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gargamel |
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17:53 |
MTDiscord |
<MisterE> Hey, so I have finished setting up the minetest blog, and now Im looking for content. If you have updates to share about your minetest projects, or great screenshots, please read: https://minetestblog.github.io/about/ and then make an issue on the issue tracker to submit content for the next blog post. Basically, its free shills for your project ( though you have to have a good excuse such as an update, an event, or something great you are |
17:53 |
MTDiscord |
working on that you want to share). We're aiming for about a monthly post release cycle, but if I get enough content, maybe we will do a post next week. Engine devs, This is a nice place to share updates with what you are working on this month on the engine. |
18:01 |
erlehmann |
MisterE my friend li0n and me are working on rumble support via CSM. we could use exposure, since the only 3 people i know with rumble-capable devices have exactly the same model. |
18:02 |
erlehmann |
MisterE is this in scope? |
18:02 |
mister-e[m] |
Yeah, sure! |
18:03 |
erlehmann |
great, do you maybe have an xbox-compatible gamepad with a vibrator motor in it? |
18:03 |
mister-e[m] |
I do... |
18:03 |
erlehmann |
nice, wanna test it out? |
18:04 |
erlehmann |
mister-e[m] here https://git.minetest.land/Li0n_2/rumble |
18:04 |
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18:04 |
mister-e[m] |
but... in general Im going to let each person submit their own content for the blog; I only have time to edit the blog, not to write all the content. I will compile all the submissions each month into a post |
18:04 |
erlehmann |
no no, just now as fun |
18:04 |
erlehmann |
i can write it |
18:05 |
mister-e[m] |
sure, I can test it out |
18:05 |
erlehmann |
i just want you to have fun with your controller |
18:05 |
erlehmann |
so you have to install the csm, run the minetest_intiface.py within the minetest directory and have intiface desktop running https://intiface.com/desktop/ |
18:05 |
erlehmann |
in intiface, you add your controller |
18:06 |
erlehmann |
intiface listens at localhost port 12345 |
18:06 |
erlehmann |
the csm writes log messages when you get damaged |
18:06 |
erlehmann |
and the python script tells intiface to start and stop the vibration |
18:06 |
erlehmann |
and how strong |
18:06 |
erlehmann |
it triggers on fall damage, so you can try it out yourself |
18:06 |
mister-e[m] |
umm... that description doesnt look good |
18:06 |
erlehmann |
why? |
18:07 |
erlehmann |
too complex? |
18:07 |
erlehmann |
i can assure you it works |
18:07 |
mister-e[m] |
no... nsfw |
18:07 |
erlehmann |
well, their motto is “if it vibrates, we support it” |
18:07 |
mister-e[m] |
hmm... |
18:07 |
erlehmann |
that's why we decided to use it in the first place |
18:07 |
erlehmann |
to get as wide hardware support as possible |
18:08 |
mister-e[m] |
one of the blog requrements is no nsfw |
18:08 |
erlehmann |
so what makes you think i would write an nsfw post? |
18:09 |
ROllerozxa |
er, how is rumble nsfw? |
18:09 |
erlehmann |
ROllerozxa the middleware can control vibrators, of course |
18:09 |
erlehmann |
the people who reverse engineer control protocols do not stop at wiimotes |
18:09 |
mister-e[m] |
erlehmann: In not sure I want the blog linking to anything of the sort |
18:10 |
erlehmann |
so could it link to the CSM though? |
18:11 |
mister-e[m] |
I mean, its one thing to support vibration hardware, its another thing to specifically advertise ... that |
18:11 |
mister-e[m] |
erlehmann: Id have to discuss with the other editor |
18:11 |
erlehmann |
i can assure you i have not put any testing hardware anywhere NSFW |
18:11 |
erlehmann |
though people keep making jokes about it |
18:11 |
definitelya__ |
mister-e[m]: It would certaily be one heck of a start for the blog. |
18:12 |
erlehmann |
