:00 kabou oh and dpkg -i the debs you built
23:01 kabou obviously
23:09 erle a debian packager is already working on that, i suggest to work together
23:15 kabou erle what debian packager?
23:19 OIIOIIIO Been a while since I played with debian packaging.  I keep meaning to put a partial mirror on my lan, but now I'm wm hopping and might switch os.  also things and life and stuff.
23:20 OIIOIIIO thing is, debian only updates stable every two years or so.  Might be another year and a half before this libc-bin dependency changes.
23:20 OIIOIIIO I uninstalled the package and it's compiling now
23:22 erle kabou go to #debian-games on OFTC
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23:22 kabou tomorrow perhaps, falling over now
23:23 kabou tnx erle
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