i told a friend about the rumble thing |
18:12 |
mister-e[m] |
yeah... I agree |
18:12 |
erlehmann |
and she was like “wiimotes actual EOL is when their vibration motor gives in” LMAO |
18:12 |
definitelya__ |
>.<; |
18:13 |
erlehmann |
but come on, it is much more likely someone will use a gamepad |
18:13 |
mister-e[m] |
erlehmann: have you considered using a library that is more ... presentable? |
18:13 |
ROllerozxa |
heh lol |
18:13 |
erlehmann |
mister-e[m] SDL sucks here |
18:13 |
definitelya__ |
erlehmann: I remember a project about... that, with morse code! |
18:13 |
definitelya__ |
Lemme see if I can find it |
18:14 |
erlehmann |
look, if you are going for the widest hardware support for vibrating things you *will* eventually end up at teledildonics |
18:14 |
erlehmann |
it's kinda obvious |
18:14 |
definitelya__ |
Just for laughs |
18:14 |
mister-e[m] |
im inclined to say no, I dont want the blog associated with nsfw topics at all |
18:14 |
erlehmann |
well, i haven't shoved any controllers where they don't belong and i promsise you to not joke about it |
18:15 |
mister-e[m] |
for many reasons, not least of which is that it has the potential to become part of the minetest official website |
18:15 |
definitelya__ |
Found it! |
18:15 |
erlehmann |
(in a possible blog post) |
18:15 |
definitelya__ |
https://github.com/kaylynn234/ |
18:15 |
definitelya__ |
Check in their repos, it's there... |
18:15 |
erlehmann |
mister-e[m] look, i can change the python script to talk to something else. but what other thing is as simple as intiface? |
18:16 |
erlehmann |
you basically need a haptics middleware |
18:16 |
erlehmann |
unless you want to depend on driver support for your platform |
18:16 |
mister-e[m] |
Idk... |
18:16 |
erlehmann |
this is like “the gimp” all over again lol |
18:17 |
erlehmann |
(some ppl were offended at the name) |
18:17 |
definitelya__ |
erlehmann: eheh |
18:17 |
mister-e[m] |
i mean your application is cool and all, but I wouldnt want to have that middleware installed on my device even, let alone have the blog post associated with it |
18:19 |
definitelya__ |
mister-e[m]: Are you against early gamepad support? It's fine. |
18:19 |
mister-e[m] |
this is more than about name. The organization that the project is directly associated with actively is engaged in nsfw |
18:19 |
mister-e[m] |
gamepad support is great |
18:20 |
rubenwardy |
I'm not as prude, but I do think it's a bit suss |
18:20 |
MTDiscord |
<Danil_2461> i am here |
18:20 |
definitelya__ |
hmm |
18:20 |
MTDiscord |
<Danil_2461> was i ripped off |
18:21 |
MTDiscord |
<Danil_2461> i was ripped off |
18:21 |
MTDiscord |
<MisterE> please stop spam |
18:21 |
definitelya__ |
gachiBASS |
18:22 |
erlehmann |
mister-e[m] i don't really know what's nsfw about it if you do not have a vibrator. that they prominantly advertise hardware support for all kinds of sex toys that they reverse engineered? (besides all the game controllers) |
18:22 |
ROllerozxa |
rumble is not inherently nsfw so... just write the blog without mentioning any nsfw subjects? what's the issue with that |
18:22 |
erlehmann |
i mean you really don't HAVE to link to that page |
18:22 |
definitelya__ |
Exactly |
18:23 |
erlehmann |
also i doubt the majority of users want to be distracted during gameplay ehehehe |
18:24 |
erlehmann |
i mean there is also a non-GUI version of that kind of haptics router |
18:24 |
erlehmann |
but a) how do you configure it? |
18:24 |
erlehmann |
b) it is literally called “buttplug server” lol |
18:25 |
erlehmann |
mister-e[m] so, anyways, still wanna test that gamepad you have? |
18:25 |
mister-e[m] |
the no nsfw requirement applies to project associations too. People who are interested in the project will start to research it, and I wouldnt want them to come across that library, from the blog. If you change to another library that is presentable for a public face, then I have no problem with it. But I understand if you dont want to or cant do that; I dont have an issue with your usecase of the rumble support, but I do have an issue |
18:25 |
mister-e[m] |
with the project associations |
18:26 |
definitelya__ |
meh |
18:26 |
definitelya__ |
Your blog, your rules |
18:27 |
erlehmann |
of course |
18:28 |
erlehmann |
just to have said it: i strongly disagree with your issues of presentability. i will not put effort to use a library with *worse* hardware support because people may be upset about the possibility of *other* people to do lewd things. |
18:29 |
erlehmann |
anyways, i wanted to show off the feature, not tell people “by the way, you can now put muinetest down your pants” |
18:29 |
erlehmann |
:P |
18:29 |
erlehmann |
but feel free to do so! |
18:29 |
erlehmann |
(i probably will not) |
18:30 |
MTDiscord |
<Jonathon> :thonking: |
18:30 |
erlehmann |
mister-e[m] since i keep running into “hey, you have a cool thing” – “yes, look …” – “ugh, not THAT” |
18:30 |
erlehmann |
mister-e[m] what other rules are there? |
18:31 |
mister-e[m] |
it has nothing to do with the possibility of lewd behavior, when you make a software tool, its a tool, people can use it for good or bad. But if they make a tool and then specifically say that they support and encourage the use of it for bad purposes, now i dont want the association |
18:31 |
erlehmann |
also, anyone else have a gamepad? |
18:31 |
erlehmann |
i need testers |
18:31 |
erlehmann |
> bad purposes |
18:31 |
mister-e[m] |
erlehmann: the rules are in the linked readme page |
18:31 |
erlehmann |
you know what is NSFW? organize, unionize, radicalize! :P |
18:31 |
mister-e[m] |
I mean about page |
18:32 |
definitelya__ |
erlehmann: Amazon wants to know your location. |
18:32 |
erlehmann |
definitelya__ harr harr |
18:32 |
definitelya__ |
no unions |
18:33 |
erlehmann |
definitelya__, #define struct union |
18:33 |
erlehmann |
(saves tons of RAM) |
18:33 |
definitelya__ |
It's bad for business(TM) |
18:33 |
definitelya__ |
:0 |
18:33 |
MTDiscord |
<Jonathon> >no unions cpp looks around nervously |
18:33 |
erlehmann |
hehehehehe |
18:33 |
erlehmann |
mister-e[m] where is the repo for the blog? |
18:34 |
erlehmann |
i can not seem to find it sorry |
18:34 |
erlehmann |
ah got it |
18:34 |
erlehmann |
mister-e[m] i suggest to make it a link |
18:35 |
erlehmann |
uh you made it … not a link? https://github.com/minetestblog/minetestblog.github.io/commit/1fffa333df98454a67e6c6a1aa72afd35dd34dee |
18:35 |
erlehmann |
i am confused |
18:35 |
erlehmann |
why |
18:35 |
mister-e[m] |
https://minetestblog.github.io/about/ |
18:35 |
mister-e[m] |
oh |
18:36 |
mister-e[m] |
https://github.com/minetestblog/minetestblog.github.io |
18:36 |
mister-e[m] |
oops the links are broken |
18:37 |
mister-e[m] |
ill fix it |
18:40 |
erlehmann |
mister-e[m] maybe the intiface developers have a blog, i can ask there, haha. |
18:40 |
erlehmann |
maybe minetest gets new players! |
18:40 |
erlehmann |
:) |
18:41 |
mister-e[m] |
whatever |
18:41 |
erlehmann |
mister-e[m] regarding mod content, are PRs that are not yet merged acceptable? |
18:41 |
erlehmann |
like „i am working on this” |
18:41 |
mister-e[m] |
Yeah |
18:41 |
mister-e[m] |
actually, thats encouraged |
18:41 |
mister-e[m] |
especially if you have screenshots :P |
18:42 |
mister-e[m] |
it is for "im working on this" |
18:42 |
mister-e[m] |
but ... yeah it has to be significant enough... |
18:43 |
mister-e[m] |
and how significant that is is undetermined yet |
18:43 |
mister-e[m] |
but Id say, like, "I added a new node to mineclone" isnt that significant |
18:44 |
mister-e[m] |
but "Im working on a new dimension mod for mineclone" would be |
18:44 |
mister-e[m] |
bascially, would other people care? Thats the question to ask |
18:45 |
mister-e[m] |
links are fixed |
19:00 |
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19:09 |
erlehmann |
mister-e[m] cora has fixed the fire of mineclone2 in mineclonia (and it will be merged back into mineclone2 probably, since she is the new maintainer). so it is not even a new node, *but* you can set the entre server on fire without any CPU load or RAM issues. probably boring, right? |
19:11 |
Pexin |
set server on fire. capacitors explod, wires melt and short, motherboard fries. zero cpu load or ram issues. |
19:12 |
erlehmann |
mister-e[m] also kay27 has been working on a new lua-based map generator for mineclone5 that largely sidesteps the errors of the minetest engine (mapgen griefing). his implementation is quite fragile and i would not recommend anyone to use it right now unless they are not really invested in their worlds, but the approach is very interesting. |
19:12 |
erlehmann |
mister-e[m] if you ask him about it, do not mention me though. i have the feeling he does not like me. |
19:13 |
erlehmann |
but maybe he likes writing about it. |
19:13 |
erlehmann |
it is a very interesting tech demo. |
19:14 |
erlehmann |
luatic have you looked at the mapgen from kay27? |
19:14 |
mister-e[m] |
the first one would probably go under the games section of the post |
19:14 |
erlehmann |
the fire story is actually interesting because |
19:15 |
erlehmann |
of the node timer memory leak issue :) |
19:15 |
erlehmann |
(fire copies itself, so allocating memory for a fire node is a bad idea) |
19:15 |
erlehmann |
i'll ask cora about it |
19:16 |
erlehmann |
mister-e[m] i could write a post about the gameplay experience on anarchy servers, what about that? |
19:16 |
kabou |
erlehmann I have a nice inpiration for a scheme that you can place in a mineclonia world: |
19:16 |
kabou |
https://en.wikipedia.org/wiki/Santa_Claus_(sculpture) |
19:17 |
kabou |
he has a bro in oslo : |
19:17 |
kabou |
https://indebuurt.nl/rotterdam/genieten-van/mysteries/wat-kabouter-buttplug-heeft-een-broer-en-hij-staat-hier~208054/ |
19:18 |
mister-e[m] |
erlehmann: Maybe, as a separate post. That was something I didnt think about. I was assuming that content would be small updates, compiled into a monthly post. But I could see expansion into allowing whole posts by people |
19:19 |
mister-e[m] |
I dont know, will consider it |
19:19 |
erlehmann |
oh, you just want a linkblog? |
19:20 |
erlehmann |
i thought maybe one short article per feature |
19:20 |
mister-e[m] |
basically, like what veloren does |
19:21 |
erlehmann |
mister-e[m] can i shill for my devtest nodes so more people use them lol |
19:21 |
erlehmann |
(no one uses devtest) |
19:21 |
mister-e[m] |
oh, definately |
19:21 |
erlehmann |
nice |
19:22 |
erlehmann |
kabou LOL |
19:22 |
erlehmann |
i just clicked on your link |
19:23 |
erlehmann |
kabou have fun building it |
19:23 |
mister-e[m] |
https://veloren.net/devblog-158/ |
19:23 |
mister-e[m] |
theres an example of what I mean |
19:23 |
kabou |
add some redstone/mesecons to interface with you haptics device |
19:25 |
erlehmann |
kabou if you build it, players will come |
19:25 |
erlehmann |
(and grief it) |
19:25 |
kabou |
it's not really my thing tbh, but I thought you might feel inspired |
19:26 |
kabou |
it would be a nice advertising gimmick for your extensions |
19:27 |
erlehmann |
MinetestBot haha the veloren minimum requirements are ridiculous for a 3d game |
19:27 |
erlehmann |
like *minimum* |
19:29 |
mister-e[m] |
yeah, but I was referring to the example of the development blog, as what I envision for the minetest blog. A rundown of who is working on what, and any relevant news |
19:29 |
erlehmann |
and how often? |
19:29 |
erlehmann |
every 2 weeks? |
19:31 |
mister-e[m] |
im going for monthly to start, but depending on my available time to do the editing, and that of any other editors that want to help, and how much news people submit, it could be more often |
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* Menchers |
randomly brings up the font scaling bug again, cuz it still isn't fixed |
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